Results for 'Thomas Kirsh'

937 found
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  1. On distinguishing epistemic from pragmatic action.David Kirsh & Paul Maglio - 1994 - Cognitive Science 18 (4):513-49.
    We present data and argument to show that in Tetris - a real-time interactive video game - certain cognitive and perceptual problems are more quickly, easily, and reliably solved by performing actions in the world rather than by performing computational actions in the head alone. We have found that some translations and rotations are best understood as using the world to improve cognition. These actions are not used to implement a plan, or to implement a reaction; they are used to (...)
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  2. (1 other version)When is information explicitly represented?David Kirsh - 1990 - In Philip P. Hanson (ed.), Information, Language and Cognition. University of British Columbia Press.
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  3. Distributed Cognition, Toward a New Foundation for Human-Computer Interaction Research.David Kirsh, Jim Hollan & Edwin Hutchins - 2000 - ACM Transactions on Computer-Human Interaction 7 (2):174-196.
    We are quickly passing through the historical moment when people work in front of a single computer, dominated by a small CRT and focused on tasks involving only local information. Networked computers are becoming ubiquitous and are playing increasingly significant roles in our lives and in the basic infrastructure of science, business, and social interaction. For human-computer interaction o advance in the new millennium we need to better understand the emerging dynamic of interaction in which the focus task is no (...)
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  4. Maps in the Head and Maps in the Hand.David Kirsh, K. Skundergard & N. Dahlback - 2012 - Proceedings of the 34th Annual Cognitive Science Society.
    Using the perspective of situated cognition we studied how people interact with a physical map to help them navigate through an unfamiliar environment. The study used a mixture of cognitive ethnography and traditional experimental methods. We found that the difference between high and low performing navigators showed up in the speed they completed their task and also in the way they use maps. High performers plan routes using a survey method whereas low performers use a route strategy. We suggest that (...)
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  5. Situating Instructions.David Kirsh - 2011 - European Perspectives on Cognitive Science.
    A videographic study of origami is presented in which subjects were observed making four different origami objects under five modes of instruction: photos + captions, illustrations-only, illustrations with small captions, illustrations with large captions, and text-only as control. The objective of the study was to explore the gestures and other actions that subjects produce as they try to follow instructions rather than to determine the most effective style of instruction per se. We found that the task of situating instructions to (...)
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  6. Toward An Ontology of Geo-Reasoning to Aid Response to Weapons of Mass Destruction.David Kirsh, Peterson N. & Lenert L. - 2005 - American Medical Assoc Conference:400-404.
    A startling amount of intelligent activity can be controlled without reasoning or thought. By tuning the perceptual system to task relevant properties a creature can cope with relatively sophisticated environments without concepts. There is a limit, however, to how far a creature without concepts can go. Rod Brooks, like many ecologically oriented scientists, argues that the vast majority of intelligent behaviour is concept-free. To evaluate this position I consider what special benefits accrue to concept-using creatures. Concepts are either necessary for (...)
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  7. (1 other version)Thinking with the Body.David Kirsh - 2010 - Proceedings of the 32nd Annual Conference of the Cognitive Science Society (T):176-194.
    To explore the question of physical thinking – using the body as an instrument of cognition – we collected extensive video and interview data on the creative process of a noted choreographer and his company as they made a new dance. A striking case of physical thinking is found in the phenomenon of marking. Marking refers to dancing a phrase in a less than complete manner. Dancers mark to save energy. But they also mark to explore the tempo of a (...)
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  8. Adapting the Environment instead of Oneself.David Kirsh - 1996 - Adaptive Behavior 4 (3-4):415-452.
    This paper examines some of the methods animals and humans have of adapting their environment. Because there are limits on how many different tasks a creature can be designed to do well in, creatures with the capacity to redesign their environments have an adaptive advantage over those who can only passively adapt to existing environmental structures. To clarify environmental redesign I rely on the formal notion of a task environment as a directed graph where the nodes are states and the (...)
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  9. The intelligent use of space.David Kirsh - 1995 - Artificial Intelligence 73 (1--2):31-68.
    The objective of this essay is to provide the beginning of a principled classification of some of the ways space is intelligently used. Studies of planning have typically focused on the temporal ordering of action, leaving as unaddressed questions of where to lay down instruments, ingredients, work-in-progress, and the like. But, in having a body, we are spatially located creatures: we must always be facing some direction, have only certain objects in view, be within reach of certain others. How we (...)
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  10. A Few Thoughts on Cognitive Overload.David Kirsh - 2000 - Intellectica 1 (30):19-51.
    This article addresses three main questions: What causes cognitive overload in the workplace? What analytical framework should be used to understand how agents interact with their work environments? How can environments be restructured to improve the cognitive workflow of agents? Four primary causes of overload are identified: too much tasking and interruption, and inadequate workplace infrastructure to help reduce the need for planning, monitoring, reminding, reclassifying information, etc… The first step in reducing the cognitive impact of these causes is to (...)
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  11. How marking in dance constitutes thinking with the body.David Kirsh - 2011 - The External Mind:183-214.
    In dance, there is a practice called ‘marking’. When dancers mark, they execute a dance phrase in a simplified, schematic or abstracted form. Based on our interviews with professional dancers in the classical, modern, and contemporary traditions, it is fair to assume that most dancers mark in the normal course of rehearsal and practice. When marking, dancers use their body-in-motion to represent some aspect of the full-out phrase they are thinking about. Their stated reason for marking is that it saves (...)
