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  1. On the computational complexity of ethics: moral tractability for minds and machines.Jakob Stenseke - 2024 - Artificial Intelligence Review 57 (105):90.
    Why should moral philosophers, moral psychologists, and machine ethicists care about computational complexity? Debates on whether artificial intelligence (AI) can or should be used to solve problems in ethical domains have mainly been driven by what AI can or cannot do in terms of human capacities. In this paper, we tackle the problem from the other end by exploring what kind of moral machines are possible based on what computational systems can or cannot do. To do so, we analyze normative (...)
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  • Communication and content.Prashant Parikh - 2019 - Berlin, Germany: Language Science Press.
    Communication and content presents a comprehensive and foundational account of meaning based on new versions of situation theory and game theory. The literal and implied meanings of an utterance are derived from first principles assuming little more than the partial rationality of interacting agents. New analyses of a number of diverse phenomena – a wide notion of ambiguity and content encompassing phonetics, syntax, semantics, pragmatics, and beyond, vagueness, convention and conventional meaning, indeterminacy, universality, the role of truth in communication, semantic (...)
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  • Plasticity and language: an example of the Baldwin effect?Kevin J. S. Zollman & Rory Smead - 2010 - Philosophical Studies 147 (1):7-21.
    In recent years, many scholars have suggested that the Baldwin effect may play an important role in the evolution of language. However, the Baldwin effect is a multifaceted and controversial process and the assessment of its connection with language is difficult without a formal model. This paper provides a first step in this direction. We examine a game-theoretic model of the interaction between plasticity and evolution in the context of a simple language game. Additionally, we describe three distinct aspects of (...)
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  • Finding Alternatives to Handicap Theory.Kevin J. S. Zollman - 2013 - Biological Theory 8 (2):127-132.
    The Handicap Principle represents a central theory in the biological understanding of signaling. This paper presents a number of alternative theories to the Handicap Principle and argues that some of these theories may provide a better explanation for the evolution and stability of honest communication.
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  • Deterministic Chaos and the Evolution of Meaning.Elliott O. Wagner - 2012 - British Journal for the Philosophy of Science 63 (3):547-575.
    Common wisdom holds that communication is impossible when messages are costless and communicators have totally opposed interests. This article demonstrates that such wisdom is false. Non-convergent dynamics can sustain partial information transfer even in a zero-sum signalling game. In particular, I investigate a signalling game in which messages are free, the state-act payoffs resemble rock–paper–scissors, and senders and receivers adjust their strategies according to the replicator dynamic. This system exhibits Hamiltonian chaos and trajectories do not converge to equilibria. This persistent (...)
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  • Communication and Structured Correlation.Elliott Wagner - 2009 - Erkenntnis 71 (3):377-393.
    Philosophers and social scientists have recently turned to Lewis sender–receiver games to provide an account of how lexical terms can acquire meaning through an evolutionary process. However, the evolution of meaning is contingent on both the particular sender–receiver game played and the choice of evolutionary dynamic. In this paper I explore some differences between models that presume an infinitely large and randomly mixed population and models in which a finite number of agents communicate with their neighbors in a social network. (...)
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  • The stimulus-to-perception connection: a simulation study in the epistemology of perception.Paul D. Thorn - 2020 - Synthese 199 (1-2):551-578.
    The present paper introduces a simple framework for modeling the relationship between environmental states, perceptual states, and action. The framework represents situations where an agent’s perceptual state forms the basis for choosing an action, and what action the agent performs determines the agent’s payoff, as a function of the environmental conditions in which the action is performed. The framework is used as the basis for a simulation study of the sorts of correspondence between perceptual and environmental states that are important (...)
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  • Compositional Signaling in a Complex World.Shane Steinert-Threlkeld - 2016 - Journal of Logic, Language and Information 25 (3-4):379-397.
    Natural languages are compositional in that the meaning of complex expressions depends on those of the parts and how they are put together. Here, I ask the following question: why are languages compositional? I answer this question by extending Lewis–Skyrms signaling games with a rudimentary form of compositional signaling and exploring simple reinforcement learning therein. As it turns out: in complex worlds, having compositional signaling helps simple agents learn to communicate. I am also able to show that learning the meaning (...)
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  • Indirect reciprocity and the evolution of “moral signals”.Rory Smead - 2010 - Biology and Philosophy 25 (1):33-51.
