Results for 'World design'

999 found
Order:
  1. Editorial: Coronavirus Disease (COVID-19): Socio-Economic Systems in the Post-Pandemic World: Design Thinking, Strategic Planning, Management, and Public Policy.Andrzej Klimczuk, Eva Berde, Delali Dovie, Magdalena Klimczuk-Kochańska & Gabriella Spinelli - 2022 - Frontiers in Communication 7:1–5.
    The declaration of the COVID-19 pandemic by the World Health Organization on March 11, 2020, led to unprecedented events. All regions of the world participated in implementing preventive health measures such as physical distancing, travel restrictions, self-isolation, quarantines, and facility closures. The pandemic started global disruption of socio-economic systems, covering the postponement or cancellation of public events, supply shortages, schools and universities’ closure, evacuation of foreign citizens, a rise in unemployment and inflation, misinformation, the anti-vaccine movement, and incidents (...)
    Download  
     
    Export citation  
     
    Bookmark  
  2. LEVERAGING LANDSCAPE ARCHITECTURE AND ENVIRONMENTAL STORYTELLING FOR NEXT-GENERATION GAMING EXPERIENCES: A Holistic Approach to Virtual World Design.Sepehr Vaez Afshar, Sarvin Eshaghi, Sana Vaez Afshar & Ikhwan Kim - 2023 - In The 11th International Conference of the Arab Society for Computation in Architecture, Art and Design. USA: Arab Society for Computation in Architecture, Art and Design. 5000 THAYER CTR STE C, OAKLAND MD 21550-1139, USA. pp. 639-651.
    Designing a virtual environment within a digital game occupies a large part of the design procedure, requiring holistic attention and a broad arrangement of the game constituents. Considering other design disciplines, they occupy a unified design methodology; however, a comprehensive literature review reveals the lack of the intended design methodology in the digital game domain's virtual environment development, despite a currently proposed theoretical methodology trying to dissolve the issue. Hence, this research aims to determine the industry's (...)
    Download  
     
    Export citation  
     
    Bookmark  
  3. Coronavirus Disease (COVID-19): Socio-Economic Systems in the Post-Pandemic World: Design Thinking, Strategic Planning, Management, and Public Policy.Andrzej Klimczuk, Eva Berde, Delali A. Dovie, Magdalena Klimczuk-Kochańska & Gabriella Spinelli (eds.) - 2022 - Lausanne: Frontiers Media.
    On 11 March 2020, the World Health Organization declared a pandemic of the COVID-19 coronavirus disease that was first recognized in China in late 2019. Among the primary effects caused by the pandemic, there was the dissemination of health preventive measures such as physical distancing, travel restrictions, self-isolation, quarantines, and facility closures. This includes the global disruption of socio-economic systems including the postponement or cancellation of various public events (e.g., sporting, cultural, or religious), supply shortages and fears of the (...)
    Download  
     
    Export citation  
     
    Bookmark  
  4. Syllabus Design and World-Making.Rima Basu - forthcoming - In Brynn Welch (ed.), The Art of Teaching. Bloomsbury.
    There are many commonalities between the framework of roleplaying games such as Dungeons & Dragons and the way in which we design classes and assignments. The professor (the dungeon master) selects a number of readings with some end goal in mind (the campaign). Along the way the students are expected to be active participants (roleplay) and the professor designs progressively harder assignments (quests) in order to test the students’ abilities and to promote learning and growth (leveling up). This structural (...)
    Download  
     
    Export citation  
     
    Bookmark  
  5. Interventions designed to reduce implicit prejudices and implicit stereotypes in real world contexts: a systematic review.Chloë Fitzgerald, Samia A. Hurst, Delphine Berner & Angela K. Martin - 2019 - BMC Psychology 7.
    Background Implicit biases are present in the general population and among professionals in various domains, where they can lead to discrimination. Many interventions are used to reduce implicit bias. However, uncertainties remain as to their effectiveness. -/- Methods We conducted a systematic review by searching ERIC, PUBMED and PSYCHINFO for peer-reviewed studies conducted on adults between May 2005 and April 2015, testing interventions designed to reduce implicit bias, with results measured using the Implicit Association Test (IAT) or sufficiently similar methods. (...)
    Download  
     
