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  1. (1 other version)The implications of learning across perceptually and strategically distinct situations.Daniel Cownden, Kimmo Eriksson & Pontus Strimling - 2016 - Synthese:1-18.
    Game theory is a formal approach to behavior that focuses on the strategic aspect of situations. The game theoretic approach originates in economics but has been embraced by scholars across disciplines, including many philosophers and biologists. This approach has an important weakness: the strategic aspect of a situation, which is its defining quality in game theory, is often not its most salient quality in human cognition. Evidence from a wide range of experiments highlights this shortcoming. Previous theoretical and empirical work (...)
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  • Evolving Perceptual Categories.Cailin O’Connor - 2014 - Philosophy of Science 81 (5):110-121.
    This article uses sim-max games to model perceptual categorization with the goal of answering the following question: To what degree should we expect the perceptual categories of biological actors to track properties of the world around them? I argue that an analysis of these games suggests that the relationship between real-world structure and evolved perceptual categories is mediated by successful action in the sense that organisms evolve to categorize together states of nature for which similar actions lead to similar results. (...)
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  • Explaining Quantity Implicatures.Robert van Rooij & Tikitu de Jager - 2012 - Journal of Logic, Language and Information 21 (4):461-477.
    We give derivations of two formal models of Gricean Quantity implicature and strong exhaustivity in bidirectional optimality theory and in a signalling games framework. We show that, under a unifying model based on signalling games, these interpretative strategies are game-theoretic equilibria when the speaker is known to be respectively minimally and maximally expert in the matter at hand. That is, in this framework the optimal strategy for communication depends on the degree of knowledge the speaker is known to have concerning (...)
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  • (1 other version)The Evolution of Vagueness.Cailin O'Connor - 2013 - Erkenntnis (S4):1-21.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  • Explaining Quantity Implicatures.Robert Rooij & Tikitu Jager - 2012 - Journal of Logic, Language and Information 21 (4):461-477.
    We give derivations of two formal models of Gricean Quantity implicature and strong exhaustivity in bidirectional optimality theory and in a signalling games framework. We show that, under a unifying model based on signalling games, these interpretative strategies are game-theoretic equilibria when the speaker is known to be respectively minimally and maximally expert in the matter at hand. That is, in this framework the optimal strategy for communication depends on the degree of knowledge the speaker is known to have concerning (...)
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  • Emotions in conceptual spaces.Michał Sikorski & Ohan Hominis - 2024 - Philosophical Psychology.
    The overreliance on verbal models and theories in psychology has been criticized for hindering the development of reliable research programs (Harris, 1976; Yarkoni, 2020). We demonstrate how the conceptual space framework can be used to formalize verbal theories and improve their precision and testability. In the framework, scientific concepts are represented by means of geometric objects. As a case study, we present a formalization of an existing three-dimensional theory of emotion which was developed with a spatial metaphor in mind. Wundt (...)
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  • Criteria for naturalness in conceptual spaces.Corina Strößner - 2022 - Synthese 200 (2):1-36.
    Conceptual spaces are a frequently applied framework for representing concepts. One of its central aims is to find criteria for what makes a concept natural. A prominent demand is that natural concepts cover convex regions in conceptual spaces. The first aim of this paper is to analyse the convexity thesis and the arguments that have been advanced in its favour or against it. Based on this, I argue that most supporting arguments focus on single-domain concepts (e.g., colours, smells, shapes). Unfortunately, (...)
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  • Perception, Representation, Realism, and Function.Alison Ann Springle - 2019 - Philosophy of Science 86 (5):1202-1213.
    According to orthodox representationalism, perceptual states have constitutive veridicality or accuracy conditions. In defense of this view, several philosophers—most notably Tyler Burge—employ a realist strategy that turns on the purported explanatory ineliminability of representational posits in perceptual science. I argue that Burge’s version of the realist strategy fails as a defense of orthodox representationalism. However, it may vindicate a different kind of representationalism.
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  • Default Inheritance in Modified Statements: Bias or Inference?Corina Strößner - 2021 - Frontiers in Psychology 12:626023.
