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  1. Conceptual Spaces: The Geometry of Thought.Peter Gärdenfors - 2000 - Tijdschrift Voor Filosofie 64 (1):180-181.
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  • Language Structure: Psychological and Social Constraints.Gerhard Jäger & Robert van Rooij - 2007 - Synthese 159 (1):99 - 130.
    In this article we discuss the notion of a linguistic universal, and possible sources of such invariant properties of natural languages. In the first part, we explore the conceptual issues that arise. In the second part of the paper, we focus on the explanatory potential of horizontal evolution. We particularly focus on two case studies, concerning Zipf's Law and universal properties of color terms, respectively. We show how computer simulations can be employed to study the large scale, emergent, consequences of (...)
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  • A stochastic behavioral model and a?Microscopic? foundation of evolutionary game theory.Dirk Helbing - 1996 - Theory and Decision 40 (2):149-179.
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  • What Is Graded Membership?Lieven Decock & Igor Douven - 2012 - Noûs 48 (4):653-682.
    It has seemed natural to model phenomena related to vagueness in terms of graded membership. However, so far no satisfactory answer has been given to the question of what graded membership is nor has any attempt been made to describe in detail a procedure for determining degrees of membership. We seek to remedy these lacunae by building on recent work on typicality and graded membership in cognitive science and combining some of the results obtained there with a version of the (...)
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  • The Evolution of Coding in Signaling Games.Jeffrey A. Barrett - 2009 - Theory and Decision 67 (2):223-237.
    Signaling games with reinforcement learning have been used to model the evolution of term languages (Lewis 1969, Convention. Cambridge, MA: Harvard University Press; Skyrms 2006, “Signals” Presidential Address. Philosophy of Science Association for PSA). In this article, syntactic games, extensions of David Lewis’s original sender–receiver game, are used to illustrate how a language that exploits available syntactic structure might evolve to code for states of the world. The evolution of a language occurs in the context of available vocabulary and syntax—the (...)
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  • (1 other version)Signals.Brian Skyrms - 2008 - Philosophy of Science 75 (5):489-500.
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  • The evolution of convex categories.Gerhard Jäger - 2007 - Linguistics and Philosophy 30 (5):551-564.
    Gärdenfors (Conceptual spaces, 2000) argues that the semantic domains that natural language deals with have a geometrical structure. He gives evidence that simple natural language adjectives usually denote natural properties, where a natural property is a convex region of such a “conceptual space.” In this paper I will show that this feature of natural categories need not be stipulated as basic. In fact, it can be shown to be the result of evolutionary dynamics of communicative strategies under very general assumptions.
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  • Evolution and the explanation of meaning.Simon M. Huttegger - 2007 - Philosophy of Science 74 (1):1-27.
    Signaling games provide basic insights into some fundamental questions concerning the explanation of meaning. They can be analyzed in terms of rational choice theory and in terms of evolutionary game theory. It is argued that an evolutionary approach provides better explanations for the emergence of simple communication systems. To substantiate these arguments, I will look at models similar to those of Skyrms (2000) and Komarova and Niyogi (2004) and study their dynamical properties. My results will lend partial support to the (...)
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  • (6 other versions)Convention: A Philosophical Study.David Lewis - 1969 - Synthese 26 (1):153-157.
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  • Detection and recognition.R. Duncan Luce - 1963 - In D. Luce (ed.), Handbook of Mathematical Psychology. John Wiley & Sons.. pp. 1--103.
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  • Evolving Perceptual Categories.Cailin O’Connor - 2014 - Philosophy of Science 81 (5):110-121.
    This article uses sim-max games to model perceptual categorization with the goal of answering the following question: To what degree should we expect the perceptual categories of biological actors to track properties of the world around them? I argue that an analysis of these games suggests that the relationship between real-world structure and evolved perceptual categories is mediated by successful action in the sense that organisms evolve to categorize together states of nature for which similar actions lead to similar results. (...)
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  • Vagueness: A Conceptual Spaces Approach.Igor Douven, Lieven Decock, Richard Dietz & Paul Égré - 2013 - Journal of Philosophical Logic 42 (1):137-160.
    The conceptual spaces approach has recently emerged as a novel account of concepts. Its guiding idea is that concepts can be represented geometrically, by means of metrical spaces. While it is generally recognized that many of our concepts are vague, the question of how to model vagueness in the conceptual spaces approach has not been addressed so far, even though the answer is far from straightforward. The present paper aims to fill this lacuna.
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  • Intentional Vagueness.Andreas Blume & Oliver Board - 2014 - Erkenntnis 79 (S4):1-45.
    This paper analyzes communication with a language that is vague in the sense that identical messages do not always result in identical interpretations. It is shown that strategic agents frequently add to this vagueness by being intentionally vague, i.e. they deliberately choose less precise messages than they have to among the ones available to them in equilibrium. Having to communicate with a vague language can be welfare enhancing because it mitigates conflict. In equilibria that satisfy a dynamic stability condition intentional (...)
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  • The emergence of linguistic structure: An overview of the iterated learning model.Simon Kirby & James R. Hurford - 2002 - In Angelo Cangelosi & Domenico Parisi (eds.), Simulating the Evolution of Language. Springer Verlag. pp. 121--147.
