Results for 'computational aesthetics'

959 found
Order:
  1. Emergent Aesthetics-Aesthetic Issues in Computer Arts.Mihai Nadin - 1989 - Leonardo 2.
    Download  
     
    Export citation  
     
    Bookmark  
  2. AI-aesthetics and the Anthropocentric Myth of Creativity.Emanuele Arielli & Lev Manovich - 2022 - NODES 1 (19-20).
    Since the beginning of the 21st century, technologies like neural networks, deep learning and “artificial intelligence” (AI) have gradually entered the artistic realm. We witness the development of systems that aim to assess, evaluate and appreciate artifacts according to artistic and aesthetic criteria or by observing people’s preferences. In addition to that, AI is now used to generate new synthetic artifacts. When a machine paints a Rembrandt, composes a Bach sonata, or completes a Beethoven symphony, we say that this is (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  3. Toward an Aesthetics of New-Media Environments.Eran Guter - 2016 - Proceedings of the European Society for Aesthetics.
    In this paper I suggest that, over and above the need to explore and understand the technological newness of computer art works, there is a need to address the aesthetic significance of the changes and effects that such technological newness brings about, considering the whole environmental transaction pertaining to new media, including what they can or do offer and what users do or can do with such offerings, and how this whole package is integrated into our living spaces and activities. (...)
    Download  
     
    Export citation  
     
    Bookmark  
  4.  97
    The Specter of Representation: Computational Images and Algorithmic Capitalism.Samine Joudat - 2024 - Dissertation, Claremont Graduate University
    The processes of computation and automation that produce digitized objects have displaced the concept of an image once conceived through optical devices such as a photographic plate or a camera mirror that were invented to accommodate the human eye. Computational images exist as information within networks mediated by machines. They are increasingly less about what art history understands as representation or photography considers indexing and more an operational product of data processing. Through genealogical, theoretical, and practice-based investigation, this dissertation (...)
    Download  
     
    Export citation  
     
    Bookmark  
  5. A Phenomenological “Aesthetics of Isolation” as Environmental Aesthetics for an Era of Ubiquitous Art.Matthew E. Gladden - 2018 - Polish Journal of Aesthetics (49):11-25.
    Here the concept of the human being as a “relatively isolated system” developed in Ingarden’s later phenomenology is adapted into an “aesthetics of isolation” that complements conventional environmental aesthetics. Such an aesthetics of isolation is especially relevant, given the growing “aesthetic overload” brought about by ubiquitous computing and new forms of art and aesthetic experience such as those involving virtual reality, interactive online performance art, and artificial creativity.
    Download  
     
    Export citation  
     
    Bookmark  
  6. Wittgenstein and the Aesthetic Robot's Handicap.Julian Friedland - 2005 - Philosophical Investigations 28 (2):177-192.
    Ask most any cognitive scientist working today if a digital computational system could develop aesthetic sensibility and you will likely receive the optimistic reply that this remains an open empirical question. However, I attempt to show, while drawing upon the later Wittgenstein, that the correct answer is in fact available. And it is a negative a priori. It would seem, for example, that recent computational successes in generative AI and textual attribution, most notably those of Donald Foster (famed (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  7. Anticipation and the artificial: aesthetics, ethics, and synthetic life. [REVIEW]Mihai Nadin - 2010 - AI and Society 25 (1):103-118.
    If complexity is a necessary but not sufficient premise for the existence and expression of the living, anticipation is the distinguishing characteristic of what is alive. Anticipation is at work even at levels of existence where we cannot refer to intelligence. The prospect of artificially generating aesthetic artifacts and ethical constructs of relevance to a world in which the natural and the artificial are coexistent cannot be subsumed as yet another product of scientific and technological advancement. Beyond the artificial, the (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  8. Application of Fuzzy Logic in Design of an Aesthetics-Based Interactive Architectural Space.Mihai Nadin - 2018 - International Journal of Applied Research on Information Technology and Computing 9 (2):113-134.
    Download  
     
    Export citation  
     
    Bookmark  
  9. Levinas and Badiou on Ethics, Aesthetics and the Anticipation of the Unanticipatable.Anton Froeyman - forthcoming - International Journal of Computing Anticipatory Systems.
    In this paper, I will present what I take to be a standard view of morality, and I argue that this view amounts to a paradox: the moral event or moral concern, the source of morality, ultimately leads, through moral theory, to a denial of itself. I will show how Badiou and Levinas take a way out of this and in doing so deny the possibility of anticipating the moral. Furthermore, I claim that this anticipatory moment can be introduced back (...)
    Download  
     
