- The gamer’s dilemma: An analysis of the arguments for the moral distinction between virtual murder and virtual paedophilia.Morgan Luck - 2009 - Ethics and Information Technology 11 (1):31-36.details
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Gender and race: (What) are they? (What) do we want them to be?Sally Haslanger - 2000 - Noûs 34 (1):31–55.details
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My avatar, my self: Virtual harm and attachment.Jessica Wolfendale - 2007 - Ethics and Information Technology 9 (2):111-119.details
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Virtual child pornography: The eroticization of inequality.Neil Levy - 2002 - Ethics and Information Technology 4 (4):319-323.details
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Sin in cyber-Eden: Understanding the metaphysics and morals of virtual worlds. [REVIEW]Ashley John Craft - 2007 - Ethics and Information Technology 9 (3):205-217.details
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Resisting the Gamer’s Dilemma.Thomas Montefiore & Paul Formosa - 2022 - Ethics and Information Technology 24 (3):1-13.details
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Nietzsche’s Conceptual Ethics.Matthieu Queloz - 2023 - Inquiry: An Interdisciplinary Journal of Philosophy 66 (7):1335-1364.details
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The Grave Resolution to the Gamer’s Dilemma: an Argument for a Moral Distinction Between Virtual Murder and Virtual Child Molestation.Morgan Luck - 2022 - Philosophia 50 (3):1287-1308.details
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Can conceptual engineering actually promote social justice?Paul-Mikhail Catapang Podosky - 2022 - Synthese 200 (2).details
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Genealogy, Evaluation, and Engineering.Matthieu Queloz - 2022 - The Monist 105 (4):435-451.details
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Virtual action.Jan-Hendrik Heinrichs - 2020 - Ethics and Information Technology 23 (3):317-330.details
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What does the gamer do?Rebecca Davnall - 2020 - Ethics and Information Technology 23 (3):225-237.details
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How to (dis)solve the Gamer’s Dilemma.Erick Jose Ramirez - 2020 - Ethical Theory and Moral Practice (1):1-21.details
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Introducing the pervert’s dilemma: a contribution to the critique of Deepfake Pornography.Carl Öhman - 2020 - Ethics and Information Technology 22 (2):133-140.details
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Conceptual Innovation, Function First.Mona Simion & Christoph Kelp - 2019 - Noûs 54 (4):985-1002.details
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Gender and Gender Terms.Elizabeth Barnes - 2019 - Noûs 54 (3):704-730.details
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Conceptual Engineering: The Master Argument.Herman Cappelen - 2019 - In Alexis Burgess, Herman Cappelen & David Plunkett (eds.), Conceptual Engineering and Conceptual Ethics. New York, USA: Oxford University Press.details
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Is it distinctively wrong to simulate doing wrong?John Tillson - 2018 - Ethics and Information Technology 20 (3):205-217.details
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Has Ali dissolved the gamer’s dilemma?Morgan Luck - 2018 - Ethics and Information Technology 20 (3):157-162.details
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The Virtual and the Real.David J. Chalmers - 2017 - Disputatio 9 (46):309-352.details
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The Moral Magic of Consent: Heidi M. Hurd.Heidi Hurd - 1996 - Legal Theory 2 (2):121-146.details
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(1 other version)Conceptual Ethics I.David Plunkett Alexis Burgess - 2013 - Philosophy Compass 8 (12):1091-1101.details
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(1 other version)Ethics and the Limits of Philosophy.Bernard Williams - 1985 - Ethics 97 (4):821-833.details
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A new solution to the gamer’s dilemma.Rami Ali - 2015 - Ethics and Information Technology 17 (4):267-274.details
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Amelioration and Inclusion: Gender Identity and the Concept of Woman.Katherine Jenkins - 2016 - Ethics 126 (2):394-421.details
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Crashing a virtual funeral: morality in MMORPGs.Morgan Luck - 2009 - Journal of Information, Communication and Ethics in Society 7 (4):280-285.details
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The Philosophy of Horror or Paradoxes of the Heart.Noel Carroll - 1991 - Philosophical Quarterly 41 (165):519.details
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(1 other version)Conceptual Ethics I.Alexis Burgess & David Plunkett - 2013 - Philosophy Compass 8 (12):1091-1101.details
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Horror Films and the Argument from Reactive Attitudes.Scott Woodcock - 2013 - Ethical Theory and Moral Practice 16 (2):309-324.details
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The incorrigible social meaning of video game imagery.Stephanie Patridge - 2010 - Ethics and Information Technology 13 (4):303-312.details
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Resolving the gamer’s dilemma.Christopher Bartel - 2012 - Ethics and Information Technology 14 (1):11-16.details
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The Pleasures of Tragedy.Susan L. Feagin - 1983 - American Philosophical Quarterly 20 (1):95 - 104.details
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Self and pretence: Playing with identity.Leslie A. Howe - 2008 - Journal of Social Philosophy 39 (4):564-582.details
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Deflating the functional turn in conceptual engineering.Jared Riggs - 2021 - Synthese 199 (3-4):11555-11586.details
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Virtual Reality: Digital or Fictional?Neil McDonnell & Nathan Wildman - 2019 - Disputatio 11 (55):371-397.details
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An Expressivist Account of the Difference between Poor Taste and Immorality.Garry Young - 2019 - Ethical Theory and Moral Practice 22 (2):465-482.details
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The amoralist challenge to gaming and the gamer’s moral obligation.Sebastian Ostritsch - 2017 - Ethics and Information Technology 19 (2):117-128.details
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Is it wrong to play violent video games?McCormick Matt - 2001 - Ethics and Information Technology 3 (4):277–287.details
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(1 other version)Conceptual Ethics II.Alexis Burgess & David Plunkett - 2013 - Philosophy Compass 8 (12):1102-1110.details
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Getting 'virtual' wrongs right.Robert Francis John Seddon - 2013 - Ethics and Information Technology 15 (1):1-11.details
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Enacting taboos as a means to an end; but what end? On the morality of motivations for child murder and paedophilia within gamespace.Garry Young - 2013 - Ethics and Information Technology 15 (1):13-23.details
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Virtual worlds and moral evaluation.Jeff Dunn - 2012 - Ethics and Information Technology 14 (4):255-265.details
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On possibilising genealogy.Daniele Lorenzini - forthcoming - Inquiry: An Interdisciplinary Journal of Philosophy.details
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Objections to Ostritsch’s argument in “The amoralist challenge to gaming and the gamer’s moral obligation”.Garry Young - 2017 - Ethics and Information Technology 19 (3):209-219.details
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Virtual killing.Carl David Https://Orcidorg191X Mildenberger - 2017 - Philosophical Studies 174 (1):185-203.details
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(1 other version)Conceptual Ethics II.David Plunkett Alexis Burgess - 2013 - Philosophy Compass 8 (12):1102-1110.details
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The ethics of representation and action in virtual reality.Philip Brey - 1999 - Ethics and Information Technology 1 (1):5-14.details
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(1 other version)Race, Culture, Identity: Misunderstood Connections.Kwame Anthony Appiah - 1996 - The Tanner Lectures on Human Values 17:51-136.details
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Why unreal punishments in response to unreal crimes might actually be a really good thing.Marcus Johansson - 2009 - Ethics and Information Technology 11 (1):71-79.details
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The good, the bad and the insignificant—assessing concept functions for conceptual engineering.Sigurd Jorem - 2022 - Synthese 200 (2):1-20.details
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