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  1. An investigation of the causes of pathology in games.Dana S. Nau - 1982 - Artificial Intelligence 19 (3):257-278.
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  • An analysis of alpha-beta pruning.Donald E. Knuth & Ronald W. Moore - 1975 - Artificial Intelligence 6 (4):293-326.
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  • Pathology on game trees revisited, and an alternative to minimaxing.Dana S. Nau - 1983 - Artificial Intelligence 21 (1-2):221-244.
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  • On the nature of pathology in game searching.Judea Pearl - 1983 - Artificial Intelligence 20 (4):427-453.
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  • The efficiency of the alpha-beta search on trees with branch-dependent terminal node scores.M. M. Newborn - 1977 - Artificial Intelligence 8 (2):137-153.
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  • Benefits of using multivalued functions for minimaxing.Anton Scheucher & Hermann Kaindl - 1998 - Artificial Intelligence 99 (2):187-208.
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