    Export citation  
     
    Bookmark   13 citations  
  6. Course Design to Connect Theory to Real-World Cases: Teaching Political Philosophy in Asia.Sandra Leonie Field - 2019 - Asian Journal of the Scholarship of Teaching and Learning 9 (2):199-211.
    Students often have difficulty connecting theoretical and text-based scholarship to the real world. When teaching in Asia, this disconnection is exacerbated by the European/American focus of many canonical texts, whereas students' own experiences are primarily Asian. However, in my discipline of political philosophy, this problem receives little recognition nor is it comprehensively addressed. In this paper, I propose that the problem must be taken seriously, and I share my own experiences with a novel pedagogical strategy which might offer a (...)
    Download  
     
    Export citation  
     
    Bookmark  
  7. World without Design: The Ontological Consequences of Naturalism. [REVIEW]Andrew Melnyk - 2004 - Mind 113 (451):575-581.
    A critical study of Rea's book, focusing on his case for three theses: that naturalism must be viewed as a ‘research programme’; that naturalism ‘cannot be adopted on the basis of evidence’; and that naturalists cannot be justified in accepting realism about material objects.
    Download  
     
    Export citation  
     
    Bookmark   6 citations  
  8. Physical Order vs. Divine Designer: Celestial Mechanics and Natural Theology Struggling for the System of the World.Massimiliano Badino - manuscript
    Download  
     
    Export citation  
     
    Bookmark  
  9. Intelligent Design: The Original Version.Francisco J. Ayala - 2003 - Theology and Science 1 (1):9-32.
    William Paley ( Natural Theology , 1802) developed the argument-from-design. The complex structure of the human eye evinces that it was designed by an intelligent Creator. The argument is based on the irreducible complexity ("relation") of multiple interacting parts, all necessary for function. Paley adduces a wealth of biological examples leading to the same conclusion; his knowledge of the biology of his time was profound and extensive. Charles Darwin’s Origin of Species is an extended argument demonstrating that the " (...)" of organisms can be explained by natural selection. Moreover, the dysfunctions, defects, waste, and cruelty that prevail in the living world are incompatible with a benevolent and omnipotent Creator. They come about by a process that incorporates chance and necessity, mutation and natural selection. In addition to science, there are other ways of knowing, such as art, literature, philosophy, and religion. Matters of value, meaning, and purpose transcend science. (shrink)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  10. Fair climate policy in an unequal world: Characterising responsibilities and designing institutions for mitigation and international finance.Jonathan Pickering - 2013 - Dissertation, Australian National University
    The urgent need to address climate change poses a range of complex moral and practical concerns, not least because rising to the challenge will require cooperation among countries that differ greatly in their wealth, the extent of their contributions to the problem, and their vulnerability to environmental and economic shocks. This thesis by publication in the field of climate ethics aims to characterise a range of national responsibilities associated with acting on climate change (Part I), and to identify proposals for (...)
    Download  
     
    Export citation  
     
    Bookmark  
  11. Designer babies: where should we draw the line?H. Biggs - 2004 - Journal of Medical Ethics 30 (6):e5-e5.
    Designer babies are often presented in the popular media as a kind of apocalyptical spectre of things to come in a brave new world where reproduction is the province of white coated scientists and potential parents in pursuit of trophy children. In this realm physical, intellectual, and social perfection is sought through the manipulation of genes and selection of favoured traits and attributes to the detriment of individuals who cannot compete and of society more generally through the loss of (...)
    Download  
     
    Export citation  
     
    Bookmark  
  12. Editorial: Designing for value change.Steven Umbrello, Steffen Steinert & Tristan de Wildt - 2022 - Prometheus 38 (1):5-6.
    Prometheus has grown four years older since its last and highly controversial special issue, published in 2017 on the Shaken Baby Debate. But, as always, Prometheus is committed to open discussion and dissemination of scientific research, regardless of the potential backlash or controversy that may ensue from such a venture, a venture that is at the core of authentic scholarship. Since the beginning of 2020, the world has changed irrevocably, making once-held norms seem obsolete in favour of new ways (...)
    Download  
     
