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  1. Logic and games.Wilfrid Hodges - 2008 - Stanford Encyclopedia of Philosophy.
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  • The intuitionistic fragment of computability logic at the propositional level.Giorgi Japaridze - 2007 - Annals of Pure and Applied Logic 147 (3):187-227.
    This paper presents a soundness and completeness proof for propositional intuitionistic calculus with respect to the semantics of computability logic. The latter interprets formulas as interactive computational problems, formalized as games between a machine and its environment. Intuitionistic implication is understood as algorithmic reduction in the weakest possible — and hence most natural — sense, disjunction and conjunction as deterministic-choice combinations of problems , and “absurd” as a computational problem of universal strength.
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  • The taming of recurrences in computability logic through cirquent calculus, Part II.Giorgi Japaridze - 2013 - Archive for Mathematical Logic 52 (1-2):213-259.
    This paper constructs a cirquent calculus system and proves its soundness and completeness with respect to the semantics of computability logic. The logical vocabulary of the system consists of negation \documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$${{\neg}}$$\end{document}, parallel conjunction \documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$${{\wedge}}$$\end{document}, parallel disjunction \documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$${{\vee}}$$\end{document}, branching recurrence ⫰, and branching corecurrence ⫯. The article is published in two parts, with (the previous) (...)
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  • Logic, Language, Information and Computation: 15th International Workshop, Wollic 2008 Edinburgh, Uk, July 1-4, 2008, Proceedings.Wilfrid Hodges & Ruy de Queiroz (eds.) - 2008 - Berlin and New York: Springer.
    Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book constitutes the 4th volume of the FoLLI LNAI subline; containing the refereed proceedings of the 15th International Workshop on Logic, Language, Information and Computation, WoLLIC 2008, held in Edinburgh, UK, in July 2008. The 21 revised full papers presented together with the abstracts of 7 tutorials and invited lectures were carefully reviewed and selected from numerous submissions. The papers cover all pertinent subjects in computer science with (...)
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  • The taming of recurrences in computability logic through cirquent calculus, Part I.Giorgi Japaridze - 2013 - Archive for Mathematical Logic 52 (1-2):173-212.
    This paper constructs a cirquent calculus system and proves its soundness and completeness with respect to the semantics of computability logic. The logical vocabulary of the system consists of negation ${\neg}$ , parallel conjunction ${\wedge}$ , parallel disjunction ${\vee}$ , branching recurrence ⫰, and branching corecurrence ⫯. The article is published in two parts, with (the present) Part I containing preliminaries and a soundness proof, and (the forthcoming) Part II containing a completeness proof.
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  • Separating the basic logics of the basic recurrences.Giorgi Japaridze - 2012 - Annals of Pure and Applied Logic 163 (3):377-389.
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  • In the Beginning was Game Semantics?Giorgi Japaridze - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Dordrecht, Netherland: Springer Verlag. pp. 249--350.
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  • The Parallel versus Branching Recurrences in Computability Logic.Wenyan Xu & Sanyang Liu - 2013 - Notre Dame Journal of Formal Logic 54 (1):61-78.
    This paper shows that the basic logic induced by the parallel recurrence $\hspace {-2pt}\mbox {\raisebox {-0.01pt}{\@setfontsize \small {7}{8}$\wedge$}\hspace {-3.55pt}\raisebox {4.5pt}{\tiny $\mid$}\hspace {2pt}}$ of computability logic (i.e., the one in the signature $\{\neg,$\wedge$,\vee,\hspace {-2pt}\mbox {\raisebox {-0.01pt}{\@setfontsize \small {7}{8}$\wedge$}\hspace {-3.55pt}\raisebox {4.5pt}{\tiny $\mid$}\hspace {2pt}},\hspace {-2pt}\mbox {\raisebox {0.12cm}{\@setfontsize \small {7}{8}$\vee$}\hspace {-3.6pt}\raisebox {0.02cm}{\tiny $\mid$}\hspace {2pt}}\}$ ) is a proper superset of the basic logic induced by the branching recurrence $\mbox {\raisebox {-0.05cm}{$\circ$}\hspace {-0.11cm}\raisebox {3.1pt}{\tiny $\mid$}\hspace {2pt}}$ (i.e., the one in the signature $\{\neg,$\wedge$,\vee,\mbox {\raisebox {-0.05cm}{$\circ$}\hspace {-0.11cm}\raisebox (...)
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  • Imperative programs as proofs via game semantics.Martin Churchill, Jim Laird & Guy McCusker - 2013 - Annals of Pure and Applied Logic 164 (11):1038-1078.
    Game semantics extends the Curry–Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this paper we describe a logical counterpart to this extension, in which proofs denote such strategies. The system is expressive: it contains all of the connectives of Intuitionistic Linear Logic, and first-order quantification. Use of Lairdʼs sequoid operator allows proofs with imperative behaviour to be expressed. Thus, we can embed first-order (...)
