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  1. One Play Cannot be Known to Win or Lose a Game: a Fallibilist Account of Game.Tamba Nlandu - 2011 - Sport, Ethics and Philosophy 5 (1):21-33.
    This paper discusses what it means to be a good sport. It offers an account of sportsmanship rooted in the proper understanding of the limited role each participant plays during a specific sporting contest. It aims at showing that, from a fallibilist perspective, although it may perhaps be logically possible for a single play to win or lose a sporting event, it makes epistemologically no sense to single out a particular game action, moment or decision as the crucial one which (...)
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  • (2 other versions)On Winning and Athletic Superiority.Nicholas Dixon - 1999 - Journal of the Philosophy of Sport 26 (1):10-26.
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  • (2 other versions)What Counts As Part of a Game? A Look at Skills.Cesar R. Torres - 2000 - Journal of the Philosophy of Sport 27 (1):81-92.
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  • The Philosophy of Umpiring and the Introduction of Decision-Aid Technology.Harry Collins - 2010 - Journal of the Philosophy of Sport 37 (2):135-146.
    Recently, technology has impacted upon sports umpiring and refereeing. One effect is that the means to make sound judgments has becoe ?distributed? to new groups of people such as TV viewers and commentators. The result is that justice on the sports field is often seen not to be done and the readiness to question umpires' decisions that once pertained only to the players and, in some sports, to the crowd, has spread to anyone who has a television. What is more, (...)
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