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The Soritical Centipede

Noûs 53 (2):491-510 (2017)

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  1. Troubles for Bayesian Formal Epistemology.Terry Horgan - 2017 - Res Philosophica 94 (2):1-23.
    I raise skeptical doubts about the prospects of Bayesian formal epistemology for providing an adequate general normative model of epistemic rationality. The notion of credence, I argue, embodies a very dubious psychological myth, viz., that for virtually any proposition p that one can entertain and understand, one has some quantitatively precise, 0-to-1 ratio-scale, doxastic attitude toward p. The concept of credence faces further serious problems as well—different ones depending on whether credence 1 is construed as full belief (the limit case (...)
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  • Modeling Rational Players: Part I.Ken Binmore - 1987 - Economics and Philosophy 3 (2):179-214.
    Game theory has proved a useful tool in the study of simple economic models. However, numerous foundational issues remain unresolved. The situation is particularly confusing in respect of the non-cooperative analysis of games with some dynamic structure in which the choice of one move or another during the play of the game may convey valuable information to the other players. Without pausing for breath, it is easy to name at least 10 rival equilibrium notions for which a serious case can (...)
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  • Backwards induction in the centipede game.John Broome & Wlodek Rabinowicz - 1999 - Analysis 59 (4):237-242.
    The standard backward-induction reasoning in a game like the centipede assumes that the players maintain a common belief in rationality throughout the game. But that is a dubious assumption. Suppose the first player X didn't terminate the game in the first round; what would the second player Y think then? Since the backwards-induction argument says X should terminate the game, and it is supposed to be a sound argument, Y might be entitled to doubt X's rationality. Alternatively, Y might doubt (...)
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  • Transvaluationism about vagueness: A progress report.Terry Horgan - 2010 - Southern Journal of Philosophy 48 (1):67-94.
    The philosophical account of vagueness I call "transvaluationism" makes three fundamental claims. First, vagueness is logically incoherent in a certain way: it essentially involves mutually unsatisfiable requirements that govern vague language, vague thought-content, and putative vague objects and properties. Second, vagueness in language and thought (i.e., semantic vagueness) is a genuine phenomenon despite possessing this form of incoherence—and is viable, legitimate, and indeed indispensable. Third, vagueness as a feature of objects, properties, or relations (i.e., ontological vagueness) is impossible, because of (...)
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  • Unsharpenable Vagueness.John Collins & Achille C. Varzi - 2000 - Philosophical Topics 28 (1):1-10.
    A plausible thought about vagueness is that it involves semantic incompleteness. To say that a predicate is vague is to say (at the very least) that its extension is incompletely specified. Where there is incomplete specification of extension there is indeterminacy, an indeterminacy between various ways in which the specification of the predicate might be completed or sharpened. In this paper we show that this idea is bound to founder by presenting an argument to the effect that there are vague (...)
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  • Backward-induction arguments: A paradox regained.Jordan Howard Sobel - 1993 - Philosophy of Science 60 (1):114-133.
    According to a familiar argument, iterated prisoner's dilemmas of known finite lengths resolve for ideally rational and well-informed players: They would defect in the last round, anticipate this in the next to last round and so defect in it, and so on. But would they anticipate defections even if they had been cooperating? Not necessarily, say recent critics. These critics "lose" the backward-induction paradox by imposing indicative interpretations on rationality and information conditions. To regain it I propose subjunctive interpretations. To (...)
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  • Robust vagueness and the forced-March sorites paradox.Terence Horgan - 1994 - Philosophical Perspectives 8:159-188.
    I distinguish two broad approaches to vagueness that I call "robust" and "wimpy". Wimpy construals explain vagueness as robust (i.e., does not manifest arbitrary precision); that standard approaches to vagueness, like supervaluationism or appeals to degrees of truth, wrongly treat vagueness as wimpy; that vagueness harbors an underlying logical incoherence; that vagueness in the world is therefore impossible; and that the kind of logical incoherence nascent in vague terms and concepts is benign rather than malignant. I describe some implications for (...)
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  • Belief revision in games: forward and backward induction.Robert Stalnaker - 1998 - Mathematical Social Sciences 36 (1):31 - 56.
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  • Extensive and strategic forms: Games and models for games.Robert Stalnaker - 1999 - Research in Economics 53 (3):293 - 319.
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  • Knowledge, Belief and Counterfactual Reasoning in Games.Robert Stalnaker - 1996 - Economics and Philosophy 12 (2):133.
    Deliberation about what to do in any context requires reasoning about what will or would happen in various alternative situations, including situations that the agent knows will never in fact be realized. In contexts that involve two or more agents who have to take account of each others' deliberation, the counterfactual reasoning may become quite complex. When I deliberate, I have to consider not only what the causal effects would be of alternative choices that I might make, but also what (...)
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  • The logic of backwards inductions.Graham Priest - 2000 - Economics and Philosophy 16 (2):267-285.
    Backwards induction is an intriguing form of argument. It is used in a number of different contexts. One of these is the surprise exam paradox. Another is game theory. But its use is problematic, at least sometimes. The purpose of this paper is to determine what, exactly, backwards induction is, and hence to evaluate it. Let us start by rehearsing informally some of its problematic applications.
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  • Blindspots.Michael Levin - 1991 - Noûs 25 (3):389-392.
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  • Blindspots.Roy Sorensen - 1990 - Mind 99 (393):137-140.
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  • Counterfactuals, Belief Changes, and Equilibrium Refinements.Cristina Bicchieri - 1993 - Philosophical Topics 21 (1):21-52.
    It is usually assumed in game theory that agents who interact strategically with each other are rational, know the strategies open to other agents as well as their payoffs and, moreover, have common knowledge of all the above. In some games, that much information is sufficient for the players to identify a "solution" and play it. The most commonly adopted solution concept is that of Nash equilibrium. A Nash equilibrium is defined a combination of strategies, one for each player, such (...)
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  • Grappling With the Centipede: Defence of Backward Induction for BI-Terminating Games.Wlodek Rabinowicz - 1998 - Economics and Philosophy 14 (1):95-126.
    According to the standard objection to backward induction in games, its application depends on highly questionable assumptions about the players' expectations as regards future counterfactual game developments. It seems that, in order to make predictions needed for backward reasoning, the players must expect each player to act rationally at each node that in principle could be reached in the game, and also to expect that this confidence in the future rationality of the players would be kept by each player come (...)
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  • Self-refuting theories of strategic interaction: A paradox of common knowledge. [REVIEW]Cristina Bicchieri - 1989 - Erkenntnis 30 (1-2):69 - 85.
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  • (1 other version)The backward induction paradox.Philip Pettit & Robert Sugden - 1989 - Journal of Philosophy 86 (4):169-182.
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