    Export citation  
     
    Bookmark  
  10. Peeking Inside the Black Box: A New Kind of Scientific Visualization.Michael T. Stuart & Nancy J. Nersessian - 2018 - Minds and Machines 29 (1):87-107.
    Computational systems biologists create and manipulate computational models of biological systems, but they do not always have straightforward epistemic access to the content and behavioural profile of such models because of their length, coding idiosyncrasies, and formal complexity. This creates difficulties both for modellers in their research groups and for their bioscience collaborators who rely on these models. In this paper we introduce a new kind of visualization that was developed to address just this sort of epistemic opacity. (...)
    Download  
     
    Export citation  
     
    Bookmark   7 citations  
  11. On machine vision and photographic imagination.Daniel Chávez Heras & Tobias Blanke - 2021 - AI and Society 36:1153–1165.
    In this article we introduce the concept of implied optical perspective in deep learning computer vision systems. Taking the BBC's experimental television programme “Made by Machine: When AI met the Archive” as a case study, we trace a conceptual and material link between the system used to automatically “watch” the television archive and a specific type of photographic practice. From a computational aesthetics perspective, we show how deep learning machine vision relies on photography, its technical regimes and epistemic (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  12. Techno-animism and the Pygmalion effect.Emanuele Arielli & Lev Manovich - forthcoming - Http://Manovich.Net/Index.Php/Projects/Artificial-Aesthetics.
    Chapter 3 of the ongoing publication "Artificial Aesthetics" Book information: Assume you're a designer, an architect, a photographer, a videographer, a curator, an art historian, a musician, a writer, an artist, or any other creative professional or student. Perhaps you're a digital content creator who works across multiple platforms. Alternatively, you could be an art historian, curator, or museum professional. -/- You may be wondering how AI will affect your professional area in general and your work and career. Our (...)
    Download  
     
    Export citation  
     
    Bookmark  
  13. “Even an AI could do that”.Emanuele Arielli - forthcoming - Http://Manovich.Net/Index.Php/Projects/Artificial-Aesthetics.
    Chapter 1 of the ongoing online publication "Artificial Aesthetics: A Critical Guide to AI, Media and Design", Lev Manovich and Emanuele Arielli -/- Book information: Assume you're a designer, an architect, a photographer, a videographer, a curator, an art historian, a musician, a writer, an artist, or any other creative professional or student. Perhaps you're a digital content creator who works across multiple platforms. Alternatively, you could be an art historian, curator, or museum professional. -/- You may be wondering (...)
    Download  
     
    Export citation  
     
    Bookmark  
  14. SEEKING PHILOSOPHY BY WORDS 1 ART and META-ART.Ulrich De Balbian - 2017 - Oxford: Academic Publishers.
    ABSTRACT -/- One increasingly reads about different aspects of the death of philosophy. One reason or cause being its institutionalization, as just another academic discipline, while research universities demand their tenured professionals to produve endless streams of really irrelevant publications, resulting in dealing with more detailed, microscopic issues and fabricated ‘problems’. The professionalization of philosophers created other problems of this socio-cultural practice. The dying out of philosophy is not only cased by external social and cultural factors, but also by internal (...)
    Download  
     
    Export citation  
     
    Bookmark  
  15. (1 other version)CG-Art: demystifying the anthropocentric bias of artistic creativity.Leonardo Arriagada - 2020 - Connection Science 32 (4):398-405.
    The following aesthetic discussion examines in a philosophical-scientific way the relationship between computation and artistic creativity. Currently, there is a criticism about the possible artistic creativity that an algorithm could have. Supporting the above, the term computer-generated art (CG-Art) defined by Margaret Boden would seem to have no exponents yet. Moreover, it has been pointed out that, rather than a matter of primitive technological development, CG-Art would have in its very foundations the inability to exist. This, because art is considered (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  16. Introducing THE PHILOSOPHY OF CREATIVITY.Elliot Samuel Paul & Scott Barry Kaufman - 2014 - In Elliot Samuel Paul & Scott Barry Kaufman (eds.), The Philosophy of Creativity. New York: Oxford University Press. pp. 3-14.
    Creativity pervades human life. It is the mark of individuality, the vehicle of self-expression, and the engine of progress in every human endeavor. It also raises a wealth of neglected and yet evocative philosophical questions: What is the role of consciousness in the creative process? How does the audience for a work for art influence its creation? How can creativity emerge through childhood pretending? Do great works of literature give us insight into human nature? Can a computer program really be (...)
    Download  
     
