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  1. Probably bounded suboptimal heuristic search.Roni Stern, Gal Dreiman & Richard Valenzano - 2019 - Artificial Intelligence 267 (C):39-57.
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  • Breadth-first heuristic search.Rong Zhou & Eric A. Hansen - 2006 - Artificial Intelligence 170 (4-5):385-408.
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  • Agent searching in a tree and the optimality of iterative deepening.Pallab Dasgupta, P. P. Chakrabarti & S. C. DeSarkar - 1994 - Artificial Intelligence 71 (1):195-208.
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  • Optimal composition of real-time systems.Shlomo Zilberstein & Stuart Russell - 1996 - Artificial Intelligence 82 (1-2):181-213.
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  • Benefits of using multivalued functions for minimaxing.Anton Scheucher & Hermann Kaindl - 1998 - Artificial Intelligence 99 (2):187-208.
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  • Time complexity of iterative-deepening-A∗.Richard E. Korf, Michael Reid & Stefan Edelkamp - 2001 - Artificial Intelligence 129 (1-2):199-218.
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  • Potential-based bounded-cost search and Anytime Non-Parametric A ⁎.Roni Stern, Ariel Felner, Jur van den Berg, Rami Puzis, Rajat Shah & Ken Goldberg - 2014 - Artificial Intelligence 214 (C):1-25.
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  • Adopt: asynchronous distributed constraint optimization with quality guarantees.Pragnesh Jay Modi, Wei-Min Shen, Milind Tambe & Makoto Yokoo - 2005 - Artificial Intelligence 161 (1-2):149-180.
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  • Real-time heuristic search.Richard E. Korf - 1990 - Artificial Intelligence 42 (2-3):189-211.
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  • Heuristic evaluation functions in artificial intelligence search algorithms.Richard E. Korf - 1995 - Minds and Machines 5 (4):489-498.
    We consider a special case of heuristics, namely numeric heuristic evaluation functions, and their use in artificial intelligence search algorithms. The problems they are applied to fall into three general classes: single-agent path-finding problems, two-player games, and constraint-satisfaction problems. In a single-agent path-finding problem, such as the Fifteen Puzzle or the travelling salesman problem, a single agent searches for a shortest path from an initial state to a goal state. Two-player games, such as chess and checkers, involve an adversarial relationship (...)
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  • Batch repair actions for automated troubleshooting.Hilla Shinitzky & Roni Stern - 2020 - Artificial Intelligence 283 (C):103260.
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  • Heuristic search in restricted memory.P. P. Chakrabarti, S. Ghose, A. Acharya & S. C. de Sarkar - 1989 - Artificial Intelligence 41 (2):197-221.
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  • Principles of metareasoning.Stuart Russell & Eric Wefald - 1991 - Artificial Intelligence 49 (1-3):361-395.
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  • Games solved: Now and in the future.H. Jaap van den Herik, Jos W. H. M. Uiterwijk & Jack van Rijswijck - 2002 - Artificial Intelligence 134 (1-2):277-311.
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  • Planning as heuristic search.Blai Bonet & Héctor Geffner - 2001 - Artificial Intelligence 129 (1-2):5-33.
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  • Duality in permutation state spaces and the dual search algorithm.Uzi Zahavi, Ariel Felner, Robert C. Holte & Jonathan Schaeffer - 2008 - Artificial Intelligence 172 (4-5):514-540.
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  • Cut-and-solve: An iterative search strategy for combinatorial optimization problems.Sharlee Climer & Weixiong Zhang - 2006 - Artificial Intelligence 170 (8-9):714-738.
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  • Perimeter search.John F. Dillenburg & Peter C. Nelson - 1994 - Artificial Intelligence 65 (1):165-178.
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  • (1 other version)Speeding up problem solving by abstraction: a graph oriented approach.R. C. Holte, T. Mkadmi, R. M. Zimmer & A. J. MacDonald - 1996 - Artificial Intelligence 85 (1-2):321-361.
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  • Exploiting Equivalences in Connection Calculi.Stefan Bruning - 1995 - Logic Journal of the IGPL 3 (6):857-886.
    We present a connection tableau based calculus extended by the possibility to exploit equivalences. By making equivalences explicit, it is on the one hand possible to apply well-known methods of equality reasoning, like demodulation, on the predicate level—even in top-down backward-chaining calculi. On the other hand, the explicit use of equivalences allows to strengthen calculi refinements. We show that such an approach has great potential to reduce the search space and to find proofs which are otherwise unobtainable in reasonable time. (...)
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  • Linear-space best-first search.Richard E. Korf - 1993 - Artificial Intelligence 62 (1):41-78.
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  • Non-Horn clause logic programming.Xumin Nie - 1997 - Artificial Intelligence 92 (1-2):243-258.
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  • Best-first fixed-depth minimax algorithms.Aske Plaat, Jonathan Schaeffer, Wim Pijls & Arie de Bruin - 1996 - Artificial Intelligence 87 (1-2):255-293.
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  • An efficient relational deductive system for propositional non-classical logics.Andrea Formisano & Marianna Nicolosi-Asmundo - 2006 - Journal of Applied Non-Classical Logics 16 (3-4):367-408.
    We describe a relational framework that uniformly supports formalization and automated reasoning in varied propositional modal logics. The proof system we propose is a relational variant of the classical Rasiowa-Sikorski proof system. We introduce a compact graph-based representation of formulae and proofs supporting an efficient implementation of the basic inference engine, as well as of a number of refinements. Completeness and soundness results are shown and a Prolog implementation is described.