    Export citation  
     
    Bookmark  
  13. The Design of Curricula in the Universities: College of Humanities and Social Sciences UAEU Model.Abduljaleel Kadhim Alwali - 2008 - Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia: International Islamic University Malaysia, IIUM Press.
    This paper was chosen from ninety papers presented at (Conference on Higher Education in the Islamic world: challenges and prospects, Malaysia in 2008) to be chapter of the book “Higher education in the Islamic world: challenges and prospects” During the human history, philosophy organizes education, and the societies revert to philosophy to regulate education policy .Philosophy contributes to: suggesting education goals, provide the learning outcome, classification of topics and learning activities in educational institutions , and proposes an educational (...)
    Download  
     
    Export citation  
     
    Bookmark  
  14. Review of Michael Rea's, 'World without design: the ontological consequences of naturalism'. [REVIEW]Andrew Melnyk - 2004 - Mind 113 (451):575-581.
    Substantial review of Michael Rea's, World without design: the ontological consequences of naturalism. It is an improved version of my paper, "Rea On Naturalism" in Philo, 2004, revised in light of Rea's comments on the earlier paper. The discussion focuses on Rea’s case for three of his theses: that naturalism must be viewed as a ‘research programme’; that naturalism ‘cannot be adopted on the basis of evidence’, as he puts it; and that naturalists cannot be justified in accepting (...)
    Download  
     
    Export citation  
     
    Bookmark  
  15. Worlds by supervenience: Some further problems.Patrick Grim - 1997 - Analysis 57 (2):146-51.
    Allen s has proposed a new approach to possible worlds, designed explicitly to overcome Cantorian difficulties for possible worlds construed as maximal consistent set of propositions. I emphasize some of the distinctive features of Hazenworlds, some of their weaknesses, and some further Cantorian problems for worlds against which they seem powerless.
    Download  
     
    Export citation  
     
    Bookmark   3 citations  
  16. The Poetic Experience of the World.Mathew Abbott - 2010 - International Journal of Philosophical Studies 18 (4):493-516.
    In this article I develop Heidegger's phenomenology of poetry, showing that it may provide grounds for rejecting claims that he lapses into linguistic idealism. Proceeding via an analysis of the three concepts of language operative in the philosopher's work, I demonstrate how poetic language challenges language's designative and world-disclosive functions. The experience with poetic language, which disrupts Dasein's absorption by emerging out of equipmentality in the mode of the broken tool, brings Dasein to wonder at the world's existence (...)
    Download  
     
    Export citation  
     
    Bookmark   5 citations  
  17. The Implied Designer of Digital Games.Nele Van de Mosselaer & Stefano Gualeni - 2023 - Estetika: The European Journal of Aesthetics 60 (1):71-89.
    As artefacts, the worlds of digital games are designed and developed to fulfil certain expressive, functional, and experiential objectives. During play, players infer these purposes and aspirations from various aspects of their engagement with the gameworld. Influenced by their sociocultural backgrounds, sensitivities, gameplay preferences, and familiarity with game conventions, players construct a subjective interpretation of the intentions with which they believe the digital game in question was created. By analogy with the narratological notion of the implied author, we call the (...)
    Download  
     
    Export citation  
     
    Bookmark  
  18. Virtual World-Weariness: On Delaying the Experiential Erosion of Digital Environments.Stefano Gualeni - 2019 - In Andri Gerber & Ulrich Götz (eds.), The Architectonics of Game Spaces: The Spatial Logic of the Virtual and its Meaning for the Real. Transcript. pp. 153-165.
    A common understanding of the role of a game developer includes establishing (or at least partially establishing) what is interactively and perceptually available in (video)game environments: what elements and behaviors those worlds include and allow, and what is – instead – left out of their ‘possibility horizon’. The term ‘possibility horizon’ references the Ancient Greek origin of the term ‘horizon’, ὄρος (oros), which denotes a frontier – a spatial limit. On this etymological foundation, ‘horizon’ is used here to indicate the (...)
    Download  
     