    Export citation  
     
    Bookmark   7 citations  
  17. (2 other versions)Does the new Classicism need Evolutionary Theory?Ray Scott Percival - 2016 - In Elizabeth Millán (ed.), After the Avant-Gardes. Chicago, Illinois: Open Court Publishing Company. pp. 109-126.
    In what way might the new classicism gain support from evolutionary theory? My rough answer is that evolutionary theory can help defend a return to more classical artistic standards and also explain why classical standards are not simply imposed by social conditioning or by powerful elites, but arise naturally from something more fundamental in the human constitution. Classical standards and themes are an expression of our evolutionary history. The mind can be seen as a biological organ or function, produced by (...)
    Download  
     
    Export citation  
     
    Bookmark  
  18. Commentary on Zeki Inner Vision. [REVIEW]Jennifer A. McMahon - 2000 - Leonardo Reviews On-Line:N/A.
    The late vision theorist David Marr identified three levels of explanation that he argued needed to be addressed in order to understand vision : (i) the psychological, functional or computational level of processes; (ii) the physical or neurological which is the level of explanation employed by Zeki; and (iii) the algorithmic – the level of implementation. For Zeki’s purpose of drawing upon vision-theory in order to better understand art and aesthetics, there is no need to focus on the (...)
    Download  
     
    Export citation  
     
    Bookmark  
  19. Alife models as epistemic artefacts.Xabier Barandiaran & Alvaro Moreno - 2006 - In L. M. Rocha, L. S. Yaeger, M. A. Bedeau, D. Floreano, R. L. Goldstone & Alessandro Vespignani (eds.), Artificial Life X. Mit Press (Cambridge). pp. 513-519.
    Both the irreducible complexity of biological phenomena and the aim of a universalized biology (life-as-it-could-be) have lead to a deep methodological shift in the study of life; represented by the appearance of ALife, with its claim that computational modelling is the main tool for studying the general principles of biological phenomenology. However this methodological shift implies important questions concerning the aesthetic, engineering and specially the epistemological status of computational models in scientific research: halfway between the well established categories (...)
    Download  
     
    Export citation  
     
    Bookmark   5 citations  
  20. Cultural evolution in Vietnam’s early 20th century: a Bayesian networks analysis of Hanoi Franco-Chinese house designs.Quan-Hoang Vuong, Quang-Khiem Bui, Viet-Phuong La, Thu-Trang Vuong, Manh-Toan Ho, Hong-Kong T. Nguyen, Hong-Ngoc Nguyen, Kien-Cuong P. Nghiem & Manh-Tung Ho - 2019 - Social Sciences and Humanities Open 1 (1):100001.
    The study of cultural evolution has taken on an increasingly interdisciplinary and diverse approach in explicating phenomena of cultural transmission and adoptions. Inspired by this computational movement, this study uses Bayesian networks analysis, combining both the frequentist and the Hamiltonian Markov chain Monte Carlo (MCMC) approach, to investigate the highly representative elements in the cultural evolution of a Vietnamese city’s architecture in the early 20th century. With a focus on the façade design of 68 old houses in Hanoi’s Old (...)
    Download  
     
    Export citation  
     
    Bookmark   11 citations  
  21. Philosophy of games.C. Thi Nguyen - 2017 - Philosophy Compass 12 (8):e12426.
    What is a game? What are we doing when we play a game? What is the value of playing games? Several different philosophical subdisciplines have attempted to answer these questions using very distinctive frameworks. Some have approached games as something like a text, deploying theoretical frameworks from the study of narrative, fiction, and rhetoric to interrogate games for their representational content. Others have approached games as artworks and asked questions about the authorship of games, about the ontology of the work (...)
    Download  
     