    It is a fact that human subjects rate sentences about typical properties such as “Ravens are black” as very likely to be true. In comparison, modified sentences such as “Feathered ravens are black” receive lower ratings, especially if the modifier is atypical for the noun, as in “Jungle ravens are black”. This is called themodifier effect. However, the likelihood of the unmodified statement influences the perceived likelihood of the modified statement: the higher the rated likelihood of the unmodified sentence, the (...)
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  • How Category Selection Impacts Inference Reliability: Inheritance Inference From an Ecological Perspective.Paul D. Thorn & Gerhard Schurz - 2021 - Cognitive Science 45 (4):e12971.
    This article presents results from a simulation‐based study of inheritance inference, that is, inference from the typicality of a property among a “base” class to its typicality among a subclass of the class. The study aims to ascertain which kinds of inheritance inferences are reliable, with attention to the dependence of their reliability upon the type of environment in which inferences are made. For example, the study addresses whether inheritance inference is reliable in the case of “exceptional subclasses” (i.e., subclasses (...)
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  • The stimulus-to-perception connection: a simulation study in the epistemology of perception.Paul D. Thorn - 2020 - Synthese 199 (1-2):551-578.
    The present paper introduces a simple framework for modeling the relationship between environmental states, perceptual states, and action. The framework represents situations where an agent’s perceptual state forms the basis for choosing an action, and what action the agent performs determines the agent’s payoff, as a function of the environmental conditions in which the action is performed. The framework is used as the basis for a simulation study of the sorts of correspondence between perceptual and environmental states that are important (...)
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  • (1 other version)The Evolution of Vagueness.Cailin O’Connor - 2014 - Erkenntnis 79 (Suppl 4):707-727.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  • Ease of learning explains semantic universals.Shane Steinert-Threlkeld & Jakub Szymanik - 2020 - Cognition 195:104076.
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  • Games and Kinds.Cailin O’Connor - 2019 - British Journal for the Philosophy of Science 70 (3):719-745.
    In response to those who argue for ‘property cluster’ views of natural kinds, I use evolutionary models of similarity-maximizing games to assess the claim that linguistic terms appropriately track sets of objects that cluster in property spaces. As I show, there are two sorts of ways this can fail to happen. First, evolved terms that do respect property structure in some senses can be conventional nonetheless. Second, and more crucially, because the function of linguistic terms is to facilitate successful action (...)
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  • Putting prototypes in place.Igor Douven - 2019 - Cognition 193 (C):104007.
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  • What are natural concepts? A design perspective.Igor Douven & Peter Gärdenfors - 2019 - Mind and Language (3):313-334.
    Conceptual spaces have become an increasingly popular modeling tool in cognitive psychology. The core idea of the conceptual spaces approach is that concepts can be represented as regions in similarity spaces. While it is generally acknowledged that not every region in such a space represents a natural concept, it is still an open question what distinguishes those regions that represent natural concepts from those that do not. The central claim of this paper is that natural concepts are represented by the (...)
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  • (1 other version)The implications of learning across perceptually and strategically distinct situations.Daniel Cownden, Kimmo Eriksson & Pontus Strimling - 2018 - Synthese 195 (2):511-528.
    Game theory is a formal approach to behavior that focuses on the strategic aspect of situations. The game theoretic approach originates in economics but has been embraced by scholars across disciplines, including many philosophers and biologists. This approach has an important weakness: the strategic aspect of a situation, which is its defining quality in game theory, is often not its most salient quality in human cognition. Evidence from a wide range of experiments highlights this shortcoming. Previous theoretical and empirical work (...)
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  • Vagueness and Imprecise Imitation in Signalling Games.Michael Franke & José Pedro Correia - 2018 - British Journal for the Philosophy of Science 69 (4):1037-1067.