    Export citation  
     
    Bookmark  
  19. The Asperian Design.Thomas G. W. Crowther - 2017 - Spirituality Studies 3 (1):10-19.
    Reality is two-fold, composed of the lighted world as revealed in Genesis, and the darker primordiality which preceded it. The illuminated represents that which the human mind can comprehend, manipulate and re-order to its will: a “designed” and mechanical universe of parts. But behind it, in the backspace of reality, remains the darkness. A formless state of pre-creation, the darkness exists as an endless series of intertwining “signatures” – single possibilities waiting to be created in the illuminated forefront of (...)
    Download  
     
    Export citation  
     
    Bookmark  
  20. The Design and Operation of Rules of Origin in Greater Arab Free Trade Area: Challenges of Implementation and Reform.Bashar H. Malkawi - 2019 - Journal of World Trade 53 (2):243–272.
    Rules of origin (ROO) are pivotal element of the Greater Arab Free Trade Area (GAFTA). ROO are basically established to ensure that only eligible products receive preferential tariff treatment. Taking into consideration the profound implications of ROO for enhancing trade flows and facilitating the success of regional integration, this article sheds light on the way that ROO in GAFTA are designed and implemented. Moreover, the article examines the extent to which ROO still represents an obstacle to the full implementation of (...)
    Download  
     
    Export citation  
     
    Bookmark  
  21. The art of conversation: design cybernetics and its ethics.Claudia Westermann - 2020 - Kybernetes 49 (8):2171-2183.
    Purpose This paper discusses ethical principles that are implicit in second-order cybernetics, with the aim of arriving at a better understanding of how second-order cybernetics frames living in a world with others. It further investigates implications for second-order cybernetics approaches to architectural design, i.e. the activity of designing frameworks for living. -/- Design/methodology/approach The paper investigates the terminology in the second-order cybernetics literature with specific attention to terms that suggest that there are ethical principles at work. It (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  22. Toleration and the design of norms.Luciano Floridi - 2015 - Science and Engineering Ethics 21 (5):1095-1123.
    One of the pressing challenges we face today—in a post-Westphalian order and post-Bretton Woods world —is how to design the right kind of MAS that can take full advantage of the socio-economic and political progress made so far, while dealing successfully with the new global challenges that are undermining the best legacy of that very progress. This is the topic of the article. In it, I argue that in order to design the right kind of MAS, we (...)
    Download  
     
    Export citation  
     
    Bookmark   6 citations  
  23. A Poetics of Designing.Claudia Westermann - 2019 - In Thomas Fischer & Christiane M. Herr (eds.), Design Cybernetics: Navigating the New. Springer Verlag. pp. 233-245.
    The chapter provides an overview on what it means to be in a world that is uncertain, e.g., how under conditions of limited understanding any activity is an activity that designs and constructs, and how designing objects, spaces, and situations relates to the (designed) meta-world of second-order cybernetics. Designers require a framework that is open, but one that supplies ethical guidance when ‘constructing’ something new. Relating second-order design thinking to insights in philosophy and aesthetics, the chapter argues (...)
    Download  
     
    Export citation  
     
    Bookmark   5 citations  
  24. Resonance in Atmospheric Design.Zhuofei Wang - 2023 - Sociétés:27-39.
    Today, the focus of consumption has been shifting from pure use value to aesthetic-experiential value. Against this backdrop, the concept of design is undergoing a corresponding transformation - design is no longer solely about the manufacture of the product itself. Instead, the creation of atmosphere is brought to the forefront of design work, so much so that the product becomes one of the design elements. The focus on the design of atmosphere allows us to better (...)
    Download  
     
    Export citation  
     
    Bookmark  
  25. POSTMODERN TRENDS IN SET DESIGNS OF SELECTED PRODUCTIONS IN ULTIMA STUDIOS AND ZMIRAGE, LAGOS.Musiliyu Olorunnishola Sanni - manuscript
    The need for technical input, particularly set design in the overall theatrical process cannot be overemphasised in the pursuit of an aesthetically pleasing stage performance. This is because set design (flats and platforms) is the first place of contact irrespective of the medium of production. This work, therefore, examines postmodern trends in set designs within the backdrop of emerging set design concepts and interpretations via the use of sophisticated technology (such as light emitting diode screen, green-hippo software, (...)
    Download  
     