    Export citation  
     
    Bookmark   18 citations  
  22. Simulation as formal and generative social science: the very idea.Nuno David, Jaime Sichman & Helder Coelho - 2007 - In Carlos Gershenson, Diederik Aerts & Bruce Edmonds (eds.), Worldviews, Science and Us: Philosophy and Complexity. World Scientific. pp. 266--275.
    The formal and empirical-generative perspectives of computation are demonstrated to be inadequate to secure the goals of simulation in the social sciences. Simulation does not resemble formal demonstrations or generative mechanisms that deductively explain how certain models are sufficient to generate emergent macrostructures of interest. The description of scientific practice implies additional epistemic conceptions of scientific knowledge. Three kinds of knowledge that account for a comprehensive description of the discipline were identified: formal, empirical and intentional knowledge. The use of formal (...)
    Download  
     
    Export citation  
     
    Bookmark  
  23. Logical model of Personality and Cognition with possible Applications.Miro Brada - 2016 - In Park Woosuk (ed.), KAIST/KSBS International Workshop. KAIST. pp. 89-100.
    Although the cognition is significant in strategic reasoning, its role has been weakly analyzed, because only the average intelligence is usually considered. For example, prisoner's dilemma in game theory, would have different outcomes for persons with different intelligence. I show how various levels of intelligence influence the quality of reasoning, decision, or the probability of psychosis. I explain my original methodology developed for my MA thesis in clinical psychology in 1998, and grant research in 1999, demonstrating the bias of the (...)
    Download  
     
    Export citation  
     
    Bookmark  
  24. Principi di Remixologia. Una assiologia per il XXI Secolo e oltre (traduzione di F. Fossa).Fabio Fossa & David J. Gunkel - 2019 - Odradek (1):411-434.
    Among the many forms of artistic expression that characterize the digital era, remix occupies a rather central position. At the same time, however, the success of remix as an artistic practice raises several hard questions. What is original and what is derived? How can we sort out and make sense of questions concerning origination and derivation in situations where one thing is appropriated, reused, and repurposed for something else? What theory of moral and aesthetic value can accommodate and explain these (...)
    Download  
     
    Export citation  
     
    Bookmark  
  25. On a troublingly holistic liberalism, compared to the Rawlsian kind.Terence Rajivan Edward - manuscript
    This paper presents a more holistic variety of liberalism than the Rawlsian kind, which involves judging that various things are not properly liberal, things which the Rawlsian would seek to avoid conflict with, e.g. “This is not liberal poetry,” “This is not liberal computer programming.” Such judgments seem to be based on an emotional, or aesthetic, sense of coherence.
    Download  
     
    Export citation  
     
    Bookmark  
  26. Immersive ideals / critical distances : study of the affinity between artistic ideologies in virtual Reality and previous immersive idioms.Joseph Nechvatal (ed.) - 2010 - Berlin: LAP Lambert Academic Publishing AG & Co KG.
    My research into Virtual Reality technology and its central property of immersion has indicated that immersion in Virtual Reality (VR) electronic systems is a significant key to the understanding of contemporary culture as well as considerable aspects of previous culture as detected in the histories of philosophy and the visual arts. The fundamental change in aesthetic perception engendered by immersion, a perception which is connected to the ideal of total-immersion in virtual space, identifies certain shifts in ontology which are relevant (...)
    Download  
     
    Export citation  
     
    Bookmark  
  27. Digital Analysis of Soft Tissue Nasal Anatomy for Individual Treatment Planning.Hassan Bagheri & Figen Gövsa - 2023 - European Journal of Therapeutics 29 (1):41-48.
    Objective: Changing contour lines of the external nose following traumatic, aesthetic and tumour surgeries have become very trendy. The goal of this research is to study the several soft tissue landmarks, measurements (linear distances, ratios, angles) of the external nose and its nasal indicis using a computer program. Methods: Face region were taken a photographs of the two hundred adults. Analyses of linear (the lengths of nares, nasal bridge, and columella and nose height, nares width) and angular analyses (angles of (...)
    Download  
     
    Export citation  
     
    Bookmark  
  28. Creativity and the Machine. How Technology Reshapes Language.Fabio Fossa - 2017 - Odradek 3 (1-2):178-208.
    In scientific communications, journal articles, and philosophical aesthetic debates the words “art”, “creativity”, and “machine” are put together more and more frequently. Since some machines are designed to, or happens to, imitate human artistic creativity, it seems natural to use the same words to talk about human artists and machines which imitate them. However, the evolution of language in light of technology may conceal specific features of the phenomena it is supposed to describe. This makes it difficult to understand what (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  29. Animation & Cartoons.Sfetcu Nicolae - 2006 - MultiMedia Publishing.
    An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot. -/- Animation is the optical illusion of motion created by the consecutive display of images of static elements. In film and video production, this refers to techniques by which each frame of a film or movie is produced individually. Computer animation is the art of creating moving images (...)
    Download  
     