    Signals regarding the behavior of others are an essential element of human moral systems and there are important evolutionary connections between language and large-scale cooperation. In particular, social communication may be required for the reputation tracking needed to stabilize indirect reciprocity. Additionally, scholars have suggested that the benefits of indirect reciprocity may have been important for the evolution of language and that social signals may have coevolved with large-scale cooperation. This paper investigates the possibility of such a coevolution. Using the (...)
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  • The flow of information in signaling games.Brian Skyrms - 2010 - Philosophical Studies 147 (1):155 - 165.
    Both the quantity of information and the informational content of a signal are defined in the context of signaling games. Informational content is a generalization of standard philosophical notions of propositional content. It is shown how signals that initially carry no information may spontaneously acquire informational content by evolutionary or learning dynamics. It is shown how information can flow through signaling chains or signaling networks.
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  • Content in Simple Signalling Systems.Nicholas Shea, Peter Godfrey-Smith & Rosa Cao - 2018 - British Journal for the Philosophy of Science 69 (4):1009-1035.
    Our understanding of communication and its evolution has advanced significantly through the study of simple models involving interacting senders and receivers of signals. Many theorists have thought that the resources of mathematical information theory are all that are needed to capture the meaning or content that is being communicated in these systems. However, the way theorists routinely talk about the models implicitly draws on a conception of content that is richer than bare informational content, especially in contexts where false content (...)
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  • Ambiguity in Cooperative Signaling.Carlos Santana - 2014 - Philosophy of Science 81 (3):398-422.
    In game-theoretic signaling models, evolution tends to favor perfectly precise signaling systems, but in the natural world communication is almost always imprecise. I argue that standard explanations for this discrepancy are only partially sufficient, and I show that communication is often ambiguous because signal senders take advantage of context sensitivity. As evidence, I make two additions to the signaling model: a cost for more complex signaling strategies and the ability to combine information in signals with independent information. Analysis and simulation (...)
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  • Conventionality and Causality in Lewis-Type Evolutionary Prediction Games.Gordon Michael Purves - 2023 - British Journal for the Philosophy of Science 74 (1):199-219.
    Barrett and others have used Lewis-style evolutionary games to argue that we ought not to trust our scientific languages to inform us about ontology. More specifically, Barrett has shown that in some simple evolutionary contexts the best descriptive languages need not cut nature at its joints, that they may guide action as successfully as possible while simultaneously being deeply conventional. The present article expands upon Barrett’s argument, exploring the space for conventionalism in more metaphysically robust causal evolutionary models. By using (...)
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  • Communication and representation understood as sender–receiver coordination.Ronald J. Planer & Peter Godfrey-Smith - 2021 - Mind and Language 36 (5):750-770.
    Modeling work by Brian Skyrms and others in recent years has transformed the theoretical role of David Lewis's 1969 model of signaling. The latter can now be understood as a minimal model of communication in all its forms. In this article, we explain how the Lewis model has been generalized, and consider how it and its variants contribute to ongoing debates in several areas. Specifically, we consider connections between the models and four topics: The role of common interest in communication, (...)
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  • The Evolution of Vagueness.Cailin O'Connor - 2013 - Erkenntnis (S4):1-21.
    Vague predicates, those that exhibit borderline cases, pose a persistent problem for philosophers and logicians. Although they are ubiquitous in natural language, when used in a logical context, vague predicates lead to contradiction. This paper will address a question that is intimately related to this problem. Given their inherent imprecision, why do vague predicates arise in the first place? I discuss a variation of the signaling game where the state space is treated as contiguous, i.e., endowed with a metric that (...)
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  • Evolving Perceptual Categories.Cailin O’Connor - 2014 - Philosophy of Science 81 (5):110-121.
    This article uses sim-max games to model perceptual categorization with the goal of answering the following question: To what degree should we expect the perceptual categories of biological actors to track properties of the world around them? I argue that an analysis of these games suggests that the relationship between real-world structure and evolved perceptual categories is mediated by successful action in the sense that organisms evolve to categorize together states of nature for which similar actions lead to similar results. (...)
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  • Evolving Perceptual Categories.Cailin O’Connor - 2014 - Philosophy of Science 81 (5):840-851.
    This paper uses sim-max games to model perceptual categorization with the goal of answering the following question: to what degree should we expect the perceptual categories of biological actors to track properties of the world around them? I will argue that an analysis of these games suggests that the relationship between real-world structure and evolved perceptual categories is mediated by successful action in the sense that organisms evolve to categorize together states of nature for which similar actions lead to similar (...)