    Export citation  
     
    Bookmark  
  26. Scientific Realism without Rigid Designation in Kant's Analogies.David Landy - 2016 - Kant E-Prints 11 (2):70-89.
    In Kant, Science, and Human Nature, Robert Hanna argues against a version of scientific realism founded on the Kripke/Putnam theory of reference, and defends a Kant-inspired manifest realism in its place. I reject Kriple/Putnam for different reasons than Hanna does, and argue that what should replace it is not manifest realism, but Kant‘s own scientific realism, which rests on a radically different theory of reference. Kant holds that we picture manifest objects by uniting manifolds of sensation using concepts-qua-inferential-rules. When these (...)
    Download  
     
    Export citation  
     
    Bookmark  
  27. Embodied involvement in virtual worlds: the case of eSports practitioners.David Ekdahl & Susanne Ravn - 2019 - Sport, Ethics and Philosophy 13 (2):132-144.
    eSports practice designates a unique set of activities tethered to competitive, virtual environments, or worlds. This correlation between eSports practitioner and virtual world, we argue, is inadequately accounted for solely in terms of something physical or intellectual. Instead, we favor a perspective on eSports practice to be analyzed as a perceptual and embodied phenomenon. In this article, we present the phenomenological approach and focus on the embodied sensations of eSports practitioners as they cope with and perceive within their virtual (...)
    Download  
     
    Export citation  
     
    Bookmark   7 citations  
  28. Space by Design: Aesthetic and Moral Issues in Planning Space Communities.Arnold Berleant & Sarah B. Fowler - 1988 - The Monist 71 (1):72-87.
    We live in an age in which outer space has changed from a theme for flights of science fiction to the actual locus of exploration and travel.1 Space no longer has merely speculative significance for thinking about possible worlds; it has become a real factor in understanding the nature and conditions of the human world that we are constantly refashioning. Our entry into outer space brings with it changes in conditions and experience that require us to rethink the concepts (...)
    Download  
     
    Export citation  
     
    Bookmark  
  29. Enacting Ontological Design: A Vocabulary of Change from Organisms to Organisations.Mark M. James - 2022 - In Davide Secchi, Rasmus Gahrn-Andersen & Stephen J. Cowley (eds.), Organizational Cognition: The Theory of Social Organizing. Taylor & Francis.
    In this chapter, the frameworks of enactive cognitive science (e.g., Baran- diaran 2008, 2017; Di Paolo et al. 2018) and ontological design, particu- larly the work of Tony Fry (e.g., 2009), are synthesized to give a general account of how humans act toward change at multiple scales. According to this synthesis, design is understood as a spatiotemporally extended form of adaptive self-regulation, or adaptivity in the enactive vocabulary (Di Paolo 2005). When we design, we regulate ourselves in (...)
    Download  
     
    Export citation  
     
    Bookmark  
  30. The World Crisis - And What To Do About It: A Revolution for Thought and Action Preface and Chapter 1.Nicholas Maxwell - 2021 - Singapore: World Scientific.
    At present universities are devoted to the acquisition of specialized knowledge and technological know-how. They fail to do what they most need to do: help the public acquire a good understanding of what our problems are, what needs to be done to solve them. Universities do not even conceive of their task in that way. The result is that the public, by and large, fails to appreciate just how serious the problems that face us are, and so fails to put (...)
    Download  
     
    Export citation  
     
    Bookmark  
  31.  54
    BIM-based optimum design and energy performance assessment of residential buildings.Abdulamir Rezasoroush & Nima Amani - 2021 - Journal of Energy Management and Technology 5 (2):64–72.
    Buildings are the largest energy consumer in the world, according to the United Nations Environment Program. Most of the energy will be used during the building life-cycle stage. Thus, achieving sustainable development at the national level requires minimizing the impact of buildings on the environment by reducing energy consumption. Using Building Information Modeling technology in energy performance assessment could be significantly reduced time and cost. This study aimed to optimize energy consumption in a residential building using BIM technology. The (...)
    Download  
     
