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  1. Effort and Achievement.Hasko von Kriegstein - 2017 - Utilitas 29 (1):27-51.
    Achievements have recently begun to attract increased attention from value theorists. One recurring idea in this budding literature is that one important factor determining the magnitude or value of an achievement is the amount of effort the achiever invested. The aim of this paper is to present the most plausible version of this idea. This advances the current state of debate where authors are invoking substantially different notions of effort and are thus talking past each other. While the concept of (...)
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  • Using Animals in the Pursuit of Human Flourishing through Sport.Alex Wolf-Root - 2022 - Journal of Applied Animal Ethics Research 4 (2):179-197.
    Sport provides an arena for human flourishing. For some, this pursuit of a meaningful life through sport involves the use of non-human animals, not least of all through sport hunting. This paper will take seriously that sport – including sport hunting – can provide a meaningful arena for human flourishing. Additionally, it will accept for present purposes that animals are of less moral value than humans. This paper will show that, even accepting these premises, much use of animals for sport (...)
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  • Autonomy and Aesthetic Engagement.C. Thi Nguyen - 2019 - Mind 129 (516):1127-1156.
    There seems to be a deep tension between two aspects of aesthetic appreciation. On the one hand, we care about getting things right. On the other hand, we demand autonomy. We want appreciators to arrive at their aesthetic judgments through their own cognitive efforts, rather than deferring to experts. These two demands seem to be in tension; after all, if we want to get the right judgments, we should defer to the judgments of experts. The best explanation, I suggest, is (...)
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  • Philosophy of games.C. Thi Nguyen - 2017 - Philosophy Compass 12 (8):e12426.
    What is a game? What are we doing when we play a game? What is the value of playing games? Several different philosophical subdisciplines have attempted to answer these questions using very distinctive frameworks. Some have approached games as something like a text, deploying theoretical frameworks from the study of narrative, fiction, and rhetoric to interrogate games for their representational content. Others have approached games as artworks and asked questions about the authorship of games, about the ontology of the work (...)
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  • Games and the art of agency.C. Thi Nguyen - 2019 - Philosophical Review 128 (4):423-462.
    Games may seem like a waste of time, where we struggle under artificial rules for arbitrary goals. The author suggests that the rules and goals of games are not arbitrary at all. They are a way of specifying particular modes of agency. This is what make games a distinctive art form. Game designers designate goals and abilities for the player; they shape the agential skeleton which the player will inhabit during the game. Game designers work in the medium of agency. (...)
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  • Succeeding competently: towards an anti-luck condition for achievement.Hasko von Kriegstein - 2019 - Canadian Journal of Philosophy 49 (3):394-418.
    ABSTRACTAchievements are among the things that make a life good. Assessing the plausibility of this intuitive claim requires an account of the nature of achievements. One necessary condition for achievement appears to be that the achieving agent acted competently, i.e. was not just lucky. I begin by critically assessing existing accounts of anti-luck conditions for achievements in both the ethics and epistemology literature. My own proposal is that a goal is reached competently, only if the actions of the would-be-achiever make (...)
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  • Competition as cooperation.C. Thi Nguyen - 2017 - Journal of the Philosophy of Sport 44 (1):123-137.
    Games have a complex, and seemingly paradoxical structure: they are both competitive and cooperative, and the competitive element is required for the cooperative element to work out. They are mechanisms for transforming competition into cooperation. Several contemporary philosophers of sport have located the primary mechanism of conversion in the mental attitudes of the players. I argue that these views cannot capture the phenomenological complexity of game-play, nor the difficulty and moral complexity of achieving cooperation through game-play. In this paper, I (...)
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  • The Nature of Achievement: The Comparative Value Approach.Dong-Yong Choi - 2023 - Philosophia 51 (3):1159-1173.
    While investigating the value of achievements, Dunkle claims that lucky achievements are possible. For instance, if a person does great works, then it is possible that the works have the status of achievements, even if luck plays a crucial role in doing the great works. Rather than examining Dunkle’s claim, this paper proceeds discussion under the assumption that lucky achievements are possible. In particular, based on this assumption, this paper suggests a new approach to the nature of achievement named the (...)
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  • Games: Agency as Art, by C. Thi Nguyen.Gwen Bradford - 2022 - Mind 131 (523):1037-1044.
    This book is a total joy to read. Thi Nguyen’s energy radiates from every page – the prose is truly delightful, with all sorts of poetic turns of phrase enliven.
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  • Suits’ Utopia and Human Sports.Steffen Borge - 2019 - Sport, Ethics and Philosophy 13 (3-4):432-455.