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  • The change of signaling conventions in social networks.Roland Mühlenbernd - 2019 - AI and Society 34 (4):721-734.
    To depict the mechanisms that have enabled the emergence of semantic conventions, philosophers and researchers particularly access a game-theoretic model: the signaling game. In this article I argue that this model is also quite appropriate to analyze not only the emergence of a semantic convention, but also its change. I delineate how the application of signaling games helps to reproduce and depict mechanisms of semantic change. For that purpose I present a model that combines a signaling game with innovative reinforcement (...)
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  • Evolutionary stability of ambiguity in context signaling games.Roland Mühlenbernd - 2020 - Synthese 198 (12):11725-11753.
    In Lewisean signaling games with common interests, perfect signaling strategies have been shown to be optimal in terms of communicative success and evolutionary fitness. However, in signaling game models that involve contextual cues, ambiguous signaling strategies can match up to or even outperform perfect signaling. For a minimalist example of such a context signaling game, I will show that three strategy types are expected to emerge under evolutionary dynamics: perfect signaling, partial ambiguity and full ambiguity. Moreover, I will show that (...)
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  • The computational philosophy: simulation as a core philosophical method.Conor Mayo-Wilson & Kevin J. S. Zollman - 2021 - Synthese 199 (1-2):3647-3673.
    Modeling and computer simulations, we claim, should be considered core philosophical methods. More precisely, we will defend two theses. First, philosophers should use simulations for many of the same reasons we currently use thought experiments. In fact, simulations are superior to thought experiments in achieving some philosophical goals. Second, devising and coding computational models instill good philosophical habits of mind. Throughout the paper, we respond to the often implicit objection that computer modeling is “not philosophical.”.
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  • Deception as cooperation.Manolo Martínez - 2019 - Studies in History and Philosophy of Science Part C: Studies in History and Philosophy of Biological and Biomedical Sciences 77:101184.
    I develop a rate-distortion analysis of signaling games with imperfect common interest. Sender and receiver should be seen as jointly managing a communication channel with the objective of minimizing two independent distortion measures. I use this analysis to identify a problem with 'functional' theories of deception, and in particular Brian Skyrms's: there are perfectly cooperative, non-exploitative instances of channel management that come out as manipulative and deceptive according to those theories.
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  • On salience and signaling in sender–receiver games: partial pooling, learning, and focal points.Travis LaCroix - 2020 - Synthese 197 (4):1725-1747.
    I introduce an extension of the Lewis-Skyrms signaling game, analysed from a dynamical perspective via simple reinforcement learning. In Lewis’ (Convention, Blackwell, Oxford, 1969) conception of a signaling game, salience is offered as an explanation for how individuals may come to agree upon a linguistic convention. Skyrms (Signals: evolution, learning & information, Oxford University Press, Oxford, 2010a) offers a dynamic explanation of how signaling conventions might arise presupposing no salience whatsoever. The extension of the atomic signaling game examined here—which I (...)
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  • Evolutionary Explanations of Simple Communication: Signalling Games and Their Models.Travis LaCroix - 2020 - Journal for General Philosophy of Science / Zeitschrift für Allgemeine Wissenschaftstheorie 51 (1):19-43.
    This paper applies the theoretical criteria laid out by D’Arms et al. to various aspects of evolutionary models of signalling. The question that D’Arms et al. seek to answer can be formulated as follows: Are the models that we use to explain the phenomena in question conceptually adequate? The conceptual adequacy question relates the formal aspects of the model to those aspects of the natural world that the model is supposed to capture. Moreover, this paper extends the analysis of D’Arms (...)
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  • The Evolution of Denial.Luca Incurvati & Giorgio Sbardolini - forthcoming - British Journal for the Philosophy of Science.
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  • Robustness in signaling games.Simon M. Huttegger - 2007 - Philosophy of Science 74 (5):839-847.
    The spontaneous emergence of signaling has already been studied in terms of standard evolutionary dynamics of signaling games. Standard evolutionary dynamics is given by the replicator equations. Thus, it is not clear whether the results for standard evolutionary dynamics depend crucially on the functional form of the replicator equations. In this paper I show that the basic results for the replicator dynamics of signaling games carry over to a number of other evolutionary dynamics. ‡This research was supported by the Konrad (...)
