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  1. The Strategy of Conflict: With a New Preface by the Author.Thomas C. Schelling - 1960 - Harvard University Press.
    Analyzes the nature of international disagreements and conflict resolution in terms of game theory and non-zero-sum games.
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  • Toward a mechanistic psychology of dialogue.Martin J. Pickering & Simon Garrod - 2004 - Behavioral and Brain Sciences 27 (2):169-190.
    Traditional mechanistic accounts of language processing derive almost entirely from the study of monologue. Yet, the most natural and basic form of language use is dialogue. As a result, these accounts may only offer limited theories of the mechanisms that underlie language processing in general. We propose a mechanistic account of dialogue, the interactive alignment account, and use it to derive a number of predictions about basic language processes. The account assumes that, in dialogue, the linguistic representations employed by the (...)
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  • The Evolution of Vagueness.Cailin O’Connor - 2014 - Erkenntnis 79 (Suppl 4):707-727.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  • Minimal Requirements for the Emergence of Learned Signaling.Matthew Spike, Kevin Stadler, Simon Kirby & Kenny Smith - 2016 - Cognitive Science 40 (7):623-658.
    The emergence of signaling systems has been observed in numerous experimental and real-world contexts, but there is no consensus on which shared mechanisms underlie such phenomena. A number of explanatory mechanisms have been proposed within several disciplines, all of which have been instantiated as credible working models. However, they are usually framed as being mutually incompatible. Using an exemplar-based framework, we replicate these models in a minimal configuration which allows us to directly compare them. This reveals that the development of (...)
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  • Convention: A Philosophical Study.David Lewis - 1969 - Synthese 26 (1):153-157.
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  • Ambiguity Avoidance is Overrated.Thomas Wasow - 2015 - In Susanne Winkler (ed.), Ambiguity: Language and Communication. Boston: De Gruyter. pp. 29-48.
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  • Referring as a collaborative process.Herbert H. Clark & Deanna Wilkes-Gibbs - 1986 - Cognition 22 (1):1-39.
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  • Info/information theory: Speakers choose shorter words in predictive contexts.Kyle Mahowald, Evelina Fedorenko, Steven T. Piantadosi & Edward Gibson - 2013 - Cognition 126 (2):313-318.
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  • The communicative function of ambiguity in language.Steven T. Piantadosi, Harry Tily & Edward Gibson - 2012 - Cognition 122 (3):280-291.
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  • Probe and Adjust in Information Transfer Games.Simon M. Huttegger, Brian Skyrms & Kevin J. S. Zollman - 2014 - Erkenntnis 79 (S4):1-19.
    We study a low-rationality learning dynamics called probe and adjust. Our emphasis is on its properties in games of information transfer such as the Lewis signaling game or the Bala-Goyal network game. These games fall into the class of weakly better reply games, in which, starting from any action profile, there is a weakly better reply path to a strict Nash equilibrium. We prove that probe and adjust will be close to strict Nash equilibria in this class of games with (...)
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  • The Evolution of Vagueness.Cailin O'Connor - 2013 - Erkenntnis (S4):1-21.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  • Bidirectional Optimization from Reasoning and Learning in Games.Michael Franke & Gerhard Jäger - 2012 - Journal of Logic, Language and Information 21 (1):117-139.
    We reopen the investigation into the formal and conceptual relationship between bidirectional optimality theory (Blutner in J Semant 15(2):115–162, 1998 , J Semant 17(3):189–216, 2000 ) and game theory. Unlike a likeminded previous endeavor by Dekker and van Rooij (J Semant 17:217–242, 2000 ), we consider signaling games not strategic games, and seek to ground bidirectional optimization once in a model of rational step-by-step reasoning and once in a model of reinforcement learning. We give sufficient conditions for equivalence of bidirectional (...)
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  • The role of forgetting in the evolution and learning of language.Jeffrey Barrett & Kevin J. S. Zollman - unknown
    Lewis signaling games illustrate how language might evolve from random behavior. The probability of evolving an optimal signaling language is, in part, a function of what learning strategy the agents use. Here we investigate three learning strategies, each of which allows agents to forget old experience. In each case, we find that forgetting increases the probability of evolving an optimal language. It does this by making it less likely that past partial success will continue to reinforce suboptimal practice. The learning (...)
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  • The Evolution of Compositionality in Signaling Games.Michael Franke - 2016 - Journal of Logic, Language and Information 25 (3-4):355-377.
    Compositionality is a key design feature of human language: the meaning of complex expressions is, for the most part, systematically constructed from the meanings of its parts and their manner of composition. This paper demonstrates that rudimentary forms of compositional communicative behavior can emerge from a variant of reinforcement learning applied to signaling games. This helps explain how compositionality could have emerged gradually: if unsophisticated agents can evolve prevalent dispositions to communicate compositional-like, there is a direct evolutionary benefit for adaptations (...)
