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  1. added 2020-08-24
    How Downwards Causation Occurs in Digital Computers.George Ellis - manuscript
    Digital computers carry out algorithms coded in high level programs. These abstract entities determine what happens at the physical level: they control whether electrons flow through specific transistors at specific times or not, entailing downward causation in both the logical and implementation hierarchies. This paper explores how this is possible in the light of the alleged causal completeness of physics at the bottom level, and highlights the mechanism that enables strong emergence (the manifest causal effectiveness of application programs) to occur. (...)
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  2. added 2019-09-09
    Can Artificail Entities Assert?Ori Freiman & Boaz Miller - forthcoming - In Sanford C. Goldberg (ed.), The Oxford Handbook of Assertion. Oxford, UK: Oxford University Press.
    There is an existing debate regarding the view that technological instruments, devices, or machines can assert ‎or testify. A standard view in epistemology is that only humans can testify. However, the notion of quasi-‎testimony acknowledges that technological devices can assert or testify under some conditions, without ‎denying that humans and machines are not the same. Indeed, there are four relevant differences between ‎humans and instruments. First, unlike humans, machine assertion is not imaginative or playful. Second, ‎machine assertion is prescripted and (...)
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  3. added 2019-05-06
    Individual Homogenization in Large-Scale Systems: On the Politics of Computer and Social Architectures.Jens Bürger & Andres Laguna-Tapia - 2020 - Palgrave Communications 6 (47).
    One determining characteristic of contemporary sociopolitical systems is their power over increasingly large and diverse populations. This raises questions about power relations between heterogeneous individuals and increasingly dominant and homogenizing system objectives. This article crosses epistemic boundaries by integrating computer engineering and a historicalphilosophical approach making the general organization of individuals within large-scale systems and corresponding individual homogenization intelligible. From a versatile archeological-genealogical perspective, an analysis of computer and social architectures is conducted that reinterprets Foucault’s disciplines and political anatomy to (...)
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  4. added 2018-10-21
    Ciencia de la computación y filosofía: unidades de análisis del software.Juan Manuel Durán - 2018 - Principia 22 (2):203-227.
    Una imagen muy generalizada a la hora de entender el software de computador es la que lo representa como una “caja negra”: no importa realmente saber qué partes lo componen internamente, sino qué resultados se obtienen de él según ciertos valores de entrada. Al hacer esto, muchos problemas filosóficos son ocultados, negados o simplemente mal entendidos. Este artículo discute tres unidades de análisis del software de computador, esto es, las especificaciones, los algoritmos y los procesos computacionales. El objetivo central es (...)
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  5. added 2018-01-26
    Simple or Complex Bodies? Trade-Offs in Exploiting Body Morphology for Control.Matej Hoffmann & Vincent C. Müller - 2017 - In Gordana Dodig-Crnkovic & Raffaela Giovagnoli (eds.), Representation of Reality: Humans, Other Living Organisms and Intelligent Machines. Berlin: Springer. pp. 335-345.
    Engineers fine-tune the design of robot bodies for control purposes, however, a methodology or set of tools is largely absent, and optimization of morphology (shape, material properties of robot bodies, etc.) is lagging behind the development of controllers. This has become even more prominent with the advent of compliant, deformable or ”soft” bodies. These carry substantial potential regarding their exploitation for control—sometimes referred to as ”morphological computation”. In this article, we briefly review different notions of computation by physical systems and (...)
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  6. added 2017-03-17
    Physical Computation: A Mechanistic Account. [REVIEW]Joe Dewhurst - 2016 - Philosophical Psychology 29 (5):795-797.
    Physical Computation is the summation of Piccinini’s work on computation and mechanistic explanation over the past decade. It draws together material from papers published during that time, but also provides additional clarifications and restructuring that make this the definitive presentation of his mechanistic account of physical computation. This review will first give a brief summary of the account that Piccinini defends, followed by a chapter-by-chapter overview of the book, before finally discussing one aspect of the account in more critical detail.
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  7. added 2016-12-12
    Computing and Philosophy: Selected Papers From IACAP 2014.Vincent C. Müller (ed.) - 2016 - Springer.
    This volume offers very selected papers from the 2014 conference of the “International Association for Computing and Philosophy” (IACAP) - a conference tradition of 28 years. - - - Table of Contents - 0 Vincent C. Müller: - Editorial - 1) Philosophy of computing - 1 Çem Bozsahin: - What is a computational constraint? - 2 Joe Dewhurst: - Computing Mechanisms and Autopoietic Systems - 3 Vincenzo Fano, Pierluigi Graziani, Roberto Macrelli and Gino Tarozzi: - Are Gandy Machines really local? (...)
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  8. added 2016-07-12
    Computational Mechanisms and Models of Computation.Marcin Miłkowski - 2014 - Philosophia Scientae 18:215-228.
