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  1. A pattern classification approach to evaluation function learning.Kai-Fu Lee & Sanjoy Mahajan - 1988 - Artificial Intelligence 36 (1):1-25.
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  • The development of a world class Othello program.Kai-Fu Lee & Sanjoy Mahajan - 1990 - Artificial Intelligence 43 (1):21-36.
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  • Singular extensions.Thomas Anantharaman, Murray S. Campbell & Feng-Hsiung Hsu - 1990 - Artificial Intelligence 43 (1):99-109.
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  • Conspiracy numbers.Jonathan Schaeffer - 1990 - Artificial Intelligence 43 (1):67-84.
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  • Best-first minimax search.Richard E. Korf & David Maxwell Chickering - 1996 - Artificial Intelligence 84 (1-2):299-337.
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  • A world-championship-level Othello program.Paul S. Rosenbloom - 1982 - Artificial Intelligence 19 (3):279-320.
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  • Game tree searching by min/max approximation.Ronald L. Rivest - 1987 - Artificial Intelligence 34 (1):77-96.
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  • The B∗ tree search algorithm—New results.Andrew J. Palay - 1982 - Artificial Intelligence 19 (2):145-163.
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  • Pathology on game trees revisited, and an alternative to minimaxing.Dana S. Nau - 1983 - Artificial Intelligence 21 (1-2):221-244.
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  • Conspiracy numbers for min-max search.David Allen McAllester - 1988 - Artificial Intelligence 35 (3):287-310.
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  • The B∗ tree search algorithm: A best-first proof procedure.Hans Berliner - 1979 - Artificial Intelligence 12 (1):23-40.
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  • B∗ probability based search.Hans J. Berliner & Chris McConnell - 1996 - Artificial Intelligence 86 (1):97-156.
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  • A generalised quiescence search algorithm.Don F. Beal - 1990 - Artificial Intelligence 43 (1):85-98.
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