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  • Reintroducing group selection to the human behavioral sciences.David Sloan Wilson & Elliott Sober - 1994 - Behavioral and Brain Sciences 17 (4):585-608.
    In both biology and the human sciences, social groups are sometimes treated as adaptive units whose organization cannot be reduced to individual interactions. This group-level view is opposed by a more individualistic one that treats social organization as a byproduct of self-interest. According to biologists, group-level adaptations can evolve only by a process of natural selection at the group level. Most biologists rejected group selection as an important evolutionary force during the 1960s and 1970s but a positive literature began to (...)
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  • Language Evolution by Iterated Learning With Bayesian Agents.Thomas L. Griffiths & Michael L. Kalish - 2007 - Cognitive Science 31 (3):441-480.
    Languages are transmitted from person to person and generation to generation via a process of iterated learning: people learn a language from other people who once learned that language themselves. We analyze the consequences of iterated learning for learning algorithms based on the principles of Bayesian inference, assuming that learners compute a posterior distribution over languages by combining a prior (representing their inductive biases) with the evidence provided by linguistic data. We show that when learners sample languages from this posterior (...)
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  • (1 other version)The Evolution of Vagueness.Cailin O’Connor - 2014 - Erkenntnis 79 (Suppl 4):707-727.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  • (1 other version)The Evolution of Vagueness.Cailin O'Connor - 2013 - Erkenntnis (S4):1-21.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  • (6 other versions)Convention: A Philosophical Study.David K. Lewis - 1971 - Philosophy and Rhetoric 4 (2):137-138.
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  • Psychophysical scaling.R. Duncan Luce & Eugene Galanter - 1963 - In D. Luce (ed.), Handbook of Mathematical Psychology. John Wiley & Sons.. pp. 1--245.
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  • Convention: A Philosophical Study. [REVIEW]J. E. Llewelyn - 1970 - Philosophical Quarterly 20 (80):286-287.
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  • Utility and Language Generation: The Case of Vagueness.Kees van Deemter - 2009 - Journal of Philosophical Logic 38 (6):607 - 632.
    This paper asks why information should ever be expressed vaguely, re-assessing some previously proposed answers to this question and suggesting some new ones. Particular attention is paid to the benefits that vague expressions can have in situations where agreement over the meaning of an expression cannot be taken for granted. A distinction between two different versions of the above-mentioned question is advocated. The first asks why human languages contain vague expressions, the second question asks when and why a speaker should (...)
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  • Utility and Language Generation: The Case of Vagueness.Kees Deemter - 2009 - Journal of Philosophical Logic 38 (6):607-632.
    This paper asks why information should ever be expressed vaguely, re-assessing some previously proposed answers to this question and suggesting some new ones. Particular attention is paid to the benefits that vague expressions can have in situations where agreement over the meaning of an expression cannot be taken for granted. A distinction between two different versions of the above-mentioned question is advocated. The first asks why human languages contain vague expressions, the second question asks when and why a speaker should (...)
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  • Evolutionary dynamics of Lewis signaling games: signaling systems vs. partial pooling.Simon Huttegger, Brian Skyrms, Rory Smead & Kevin Zollman - 2010 - Synthese 172 (1):177-191.
    Transfer of information between senders and receivers, of one kind or another, is essential to all life. David Lewis introduced a game theoretic model of the simplest case, where one sender and one receiver have pure common interest. How hard or easy is it for evolution to achieve information transfer in Lewis signaling?. The answers involve surprising subtleties. We discuss some if these in terms of evolutionary dynamics in both finite and infinite populations, with and without mutation.
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  • Language structure: psychological and social constraints.Gerhard Jäger & Robert Rooij - 2006 - Synthese 159 (1):99-130.
    In this article we discuss the notion of a linguistic universal, and possible sources of such invariant properties of natural languages. In the first part, we explore the conceptual issues that arise. In the second part of the paper, we focus on the explanatory potential of horizontal evolution. We particularly focus on two case studies, concerning Zipf’s Law and universal properties of color terms, respectively. We show how computer simulations can be employed to study the large scale, emergent, consequences of (...)
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  • Evolving Perceptual Categories.Cailin O’Connor - 2014 - Philosophy of Science 81 (5):840-851.
    This paper uses sim-max games to model perceptual categorization with the goal of answering the following question: to what degree should we expect the perceptual categories of biological actors to track properties of the world around them? I will argue that an analysis of these games suggests that the relationship between real-world structure and evolved perceptual categories is mediated by successful action in the sense that organisms evolve to categorize together states of nature for which similar actions lead to similar (...)
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  • Evolutionary Explanations of Indicatives and Imperatives.Simon M. Huttegger - 2007 - Erkenntnis 66 (3):409-436.
    Recently there has been some interest in studying the explanation of meaning by using signaling games. I shall argue that the meaning of signals in signaling games remains sufficiently unclear to motivate further investigation. In particular, the possibility of distinguishing imperatives and indicatives at a fundamental level will be explored. Thereby I am trying to preserve the generality of the signaling games framework while bringing it closer to human languages. A number of convergence results for the evolutionary dynamics of our (...)
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  • A Game-Theoretic Rationale for Vagueness.Kris De Jaegher - 2003 - Linguistics and Philosophy 26 (5):637-659.
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