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  1. Democracy and the Common Good: A Study of the Weighted Majority Rule.Katharina Berndt Rasmussen - 2013 - Dissertation, Stockholm University
    In this study I analyse the performance of a democratic decision-making rule: the weighted majority rule. It assigns to each voter a number of votes that is proportional to her stakes in the decision. It has been shown that, for collective decisions with two options, the weighted majority rule in combination with self-interested voters maximises the common good when the latter is understood in terms of either the sum-total or prioritarian sum of the voters’ well-being. The main result of my (...)
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  • Decision-theoretic finitely iterated prisoner's dilemmas.J. W. Carroll - 1999 - Analysis 59 (4):249-256.
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  • Uniqueness and symmetry in bargaining theories of justice.John Thrasher - 2014 - Philosophical Studies 167 (3):683-699.
    For contractarians, justice is the result of a rational bargain. The goal is to show that the rules of justice are consistent with rationality. The two most important bargaining theories of justice are David Gauthier’s and those that use the Nash’s bargaining solution. I argue that both of these approaches are fatally undermined by their reliance on a symmetry condition. Symmetry is a substantive constraint, not an implication of rationality. I argue that using symmetry to generate uniqueness undermines the goal (...)
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  • Disagreements, Philosophical and Otherwise.Brian Weatherson - 2013 - In David Phiroze Christensen & Jennifer Lackey (eds.), The Epistemology of Disagreement: New Essays. Oxford: Oxford University Press. pp. 54.
    Conciliatory theories of disagreement face a revenge problem; they cannot be coherently believed by one who thinks they have peers who are not conciliationists. I argue that this is a deep problem for conciliationism.
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  • Knowledge, Belief and Counterfactual Reasoning in Games.Robert Stalnaker - 1996 - Economics and Philosophy 12 (2):133.
    Deliberation about what to do in any context requires reasoning about what will or would happen in various alternative situations, including situations that the agent knows will never in fact be realized. In contexts that involve two or more agents who have to take account of each others' deliberation, the counterfactual reasoning may become quite complex. When I deliberate, I have to consider not only what the causal effects would be of alternative choices that I might make, but also what (...)
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  • A Rationalization of Cooperation in the Iterated Prisoner's Dilemma.Wolfgang Spohn - unknown
    The paper is essentially a short version Spohn "Strategic Rationality" which emphasizes in particular how the ideas developed there may be used to shed new light on the iterated prisoner's dilemma (and on iterated Newcomb's problem).
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  • Dependency Equilibria and the Causal Structure of Decision and Game Situation.Wolfgang Spohn - unknown
    The paper attempts to rationalize cooperation in the one-shot prisoners' dilemma (PD). It starts by introducing (and preliminarily investigating) a new kind of equilibrium (differing from Aumann's correlated equilibria) according to which the players' actions may be correlated (sect. 2). In PD the Pareto-optimal among these equilibria is joint cooperation. Since these equilibria seem to contradict causal preconceptions, the paper continues with a standard analysis of the causal structure of decision situations (sect. 3). The analysis then raises to a reflexive (...)
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  • Strategic Rationality.Wolfgang Spohn - unknown
    The paper argues that the standard decision theoretic account of strategies and their rationality or optimality is much too narrow, that strategies should rather condition future action to future decision situations (a point of view already developed in my Grundlagen der Entscheidungstheorie, sect. 4.4), that practical deliberation must therefore essentially rely on a relation of superiority and inferiority between possible future decision situations, that all this allows to substantially broaden the theory of practical rationality, that a long list of points (...)
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  • Formal rationality and its pernicious effects on the social sciences.Harold Kincaid - 2000 - Philosophy of the Social Sciences 30 (1):67-88.
    This article argues that a particular notion of rationality, more exactly a specific notion of legitimate inference, is presupposed by much work in the social sciences to their detriment. The author describes the notion of rationality he has in mind, explains why it is misguided, identifies where and how it affects social research, and illustrates why that research is weaker as a result. The notion of legitimate inference the author has in mind is one that believes inferences are guided by (...)
