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  1. Children’s Application of Theory of Mind in Reasoning and Language.Liesbeth Flobbe, Rineke Verbrugge, Petra Hendriks & Irene Krämer - 2008 - Journal of Logic, Language and Information 17 (4):417-442.
    Many social situations require a mental model of the knowledge, beliefs, goals, and intentions of others: a Theory of Mind (ToM). If a person can reason about other people’s beliefs about his own beliefs or intentions, he is demonstrating second-order ToM reasoning. A standard task to test second-order ToM reasoning is the second-order false belief task. A different approach to investigating ToM reasoning is through its application in a strategic game. Another task that is believed to involve the application of (...)
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  • A Model of Knower‐Level Behavior in Number Concept Development.Michael D. Lee & Barbara W. Sarnecka - 2010 - Cognitive Science 34 (1):51-67.
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  • Does the autistic child have a “theory of mind”?Simon Baron-Cohen, Alan M. Leslie & Uta Frith - 1985 - Cognition 21 (1):37-46.
    We use a new model of metarepresentational development to predict a cognitive deficit which could explain a crucial component of the social impairment in childhood autism. One of the manifestations of a basic metarepresentational capacity is a ‘ theory of mind ’. We have reason to believe that autistic children lack such a ‘ theory ’. If this were so, then they would be unable to impute beliefs to others and to predict their behaviour. This hypothesis was tested using Wimmer (...)
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  • Limits on theory of mind use in adults.Boaz Keysar, Shuhong Lin & Dale J. Barr - 2003 - Cognition 89 (1):25-41.
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  • Beliefs about beliefs: Representation and constraining function of wrong beliefs in young children's understanding of deception.H. Wimmer - 1983 - Cognition 13 (1):103-128.
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  • Action understanding as inverse planning.Chris L. Baker, Rebecca Saxe & Joshua B. Tenenbaum - 2009 - Cognition 113 (3):329-349.
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  • Précis of simple heuristics that make us Smart.Peter M. Todd & Gerd Gigerenzer - 2000 - Behavioral and Brain Sciences 23 (5):727-741.
    How can anyone be rational in a world where knowledge is limited, time is pressing, and deep thought is often an unattainable luxury? Traditional models of unbounded rationality and optimization in cognitive science, economics, and animal behavior have tended to view decision-makers as possessing supernatural powers of reason, limitless knowledge, and endless time. But understanding decisions in the real world requires a more psychologically plausible notion of bounded rationality. In Simple heuristics that make us smart (Gigerenzer et al. 1999), we (...)
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  • Why the Child’s Theory of Mind Really Is a Theory.Alison Gopnik & Henry M. Wellman - 1992 - Mind and Language 7 (1-2):145-71.
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  • Children's strategy use when playing strategic games.Maartje E. J. Raijmakers, Dorothy J. Mandell, Sara E. Es & Marian Counihan - 2012 - Synthese (3):1-16.
    Strategic games require reasoning about other people’s and one’s own beliefs or intentions. Although they have clear commonalities with psychological tests of theory of mind, they are not clearly related to theory of mind tests for children between 9 and 10 years of age “Flobbe et al. J Logic Language Inform 17(4):417–442 (2008)”. We studied children’s (5–12 years of age) individual differences in how they played a strategic game by analyzing the strategies that they applied in a zero, first, and (...)
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  • An Integrated Theory of the Mind.John R. Anderson, Daniel Bothell, Michael D. Byrne, Scott Douglass, Christian Lebiere & Yulin Qin - 2004 - Psychological Review 111 (4):1036-1060.
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  • Perspective-Taking and Depth of Theory-of-Mind Reasoning in Sequential-Move Games.Jun Zhang, Trey Hedden & Adrian Chia - 2012 - Cognitive Science 36 (3):560-573.
    Theory-of-mind (ToM) involves modeling an individual’s mental states to plan one’s action and to anticipate others’ actions through recursive reasoning that may be myopic (with limited recursion) or predictive (with full recursion). ToM recursion was examined using a series of two-player, sequential-move matrix games with a maximum of three steps. Participants were assigned the role of Player I, controlling the initial and the last step, or of Player II, controlling the second step. Appropriate for the assigned role, participants either anticipated (...)
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  • Modeling developmental transitions on the balance scale task.Hedderik van Rijn, Maarten van Someren & Han van der Maas - 2003 - Cognitive Science 27 (2):227-257.
    Periods of relatively stable, rule‐like behavior alternated with short transition periods characterize cognitive development on reasoning tasks like the balance scale task. Each transition gives rise to an improvement in behavior, until a phase is reached in which performance is flawless or improvement is not worthwhile given the necessary extra effort. Several computational models have been developed to capture the developmental phenomena associated with the balance scale task. These models, which originate from different computational traditions, explain the main phenomena of (...)
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  • Modeling developmental transitions on the balance scale task.Hedderik Rijn, Maarten Someren & Han Maas - 2003 - Cognitive Science 27 (2):227-257.
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  • What do you think I think you think?: Strategic reasoning in matrix games.Trey Hedden & Jun Zhang - 2002 - Cognition 85 (1):1-36.
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  • Executive function is necessary for perspective selection, not Level-1 visual perspective calculation: Evidence from a dual-task study of adults.Adam W. Qureshi, Ian A. Apperly & Dana Samson - 2010 - Cognition 117 (2):230-236.
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  • Reflexively mindblind: Using theory of mind to interpret behavior requires effortful attention.Shuhong Lin, Boaz Keysar & Nicholas Epley - 2010 - Journal of Experimental Social Psychology 46 (3):551-556.
    People commonly interpret others’ behavior in terms of the actors’ underlying beliefs, knowledge, or other mental states, thereby using their “theory of mind.” Two experiments suggest that using one’s theory of mind is a relatively effortful process. In both experiments, people reflexively used their own knowledge and beliefs to follow a speaker’s instruction, but only effortfully used their theory of mind to take into account a speaker’s intention to interpret those instructions. In Experiment 1, people with lower working memory capacity (...)
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  • Children’s strategy use when playing strategic games.Marian Counihan, Sara E. van Es, Dorothy J. Mandell & Maartje E. J. Raijmakers - 2014 - Synthese 191 (3):355-370.
    Strategic games require reasoning about other people’s and one’s own beliefs or intentions. Although they have clear commonalities with psychological tests of theory of mind, they are not clearly related to theory of mind tests for children between 9 and 10 years of age “Flobbe et al. J Logic Language Inform 17(4):417–442 (2008)”. We studied children’s (5–12 years of age) individual differences in how they played a strategic game by analyzing the strategies that they applied in a zero, first, and (...)
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