    Export citation  
     
    Bookmark  
  30. The Ontology of Graphic Art.Roisin Lally - 2018
    In recent decades, the internet has become our predominant public space and yet the role of art in this space remains largely unthought. This paper argues that graphic art, and in particular digital graphic art, has great power to shape and transform our thinking and experience. But with that power comes an enormous political and ethical responsibility, a responsibility too often ignored by programmers and computer scientists. This paper uses the work of Denis Schmidt and Jacques Taminiaux as important resources (...)
    Download  
     
    Export citation  
     
    Bookmark  
  31. Chess composition as an art.Miro Brada - manuscript
    The article presents the chess composition as a logical art, with concrete examples. It began with Arabic mansuba, and later evolved to new-strategy designed by Italian Alberto Mari. The redefinition of mate (e.g. mate with a free field) or a theme to quasi-pseudo theme, opens the new space for combinations, and enables to connect it with other fields like computer science. The article was exhibited in Holland Park, W8 6LU, The Ice House between 18. Oct - 3. Nov. 2013.
    Download  
     
    Export citation  
     
    Bookmark  
  32. Valuing Philosophical Work (2023).Klier David - manuscript
    I am a multifaceted person, as I am sure you are as well. I love philosophy, obviously, but also computer science, programming and video games. I care about robotics, nature, my family and more. However, why is it that I particularly care about writing philosophy when it will most likely not convince anyone? Why care when my writing will most likely fall into obscurity, only to be forgotten in a deluge of other papers, essays, and works that will themselves fall (...)
    Download  
     
    Export citation  
     
    Bookmark  
  33. Can AI Mind Be Extended?Alice C. Helliwell - 2019 - Evental Aesthetics 8 (1):93-120.
    Andy Clark and David Chalmers’s theory of extended mind can be reevaluated in today’s world to include computational and Artificial Intelligence (AI) technology. This paper argues that AI can be an extension of human mind, and that if we agree that AI can have mind, it too can be extended. It goes on to explore the example of Ganbreeder, an image-making AI which utilizes human input to direct behavior. Ganbreeder represents one way in which AI extended mind could be (...)
    Download  
     
    Export citation  
     
    Bookmark  
  34. Machine Intelligence, New Interfaces, and the Art of the Soluble.Michael J. Lyons - 2017 - Arxiv.
    Position: (1) Partial solutions to machine intelligence can lead to systems which may be useful creating interesting and expressive musical works. (2) An appropriate general goal for this field is augmenting human expression. (3) The study of the aesthetics of human augmentation in musical performance is in its infancy. -/- CHI 2015 Workshop on Collaborating with Intelligent Machines: Interfaces for Creative Sound, April 18, 2015, Seoul, Republic of Korea.
    Download  
     
    Export citation  
     
    Bookmark  
  35. Peirce's Esthetics as a Science of Ideal Ends.James Liszka - 2018 - Cognitio 18 (2):205-229.
    Peirce considered his esthetics to be one of a trio of normative sciences. Ostensibly, the sciences of logic, ethics and esthetics, would study the traditional norms of truth, goodness and beauty. Logic was normative in the sense that it studied how people ought to reason, if truth is to be the result. Similarly, ethics is the study of how we ought to conduct ourselves, if good is to happen. At the same time, Peirce seems to have difficulty fitting the study (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  36. Phenomenology as Proto-Computationalism: Do the Prolegomena Indicate a Computational Reading of the Logical Investigations?Jesse D. Lopes - 2023 - Husserl Studies 39 (1):47-68.
    This essay examines the possibility that phenomenological laws might be implemented by a computational mechanism by carefully analyzing key passages from the Prolegomena to Pure Logic. Part I examines the famous Denkmaschine passage as evidence for the view that intuitions of evidence are causally produced by computational means. Part II connects the less famous criticism of Avenarius & Mach on thought-economy with Husserl's 1891 essay 'On the Logic of Signs (Semiotic).' Husserl is shown to reaffirm his earlier opposition (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  37. Ranking the cognitive plausibility of computational models of metaphors with the Minimal Cognitive Grid: a preliminary study.Alessio Donvito & Antonio Lieto - 2024 - Proceedings of Aisc 2024, Xx Conference of the Italian Association of Cognitive Science.
    Download  
     