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  • Cooperation, psychological game theory, and limitations of rationality in social interaction.Andrew M. Colman - 2003 - Behavioral and Brain Sciences 26 (2):139-153.
    Rational choice theory enjoys unprecedented popularity and influence in the behavioral and social sciences, but it generates intractable problems when applied to socially interactive decisions. In individual decisions, instrumental rationality is defined in terms of expected utility maximization. This becomes problematic in interactive decisions, when individuals have only partial control over the outcomes, because expected utility maximization is undefined in the absence of assumptions about how the other participants will behave. Game theory therefore incorporates not only rationality but also common (...)
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  • Inconsistencies in extensive games.Martin Dufwenberg & Johan Lindén - 1996 - Erkenntnis 45 (1):103 - 114.
    In certain finite extensive games with perfect information, Cristina Bicchieri (1989) derives a logical contradiction from the assumptions that players are rational and that they have common knowledge of the theory of the game. She argues that this may account for play outside the Nash equilibrium. She also claims that no inconsistency arises if the players have the minimal beliefs necessary to perform backward induction. We here show that another contradiction can be derived even with minimal beliefs, so there is (...)
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  • Backward-induction arguments: A paradox regained.Jordan Howard Sobel - 1993 - Philosophy of Science 60 (1):114-133.
    According to a familiar argument, iterated prisoner's dilemmas of known finite lengths resolve for ideally rational and well-informed players: They would defect in the last round, anticipate this in the next to last round and so defect in it, and so on. But would they anticipate defections even if they had been cooperating? Not necessarily, say recent critics. These critics "lose" the backward-induction paradox by imposing indicative interpretations on rationality and information conditions. To regain it I propose subjunctive interpretations. To (...)
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  • Disagreeing about disagreement.Brian Weatherson - manuscript
    I argue with my friends a lot. That is, I offer them reasons to believe all sorts of philosophical conclusions. Sadly, despite the quality of my arguments, and despite their apparent intelligence, they don’t always agree. They keep insisting on principles in the face of my wittier and wittier counterexamples, and they keep offering their own dull alleged counterexamples to my clever principles. What is a philosopher to do in these circumstances? (And I don’t mean get better friends.) One popular (...)
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  • Backwards induction in the centipede game.John Broome & Wlodek Rabinowicz - 1999 - Analysis 59 (4):237-242.
    The standard backward-induction reasoning in a game like the centipede assumes that the players maintain a common belief in rationality throughout the game. But that is a dubious assumption. Suppose the first player X didn't terminate the game in the first round; what would the second player Y think then? Since the backwards-induction argument says X should terminate the game, and it is supposed to be a sound argument, Y might be entitled to doubt X's rationality. Alternatively, Y might doubt (...)
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  • Bridging psychology and game theory yields interdependence theory.Paul A. M. Van Lange & Marcello Gallucci - 2003 - Behavioral and Brain Sciences 26 (2):177-178.
    This commentary focuses on the parts of psychological game theory dealing with preference, as illustrated by team reasoning, and supports the conclusion that these theoretical notions do not contribute above and beyond existing theory in understanding social interaction. In particular, psychology and games are already bridged by a comprehensive, formal, and inherently psychological theory, interdependence theory (Kelley & Thibaut 1978; Kelley et al. 2003), which has been demonstrated to account for a wide variety of social interaction phenomena.
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  • A Solution to the Surprise Exam Paradox in Constructive Mathematics.Mohammad Ardeshir & Rasoul Ramezanian - 2012 - Review of Symbolic Logic 5 (4):679-686.
    We represent the well-known surprise exam paradox in constructive and computable mathematics and offer solutions. One solution is based on Brouwer’s continuity principle in constructive mathematics, and the other involves type 2 Turing computability in classical mathematics. We also discuss the backward induction paradox for extensive form games in constructive logic.
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  • The epistemic structure of a theory of a game.Michael Bacharach - 1994 - Theory and Decision 37 (1):7-48.
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  • Introduction: Interactive Epistemology.Paul Weirich - 2011 - Episteme 8 (3):201-208.
