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  1. Uniform proofs as a foundation for logic programming.Dale Miller, Gopalan Nadathur, Frank Pfenning & Andre Scedrov - 1991 - Annals of Pure and Applied Logic 51 (1-2):125-157.
    Miller, D., G. Nadathur, F. Pfenning and A. Scedrov, Uniform proofs as a foundation for logic programming, Annals of Pure and Applied Logic 51 125–157. A proof-theoretic characterization of logical languages that form suitable bases for Prolog-like programming languages is provided. This characterization is based on the principle that the declarative meaning of a logic program, provided by provability in a logical system, should coincide with its operational meaning, provided by interpreting logical connectives as simple and fixed search instructions. The (...)
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  • Logic and games.Wilfrid Hodges - 2008 - Stanford Encyclopedia of Philosophy.
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  • Ein Dialogisches Konstruktivitatskriterium.P. Lorenzen - 1967 - Journal of Symbolic Logic 32 (4):516-516.
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  • Fixpoint Semantics for Logic Programming A Survey.Melvin Fitting - unknown
    The variety of semantical approaches that have been invented for logic programs is quite broad, drawing on classical and many-valued logic, lattice theory, game theory, and topology. One source of this richness is the inherent non-monotonicity of its negation, something that does not have close parallels with the machinery of other programming paradigms. Nonetheless, much of the work on logic programming semantics seems to exist side by side with similar work done for imperative and functional programming, with relatively minimal contact (...)
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  • An infinite-game semantics for well-founded negation in logic programming.Chrysida Galanaki, Panos Rondogiannis & William W. Wadge - 2008 - Annals of Pure and Applied Logic 151 (2-3):70-88.
    We present an infinite-game characterization of the well-founded semantics for function-free logic programs with negation. Our game is a simple generalization of the standard game for negation-less logic programs introduced by van Emden [M.H. van Emden, Quantitative deduction and its fixpoint theory, Journal of Logic Programming 3 37–53] in which two players, the Believer and the Doubter, compete by trying to prove a query. The standard game is equivalent to the minimum Herbrand model semantics of logic programming in the sense (...)
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