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  • Maximizing over multiple pattern databases speeds up heuristic search.Robert C. Holte, Ariel Felner, Jack Newton, Ram Meshulam & David Furcy - 2006 - Artificial Intelligence 170 (16-17):1123-1136.
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  • Open constraint programming.Boi Faltings & Santiago Macho-Gonzalez - 2005 - Artificial Intelligence 161 (1-2):181-208.
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  • Planning as search: A quantitative approach.Richard E. Korf - 1987 - Artificial Intelligence 33 (1):65-88.
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  • A SIMD approach to parallel heuristic search.Ambuj Mahanti & Charles J. Daniels - 1993 - Artificial Intelligence 60 (2):243-282.
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  • Performance of linear-space search algorithms.Weixiong Zhang & Richard E. Korf - 1995 - Artificial Intelligence 79 (2):241-292.
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  • BIDA∗: an improved perimeter search algorithm.Giovanni Manzini - 1995 - Artificial Intelligence 75 (2):347-360.
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  • Iterative state-space reduction for flexible computation.Weixiong Zhang - 2001 - Artificial Intelligence 126 (1-2):109-138.
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  • Algorithm for optimal winner determination in combinatorial auctions.Tuomas Sandholm - 2002 - Artificial Intelligence 135 (1-2):1-54.
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  • Graph search methods for non-order-preserving evaluation functions: applications to job sequencing problems.Anup K. Sen & Amitava Bagchi - 1996 - Artificial Intelligence 86 (1):43-73.
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  • When is Psychology Research Useful in Artificial Intelligence? A Case for Reducing Computational Complexity in Problem Solving.Sébastien Hélie & Zygmunt Pizlo - 2022 - Topics in Cognitive Science 14 (4):687-701.
    A problem is a situation in which an agent seeks to attain a given goal without knowing how to achieve it. Human problem solving is typically studied as a search in a problem space composed of states (information about the environment) and operators (to move between states). A problem such as playing a game of chess has possible states, and a traveling salesperson problem with as little as 82 cities already has more than different tours (similar to chess). Biological neurons (...)
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  • Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information.Edward J. Powley, Peter I. Cowling & Daniel Whitehouse - 2014 - Artificial Intelligence 217 (C):92-116.
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  • Computational protein design as an optimization problem.David Allouche, Isabelle André, Sophie Barbe, Jessica Davies, Simon de Givry, George Katsirelos, Barry O'Sullivan, Steve Prestwich, Thomas Schiex & Seydou Traoré - 2014 - Artificial Intelligence 212 (C):59-79.
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  • Pruning algorithms for multi-model adversary search.David Carmel & Shaul Markovitch - 1998 - Artificial Intelligence 99 (2):325-355.
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  • Games, computers, and artificial intelligence.Jonathan Schaeffer & H. Jaap van den Herik - 2002 - Artificial Intelligence 134 (1-2):1-7.
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  • Predicting the size of IDA*ʼs search tree.Levi H. S. Lelis, Sandra Zilles & Robert C. Holte - 2013 - Artificial Intelligence 196 (C):53-76.
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  • Minimal proof search for modal logic k model checking.Abdallah Saffidine - 2012 - In Luis Farinas del Cerro, Andreas Herzig & Jerome Mengin (eds.), Logics in Artificial Intelligence. Springer. pp. 346--358.
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  • Developmental Dyslexia: Disorder or Specialization in Exploration?Helen Taylor & Martin David Vestergaard - 2022 - Frontiers in Psychology 13:889245.
    We raise the new possibility that people diagnosed with developmental dyslexia (DD) are specialized in explorative cognitive search, and rather than having a neurocognitive disorder, play an essential role in human adaptation. Most DD research has studied educational difficulties, with theories framing differences in neurocognitive processes as deficits. However, people with DD are also often proposed to have certain strengths – particularly in realms like discovery, invention, and creativity – that deficit-centered theories cannot explain. We investigate whether these strengths reflect (...)
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  • Symbolic perimeter abstraction heuristics for cost-optimal planning.Álvaro Torralba, Carlos Linares López & Daniel Borrajo - 2018 - Artificial Intelligence 259 (C):1-31.
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  • Inconsistent heuristics in theory and practice.Ariel Felner, Uzi Zahavi, Robert Holte, Jonathan Schaeffer, Nathan Sturtevant & Zhifu Zhang - 2011 - Artificial Intelligence 175 (9-10):1570-1603.
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  • Conflict-based search for optimal multi-agent pathfinding.Guni Sharon, Roni Stern, Ariel Felner & Nathan R. Sturtevant - 2015 - Artificial Intelligence 219 (C):40-66.
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  • Quantitatively relating abstractness to the accuracy of admissible heuristics.Armand Prieditis & Robert Davis - 1995 - Artificial Intelligence 74 (1):165-175.
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  • Iterative broadening.Matthew L. Ginsberg & William D. Harvey - 1992 - Artificial Intelligence 55 (2-3):367-383.
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  • Computer Go: An AI oriented survey.Bruno Bouzy & Tristan Cazenave - 2001 - Artificial Intelligence 132 (1):39-103.
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  • The PN∗-search algorithm: Application to tsume-shogi.Masahiro Seo, Hiroyuki Iida & Jos W. H. M. Uiterwijk - 2001 - Artificial Intelligence 129 (1-2):253-277.
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  • Probabilistic conflicts in a search algorithm for estimating posterior probabilities in Bayesian networks.David Poole - 1996 - Artificial Intelligence 88 (1-2):69-100.
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  • Depth-first heuristic search on a SIMD machine.Curt Powley, Chris Ferguson & Richard E. Korf - 1993 - Artificial Intelligence 60 (2):199-242.
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