    Export citation  
     
    Bookmark  
  32. Hume and the argument for biological design.Graham Oppy - 1996 - Biology and Philosophy 11 (4):519-534.
    There seems to be a widespread conviction — evidenced, for example, in the work of Mackie, Dawkins and Sober — that it is Darwinian rather than Humean considerations which deal the fatal logical blow to arguments for intelligent design. I argue that this conviction cannot be well-founded. If there are current logically decisive objections to design arguments, they must be Humean — for Darwinian considerations count not at all against design arguments based upon apparent cosmological fine-tuning. I (...)
    Download  
     
    Export citation  
     
    Bookmark   9 citations  
  33. Multiple Timescales of Joint Remembering in the Crafting of aMemory-Scaffolding Tool during Collaborative Design.Lucas M. Bietti & John Sutton - 2015 - In G. Airenti, B. G. Bara & G. Sandini (eds.), roceedings of EuroAsianPacific Joint Conference on Cognitive Science. pp. 60-65.
    Joint remembering relies on the successful interweaving of multiple cognitive, linguistic, bodily, social and material resources, anchored in specific cultural ecosystems. Such systems for joint remembering in social interactions are composed of processes unfolding over multiple but complementary timescales which we distinguish for analytic purposes with the terms ‘coordination’, ‘collaboration’, ‘cooperation’, and ‘culture’, so as better to study their interanimation in practice. As an illustrative example of the complementary timescales involved in joint remembering in a real-world activity, we present (...)
    Download  
     
    Export citation  
     
    Bookmark  
  34. Collaborative Virtual Worlds and Productive Failure.Michael J. Jacobson, Charlotte Taylor, Anne Newstead, Wai Yat Wong, Deborah Richards, Meredith Taylor, Porte John, Kartiko Iwan, Kapur Manu & Hu Chun - 2011 - In Proceedings of the CSCL (Computer Supported Cognition and Learning) III. University of Hong Kong.
    This paper reports on an ongoing ARC Discovery Project that is conducting design research into learning in collaborative virtual worlds (CVW).The paper will describe three design components of the project: (a) pedagogical design, (b)technical and graphics design, and (c) learning research design. The perspectives of each design team will be discussed and how the three teams worked together to produce the CVW. The development of productive failure learning activities for the CVW will be discussed (...)
    Download  
     
    Export citation  
     
    Bookmark  
  35. A Biological Account of Design in Nature.Attila Grandpierre - 2012 - In Swan Liz, Gordon Richard & Seckbach Joseph (eds.), Origin of Design in Nature.
    We consider first the most fundamental „design in Nature”, the explanatory structure of the Universe on the basis of the natural sciences, and the related problem of teleology in Nature. We point out that it is necessary to generalize the presently used explanatory scheme of physics. We derive here the first essentially complete scientific world picture, and obtain new insights answering to the problem of cosmic design. Considering some important objections against teleology, we present counter-arguments, give a (...)
    Download  
     
    Export citation  
     
    Bookmark  
  36. The Research Design and Methodological Deliberation.Kiyoung Kim - manuscript
    What is the research for in the society? We may imagine the professionals engaged in these activities, shall we say, university professors, researchers in the public and private institutions, and even the lay inventors at home or in the neighborhood. The research is related with some of knowledge or ideas, which, however, should be creative and original. It is the main function of those professionals, and can develop in dissemination of the findings produced by research. It frontiers the knowledge of (...)
    Download  
     
    Export citation  
     
    Bookmark  
  37. Multiple Universes and the Surprisingness of Life: A Response to Roger White's Conclusions on Design Arguments.Kevin Kinghorn - 2005 - Philosophia Christi 7 (2):483 - 490.
    In his essay, "Fine-Tuning and Multiple Universes", Roger White examines the extent to which a multiple-universe hypothesis lessens the ’surprisingness’ that our universe should be life-sustaining. White offers two main conclusions. His first conclusion -- that the existence of our world is not itself evidence for the existence of multiple universes -- is sound. However, his second conclusion is that, on the hypothesis that multiple universes exist, the further hypothesis of an intelligent designer does not lesson the surprisingness that (...)
    Download  
     
