Results for 'Dalffa Muhannad'

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  1.  22
    ANN for Tic-Tac-Toe Learning.Dalffa Muhannad - 2020 - International Journal of Engineering and Information Systems (IJEAIS) 3 (2):9-17.
    Throughout this research, imposing the training of an Artificial Neural Network (ANN) to play tic-tac-toe bored game, by training the ANN to play the tic-tac-toe logic using the set of mathematical combination of the sequences that could be played by the system and using both the Gradient Descent Algorithm explicitly and the Elimination theory rules implicitly. And so on the system should be able to produce imunate amalgamations to solve every state within the game course to make better of results (...)
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  2.  34
    ANN for Tic-Tac-Toe Learning.Dalffa Abu-Mohaned - 2020 - International Journal of Engineering and Information Systems (IJEAIS) 3 (2):9-17.
    Throughout this research, imposing the training of an Artificial Neural Network (ANN) to play tic-tac-toe bored game, by training the ANN to play the tic-tac-toe logic using the set of mathematical combination of the sequences that could be played by the system and using both the Gradient Descent Algorithm explicitly and the Elimination theory rules implicitly. And so on the system should be able to produce imunate amalgamations to solve every state within the game course to make better of results (...)
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