    ABSTRACTIn this article, I consider Bernard Suits’ Utopia where the denizens supposedly fill their days playing Utopian sports, with regard to the relevance of the thought experiment for understand...
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  • The Paper World of Bernard Suits.Allan Bäck - 2008 - Journal of the Philosophy of Sport 35 (2):156-174.
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  • Who Cares About Winning?Nathaniel Baron-Schmitt - 2023 - European Journal of Philosophy 31 (1):248-265.
    Why do we so often care about the outcomes of games when nothing is at stake? There is a paradox here, much like the paradox of fiction, which concerns why we care about the fates and threats of merely fictional beings. I argue that the paradox threatens to overturn a great deal of what philosophers have thought about caring, severing its connection to value and undermining its moral weight. I defend a solution to the paradox that draws on Kendall Walton's (...)
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  • An Impromptu Visit to Rien-à-Faire A Tribute to Bernard Suits.M. Andrew Holowchak & Michael Barkasi - 2008 - Journal of the Philosophy of Sport 35 (2):111-119.
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  • The Value of Sacrifices.Jörg Https://Orcidorg Löschke - 2018 - International Journal of Philosophical Studies 26 (3):399-418.
    ABSTRACTMost authors who discuss the normative impact of sacrifices do so with regards to the impact that a sacrifice can have on the practical reasons of the agent who makes it. A different and underappreciated phenomenon of sacrifices is their other-regarding normative impact: the sacrifice of person A can have an impact on the practical reasons of person B, either by generating practical reasons for B to act in certain ways or by intensifying existing reasons of B for specific courses (...)
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  • Categorizing Art.Kiyohiro Sen - 2024 - Dissertation, University of Tokyo
    This dissertation examines the practice of categorizing works of art and its relationship to art criticism. How a work of art is categorized influences how it is appreciated and criticized. Being frightening is a merit for horror, but a demerit for lullabies. The brushstrokes in Monet's "Impression, Sunrise" (1874) look crude when seen as a Neoclassical painting, but graceful when seen as an Impressionist painting. Many of the judgments we make about artworks are category-dependent in this way, but previous research (...)
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  • ‘The Alexandrian Condition’: Suits on Boredom, Death, and Utopian Games.Christopher C. Yorke - 2019 - Sport, Ethics and Philosophy 13 (3-4):363-371.
    ABSTRACTI argue that the apparently exclusive choice between Suits’ utopia of gameplay and death by suicide is a false dilemma, one which obscures a ‘third way’ of positive boredom. Further, I offe...
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  • Games: Agency as Art.Christopher C. Yorke - 2021 - Sport, Ethics and Philosophy 17 (1):119-123.
    C. Thi Nguyen’s Games: Agency as Art delivers on three ambitious aims: It offers a novel take on human cognition—it claims that we are able to ‘layer’ our agency during gameplay,It contributes to t...
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  • Bernard Suits on capacities: games, perfectionism, and Utopia.Christopher C. Yorke - 2018 - Journal of the Philosophy of Sport 45 (2):177-188.
    ABSTRACTAn essential and yet often neglected motivation of Bernard Suits’ elevation of gameplay to the ideal of human existence is his account of capacities along perfectionist lines and the function of games in eliciting them. In his work Suits treats the expression of these capacities as implicitly good and the purest expression of the human telos. Although it is a possible interpretation to take Suits’ utopian vision to mean that gameplay in his future utopia must consist of the logically inevitable (...)
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  • Playing with Art in Suits’ Utopia.Nathan Wildman & Alfred Archer - 2019 - Sport, Ethics and Philosophy 13 (3-4):456-470.
    ABSTRACTAccording to Bernard Suits, people in Utopia would spend their time playing games and would not spend any time creating or engaging with artworks. Here, we argue against this claim. We do s...
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  • The Virtue of External Goods in Action Sports Practice.Glen Whelan - forthcoming - Business Ethics Quarterly:1-31.
    Consistent with the idea that business ethics is a form of applied ethics, many virtue ethicists make use of an extant (pure) moral philosophy framework, namely, one developed by Alasdair MacIntyre. In doing so, these authors have refined MacIntyre’s work, but have never really challenged it. In here questioning, and developing an alternative to, the MacIntyrean orthdoxy, I illustrate the merit of business ethicists adopting a broader philosophical perspective focused on constructing (new) theory. More specifically—and in referring to action sports (...)
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  • The Paradoxes of Utopian Game-Playing.Deborah P. Vossen - 2017 - Journal of the Philosophy of Sport 44 (3):315-328.