    Signalling games are popular models for studying the evolution of meaning, but typical approaches do not incorporate vagueness as a feature of successful signalling. Complementing recent like-minded models, we describe an aggregate population-level dynamic that describes a process of imitation of successful behaviour under imprecise perception and realization of similar stimuli. Applying this new dynamic to a generalization of Lewis’s signalling games, we show that stochastic imprecision leads to vague, yet by-and-large efficient signal use, and, moreover, that it unifies evolutionary (...)
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  • A case against convexity in conceptual spaces.José V. Hernández-Conde - 2017 - Synthese 194 (10):4011-4037.
    The notion of conceptual space, proposed by Gärdenfors as a framework for the representation of concepts and knowledge, has been highly influential over the last decade or so. One of the main theses involved in this approach is that the conceptual regions associated with properties, concepts, verbs, etc. are convex. The aim of this paper is to show that such a constraint—that of the convexity of the geometry of conceptual regions—is problematic; both from a theoretical perspective and with regard to (...)
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  • Evolving to Generalize: Trading Precision for Speed.Cailin O’Connor - 2017 - British Journal for the Philosophy of Science 68 (2).
    Biologists and philosophers of biology have argued that learning rules that do not lead organisms to play evolutionarily stable strategies (ESSes) in games will not be stable and thus not evolutionarily successful. This claim, however, stands at odds with the fact that learning generalization---a behavior that cannot lead to ESSes when modeled in games---is observed throughout the animal kingdom. In this paper, I use learning generalization to illustrate how previous analyses of the evolution of learning have gone wrong. It has (...)
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  • Semantics, conceptual spaces, and the meeting of minds.Massimo Warglien & Peter Gärdenfors - 2013 - Synthese 190 (12):2165-2193.
    We present an account of semantics that is not construed as a mapping of language to the world but rather as a mapping between individual meaning spaces. The meanings of linguistic entities are established via a “meeting of minds.” The concepts in the minds of communicating individuals are modeled as convex regions in conceptual spaces. We outline a mathematical framework, based on fixpoints in continuous mappings between conceptual spaces, that can be used to model such a semantics. If concepts are (...)
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  • Naturalness, Scientific Concepts, and the Substantivity of Social Metaphysics.Igor Douven - forthcoming - Philosophia:1-15.
    We argue that concepts from the social sciences can be as natural as those from physics and chemistry, thereby answering in the positive the question of whether social metaphysics is or can be substantive. The argument takes as a starting point Douven & Gärdenfors’ (Mind & Language, 35, 313–334 2020) optimality account of natural concepts, according to which natural concepts are represented by the cells of an optimally partitioned similarity space. While the account applies straightforwardly to perceptual concepts, it does (...)
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  • Inference and the structure of concepts.Matías Osta Vélez - 2020 - Dissertation, Ludwig Maximilians Universität, München
    This thesis studies the role of conceptual content in inference and reasoning. The first two chapters offer a theoretical and historical overview of the relation between inference and meaning in philosophy and psychology. In particular, a critical analysis of the formality thesis, i.e., the idea that rational inference is a rule-based and topic-neutral mechanism, is advanced. The origins of this idea in logic and its influence in philosophy and cognitive psychology are discussed. Chapter 3 consists of an analysis of the (...)
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  • Evolutionary stability of ambiguity in context signaling games.Roland Mühlenbernd - 2020 - Synthese 198 (12):11725-11753.
    In Lewisean signaling games with common interests, perfect signaling strategies have been shown to be optimal in terms of communicative success and evolutionary fitness. However, in signaling game models that involve contextual cues, ambiguous signaling strategies can match up to or even outperform perfect signaling. For a minimalist example of such a context signaling game, I will show that three strategy types are expected to emerge under evolutionary dynamics: perfect signaling, partial ambiguity and full ambiguity. Moreover, I will show that (...)
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  • (1 other version)The rationality of vagueness.Igor Douven - forthcoming - In Richard Dietz (ed.), Vagueness and rationality. Springer.