    In most accounts of realization of computational processes by physical mechanisms, it is presupposed that there is one-to-one correspondence between the causally active states of the physical process and the states of the computation. Yet such proposals either stipulate that only one model of computation is implemented, or they do not reflect upon the variety of models that could be implemented physically. In this paper, I claim that mechanistic accounts of computation should allow for a broad variation of models of (...)
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  9. added 2016-06-07
    What is Morphological Computation? On How the Body Contributes to Cognition and Control.Vincent C. Müller & Matej Hoffmann - 2017 - Artificial Life 23 (1):1-24.
    The contribution of the body to cognition and control in natural and artificial agents is increasingly described as “off-loading computation from the brain to the body”, where the body is said to perform “morphological computation”. Our investigation of four characteristic cases of morphological computation in animals and robots shows that the ‘off-loading’ perspective is misleading. Actually, the contribution of body morphology to cognition and control is rarely computational, in any useful sense of the word. We thus distinguish (1) morphology that (...)
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  10. added 2016-03-15
    Layers of Models in Computer Simulations.Thomas Boyer-Kassem - 2014 - International Studies in the Philosophy of Science 28 (4):417-436.
    I discuss here the definition of computer simulations, and more specifically the views of Humphreys, who considers that an object is simulated when a computer provides a solution to a computational model, which in turn represents the object of interest. I argue that Humphreys's concepts are not able to analyse fully successfully a case of contemporary simulation in physics, which is more complex than the examples considered so far in the philosophical literature. I therefore modify Humphreys's definition of simulation. I (...)
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  11. added 2016-01-16
    Opinions and Outlooks on Morphological Computation.Helmut Hauser, Rudolf M. Füchslin & Rolf Pfeifer (eds.) - 2014 - E-Book.
    Morphological Computation is based on the observation that biological systems seem to carry out relevant computations with their morphology (physical body) in order to successfully interact with their environments. This can be observed in a whole range of systems and at many different scales. It has been studied in animals – e.g., while running, the functionality of coping with impact and slight unevenness in the ground is "delivered" by the shape of the legs and the damped elasticity of the muscle-tendon (...)
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  12. added 2015-09-05
    Infinitely Complex Machines.Eric Steinhart - 2007 - In Intelligent Computing Everywhere. Springer. pp. 25-43.
    Infinite machines (IMs) can do supertasks. A supertask is an infinite series of operations done in some finite time. Whether or not our universe contains any IMs, they are worthy of study as upper bounds on finite machines. We introduce IMs and describe some of their physical and psychological aspects. An accelerating Turing machine (an ATM) is a Turing machine that performs every next operation twice as fast. It can carry out infinitely many operations in finite time. Many ATMs can (...)
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  13. added 2014-04-14
    On the Plurality of Gods.Eric Steinhart - 2013 - Religious Studies 49 (3):289-312.
    Ordinal polytheism is motivated by the cosmological and design arguments. It is also motivated by Leibnizian–Lewisian modal realism. Just as there are many universes, so there are many gods. Gods are necessary concrete grounds of universes. The god-universe relation is one-to-one. Ordinal polytheism argues for a hierarchy of ranks of ever more perfect gods, one rank for every ordinal number. Since there are no maximally perfect gods, ordinal polytheism avoids many of the familiar problems of monotheism. It links theology with (...)
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  14. added 2014-03-23
    Supermachines and Superminds.Eric Steinhart - 2003 - Minds and Machines 13 (1):155-186.
    If the computational theory of mind is right, then minds are realized by machines. There is an ordered complexity hierarchy of machines. Some finite machines realize finitely complex minds; some Turing machines realize potentially infinitely complex minds. There are many logically possible machines whose powers exceed the Church–Turing limit (e.g. accelerating Turing machines). Some of these supermachines realize superminds. Superminds perform cognitive supertasks. Their thoughts are formed in infinitary languages. They perceive and manipulate the infinite detail of fractal objects. They (...)
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  15. added 2013-03-23
    Chains of Reference in Computer Simulations.Franck Varenne - 2013 - FMSH Working Papers 51:1-32.
    This paper proposes an extensionalist analysis of computer simulations (CSs). It puts the emphasis not on languages nor on models, but on symbols, on their extensions, and on their various ways of referring. It shows that chains of reference of symbols in CSs are multiple and of different kinds. As they are distinct and diverse, these chains enable different kinds of remoteness of reference and different kinds of validation for CSs. Although some methodological papers have already underlined the role of (...)
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  16. added 2012-12-26
    Justified Belief in a Digital Age: On the Epistemic Implications of Secret Internet Technologies.Boaz Miller & Isaac Record - 2013 - Episteme 10 (2):117 - 134.
    People increasingly form beliefs based on information gained from automatically filtered Internet ‎sources such as search engines. However, the workings of such sources are often opaque, preventing ‎subjects from knowing whether the information provided is biased or incomplete. Users’ reliance on ‎Internet technologies whose modes of operation are concealed from them raises serious concerns about ‎the justificatory status of the beliefs they end up forming. Yet it is unclear how to address these concerns ‎within standard theories of knowledge and justification. (...)
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