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  • Game-theoretic axioms for local rationality and bounded knowledge.Gian Aldo Antonelli & Cristina Bicchieri - 1995 - Journal of Logic, Language and Information 4 (2):145-167.
    We present an axiomatic approach for a class of finite, extensive form games of perfect information that makes use of notions like “rationality at a node” and “knowledge at a node.” We distinguish between the game theorist's and the players' own “theory of the game.” The latter is a theory that is sufficient for each player to infer a certain sequence of moves, whereas the former is intended as a justification of such a sequence of moves. While in general the (...)
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  • The Backward Induction Argument.John W. Carroll - 2000 - Theory and Decision 48 (1):61-84.
    The backward induction argument purports to show that rational and suitably informed players will defect throughout a finite sequence of prisoner's dilemmas. It is supposed to be a useful argument for predicting how rational players will behave in a variety of interesting decision situations. Here, I lay out a set of assumptions defining a class of finite sequences of prisoner's dilemmas. Given these assumptions, I suggest how it might appear that backward induction succeeds and why it is actually fallacious. Then, (...)
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  • Backward Induction Is Not Robust: The Parity Problem and the Uncertainty Problem.Steven J. Brams & D. Marc Kilgour - 1998 - Theory and Decision 45 (3):263-289.
    A cornerstone of game theory is backward induction, whereby players reason backward from the end of a game in extensive form to the beginning in order to determine what choices are rational at each stage of play. Truels, or three-person duels, are used to illustrate how the outcome can depend on (1) the evenness/oddness of the number of rounds (the parity problem) and (2) uncertainty about the endpoint of the game (the uncertainty problem). Since there is no known endpoint in (...)
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  • The Logic of Rational Play in Games of Perfect Information.Giacomo Bonanno - 1991 - Economics and Philosophy 7 (1):37-65.
    For the past 20 years or so the literature on noncooperative games has been centered on the search for an equilibrium concept that expresses the notion of rational behavior in interactive situations. A basic tenet in this literature is that if a “rational solution” exists, it must be a Nash equilibrium. The consensus view, however, is that not all Nash equilibria can be accepted as rational solutions. Consider, for example, the game of Figure 1.
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  • Rational choice, functional selection and empty black boxes.Philip Pettit - 2000 - Journal of Economic Methodology 7 (1):33-57.
    In order to vindicate rational-choice theory as a mode of explaining social patterns in general - social patterns beyond the narrow range of economic behaviour - we have to recognize the legitimacy of explaining the resilience of certain patterns of behaviour: that is, explaining, not necessarily why they emerged or have been sustained, but why they are robust and reliable. And once we allow the legitimacy of explaining resilience, then we can see how functionalist theory may also serve us well (...)
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  • Game theory and rational decision.Julius Sensat - 1997 - Erkenntnis 47 (3):379-410.
    In its classical conception, game theory aspires to be a determinate decision theory for games, understood as elements of a structurally specified domain. Its aim is to determine for each game in the domain a complete solution to each player's decision problem, a solution valid for all real-world instantiations, regardless of context. "Permissiveness" would constrain the theory to designate as admissible for a player any conjecture consistent with the function's designation of admissible strategies for the other players. Given permissiveness and (...)
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  • A centipede for intransitive preferrers.Wlodek Rabinowicz - 2000 - Studia Logica 67 (2):167-178.
    In the standard money pump, an agent with cyclical preferences can avoid exploitation if he shows foresight and solves his sequential decision problem using backward induction (BI). This way out is foreclosed in a modified money pump, which has been presented in Rabinowicz (2000). There, BI will lead the agent to behave in a self-defeating way. The present paper describes another sequential decision problem of this kind, the Centipede for an Intransitive Preferrer, which in some respects is even more striking (...)
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  • Backward induction: Merits and flaws.Marek M. Kamiński - 2017 - Studies in Logic, Grammar and Rhetoric 50 (1):9-24.
    Backward induction was one of the earliest methods developed for solving finite sequential games with perfect information. It proved to be especially useful in the context of Tom Schelling’s ideas of credible versus incredible threats. BI can be also extended to solve complex games that include an infinite number of actions or an infinite number of periods. However, some more complex empirical or experimental predictions remain dramatically at odds with theoretical predictions obtained by BI. The primary example of such a (...)