    Export citation  
     
    Bookmark  
  38. Distant Dinosaurs and the Aesthetics of Remote Art.Michel-Antoine Xhignesse - 2024 - British Journal of Aesthetics 64 (3):361-380.
    Francis Sparshott introduced the term ‘remote art’ in his 1982 presidential address to the American Society for Aesthetics. The concept has not drawn much notice since—although individual remote arts, such as palaeolithic art and the artistic practices of subaltern cultures, have enjoyed their fair share of attention from aestheticians. This paper explores what unites some artistic practices under the banner of remote art, arguing that remoteness is primarily a matter of some audience’s epistemic distance from a work’s context of (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  39. Fodor’s Challenge to the Classical Computational Theory of Mind.Kirk Ludwig & Susan Schneider - 2008 - Mind and Language 23 (1):123–143.
    In The Mind Doesn’t Work that Way, Jerry Fodor argues that mental representations have context sensitive features relevant to cognition, and that, therefore, the Classical Computational Theory of Mind (CTM) is mistaken. We call this the Globality Argument. This is an in principle argument against CTM. We argue that it is self-defeating. We consider an alternative argument constructed from materials in the discussion, which avoids the pitfalls of the official argument. We argue that it is also unsound and that, (...)
    Download  
     
    Export citation  
     
    Bookmark   5 citations  
  40. Formal thought disorder and logical form: A symbolic computational model of terminological knowledge.Luis M. Augusto & Farshad Badie - 2022 - Journal of Knowledge Structures and Systems 3 (4):1-37.
    Although formal thought disorder (FTD) has been for long a clinical label in the assessment of some psychiatric disorders, in particular of schizophrenia, it remains a source of controversy, mostly because it is hard to say what exactly the “formal” in FTD refers to. We see anomalous processing of terminological knowledge, a core construct of human knowledge in general, behind FTD symptoms and we approach this anomaly from a strictly formal perspective. More specifically, we present here a symbolic computational (...)
    Download  
     
    Export citation  
     
    Bookmark  
  41. Free Will, Temporal Asymmetry, and Computational Undecidability.Stuart T. Doyle - 2022 - Journal of Mind and Behavior 43 (4):305-321.
    One of the central criteria for free will is “Could I have done otherwise?” But because of a temporal asymmetry in human choice, the question makes no sense. The question is backward-looking, while human choices are forward-looking. At the time when any choice is actually made, there is as of yet no action to do otherwise. Expectation is the only thing to contradict (do other than). So the ability to do something not expected by the ultimate expecter, Laplace’s demon, is (...)
    Download  
     
    Export citation  
     
    Bookmark  
  42. Modelling Empty Representations: The Case of Computational Models of Hallucination.Marcin Miłkowski - 2017 - In Gordana Dodig-Crnkovic & Raffaela Giovagnoli (eds.), Representation of Reality: Humans, Other Living Organism and Intelligent Machines. Heidelberg: Springer. pp. 17--32.
    I argue that there are no plausible non-representational explanations of episodes of hallucination. To make the discussion more specific, I focus on visual hallucinations in Charles Bonnet syndrome. I claim that the character of such hallucinatory experiences cannot be explained away non-representationally, for they cannot be taken as simple failures of cognizing or as failures of contact with external reality—such failures being the only genuinely non-representational explanations of hallucinations and cognitive errors in general. I briefly introduce a recent computational (...)
    Download  
     
    Export citation  
     
    Bookmark  
  43. Wittgenstein and Heidegger against a Science of Aesthetics.Andreas Vrahimis - 2020 - Estetika: The European Journal of Aesthetics 57 (1):64-85.
    Wittgenstein’s and Heidegger’s objections against the possibility of a science of aesthetics were influential on different sides of the analytic/continental divide. Heidegger’s anti-scientism leads him to an alētheic view of artworks which precedes and exceeds any possible aesthetic reduction. Wittgenstein also rejects the relevance of causal explanations, psychological or physiological, to aesthetic questions. The main aim of this paper is to compare Heidegger with Wittgenstein, showing that: there are significant parallels to be drawn between Wittgenstein’s and Heidegger’s anti-scientism about (...)
    Download  
     