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  • Focal points in pure coordination games: An experimental investigation.Judith Mehta, Chris Starmer & Robert Sugden - 1994 - Theory and Decision 36 (2):163-185.
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  • Ambiguity Is Kinda Good Sometimes.Cailin O’Connor - 2015 - Philosophy of Science 82 (1):110-121.
    In a recent article, Carlos Santana shows that in common interest signaling games when signals are costly and when receivers can observe contextual environmental cues, ambiguous signaling strategies outperform precise ones and can, as a result, evolve. I show that if one assumes a realistic structure on the state space of a common interest signaling game, ambiguous strategies can be explained without appeal to contextual cues. I conclude by arguing that there are multiple types of cases of payoff-beneficial ambiguity, some (...)
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  • How do speakers avoid ambiguous linguistic expressions?Victor S. Ferreira, L. Robert Slevc & Erin S. Rogers - 2005 - Cognition 96 (3):263-284.
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  • Partner‐Specific Adaptation in Dialog.Susan E. Brennan & Joy E. Hanna - 2009 - Topics in Cognitive Science 1 (2):274-291.
    No one denies that people adapt what they say and how they interpret what is said to them, depending on their interactive partners. What is controversial is when and how they do so. Several psycholinguistics research programs have found what appear to be failures to adapt to partners in the early moments of processing and have used this evidence to argue for modularity in the language processing architecture, claiming that the system cannot take into account a partner’s distinct needs or (...)
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  • Convention: A Philosophical Study.David K. Lewis - 1971 - Philosophy and Rhetoric 4 (2):137-138.
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  • Ambiguity Is Kinda Good Sometimes.Cailin O’Connor - 2015 - Philosophy of Science 82 (1):110-121.
    In a recent article, Carlos Santana shows that in common interest signaling games when signals are costly and when receivers can observe contextual environmental cues, ambiguous signaling strategies outperform precise ones and can, as a result, evolve. I show that if one assumes a realistic structure on the state space of a common interest signaling game, ambiguous strategies can be explained without appeal to contextual cues. I conclude by arguing that there are multiple types of cases of payoff-beneficial ambiguity, some (...)
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  • Ambiguity in Cooperative Signaling.Carlos Santana - 2014 - Philosophy of Science 81 (3):398-422.
    In game-theoretic signaling models, evolution tends to favor perfectly precise signaling systems, but in the natural world communication is almost always imprecise. I argue that standard explanations for this discrepancy are only partially sufficient, and I show that communication is often ambiguous because signal senders take advantage of context sensitivity. As evidence, I make two additions to the signaling model: a cost for more complex signaling strategies and the ability to combine information in signals with independent information. Analysis and simulation (...)
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  • Minimal Requirements for the Emergence of Learned Signaling.Matthew Spike, Kevin Stadler, Simon Kirby & Kenny Smith - 2017 - Cognitive Science 41 (3):623-658.
    The emergence of signaling systems has been observed in numerous experimental and real‐world contexts, but there is no consensus on which (if any) shared mechanisms underlie such phenomena. A number of explanatory mechanisms have been proposed within several disciplines, all of which have been instantiated as credible working models. However, they are usually framed as being mutually incompatible. Using an exemplar‐based framework, we replicate these models in a minimal configuration which allows us to directly compare them. This reveals that the (...)
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  • Game-Theoretic Pragmatics Under Conflicting and Common Interests.Robert van Rooij & Kris De Jaegher - 2014 - Erkenntnis 79 (Suppl 4):769-820.
    This paper combines a survey of existing literature in game-theoretic pragmatics with new models that fill some voids in that literature. We start with an overview of signaling games with a conflict of interest between sender and receiver, and show that the literature on such games can be classified into models with direct, costly, noisy and imprecise signals. We then argue that this same subdivision can be used to classify signaling games with common interests, where we fill some voids in (...)
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  • Coming to terms: Quantifying the benefits of linguistic coordination.Riccardo Fusaroli, Bahador Bahrami, Karsten Olsen, Andreas Roepstorff, Geraint Rees, Chris Frith & Kristian Tylén - 2012 - Psychological Science 23 (8):931-939.
    Sharing a public language facilitates particularly efficient forms of joint perception and action by giving interlocutors refined tools for directing attention and aligning conceptual models and action. We hypothesized that interlocutors who flexibly align their linguistic practices and converge on a shared language will improve their cooperative performance on joint tasks. To test this prediction, we employed a novel experimental design, in which pairs of participants cooperated linguistically to solve a perceptual task. We found that dyad members generally showed a (...)
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  • Conversation, co-ordination and convention: an empirical investigation of how groups establish linguistic conventions.Simon Garrod & Gwyneth Doherty - 1994 - Cognition 53 (3):181-215.
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  • Langage et communication.G. A. Miller & C. Thomas - 1958 - Revue Philosophique de la France Et de l'Etranger 148:274-277.
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