    In The Grasshopper: Games, Life, and Utopia, Suits maintains the following two theses: game-playing is defined as ‘activity directed towards bringing about a specific state of affairs, using only means permitted by rules, where the rules prohibit more efficient in favour of less efficient means, and where such rules are accepted just because they make possible such activity’ and ‘game playing is what makes Utopia intelligible.’ Observing that these two theses cannot be jointly maintained absent paradox, this essay explores the (...)
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  • Easy games are still games for Suits.Micah D. Tillman - 2023 - Journal of the Philosophy of Sport 50 (3):329-344.
    Bernard Suits is commonly thought to have defined games as challenges. This paper argues that Suits could not have done so without ruining his larger philosophical project. It then argues that he did not do so. Suits defined game playing in quantitative terms (i.e. being more or less efficient) not qualitative ones (e.g. difficulty, struggle). The paper concludes by exploring the consequences of this shift in perspective.
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  • Cricket and colonialism: Towards a political theory of sport.Andreas-Johann Sorger - forthcoming - European Journal of Political Theory.
    The goal of this paper is to reconceptualise the relationship between politics and sporting practice with the aim of gesturing towards broad themes that a political theory of sport could explore. Many philosophical theories of sport, including the dominant mutualist view, are internalist: they suggest that there is some distinctive logic internal to sports that must feature in the best explanation of our sporting practices. Yet, in attempting to articulate this distinctive internal logic, mutualists quarantine sport from its wider context (...)
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  • Sport and Life.Paul Snowdon - 2013 - Royal Institute of Philosophy Supplement 73:79-98.
    I am not an exponent of any sport at a level above the barely competent, unlike some other writers in this collection. Moreover, I have long since abandoned efforts at engaging in sport and now merely watch it, again with no special powers of analysis or understanding. But one's level of competence and understanding do not, fortunately, determine the importance in one's life of things, and sport has played a large, and I think largely enhancing, role in my life. So (...)
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  • Five Tests for What Makes a Life Worth Living.Aaron Smuts - 2013 - Journal of Value Inquiry 47 (4):1-21.
    I evaluate four historically precedented tests for what makes a life worth living: (1) The Suicide Test (Camus), (2) The Recurrence Test (Schopenhauer and Nietzsche), (3) The Extra Life Test (Cicero and Hume), and (4) The Preferring Not to Have Been Test (Job and Williams). I argue that all four fail and tentatively defend the heuristic value of a fifth, The Pre-Existence Test for what makes a life worth living: (5) A life worth living is one that a benevolent caretaker (...)
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  • Playing ethics and teaching morality: how wittgenstein could help us to apply games to the moral living.Janyne Sattler - 2017 - Trans/Form/Ação 40 (4):89-110.
    ABSTRACT: In Wittgenstein's Philosophical Investigations the notion of a 'language game' gives human communication a regained flexibility. Contrary to the Tractatus, the ethical domain now composes one language game among others, being expressed in various types of sentences such as moral judgments, imperatives and praises, and being shared in activity by a human form of life. The aim of this paper is to show that the same moves that allow for a moral language game are the ones allowing for learning (...)
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  • Striving, entropy, and meaning.J. S. Russell - 2020 - Journal of the Philosophy of Sport 47 (3):419-437.
    This paper argues that striving is a cardinal virtue in sport and life. It is an overlooked virtue that is an important component of human happiness and a source of a sense of dignity. The human ps...
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  • Striving, entropy, and meaning.J. S. Russell - 2020 - Journal of the Philosophy of Sport 47 (3):419-437.
    ABSTRACT This paper argues that striving is a cardinal virtue in sport and life. It is an overlooked virtue that is an important component of human happiness and a source of a sense of dignity. The human psychological capacity for striving emerged as a trait for addressing the entropic features of our existence, but it can be engaged and used for other purposes. Sport is one such example. Sport appears exceptional in being designed specifically to test and display our capacities (...)
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  • Review essay.J. S. Russell - 2007 - Sport, Ethics and Philosophy 1 (1):110 – 112.
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  • Limitations of the Sport-Law Comparison.J. S. Russell - 2011 - Journal of the Philosophy of Sport 38 (2):254-272.
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  • Play and games: An opinionated introduction.Michael Ridge - 2019 - Philosophy Compass 14 (4):e12573.
