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Language-Games for Quantifiers

In Nicholas Rescher (ed.), Studies in Logical Theory. Blackwell. pp. 46--72 (1968)

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  1. Spotty Scope and Our Relation to Fictions.Tim Button - 2012 - Noûs 46 (2):243-58.
    Whatever the attractions of Tolkein's world, irrealists about fictions do not believe literally that Bilbo Baggins is a hobbit. Instead, irrealists believe that, according to The Lord of the Rings {Bilbo is a hobbit}. But when irrealists want to say something like “I am taller than Bilbo”, there is nowhere good for them to insert the operator “according to The Lord of the Rings”. This is an instance of the operator problem. In this paper, I outline and criticise Sainsbury's (2006) (...)
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  • Formal reconciliatory dialogue based on shift from forward to backward deliberation†.Hiroyuki Kido & Federico Cerutti - 2016 - Argument and Computation 6 (3):292-309.
    Volume 6, Issue 3, September 2015, Page 292-309.
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  • Handbook of Argumentation Theory.Frans H. van Eemeren, Bart Garssen, Erik C. W. Krabbe, A. Francisca Snoeck Henkemans, Bart Verheij & Jean H. M. Wagemans - 2014 - Dordrecht, Netherland: Springer.
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  • Dialogue Semantics Versus Game-Theoretical Semantics.Esa Saarinen - 1978 - PSA Proceedings of the Biennial Meeting of the Philosophy of Science Association 1978 (2):41-59.
    In this paper I shall attempt to compare the dialogue approach originally advocated by Lorenz and Lorenzen and the game-theoretical approach of Hintikka with each other. I shall not try to present any survey of either one of the approaches and will assume that the reader is familiar with the basic ideas of these theories.The original works of Lorenzen and Lorenz have been reprinted in their while Stegmüller contains a survey (in English) of the basic ideas and results. Works in (...)
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  • Moving pictures of thought II: Graphs, games, and pragmaticism's proof.Ahti-Veikko Pietarinen - 2011 - Semiotica 2011 (186):315-331.
    Peirce believed that his pragmaticism can be conclusively proven. Beginning in 1903, he drafted several attempts, ending by 1908 with a semeiotic proof. Around 1905, he exposes the proof using the theory of Existential Graphs . This paper modernizes the semantics Peirce proposed for EGs in terms of game-theoretic semantics . Peirce's 1905 proof is then reconstructed in three parts, by relating pragmaticism to the GTS conception of meaning, showing that Peirce's proof is an argument for a relational structure of (...)
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  • Aristotle on Universal Quantification: A Study from the Point of View of Game Semantics.M. Marion & H. Rückert - 2016 - History and Philosophy of Logic 37 (3):201-229.
    In this paper we provide an interpretation of Aristotle's rule for the universal quantifier in Topics Θ 157a34–37 and 160b1–6 in terms of Paul Lorenzen's dialogical logic. This is meant as a contribution to the rehabilitation of the role of dialectic within the Organon. After a review of earlier views of Aristotle on quantification, we argue that this rule is related to the dictum de omni in Prior Analytics A 24b28–29. This would be an indication of the dictum’s origin in (...)
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  • On the philosphical relevance of possible-worlds semantics.Robert Kraut - 1976 - Philosophica 18.
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  • A non-classical logic for physics.Robin Giles - 1974 - Studia Logica 33 (4):397 - 415.
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  • The Byzantine Liar.Stamatios Gerogiorgakis - 2009 - History and Philosophy of Logic 30 (4):313-330.
    An eleventh-century Greek text, in which a fourth-century patristic text is discussed, gives an outline of a solution to the Liar Paradox. The eleventh-century text is probably the first medieval treatment of the Liar. Long passages from both texts are translated in this article. The solution to the Liar Paradox, which they entail, is analysed and compared with the results of modern scholarship on several Latin solutions to this paradox. It is found to be a solution, which bears some analogies (...)
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  • Transition semantics: the dynamics of dependence logic.P. Galliani - 2014 - Synthese 191 (6):1249-1276.
    We examine the relationship between dependence logic and game logics. A variant of dynamic game logic, called Transition Logic, is developed, and we show that its relationship with dependence logic is comparable to the one between first-order logic and dynamic game logic discussed by van Benthem. This suggests a new perspective on the interpretation of dependence logic formulas, in terms of assertions about reachability in games of imperfect information against Nature. We then capitalize on this intuition by developing expressively equivalent (...)
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  • Review of C. Koopman, Pragmatism as Transition. Historicity and Hope in James, Dewey, and Rorty. [REVIEW]Roberto Frega - 2009 - European Journal of Pragmatism and American Philosophy 1 (1).
    Koopman’s book revolves around the notion of transition, which he proposes is one of the central ideas of the pragmatist tradition but one which had not previously been fully articulated yet nevertheless shapes the pragmatist attitude in philosophy. Transition, according to Koopman, denotes “those temporal structures and historical shapes in virtue of which we get from here to there”. One of the consequences of transitionalism is the understanding of critique and inquiry as historical pro...
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  • Quantification, Games and Existence.Hiroshi Endo - 1974 - Annals of the Japan Association for Philosophy of Science 4 (4):231-234.
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  • Games: Unifying Logic, Language, and Philosophy.Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.) - 2009 - Dordrecht, Netherland: Springer Verlag.
    This volume presents mathematical game theory as an interface between logic and philosophy.
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  • Independence friendly logic.Tero Tulenheimo - 2010 - Stanford Encyclopedia of Philosophy.
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  • Dialogical logic.Laurent Keiff - 2010 - Stanford Encyclopedia of Philosophy.
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  • Turingin testi, interrogatiivimalli ja tekoäly.Arto Mutanen & Ilpo Halonen - 2020 - Ajatus 77 (1):169-204.
    Turingin testi, interrogatiivimalli ja tekoäly.
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  • In the Beginning was Game Semantics?Giorgi Japaridze - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 249--350.
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  • Why Play Logical Games?Mathieu Marion - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 3--26.
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  • Commentary on Visser on computer support for pragma-dialectic argumentation analysis.Ami Mamolo - unknown
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  • Towards Computer Support for Pragma-Dialectical Argumentation Analysis.Visser Jacky - unknown
    Computer tools are increasingly used to support the analysis of argumentative texts. Generic support for argumentation analysis is helpful, but catering to the requirements of specific theoretical approaches has additional advantages. Although the pragma-dialectical method of analyzing argumentative texts is widely used, no dedicated computational support tools exist. An outline is presented for the development of such tools, that starts with the formal approximation of the pragma-dialectical ideal model of a critical discussion.
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