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  • Probe and Adjust in Information Transfer Games.Simon M. Huttegger, Brian Skyrms & Kevin J. S. Zollman - 2014 - Erkenntnis 79 (S4):1-19.
    We study a low-rationality learning dynamics called probe and adjust. Our emphasis is on its properties in games of information transfer such as the Lewis signaling game or the Bala-Goyal network game. These games fall into the class of weakly better reply games, in which, starting from any action profile, there is a weakly better reply path to a strict Nash equilibrium. We prove that probe and adjust will be close to strict Nash equilibria in this class of games with (...)
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  • Methodology in Biological Game Theory.Simon M. Huttegger & Kevin J. S. Zollman - 2013 - British Journal for the Philosophy of Science 64 (3):637-658.
    Game theory has a prominent role in evolutionary biology, in particular in the ecological study of various phenomena ranging from conflict behaviour to altruism to signalling and beyond. The two central methodological tools in biological game theory are the concepts of Nash equilibrium and evolutionarily stable strategy. While both were inspired by a dynamic conception of evolution, these concepts are essentially static—they only show that a population is uninvadable, but not that a population is likely to evolve. In this article, (...)
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  • How Much Rationality Do We Need to Explain Conventions?Simon M. Huttegger - 2014 - Philosophy Compass 9 (1):11-21.
    This article surveys the main philosophical and formal ideas revolving around language as being conventional from the perspective of game theory. For very basic situations, this leads to a coherent view of conventions that offers interesting insights. Although there exist many open problems, this article will argue by outlining partial solution attempts that there is no principled reason for not applying methods from game theory to them.
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  • Evolutionary dynamics of Lewis signaling games: signaling systems vs. partial pooling.Simon Huttegger, Brian Skyrms, Rory Smead & Kevin Zollman - 2010 - Synthese 172 (1):177-191.
    Transfer of information between senders and receivers, of one kind or another, is essential to all life. David Lewis introduced a game theoretic model of the simplest case, where one sender and one receiver have pure common interest. How hard or easy is it for evolution to achieve information transfer in Lewis signaling?. The answers involve surprising subtleties. We discuss some if these in terms of evolutionary dynamics in both finite and infinite populations, with and without mutation.
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  • Evolutionary Explanations of Indicatives and Imperatives.Simon M. Huttegger - 2007 - Erkenntnis 66 (3):409-436.
    Recently there has been some interest in studying the explanation of meaning by using signaling games. I shall argue that the meaning of signals in signaling games remains sufficiently unclear to motivate further investigation. In particular, the possibility of distinguishing imperatives and indicatives at a fundamental level will be explored. Thereby I am trying to preserve the generality of the signaling games framework while bringing it closer to human languages. A number of convergence results for the evolutionary dynamics of our (...)
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  • In the beginning there was information?Peter Godfrey-Smith - 2020 - Studies in History and Philosophy of Science Part C: Studies in History and Philosophy of Biological and Biomedical Sciences 80:101239.
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  • Vagueness and Imprecise Imitation in Signalling Games.Michael Franke & José Pedro Correia - 2018 - British Journal for the Philosophy of Science 69 (4):1037-1067.
    Signalling games are popular models for studying the evolution of meaning, but typical approaches do not incorporate vagueness as a feature of successful signalling. Complementing recent like-minded models, we describe an aggregate population-level dynamic that describes a process of imitation of successful behaviour under imprecise perception and realization of similar stimuli. Applying this new dynamic to a generalization of Lewis’s signalling games, we show that stochastic imprecision leads to vague, yet by-and-large efficient signal use, and, moreover, that it unifies evolutionary (...)
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  • The Evolution of Compositionality in Signaling Games.Michael Franke - 2016 - Journal of Logic, Language and Information 25 (3-4):355-377.
    Compositionality is a key design feature of human language: the meaning of complex expressions is, for the most part, systematically constructed from the meanings of its parts and their manner of composition. This paper demonstrates that rudimentary forms of compositional communicative behavior can emerge from a variant of reinforcement learning applied to signaling games. This helps explain how compositionality could have emerged gradually: if unsophisticated agents can evolve prevalent dispositions to communicate compositional-like, there is a direct evolutionary benefit for adaptations (...)
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  • Game Theoretic Pragmatics.Michael Franke - 2013 - Philosophy Compass 8 (3):269-284.
