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  1. added 2019-06-02
    Does Language Have a Downtown? Wittgenstein, Brandom, and the Game of “Giving and Asking for Reasons”.Pietro Salis - 2019 - Disputatio. Philosophical Research Bulletin 8 (9):1-22.
    Wittgenstein’s Investigations proposed an egalitarian view about language games, emphasizing their plurality (“language has no downtown”). Uses of words depend on the game one is playing, and may change when playing another. Furthermore, there is no privileged game dictating the rules for the others: games are as many as purposes. This view is pluralist and egalitarian, but it says little about the connection between meaning and use, and about how a set of rules is responsible for them in practice. Brandom’s (...)
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  2. added 2018-05-28
    Constitutive Rules: Games, Language, and Assertion.Indrek Reiland - forthcoming - Philosophy and Phenomenological Research.
    Many philosophers think that games like chess, languages like English, and speech acts like assertion are constituted by rules. Lots of others disagree. To argue over this productively, it would be first useful to know what it would be for these things to be rule-constituted. Searle famously claimed in Speech Acts that rules constitute things in the sense that they make possible the performance of actions related to those things (Searle 1969). On this view, rules constitute games, languages, and speech (...)
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