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  • Experimental Economics for Philosophers.Hannah Rubin, Cailin O'Connor & Justin Bruner - unknown
    Recently, game theory and evolutionary game theory - mathematical frameworks from economics and biology designed to model and explain interactive behavior - have proved fruitful tools for philosophers in areas such as ethics, philosophy of language, social epistemology, and political philosophy. This methodological osmosis is part of a trend where philosophers have blurred disciplinary lines to import the best epistemic tools available. In this vein, experimental philosophers have drawn on practices from the social sciences, and especially from psychology, to expand (...)
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  • Evolving Perceptual Categories.Cailin O’Connor - 2014 - Philosophy of Science 81 (5):840-851.
    This paper uses sim-max games to model perceptual categorization with the goal of answering the following question: to what degree should we expect the perceptual categories of biological actors to track properties of the world around them? I will argue that an analysis of these games suggests that the relationship between real-world structure and evolved perceptual categories is mediated by successful action in the sense that organisms evolve to categorize together states of nature for which similar actions lead to similar (...)
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  • Bargaining over a common categorisation.Marco LiCalzi & Nadia Maagli - 2016 - Synthese 193 (3):705-723.
    Two agents endowed with different categorisations engage in bargaining to reach an understanding and agree on a common categorisation. We model the process as a simple non-cooperative game and demonstrate three results. When the initial disagreement is focused, the bargaining process has a zero-sum structure. When the disagreement is widespread, the zero-sum structure disappears and the unique equilibrium requires a retraction of consensus: two agents who individually associate a region with the same category end up rebranding it under a different (...)
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  • Rule-Following and the Evolution of Basic Concepts.Jeffrey A. Barrett - 2014 - Philosophy of Science 81 (5):829-839.
    This article concerns how rule-following behavior might evolve, how an old evolved rule might come to be appropriated to a new context, and how simple concepts might coevolve with rule-following behavior. In particular, we consider how the transitive inferential rule-following behavior exhibited by pinyon and scrub jays might evolve in the context of a variety of the Skyrms-Lewis signaling game, then how such a rule might come to be appropriated to carry out inferences regarding stimuli different from those involved in (...)
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  • Ambiguity Advantage Under Meaning Activation.Liping Tang - 2022 - Journal of Logic, Language and Information 31 (1):99-112.
    Traditional explanations for the presence of ambiguous words in natural language have focused on the cost of added complexity that would accompany unambiguous languages. In these theories, ambiguity arises because it represents the optimal trade-off between the informational benefits from precision and the costs for rich languages. In this paper, we suggest that ambiguity remains an inevitable feature of learning languages even without complexity costs. We show that ambiguous words occur more frequently and will therefore be learned more readily, thus (...)
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  • Ambiguity Is Kinda Good Sometimes.Cailin O’Connor - 2014 - Philosophy of Science 82 (1):110-121.
    In a recent article, Carlos Santana shows that in common interest signaling games when signals are costly and when receivers can observe contextual environmental cues, ambiguous signaling strategies outperform precise ones and can, as a result, evolve. I show that if one assumes a realistic structure on the state space of a common interest signaling game, ambiguous strategies can be explained without appeal to contextual cues. I conclude by arguing that there are multiple types of cases of payoff-beneficial ambiguity, some (...)
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  • Games and Kinds.Cailin O’Connor - 2016 - British Journal for the Philosophy of Science:axx027.
    In response to those who argue for ‘property cluster’ views of natural kinds, I use evolutionary models of sim-max games to assess the claim that linguistic terms will appropriately track sets of objects that cluster in property spaces. As I show, there are two sorts of ways this can fail to happen. First, evolved terms that do respect property structure in some senses can be conventional nonetheless. Second, and more crucially, because the function of linguistic terms is to facilitate successful (...)
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  • Natural Concepts and the Economics of Cognition and Communication.Peter Gärdenfors - forthcoming - Philosophia:1-18.
    This article takes a cognitive approach to natural concepts. The aim is to introduce criteria that are evaluated with respect to how they support the cognitive economy of humans when using concepts in reasoning and communicating with them. I first present the theory of conceptual spaces as a tool for expressing the criteria. Then I introduce the central idea that natural concepts correspond to _convex_ regions of a conceptual space. I argue that this criterion has far-reaching consequences as regards natural (...)
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