    Export citation  
     
    Bookmark   3 citations  
  44. Knowledge re-combination and invention as key features for commonsense reasoning and computational creativity research.Antonio Lieto - 2020 - In ECAI 2020 Worskhop "ARTIFICIAL AND HUMAN INTELLIGENCE FORMAL AND COGNITIVE FOUNDATIONS FOR HUMAN-CENTRED COMPUTING".
    Dynamic conceptual reframing represents a crucial mechanism employed by humans, and partially by other animal species, to generate novel knowledge used to solve complex goals. In this talk, I will present a reasoning framework for knowledge invention and creative problem solving exploiting TCL: a non-monotonic extension of a Description Logic (DL) of typicality able to combine prototypical (commonsense) descriptions of concepts in a human-like fashion [1]. The proposed approach has been tested both in the task of goal-driven concept invention [2,3] (...)
    Download  
     
    Export citation  
     
    Bookmark  
  45. Arrangement and Timing: Photography, Causation and Anti-Empiricist Aesthetics.Dan Cavedon-Taylor - 2021 - Ergo: An Open Access Journal of Philosophy 7.
    According to the causal theory of photography (CTP), photographs acquire their depictive content from the world, whereas handmade pictures acquire their depictive content from their makers’ intentional states about the world. CTP suffers from what I call the Problem of the Missing Agent: it seemingly leaves no room for the photographer to occupy a causal role in the production of their pictures and so is inconsistent with an aesthetics of photography. In this paper, I do three things. First, I (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  46. Commonsense reasoning as a key feature for dynamic knowledge invention and computational creativity.Antonio Lieto - 2020 - ICAR-MEET 2020.
    Inventing novel knowledge to solve problems is a crucial, creative, mechanism employed by humans, to extend their range of action. In this talk, I will show how commonsense reasoning plays a crucial role in this respect. In particular, I will present a cognitively inspired reasoning framework for knowledge invention and creative problem solving exploiting TCL: a non-monotonic extension of a Description Logic (DL) of typicality able to combine prototypical (commonsense) descriptions of concepts in a human-like fashion. The proposed approach has (...)
    Download  
     
    Export citation  
     
    Bookmark  
  47. Argumentation Schemes. History, Classifications, and Computational Applications.Fabrizio Macagno, Douglas Walton & Chris Reed - 2017 - IfCoLog Journal of Logics and Their Applications 8 (4):2493-2556.
    Argumentation schemes can be described as abstract structures representing the most generic types of argument, constituting the building blocks of the ones used in everyday reasoning. This paper investigates the structure, classification, and uses of such schemes. Three goals are pursued: 1) to describe the schemes, showing how they evolved and how they have been classified in the traditional and the modern theories; 2) to propose a method for classifying them based on ancient and modern developments; and 3) to outline (...)
    Download  
     
    Export citation  
     
    Bookmark   8 citations  
  48. Evidence & decision making in the law: theoretical, computational and empirical approaches.Marcello Di Bello & Bart Verheij - 2020 - Artificial Intelligence and Law 28 (1):1-5.
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  49. Beautiful and sublime: the aesthetics of running in a commodified world.Tim Gorichanaz - 2016 - Journal of the Philosophy of Sport 43 (3):365-379.
    In the United States, running as a leisure activity continues to grow in popularity. Healthism can explain some of this popularity, but it does not explain ultradistance running. Motivations for running can be seen through the framework of the Kantian beautiful and the sublime. Beauty arises through extrinsic motivation and relates to an economy of form, while the sublime arises through intrinsic motivation and relates to confronting the challenge of infinity. The commercial, casual, and competitive aspects of distance running correspond (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  50. Hegel's reading of Hafez as part of his Berlin aesthetics lectures. The jargon of the prosaic world.Yahya Kouroshi - 2022 - In EOTHEN, Band VIII.
    Hegel's reading of Hafez as part of his Berlin aesthetics lectures. The jargon of the prosaic world -/- This essay deals with Hegel's reading (Georg Wilhelm Friedrich Hegel, 1770 - 1831) of Hafez' poetry (Moḥammad Schams ad-Din Hafez Schirazi, around 1315 - 1390) during his lectures on the Aesthetics or Philosophy of Art at the University of Berlin (1820/21; 1823; 1826; 1828/29). Hegel's writings, Lectures on Aesthetics, were published from his remains by Heinrich Gustav Hotho (1802 - (...)
    Download  
     
    Export citation  
     
    Bookmark  
1 — 50 / 959