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  1. Rational Dynamics and Epistemic Logic in Games.Johan van Benthem - unknown
    Game-theoretic solution concepts describe sets of strategy profiles that are optimal for all players in some plausible sense. Such sets are often found by recursive algorithms like iterated removal of strictly dominated strategies in strategic games, or backward induction in extensive games. Standard logical analyses of solution sets use assumptions about players in fixed epistemic models for a given game, such as mutual knowledge of rationality. In this paper, we propose a different perspective, analyzing solution algorithms as processes of learning (...)
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  • Knowledge, Belief and Counterfactual Reasoning in Games.Robert Stalnaker - 1996 - Economics and Philosophy 12 (2):133.
    Deliberation about what to do in any context requires reasoning about what will or would happen in various alternative situations, including situations that the agent knows will never in fact be realized. In contexts that involve two or more agents who have to take account of each others' deliberation, the counterfactual reasoning may become quite complex. When I deliberate, I have to consider not only what the causal effects would be of alternative choices that I might make, but also what (...)
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  • Reasoning about knowledge.Ronald Fagin, Joseph Y. Halpern, Yoram Moses & Moshe Vardi - 2003 - Cambridge: MIT Press.
    Reasoning About Knowledge is the first book to provide a general discussion of approaches to reasoning about knowledge and its applications to distributed ...
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  • Logics of public communications.Jan Plaza - 2007 - Synthese 158 (2):165 - 179.
    Multi-modal versions of propositional logics S5 or S4—commonly accepted as logics of knowledge—are capable of describing static states of knowledge but they do not reflect how the knowledge changes after communications among agents. In the present paper (part of broader research on logics of knowledge and communications) we define extensions of the logic S5 which can deal with public communications. The logics have natural semantics. We prove some completeness, decidability and interpretability results and formulate a general method that solves certain (...)
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  • (1 other version)On the logic of theory change: Partial meet contraction and revision functions.Carlos E. Alchourrón, Peter Gärdenfors & David Makinson - 1985 - Journal of Symbolic Logic 50 (2):510-530.
    This paper extends earlier work by its authors on formal aspects of the processes of contracting a theory to eliminate a proposition and revising a theory to introduce a proposition. In the course of the earlier work, Gardenfors developed general postulates of a more or less equational nature for such processes, whilst Alchourron and Makinson studied the particular case of contraction functions that are maximal, in the sense of yielding a maximal subset of the theory (or alternatively, of one of (...)
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  • On the evaluation of solution concepts.Robert Stalnaker - 1994 - Theory and Decision 37 (1):49-73.
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  • Self-refuting theories of strategic interaction: A paradox of common knowledge. [REVIEW]Cristina Bicchieri - 1989 - Erkenntnis 30 (1-2):69 - 85.
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  • Dynamic logic for belief revision.Johan van Benthem - 2007 - Journal of Applied Non-Classical Logics 17 (2):129-155.
    We show how belief revision can be treated systematically in the format of dynamicepistemic logic, when operators of conditional belief are added. The core engine consists of definable update rules for changing plausibility relations between worlds, which have been proposed independently in the dynamic-epistemic literature on preference change. Our analysis yields two new types of modal result. First, we obtain complete logics for concrete mechanisms of belief revision, based on compositional reduction axioms. Next, we show how various abstract postulates for (...)
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  • On Logics of Knowledge and Belief.Robert Stalnaker - 2006 - Philosophical Studies 128 (1):169-199.
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  • Two modellings for theory change.Adam Grove - 1988 - Journal of Philosophical Logic 17 (2):157-170.
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  • The Logic of Rational Play in Games of Perfect Information.Giacomo Bonanno - 1991 - Economics and Philosophy 7 (1):37-65.
    For the past 20 years or so the literature on noncooperative games has been centered on the search for an equilibrium concept that expresses the notion of rational behavior in interactive situations. A basic tenet in this literature is that if a “rational solution” exists, it must be a Nash equilibrium. The consensus view, however, is that not all Nash equilibria can be accepted as rational solutions. Consider, for example, the game of Figure 1.
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  • Reasoning about information change.Jelle Gerbrandy & Willem Groeneveld - 1997 - Journal of Logic, Language and Information 6 (2):147-169.
    In this paper we introduce Dynamic Epistemic Logic, which is alogic for reasoning about information change in a multi-agent system. Theinformation structures we use are based on non-well-founded sets, and canbe conceived as bisimulation classes of Kripke models. On these structures,we define a notion of information change that is inspired by UpdateSemantics (Veltman, 1996). We give a sound and complete axiomatization ofthe resulting logic, and we discuss applications to the puzzle of the dirtychildren, and to knowledge programs.
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  • Doxastic Conditions for Backward Induction.Thorsten Clausing - 2003 - Theory and Decision 54 (4):315-336.
    The problem of finding sufficient doxastic conditions for backward induction in games of perfect information is analyzed in a syntactic framework with subjunctive conditionals. This allows to describe the structure of the game by a logical formula and consequently to treat beliefs about this structure in the same way as beliefs about rationality. A backward induction and a non-Nash equilibrium result based on higher level belief in rationality and the structure of the game are derived.
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  • Modeling Rational Players: Part I.Ken Binmore - 1987 - Economics and Philosophy 3 (2):179-214.
    Game theory has proved a useful tool in the study of simple economic models. However, numerous foundational issues remain unresolved. The situation is particularly confusing in respect of the non-cooperative analysis of games with some dynamic structure in which the choice of one move or another during the play of the game may convey valuable information to the other players. Without pausing for breath, it is easy to name at least 10 rival equilibrium notions for which a serious case can (...)
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  • Belief revision in games: forward and backward induction.Robert Stalnaker - 1998 - Mathematical Social Sciences 36 (1):31 - 56.
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