    Game theoretic pragmatics is a small but growing part of formal pragmatics, the linguistic subfield studying language use. The general logic of a game theoretic explanation of a pragmatic phenomenon is this: the conversational context is modelled as a game between speaker and hearer; an adequate solution concept then selects the to‐be‐explained behavior in the game model. For such an explanation to be convincing, both components, game model and solution concept, should be formulated and scrutinized as explicitly as possible. The (...)
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  • Theory from chaos.Michael Dickson - 2013 - Episteme 10 (4):465-478.
    I explore an agent-based model of the development and dissemination of scientific theory that makes very little use of any pre-defined (such as partnerships or collaborations). In these models, under a broad range of values of the parameters, widespread (but not universal) about scientific theory emerges. Moreover, the residual disagreement turns out to be important to developing new theories in the face of new evidence.
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  • Game-Theoretic Pragmatics Under Conflicting and Common Interests.Kris De Jaegher & Robert van Rooij - 2013 - Erkenntnis:1-52.
    This paper combines a survey of existing literature in game-theoretic pragmatics with new models that fill some voids in that literature. We start with an overview of signaling games with a conflict of interest between sender and receiver, and show that the literature on such games can be classified into models with direct, costly, noisy and imprecise signals. We then argue that this same subdivision can be used to classify signaling games with common interests, where we fill some voids in (...)
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  • Creatures of Darkness.Sam Cumming - 2013 - Analytic Philosophy 54 (4):379-400.
    In this paper, I present and defend an explication of content in terms of the mathematical notion of information. In its most general formulation, the theory says that two states have the same content just in case they carry the same information, relative to a communication network. My account reifies content (it is the discrete counterpart to continuous information) and supports the idea that agents have internal means of comparing the contents of two thoughts. Further, it makes sense to say (...)
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  • The efficacy of human learning in Lewis signalling games.Calvin Thomas Cochran & Jeffrey Barrett - forthcoming - British Journal for the Philosophy of Science.
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  • Responsiveness and Robustness in the David Lewis Signaling Game.Carl Brusse & Justin Bruner - 2017 - Philosophy of Science 84 (5):1068-1079.
    We consider modifications to the standard David Lewis signaling game and relax a number of unrealistic implicit assumptions that are often built into the framework. In particular, we motivate and explore various asymmetries that exist between the sender and receiver roles. We find that endowing receivers with a more realistic set of responses significantly decreases the likelihood of signaling, while allowing for unequal selection pressure often has the opposite effect. We argue that the results of this article can also help (...)
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  • Modelling Religious Signalling.Carl Brusse - 2019 - Dissertation, Australian National University
    The origins of human social cooperation confound simple evolutionary explanation. But from Darwin and Durkheim onward, theorists (anthropologists and sociologists especially) have posited a potential link with another curious and distinctively human social trait that cries out for explanation: religion. This dissertation explores one contemporary theory of the co-evolution of religion and human social cooperation: the signalling theory of religion, or religious signalling theory (RST). According to the signalling theory, participation in social religion (and its associated rituals and sanctions) acts (...)
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  • David Lewis in the lab: experimental results on the emergence of meaning.Justin Bruner, Cailin O’Connor, Hannah Rubin & Simon M. Huttegger - 2018 - Synthese 195 (2):603-621.
    In this paper we use an experimental approach to investigate how linguistic conventions can emerge in a society without explicit agreement. As a starting point we consider the signaling game introduced by Lewis. We find that in experimental settings, small groups can quickly develop conventions of signal meaning in these games. We also investigate versions of the game where the theoretical literature indicates that meaning will be less likely to arise—when there are more than two states for actors to transfer (...)
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  • Disclosure and Information Transfer in Signaling Games.Justin P. Bruner - 2015 - Philosophy of Science 82 (4):649-666.
    One of the major puzzles in evolutionary theory is how communication and information transfer are possible when the interests of those involved conflict. Perfect information transfer seems inevitable if there are physical constraints, which limit the signal repertoire of an individual, effectively making bluffing an impossibility. This, I argue, is incorrect. Unfakeable signals by no means guarantee information transfer. I demonstrate the existence of a so-called pooling equilibrium and discuss why the traditional argument for perfect information transfer does not hold (...)
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  • Coevolution of Lexical Meaning and Pragmatic Use.Thomas Brochhagen, Michael Franke & Robert van Rooij - 2018 - Cognitive Science 42 (8):2757-2789.