    Philosophy has a schizophrenic relationship with games. On the one hand, philosophers love using games as model, arguing that phenomena as diverse as linguistic meaning, meta‐ethics, normative ethics, applied ethics, law, and aesthetics can be illuminated via an analogy with games. On the other hand, there is scant focused discussion of the concept of a game as such. This is problematic; the appeal to games as a model to clarify philosophically puzzling questions has limited utility if games themselves (and the (...)
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  • Games and the Good Life.Michael Ridge - 2021 - Journal of Ethics and Social Philosophy 19 (1).
    It is widely agreed that play and games contribute to the good life. One might naturally wonder how games in particular so contribute? Granted, games can be very good, what exactly is so good about them when they are good? Although a natural starting point, this question is perhaps naive. Games come in all shapes and sizes, and different games are often good in very different ways. Chess, Bridge, Bingo, Chutes and Ladders, Football, Spin the Bottle, Dungeons & Dragons, Pac-Man, (...)
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  • Action theory and the value of sport.Jon Pike - 2019 - Journal of the Philosophy of Sport 46 (1):14-29.
    ABSTRACTI present a corrective to the formalist and conventionalist down-playing of physical actions in the understanding of the value of sport. I give a necessarily brief account of the Causal Theory of Action and its implications for the normativity of actions. I show that the CTA has limitations, particularly in the case of failed or incomplete actions, and I show that failed or incomplete actions are constitutive of sport. This allows me to open up the space for another model, drawn (...)
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  • “Some Further Words on Suits on Play”.William J. Morgan - 2008 - Journal of the Philosophy of Sport 35 (2):120-141.
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  • Moral Luck and the Talent Problem.S. P. Morris - 2015 - Sport, Ethics and Philosophy 9 (4):363-374.
    My objective in this project is to explore the concept of moral luck as it relates to sports. I am especially interested in constitutive luck. As a foundation I draw from both Bernard Williams and Thomas Nagel’s classic handling of moral luck, generally. Within the philosophy of sport are similar explorations of this nexus by Robert Simon and David Carr that also factor into the present work. My intent is to put a new lens in front of a puzzle drawn (...)
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  • Competition, cooperation, and an adversarial model of sport.Sinclair A. MacRae - 2018 - Journal of the Philosophy of Sport 45 (1):53-67.
    In this paper, I defend a general theory of competition and contrast it with a corresponding general theory of cooperation. I then use this analysis to critique mutualism. Building on the work of Arthur Applbaum and Joseph Heath I develop an alternative adversarial model of competitive sport, one that helps explain and is partly justified by shallow interpretivism, and argue that this model helps shows that the claim that mutualism provides us with the most defensible ethical ideal of sport is (...)
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  • On game definitions.Oliver Laas - 2017 - Journal of the Philosophy of Sport 44 (1):81-94.
    Wittgenstein did not claim that the ordinary language concept ‘game’ cannot be defined: he claimed that there are multiple definitions that can be adopted for special purposes, but no single definition applicable to all games. I will defend this interpretation of Wittgenstein’s position by showing its compatibility with a pragmatic argumentative view of definitions, and how this view accounts for the diversity of disagreeing game definitions in definitional disputes.
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  • Sculpted Agency and the Messiness of the Landscape.Quill Rebecca Kukla - 2021 - Analysis 81 (2):296-306.
    In Games: Agency as Art, Thi Nguyen has given us a deep and compelling picture of agency as much more layered, volatile, environment-dependent and discontinuous than it appears in most philosophical accounts. Games ‘inscribe … forms of agency into artifactual vessels’.1 1 When we play a game, we take up a form of agency, including a set of motivations, values and goals, which has been artificially provided by the game. Our purpose in playing, in the kinds of gameplay that interest (...)
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  • The Grasshopper’s Error: Or, On How Life is a Game.Avery Kolers - 2015 - Dialogue 54 (4):727-746.
    I here defend the thesis that the best life is the life that one plays as a game—specifically, a ‘Suitsian’ game that meets the definition proposed in The Grasshopper by Bernard Suits. Even more specifically, it is a nested, open, role-playing game where the life’s quality as a game partly depends on there being no more people than players. To defend this thesis I refute two powerful challenges to it, one from Thomas Hurka (2006) and another from within The Grasshopper (...)
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  • Bernard Suits’ Legacy: New Inspirations and Interpretations.Filip Kobiela, Francisco Javier Lopez Frias & Jose Luis Perez Trivino - 2019 - Sport, Ethics and Philosophy 13 (3-4):271-276.
    ABSTRACTIn this article, we contextualize and introduce the papers that comprise the special issue, “Bernard Suits’ Legacy: New Inspirations and Interpretations.” The articles discuss the work of S...