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  • The Soritical Centipede.Terry Horgan, Nathan Ballantyne & Brian Fiala - 2017 - Noûs 53 (2):491-510.
    Two philosophical questions arise about rationality in centipede games that are logically prior to attempts to apply the formal tools of game theory to this topic. First, given that the players have common knowledge of mutual rationality and common knowledge that they are each motivated solely to maximize their own profits, is there a backwards-induction argument that employs only familiar non-technical concepts about rationality, leads to the conclusion that the first player is rationally obligated to end the game at the (...)
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  • The Backward Induction Controversy as a Metaphorical Problem.Ramzi Mabsout - 2018 - Economic Thought 7 (1):24.
    The backward induction controversy in game theory flared up and then practically ended within a decade – the 1990s. The protagonists, however, did not converge on an agreement about the source of the controversy. Why was this the case, if opposing sides had access to the same modelling techniques and empirical facts? In this paper I offer an explanation for this controversy and its unsettled end. The answer is not to be found in the modelling claims made by the opposing (...)
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  • Grappling With the Centipede: Defence of Backward Induction for BI-Terminating Games.Wlodek Rabinowicz - 1998 - Economics and Philosophy 14 (1):95-126.
    According to the standard objection to backward induction in games, its application depends on highly questionable assumptions about the players' expectations as regards future counterfactual game developments. It seems that, in order to make predictions needed for backward reasoning, the players must expect each player to act rationally at each node that in principle could be reached in the game, and also to expect that this confidence in the future rationality of the players would be kept by each player come (...)
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  • Pragmatic Rationality and Risk.Claire Finkelstein - 2013 - Ethics 123 (4):673-699.
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  • Game theory and knowledge by simulation.Adam Morton - 1994 - Ratio 7 (1):14-25.
    I discuss how simulating another agent can be useful in some game-theoretical situations, particularly iterated games such as the centipede game.
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  • Cooperation and Contracts.Frederic Schick - 1992 - Economics and Philosophy 8 (2):209-229.
    In a conflict between two people, one person wants one thing and the other wants something else and they think they can't both have what they want. Suppose that what they want can only be the outcome of some joint action. Adam must do either y or z and Eve either y ' or z ' – here y -and- y ' would be one joint action, y -and- z ' would be another, and so on. Adam wants the outcome (...)
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  • Modern and postmodern challenges to game theory.Yanis Varoufakis - 1993 - Erkenntnis 38 (3):371 - 404.
    Equilibrium game theory borrows from neoclassical economics its rationality concept which it immediately puts to work in order to produce the basic results it needs for building an elaborate narrative of social interaction. This paper focuses on some recent objections to game theory's use of rationality assumptions in general, and of backward induction and subgame perfection in particular, and interprets them in the light of the postmodern critique of the grand meta-narratives which social theorists often rely on for social explanation. (...)
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  • The backward induction argument for the finite iterated prisoner’s dilemma and the surprise exam paradox.Luc Bovens - 1997 - Analysis 57 (3):179–186.
    There are two curious features about the backward induction argument (BIA) to the effect that repeated non-cooperation is the rational solution to the finite iterated prisoner’s dilemma (FIPD). First, however compelling the argument may seem, one remains hesitant either to recommend this solu- tion to players who are about to engage in cooperation or to explain cooperation as a deviation from rational play in real-life FIPD’s. Second, there seems to be a similarity between the BIA for the FIPD and the (...)
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  • Rationality and the backwards induction argument.José Luis Bermúdez - 1999 - Analysis 59 (4):243–248.
    Many philosophers and game theorists have been struck by the thought that the backward induction argument (BIA) for the finite iterated pris- oner’s dilemma (FIPD) recommends a course of action which is grossly counter-intuitive and certainly contrary to the way in which people behave in real-life FIPD-situations (Luce and Raiffa 1957, Pettit and Sugden 1989, Bovens 1997).1 Yet the backwards induction argument puts itself forward as binding upon rational agents. What are we to conclude from this? Is it that people (...)
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