    Export citation  
     
    Bookmark  
  38. How Can Our Human World Exist and Best Flourish Embedded in the Physical Universe? A Letter to an Applicant to a New Liberal Studies Course.Nicholas Maxwell - 2014 - On the Horizon 22 (1).
    In this paper I sketch a liberal studies course designed to explore our fundamental problem of thought and life: How can our human world exist and best flourish embedded as it is in the physical universe? The fundamental character of this problem provides one with the opportunity to explore a wide range of issues. What does physics tell us about the universe and ourselves? How do we account for everything physics leaves out? How can living brains be conscious? If (...)
    Download  
     
    Export citation  
     
    Bookmark  
  39. Some Consequences of the Academicization of Design Practice.Michael Biggs & Daniela Büchler - 2011 - Design Philosophy Papers 9 (1):41-55.
    This paper aims to contribute a design-focused perspective on the ‘alternative paradigm research’ discussion. To clarify the aspect of ‘design-focus’ that we wish to refer to, we will use the term ‘areas of design practice’ to cover those activities that focus on the conception and production of artefacts, in contrast to the activities of theorizing and writing histories. The literature on academic research in areas of design practice encompasses a board range of subjects and terminology -- (...)
    Download  
     
    Export citation  
     
    Bookmark  
  40.  81
    The Wise Designer. [REVIEW]Monika Favara-Kurkowski - 2022 - Eidos. A Journal for Philosophy of Culture 6 (2):98-106.
    Preview: /Review: Brian S. Dixon, Dewey and Design: A Pragmatist Perspective for Design Research, 200 pages./ Brian S. Dixon’s book Dewey and Design provides, as the book’s subtitle declaims, a pragmatist perspective for design research. Design research is an academic field that specifically deals with the design process. Its domain-specific knowledge led to the establishment of design as an independent discipline of study in the second half of the last century. According to Dixon’s (...)
    Download  
     
    Export citation  
     
    Bookmark  
  41. Augmented Reality, Augmented Epistemology, and the Real-World Web.Cody Turner - 2022 - Philosophy and Technology 35 (1):1-28.
    Augmented reality (AR) technologies function to ‘augment’ normal perception by superimposing virtual objects onto an agent’s visual field. The philosophy of augmented reality is a small but growing subfield within the philosophy of technology. Existing work in this subfield includes research on the phenomenology of augmented experiences, the metaphysics of virtual objects, and different ethical issues associated with AR systems, including (but not limited to) issues of privacy, property rights, ownership, trust, and informed consent. This paper addresses some epistemological issues (...)
    Download  
     
    Export citation  
     
    Bookmark   6 citations  
  42. Wouldn't it be Nice? Moral Rules and Distant Worlds.Abelard Podgorski - 2018 - Noûs 52 (2):279-294.
    Traditional rule consequentialism faces a problem sometimes called the ideal world objection—the worry that by looking only at the consequences in worlds where rules are universally adhered to, the theory fails to account for problems that arise because adherence to rules in the real world is inevitably imperfect. In response, recent theorists have defended sophisticated versions of rule consequentialism which are sensitive to the consequences in worlds with less utopian levels of adherence. In this paper, I argue that (...)
    Download  
     
    Export citation  
     
    Bookmark   7 citations  
  43. The Critical Aesthetics of Disney World.Arnold Berleant - 1994 - Journal of Applied Philosophy 11 (2):171-180.
    It might seem strange to propose an aesthetic consideration of the theme park, that artificial bloom in the garden of popular culture.1 The aesthetic is often considered a minority interest in the modern world, yet it offers a distinctive perspective, even on an activity that has mass appeal, and can provide insights that would otherwise remain undiscovered. Aesthetic description and interpretation can illuminate the theme park in many directions: as architecture, design, theater, landscape architecture, environment. I shall choose (...)
    Download  
     