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  • Human achievement and artificial intelligence.Brett Karlan - 2023 - Ethics and Information Technology 25 (3):1-12.
    In domains as disparate as playing Go and predicting the structure of proteins, artificial intelligence (AI) technologies have begun to perform at levels beyond which any humans can achieve. Does this fact represent something lamentable? Does superhuman AI performance somehow undermine the value of human achievements in these areas? Go grandmaster Lee Sedol suggested as much when he announced his retirement from professional Go, blaming the advances of Go-playing programs like AlphaGo for sapping his will to play the game at (...)
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  • Three kinds of competitive excellence.Daniel M. Johnson - 2020 - Journal of the Philosophy of Sport 47 (2):200-216.
    I call the trait that makes for a good or great competitor, the trait that makes its possessor compete well, ‘competitive excellence’. We seem to be of two minds about this trait: on the one hand,...
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  • How Much Are Games Like Art?Thomas Hurka - 2021 - Analysis 81 (2):287-296.
    This paper challenges Thi Nguyen's argument, in Games: Agency as Art, a central part of the value of game-play comes from the aesthetic experiences it allows, especially of our own agency, so playing a game is importantly like engaging with art. It challenges three arguments Nguyen makes in support of this view and argues, to the contrary, that the principal value in game-play rests in the achievments it allows.
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  • Up and down with aggregation.Brad Hooker - 2009 - Social Philosophy and Policy 26 (1):126-147.
    This paper starts by addressing some objections to the very idea of aggregate social good. The paper goes on to review the case for letting aggregate social good be not only morally relevant but also sometimes morally decisive. Then the paper surveys objections to letting aggregate social good determine personal or political decisions. The paper goes on to argue against the idea that aggregate good is sensitive to desert and the idea that aggregate good should be construed as incorporating agent-relativity.
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  • Up and Down with Aggregation.Bradford Hooker - 2009 - Social Philosophy and Policy 26 (1):126-147.
    This paper starts by addressing some objections to the very idea of aggregate social good. The paper goes on to review the case for letting aggregate social good be not only morally relevant but also sometimes morally decisive. Then the paper surveys objections to letting aggregate social good determine personal or political decisions. The paper goes on to argue against the idea that aggregate good is sensitive to desert and the idea that aggregate good should be construed as incorporating agent-relativity.
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  • Nietzsche on Human Greatness.Patrick Hassan - 2017 - Journal of Value Inquiry 51 (2):293-310.
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  • Art and Achievement.James Grant - 2020 - Philosophical Studies 177 (9):2517-2539.
    An increasingly popular view in the philosophy of art is that some artworks are good artworks at least partly because they are achievements. This view was introduced to explain why two works that look the same, such as an original painting and a perfect copy, can differ in artistic merit. An achievement theory can say that the original is better because it is a greater achievement. Achievement theories have since been used to answer other questions, and they are now a (...)
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  • Freedom and the value of games.Jonathan Gingerich - 2018 - Canadian Journal of Philosophy 48 (6):831-849.
    This essay explores the features in virtue of which games are valuable or worthwhile to play. The difficulty view of games holds that the goodness of games lies in their difficulty: by making activities more complex or making them require greater effort, they structure easier activities into more difficult, therefore more worthwhile, activities. I argue that a further source of the value of games is that they provide players with an experience of freedom, which they provide both as paradigmatically unnecessary (...)
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  • A Philosophy of Physical Education Oriented toward the Game as an Object. Showing the Inexhaustible Reality of Games through Bernard Suits’ Theory.Wenceslao Garcia-Puchades & Oscar Chiva-Bartoll - 2020 - Sport, Ethics and Philosophy 14 (2):192-205.
    Although a large number of theories justify the presence of games in school, all of them converge in two of the educational functions described by Biesta, socialization and qualification. In contra...
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  • Seeking and Confronting Self-Imposed Challenges Set One Free: Suits, Psychoanalysis, and Sport Philosophy.Francisco Javier Lopez Frias - 2023 - Sport, Ethics and Philosophy 18 (1):105-121.
    Since Sigmund Freud developed and popularized psychoanalysis, this psychological theory has significantly influenced contemporary thinking, particularly in philosophical disciplines focused on understanding human behavior and addressing social problems. Take the examples of political philosophy, race theory, and feminist thought, among many others. However, although sport philosophy qualifies as one such discipline, scholars in this field have given little to no attention to psychoanalysis and psychoanalytical theorists. Remarkably, psychoanalytical notions, especially those of Eric Berne and Norman O. Brown, significantly shaped Bernard (...)
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