- (1 other version)Telling more than we can know: Verbal reports on mental processes.Richard E. Nisbett & Timothy D. Wilson - 1977 - Psychological Review 84 (3):231-59.details
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(1 other version)Telling more than we can know: Verbal reports on mental processes.Richard E. Nisbett & Timothy D. Wilson - 1977 - Psychological Review; Psychological Review 84 (3):231.details
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A minimax algorithm better than alpha-beta?G. C. Stockman - 1979 - Artificial Intelligence 12 (2):179-196.details
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Explanation-based learning:A problem solving perspective.Steven Minton, Jaime G. Carbonell, Craig A. Knoblock, Daniel R. Kuokka, Oren Etzioni & Yolanda Gil - 1989 - Artificial Intelligence 40 (1-3):63-118.details
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Conspiracy numbers.Jonathan Schaeffer - 1990 - Artificial Intelligence 43 (1):67-84.details
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A parallel network that learns to play backgammon.G. Tesauro & T. J. Sejnowski - 1989 - Artificial Intelligence 39 (3):357-390.details
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Singular extensions.Thomas Anantharaman, Murray S. Campbell & Feng-Hsiung Hsu - 1990 - Artificial Intelligence 43 (1):99-109.details
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A comparison of minimax tree search algorithms.Murray S. Campbell & T. A. Marsland - 1983 - Artificial Intelligence 20 (4):347-367.details
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Explanation-based generalisation = partial evaluation.Frank van Harmelen & Alan Bundy - 1988 - Artificial Intelligence 36 (3):401-412.details
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A world championship caliber checkers program.Jonathan Schaeffer, Joseph Culberson, Norman Treloar, Brent Knight, Paul Lu & Duane Szafron - 1992 - Artificial Intelligence 53 (2-3):273-289.details
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Depth-first iterative-deepening.Richard E. Korf - 1985 - Artificial Intelligence 27 (1):97-109.details
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Quantitative results concerning the utility of explanation-based learning.Steven Minton - 1990 - Artificial Intelligence 42 (2-3):363-391.details
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Conspiracy numbers for min-max search.David Allen McAllester - 1988 - Artificial Intelligence 35 (3):287-310.details
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An analysis of alpha-beta pruning.Donald E. Knuth & Ronald W. Moore - 1975 - Artificial Intelligence 6 (4):293-326.details
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The B∗ tree search algorithm: A best-first proof procedure.Hans Berliner - 1979 - Artificial Intelligence 12 (1):23-40.details
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Backgammon computer program beats world champion.Hans J. Berliner - 1980 - Artificial Intelligence 14 (2):205-220.details
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A generalised quiescence search algorithm.Don F. Beal - 1990 - Artificial Intelligence 43 (1):85-98.details
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Proof-number search.L. Victor Allis, Maarten van der Meulen & H. Jaap van den Herik - 1994 - Artificial Intelligence 66 (1):91-124.details
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