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  1. An analysis of alpha-beta pruning.Donald E. Knuth & Ronald W. Moore - 1975 - Artificial Intelligence 6 (4):293-326.
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  • A Bayesian approach to relevance in game playing.Eric B. Baum & Warren D. Smith - 1997 - Artificial Intelligence 97 (1-2):195-242.
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  • Benefits of using multivalued functions for minimaxing.Anton Scheucher & Hermann Kaindl - 1998 - Artificial Intelligence 99 (2):187-208.
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  • Best-first fixed-depth minimax algorithms.Aske Plaat, Jonathan Schaeffer, Wim Pijls & Arie de Bruin - 1996 - Artificial Intelligence 87 (1-2):255-293.
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  • Pathology on game trees revisited, and an alternative to minimaxing.Dana S. Nau - 1983 - Artificial Intelligence 21 (1-2):221-244.
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  • Searching game trees under a partial order.Pallab Dasgupta, P. P. Chakrabarti & S. C. DeSarkar - 1996 - Artificial Intelligence 82 (1-2):237-257.
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