    Export citation  
     
    Bookmark  
  44. "From the Unity of the World to God: A Teleo-Cosmological Argument for God’s Existence".Paulo Juarez - 2017 - Scientia et Fides 5 (2):283-303.
    In this paper I pursue an avenue of argument implicit in Patristic thinkers — such as Tertullian and Athanasius — and explicit in the thomistic and scholastic tradition. I argue that there is an ontological unity to the world, and that this unity calls for an explanation in terms of a transcendent cause, traditionally identified with God.
    Download  
     
    Export citation  
     
    Bookmark   3 citations  
  45. Self-reflexive videogames: observations and corollaries on virtual worlds as philosophical artifacts.Stefano Gualeni - 2016 - G.A.M.E. - The Italian Journal of Game Studies 5 (1).
    Self-reflexive videogames are videogames designed to materialize critical and/or satirical perspectives on the ways in which videogames themselves are designed, played, sold, manipulated, experienced, and understood as social objects. This essay focuses on the use of virtual worlds as mediators, and in particular on the use of videogames to guide and encourage reflections on technical, interactive, and thematic conventions in videogame design and development. Structurally, it is composed of two interconnected parts: -/- 1) In the first part of this (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  46. Set Theory, Topology, and the Possibility of Junky Worlds.Thomas Mormann - 2014 - Notre Dame Journal of Formal Logic 55 (1): 79 - 90.
    A possible world is a junky world if and only if each thing in it is a proper part. The possibility of junky worlds contradicts the principle of general fusion. Bohn (2009) argues for the possibility of junky worlds, Watson (2010) suggests that Bohn‘s arguments are flawed. This paper shows that the arguments of both authors leave much to be desired. First, relying on the classical results of Cantor, Zermelo, Fraenkel, and von Neumann, this paper proves the possibility (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  47. The Material World and Natural Religion in Hume's Treatise.Paul Russell - 2003 - Archiv für Geschichte der Philosophie 85 (3):269-303.
    In the early eighteenth century context there was an intimate connection between problems concerning the existence of the material world and problems of natural religion. Two issues are of particular importance for understanding Hume’s irreligious intentions in the Treatise. First, if we are unable to establish that we know that the material world exists, then all arguments for the existence of God that presuppose knowledge of the material world (i.e. its beauty, order, design, etc.) are placed (...)
    Download  
     
    Export citation  
     
    Bookmark  
  48. The Best of Possible Worlds: A Testable Claim of Choice.William C. Lane - 2006 - Theology and Science 4 (3):261-278.
    Leibniz said that the universe, if God-created, would exist at a unique, conjoint, physical maximum: Of all possible worlds, it would be richest in phenomena, but its richness would arise from the simplest physical laws and initial conditions. Using concepts of ‘‘variety’’ and algorithmic informational complexity, Leibniz’ claim can be reframed as a testable theory. This theory predicts that the laws and conditions of the actual universe should be simpler, and the universe richer in phenomena, than the presence of observers (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  49. The World Without Money: Economic and Socio-Cultural Transformations of the Value Equivalent.Alex V. Halapsis - 2018 - Scientific Knowledge: Methodology and Technology 40 (1):126-135.
    The notion of “worth” and “value” throughout human history was only partly dependent on economic reasons. Arrangements about what is considered an equivalent value/measure of wealth are the result of complex interdependencies of economic, social and cultural factors. For thousands of years people have used precious metals as universal equivalent and main measure of wealth; full-value metal money was, in fact, only reinforced by the authority of state (ruler) evidence of presence certain amount of precious metal. The rejection of valuable (...)
    Download  
     
    Export citation  
     
    Bookmark  
  50. The core principles for an effective city tour design.Orhan Yabanci - 2019 - In Oktay Emir (ed.), The 4th International Tourism Congress. Eskisehir: pp. 326.
    Travel is a service-intensive business that contributes to both global and local economies. As to the World Tourism Organization, the international tourist arrivals reached over a billion. These arrivals are fulfilled by various travel and tour companies that make billions of dollars in annual revenue. The conspicuous economy is generated through the close collaboration of the stakeholders, particularly tour companies, hotels, governments, scholars, and local vendors. One cannot deny the contribution of city tours to the striking success of the (...)
    Download  
     
    Export citation  
     
    Bookmark  
1 — 50 / 999