- A new solution to the gamer’s dilemma.Rami Ali - 2015 - Ethics and Information Technology 17 (4):267-274.details
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The Philosophy of Horror: Or, Paradoxes of the Heart.Noel Carroll - 1990 - Routledge.details
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Objections to Ostritsch’s argument in “The amoralist challenge to gaming and the gamer’s moral obligation”.Garry Young - 2017 - Ethics and Information Technology 19 (3):209-219.details
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Enacting taboos as a means to an end; but what end? On the morality of motivations for child murder and paedophilia within gamespace.Garry Young - 2013 - Ethics and Information Technology 15 (1):13-23.details
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An Expressivist Account of the Difference between Poor Taste and Immorality.Garry Young - 2019 - Ethical Theory and Moral Practice 22 (2):465-482.details
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Horror Films and the Argument from Reactive Attitudes.Scott Woodcock - 2013 - Ethical Theory and Moral Practice 16 (2):309-324.details
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Has Bartel resolved the gamer’s dilemma?Morgan Luck & Nathan Ellerby - 2013 - Ethics and Information Technology 15 (3):229-233.details
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Is it distinctively wrong to simulate doing wrong?John Tillson - 2018 - Ethics and Information Technology 20 (3):205-217.details
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Morality Play: A Model for Developing Games of Moral Expertise.Dan Staines, Paul Formosa & Malcolm Ryan - 2019 - Games and Culture 14 (4):410-429.details
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Pornography, ethics, and video games.Stephanie Patridge - 2013 - Ethics and Information Technology 15 (1):25-34.details
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The incorrigible social meaning of video game imagery.Stephanie Patridge - 2010 - Ethics and Information Technology 13 (4):303-312.details
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Resolving the gamer’s dilemma.Christopher Bartel - 2012 - Ethics and Information Technology 14 (1):11-16.details
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The Pleasures of Tragedy.Susan L. Feagin - 1983 - American Philosophical Quarterly 20 (1):95 - 104.details
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What is pornography?Michael C. Rea - 2001 - Noûs 35 (1):118–145.details
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How to (dis)solve the Gamer’s Dilemma.Erick Jose Ramirez - 2020 - Ethical Theory and Moral Practice (1):1-21.details
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Fictional Immorality and Immoral Fiction.Garry Young - 2021 - Lexington Books.details
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The gamer’s dilemma: An analysis of the arguments for the moral distinction between virtual murder and virtual paedophilia.Morgan Luck - 2009 - Ethics and Information Technology 11 (1):31-36.details
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Papers, Please and the systemic approach to engaging ethical expertise in videogames.Formosa Paul, Ryan Malcolm & Staines Dan - 2016 - Ethics and Information Technology 18 (3):211-225.details
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The amoralist challenge to gaming and the gamer’s moral obligation.Sebastian Ostritsch - 2017 - Ethics and Information Technology 19 (2):117-128.details
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Virtual child pornography: The eroticization of inequality.Neil Levy - 2002 - Ethics and Information Technology 4 (4):319-323.details
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Virtual competitions and the gamer’s dilemma.Karim Nader - 2020 - Ethics and Information Technology 22 (3):239-245.details
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Erotic art and pornographic pictures.Jerrold Levinson - 2005 - Philosophy and Literature 29 (1):228-240.details
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Is it wrong to play violent video games?McCormick Matt - 2001 - Ethics and Information Technology 3 (4):277–287.details
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The Grave Resolution to the Gamer’s Dilemma: an Argument for a Moral Distinction Between Virtual Murder and Virtual Child Molestation.Morgan Luck - 2022 - Philosophia 50 (3):1287-1308.details
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Has Ali dissolved the gamer’s dilemma?Morgan Luck - 2018 - Ethics and Information Technology 20 (3):157-162.details
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Correction to: The Grave Resolution to the Gamer’s Dilemma: an Argument for a Moral Distinction Between Virtual Murder and Virtual Child Molestation.Morgan Luck - 2022 - Philosophia 50 (3):1309-1309.details
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Splintering the gamer’s dilemma: moral intuitions, motivational assumptions, and action prototypes.Jens Kjeldgaard-Christiansen - 2020 - Ethics and Information Technology 22 (1):93-102.details
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Introducing the pervert’s dilemma: a contribution to the critique of Deepfake Pornography.Carl Öhman - 2020 - Ethics and Information Technology 22 (2):133-140.details
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What does the gamer do?Rebecca Davnall - 2020 - Ethics and Information Technology 23 (3):225-237.details
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Players, Characters, and the Gamer's Dilemma.Craig Bourne & Emily Caddick Bourne - 2019 - Journal of Aesthetics and Art Criticism 77 (2):133-143.details
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‘It’s Just a Story’: Pornography, Desire, and the Ethics of Fictive Imagining.Christopher Bartel & Anna Cremaldi - 2018 - British Journal of Aesthetics 58 (1):37-50.details
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Video Games, Violence, and the Ethics of Fantasy: Killing Time.Christopher Bartel - 2020 - London: Bloomsbury Academic.details
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Homo ludens: proeve eener bepaling van het spel-element der cultuur.Johan Huizinga - 2019 - H. D. Tjeenk Willink.details
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