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  1. Who Cares About Winning?Nathaniel Baron-Schmitt - 2023 - European Journal of Philosophy 31 (1):248-265.
    Why do we so often care about the outcomes of games when nothing is at stake? There is a paradox here, much like the paradox of fiction, which concerns why we care about the fates and threats of merely fictional beings. I argue that the paradox threatens to overturn a great deal of what philosophers have thought about caring, severing its connection to value and undermining its moral weight. I defend a solution to the paradox that draws on Kendall Walton's (...)
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  • Defending Games: Reply to Hurka, Kukla and Noë.C. Thi Nguyen - 2021 - Analysis 81 (2):317-337.
    This is my reply to commentators in the symposium on my book, GAMES: AGENCY AS ART. The symposium features commentary by Thomas Hurka, Quill Kukla, and Alva Noe, and originally appeared in Analysis 81 (2).
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  • Succeeding competently: towards an anti-luck condition for achievement.Hasko von Kriegstein - 2019 - Canadian Journal of Philosophy 49 (3):394-418.
    ABSTRACTAchievements are among the things that make a life good. Assessing the plausibility of this intuitive claim requires an account of the nature of achievements. One necessary condition for achievement appears to be that the achieving agent acted competently, i.e. was not just lucky. I begin by critically assessing existing accounts of anti-luck conditions for achievements in both the ethics and epistemology literature. My own proposal is that a goal is reached competently, only if the actions of the would-be-achiever make (...)
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  • Freedom and the value of games.Jonathan Gingerich - 2018 - Canadian Journal of Philosophy 48 (6):831-849.
    This essay explores the features in virtue of which games are valuable or worthwhile to play. The difficulty view of games holds that the goodness of games lies in their difficulty: by making activities more complex or making them require greater effort, they structure easier activities into more difficult, therefore more worthwhile, activities. I argue that a further source of the value of games is that they provide players with an experience of freedom, which they provide both as paradigmatically unnecessary (...)
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  • A Kantian view of Suits’ Utopia: ‘a kingdom of autotelically-motivated game players’.Francisco Javier Lopez Frias - 2017 - Journal of the Philosophy of Sport 44 (1):138-151.
    In this paper, I engage the debate on Suits’ theory of games by providing a Kantian view of Utopia. I argue that although the Kantian aspects of Suits’ approach are often overlooked in comparison to its Socratic-Platonic aspects, Kant’s ideas play a fundamental role in Suits’ proposal. In particular, Kant’s concept of ‘regulative idea’ is the basis of Suits’ Utopia. I regard Utopia as Suits’ regulative idea on game playing. In doing so, I take Utopia to play a double role (...)
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  • An Impromptu Visit to Rien-à-Faire A Tribute to Bernard Suits.M. Andrew Holowchak & Michael Barkasi - 2008 - Journal of the Philosophy of Sport 35 (2):111-119.
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  • The Paper World of Bernard Suits.Allan Bäck - 2008 - Journal of the Philosophy of Sport 35 (2):156-174.
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  • Games and the Good Life.Michael Ridge - 2021 - Journal of Ethics and Social Philosophy 19 (1).
    It is widely agreed that play and games contribute to the good life. One might naturally wonder how games in particular so contribute? Granted, games can be very good, what exactly is so good about them when they are good? Although a natural starting point, this question is perhaps naive. Games come in all shapes and sizes, and different games are often good in very different ways. Chess, Bridge, Bingo, Chutes and Ladders, Football, Spin the Bottle, Dungeons & Dragons, Pac-Man, (...)
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  • Violence among Beasts. Why is it Wrong to Harm Nonhuman Animals in the Context of a Game.S. P. Morris - 2018 - Philosophical Journal of Conflict and Violence 2 (2).
    The thesis of this paper is that games and sports that harm nonhuman animals are unethical because they exceed the permissible limits of optional harm and the more harm the game imposes on the nonhuman animal(s) it objectifies the worse the ethical transgression. Factors in the analysis include the nature of games and sports, the ontology of beings (i.e., human and nonhuman animals) in games, the mitigating power of informed consent among human game-players and its absence among nonhuman game players, (...)
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  • Action theory and the value of sport.Jon Pike - 2019 - Journal of the Philosophy of Sport 46 (1):14-29.
    I present a corrective to the formalist and conventionalist down-playing of physical actions in the understanding of the value of sport. I give a necessarily brief account of the Causal Theory of Action (CTA) and its implications for the normativity of actions. I show that the CTA has limitations, particularly in the case of failed or incomplete actions, and I show that failed or incomplete actions are constitutive of sport. This allows me to open up the space for another model, (...)
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  • On the Concept of a Game.Jonathan Ellis - 2011 - Philosophical Investigations 34 (4):381-392.
    Thomas Hurka writes, “an anti-theoretical position is properly open only to those who have made a serious effort to theorize a given domain and found that it cannot succeed. Anti-theorists who do not make this effort are simply being lazy, like Wittgenstein himself. His central example of a concept that cannot be given a unifying analysis was that of a game, but in one of the great underappreciated books of the twentieth century Bernard Suits gives perfectly persuasive necessary and sufficient (...)
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  • Sport, meritocracy, and praise.Nicholas Dixon - 2021 - Journal of the Philosophy of Sport 48 (2):275-292.
    ABSTRACT Meritocracy, in which success depends on ability and effort, is a desirable goal for sport, even if sport does not achieve this goal perfectly. However, even in a meritocracy whether athletes deserve praise is questionable, given that a determinant of success, genetic endowments, is beyond their control. From a hard determinist perspective, even the elements of athletes’ actions that appear to be within their control—their diligence in developing their skill and strategy and their good sportsmanship—are themselves a function of (...)
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  • Art and Achievement.James Grant - 2020 - Philosophical Studies 177 (9):2517-2539.
    An increasingly popular view in the philosophy of art is that some artworks are good artworks at least partly because they are achievements. This view was introduced to explain why two works that look the same, such as an original painting and a perfect copy, can differ in artistic merit. An achievement theory can say that the original is better because it is a greater achievement. Achievement theories have since been used to answer other questions, and they are now a (...)
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