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  • Towards applied theories based on computability logic.Giorgi Japaridze - 2010 - Journal of Symbolic Logic 75 (2):565-601.
    Computability logic (CL) is a recently launched program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth that logic has more traditionally been. Formulas in it represent computational problems, "truth" means existence of an algorithmic solution, and proofs encode such solutions. Within the line of research devoted to finding axiomatizations for ever more expressive fragments of CL, the present paper introduces a new deductive system CL12 and proves its soundness and completeness with (...)
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  • Many Concepts and Two Logics of Algorithmic Reduction.Giorgi Japaridze - 2009 - Studia Logica 91 (1):1-24.
    Within the program of finding axiomatizations for various parts of computability logic, it was proven earlier that the logic of interactive Turing reduction is exactly the implicative fragment of Heyting’s intuitionistic calculus. That sort of reduction permits unlimited reusage of the computational resource represented by the antecedent. An at least equally basic and natural sort of algorithmic reduction, however, is the one that does not allow such reusage. The present article shows that turning the logic of the first sort of (...)
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  • Why Play Logical Games?Mathieu Marion - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Dordrecht, Netherland: Springer Verlag. pp. 3--26.
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  • A Propositional Cirquent Calculus for Computability Logic.Giorgi Japaridze - 2024 - Journal of Logic, Language and Information 33 (4):363-389.
    Cirquent calculus is a proof system with inherent ability to account for sharing subcomponents in logical expressions. Within its framework, this article constructs an axiomatization $$\text{ CL18 }$$ CL18 of the basic propositional fragment of computability logic—the game-semantically conceived logic of computational resources and tasks. The nonlogical atoms of this fragment represent arbitrary so called static games, and the connectives of its logical vocabulary are negation and the parallel and choice versions of conjunction and disjunction. The main technical result of (...)
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  • A cirquent calculus system with clustering and ranking.Wenyan Xu - 2016 - Journal of Applied Logic 16:37-49.
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  • Inside the Muchnik degrees I: Discontinuity, learnability and constructivism.K. Higuchi & T. Kihara - 2014 - Annals of Pure and Applied Logic 165 (5):1058-1114.
    Every computable function has to be continuous. To develop computability theory of discontinuous functions, we study low levels of the arithmetical hierarchy of nonuniformly computable functions on Baire space. First, we classify nonuniformly computable functions on Baire space from the viewpoint of learning theory and piecewise computability. For instance, we show that mind-change-bounded learnability is equivalent to finite View the MathML source2-piecewise computability 2 denotes the difference of two View the MathML sourceΠ10 sets), error-bounded learnability is equivalent to finite View (...)
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  • Aristotle on Universal Quantification: A Study from the Point of View of Game Semantics.M. Marion & H. Rückert - 2016 - History and Philosophy of Logic 37 (3):201-229.
    In this paper we provide an interpretation of Aristotle's rule for the universal quantifier in Topics Θ 157a34–37 and 160b1–6 in terms of Paul Lorenzen's dialogical logic. This is meant as a contribution to the rehabilitation of the role of dialectic within the Organon. After a review of earlier views of Aristotle on quantification, we argue that this rule is related to the dictum de omni in Prior Analytics A 24b28–29. This would be an indication of the dictum’s origin in (...)
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  • Dialogue Games for Many-Valued Logics — an Overview.C. G. Fermüller - 2008 - Studia Logica 90 (1):43-68.
    An overview of different versions and applications of Lorenzen’s dialogue game approach to the foundations of logic, here largely restricted to the realm of manyvalued logics, is presented. Among the reviewed concepts and results are Giles’s characterization of Łukasiewicz logic and some of its generalizations to other fuzzy logics, including interval based logics, a parallel version of Lorenzen’s game for intuitionistic logic that is adequate for finite- and infinite-valued Gödel logics, and a truth comparison game for infinite-valued Gödel logic.
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  • The countable versus uncountable branching recurrences in computability logic.Wenyan Xu & Sanyang Liu - 2012 - Journal of Applied Logic 10 (4):431-446.
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  • Elementary-base cirquent calculus II: Choice quantifiers.Giorgi Japaridze - forthcoming - Logic Journal of the IGPL.
    Cirquent calculus is a novel proof theory permitting component-sharing between logical expressions. Using it, the predecessor article ‘Elementary-base cirquent calculus I: Parallel and choice connectives’ built the sound and complete axiomatization $\textbf{CL16}$ of a propositional fragment of computability logic. The atoms of the language of $\textbf{CL16}$ represent elementary, i.e. moveless, games and the logical vocabulary consists of negation, parallel connectives and choice connectives. The present paper constructs the first-order version $\textbf{CL17}$ of $\textbf{CL16}$, also enjoying soundness and completeness. The language of (...)
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