    According to standard linguistic theory, the meaning of an utterance is the product of conventional semantic meaning and general pragmatic rules on language use. We investigate how such a division of labor between semantics and pragmatics could evolve under general processes of selection and learning. We present a game‐theoretic model of the competition between types of language users, each endowed with certain lexical representations and a particular pragmatic disposition to act on them. Our model traces two evolutionary forces and their (...)
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  • The Many Faces of Generalizing the Theory of Evolution.Karim Baraghith & Christian J. Feldbacher-Escamilla - 2021 - American Philosophical Quarterly 58 (1):35-50.
    Ever since proposals for generalizing the theory of natural evolution have been put forward, the aims and ambitions of both proponents and critics have differed widely. Some consider such proposals as merely metaphors, some as analogies, some aim at a real generalization and unification, and some have even proposed to work out full reductions. In this paper it is argued that these different forms of generalizing the theory of evolution can be systematically re-framed as different approaches for transferring justification from (...)
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  • The Evolution of Coding in Signaling Games.Jeffrey A. Barrett - 2009 - Theory and Decision 67 (2):223-237.
    Signaling games with reinforcement learning have been used to model the evolution of term languages (Lewis 1969, Convention. Cambridge, MA: Harvard University Press; Skyrms 2006, “Signals” Presidential Address. Philosophy of Science Association for PSA). In this article, syntactic games, extensions of David Lewis’s original sender–receiver game, are used to illustrate how a language that exploits available syntactic structure might evolve to code for states of the world. The evolution of a language occurs in the context of available vocabulary and syntax—the (...)
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  • The Evolution of Simple Rule-Following.Jeffrey A. Barrett - 2013 - Biological Theory 8 (2):142-150.
    We are concerned here with explaining how successful rule-following behavior might evolve and how an old evolved rule might come to be successfully used in a new context. Such rule-following behavior is illustrated in the transitive judgments of pinyon and scrub-jays (Bond et al., Anim Behav 65:479–487, 2003). We begin by considering how successful transitive rule-following behavior might evolve in the context of Skyrms–Lewis sender–receiver games (Lewis, Convention. Harvard University Press, Cambridge, 1969; Skyrms, Philos Sci 75:489–500, 2006). We then consider (...)
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  • Self-assembling Games.Jeffrey A. Barrett & Brian Skyrms - 2017 - British Journal for the Philosophy of Science 68 (2):329-353.
    We consider how cue-reading, sensory-manipulation, and signaling games may initially evolve from ritualized decisions and how more complex games may evolve from simpler games by polymerization, template transfer, and modular composition. Modular composition is a process that combines simpler games into more complex games. Template transfer, a process by which a game is appropriated to a context other than the one in which it initially evolved, is one mechanism for modular composition. And polymerization is a particularly salient example of modular (...)
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  • On the Coevolution of Theory and Language and the Nature of Successful Inquiry.Jeffrey A. Barrett - 2014 - Erkenntnis 79 (Suppl 4):821-834.
    Insofar as empirical inquiry involves the coevolution of descriptive language and theoretical commitments, a satisfactory model of empirical knowledge should describe the coordinated evolution of both language and theory. But since we do not know what conceptual resources we might need to express our future theories or to provide our best future faithful descriptions of the world, we do not now know even what the space of future descriptive options might be. One strategy for addressing this shifting-resource problem is to (...)
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  • On the Coevolution of Theory and Language and the Nature of Successful Inquiry.Jeffrey A. Barrett - 2014 - Erkenntnis 79 (S4):1-14.
    Insofar as empirical inquiry involves the coevolution of descriptive language and theoretical commitments, a satisfactory model of empirical knowledge should describe the coordinated evolution of both language and theory. But since we do not know what conceptual resources we might need to express our future theories or to provide our best future faithful descriptions of the world, we do not now know even what the space of future descriptive options might be. One strategy for addressing this shifting-resource problem is to (...)
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  • Faithful description and the incommensurability of evolved languages.Jeffrey A. Barrett - 2010 - Philosophical Studies 147 (1):123 - 137.
    Skyrms-Lewis signaling games illustrate how meaningful language may evolve from initially meaningless random signals (Lewis, Convention 1969; Skyrms 2008). Here we will consider how incommensurable languages might evolve in the context of signaling games. We will also consider the types of incommensurability exhibited between evolved languages in such games. We will find that sequentially evolved languages may be strongly incommensurable while still allowing for increasingly faithful descriptions of the world.
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