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  12. Thinking With External Representations.David Kirsh - 2010 - AI and Society 25 (4):441-454.
    Why do people create extra representations to help them make sense of situations, diagrams, illustrations, instructions and problems? The obvious explanation— external representations save internal memory and com- putation—is only part of the story. I discuss seven ways external representations enhance cognitive power: they change the cost structure of the inferential landscape; they provide a structure that can serve as a shareable object of thought; they create persistent referents; they facilitate re- representation; they are often a more natural representation of (...)
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  13. Embodied Cognition and the Magical Future of Interaction Design.David Kirsh - 2013 - ACM Transactions on Computer-Human Interaction 20 (1):30.
    The theory of embodied cognition can provide HCI practitioners and theorists with new ideas about interac-tion and new principles for better designs. I support this claim with four ideas about cognition: (1) interacting with tools changes the way we think and perceive – tools, when manipulated, are soon absorbed into the body schema, and this absorption leads to fundamental changes in the way we perceive and conceive of our environments; (2) we think with our bodies not just with our brains; (...)
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  14. (1 other version)Uniqueness Self Belonging and Intercourse in Nature.Marvin Eli Kirsh - unknown
    Love, avoidance, liking, thoughts of beauty, ugliness, sexual attraction are some of the categories that might be affirmed as belonging to the a set of relations called affinities. If one attempts to outline all of the influencing elements belonging to each of these terms it becomes very difficult to from a complete notion of concepts from particulars. For example, what factors are involved in the emergence feeling of love, and what factors comprise those feeling. A unique history to each unique (...)
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  15. Interaction, External Representation and Sense Making.David Kirsh - 2009 - Proceedings of the 31st Annual Conference of the Cognitive Science Society:1103-1108.
    Why do people create extra representations to help them make sense of situations, diagrams, illustrations, instructions and problems? The obvious explanation – external representations save internal memory and computation – is only part of the story. I discuss eight ways external representations enhance cognitive power: they provide a structure that can serve as a shareable object of thought; they create persistent referents; they change the cost structure of the inferential landscape; they facilitate re-representation; they are often a more natural representation (...)
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  16. When doing the wrong thing is right.David Kirsh, Richard Caballero & Shannon Cuykendall - 2012 - Proceedings of the 34th Annual Cognitive Science Society.
    We designed an experiment to explore the learning effectiveness of three different ways of practicing dance movements. To our surprise we found that partial modeling, called marking in the dance world, is a better method than practicing the complete phrase, called practicing full-out; and both marking and full-out are better methods than practicing by repeated mental simulation. We suggest that marking is a form of practicing a dance phrase aspect-by-aspect. Our results also suggest that prior work on learning by observation (...)
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  17. Physical contiguism.Marvin Eli Kirsh - unknown
    An ‘ism”, ‘physical contiguism’ is introduced from a perspective of retrospection on the evolution of ideas, science and philosophy to expose a speculated trend in the course of human reasoning as it cannot be but argued to be but both perception dependant and species specific and without an established means for conceptual grounding relative to these factors.
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  18. Induction, space and positive ethics.Marvin Eli Kirsh - 2008 - Ludus Vitalis (30):225-228.
    One may purport that ones awareness of space for scientific purposes comes about from a potential awareness of its'absence that is derived from times when ones attention is not focused on it. Yet simply one might extract the notion that space and entailed properties of it are elemental - i.e. conceptually non reducible and that from which all emanates. The words non-ethical induction, entailing the existence of ethical induction, if compared in a corresponding manner (to indivisible space and the attentive (...)
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  19. Mental control and attributions of blame for negligent wrongdoing.Samuel Murray, Kristina Krasich, Zachary Irving, Thomas Nadelhoffer & Felipe De Brigard - forthcoming - Journal of Experimental Psychology: General.
    Judgments of blame for others are typically sensitive to what an agent knows and desires. However, when people act negligently, they do not know what they are doing and do not desire the outcomes of their negligence. How, then, do people attribute blame for negligent wrongdoing? We propose that people attribute blame for negligent wrongdoing based on perceived mental control, or the degree to which an agent guides their thoughts and attention over time. To acquire information about others’ mental control, (...)
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  20. The crucial roles of biodiversity loss belief and perception in urban residents’ consumption attitude and behavior towards animal-based products.Minh-Hoang Nguyen, Tam-Tri Le, Thomas Jones & Quan-Hoang Vuong - manuscript
    Products made from animal fur and skin have been a major part of human civilization. However, in modern society, the unsustainable consumption of these products – often considered luxury goods – has many negative environmental impacts. This study explores how people’s perceptions of biodiversity affect their attitudes and behaviors toward consumption. To investigate the information process deeper, we add the moderation of beliefs about biodiversity loss. Following the Bayesian Mindsponge Framework (BMF) analytics, we use mindsponge-based reasoning for constructing conceptual models (...)
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  21. (1 other version)Projection, Problem Space and Anchoring.David Kirsh - 2009 - Proceedings of the 31st Annual Conference of the Cognitive Science Society:2310-2315.
    When people make sense of situations, illustrations, instructions and problems they do more than just think with their heads. They gesture, talk, point, annotate, make notes and so on. What extra do they get from interacting with their environment in this way? To study this fundamental problem, I looked at how people project structure onto geometric drawings, visual proofs, and games like tic tac toe. Two experiments were run to learn more about projection. Projection is a special capacity, similar to (...)
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  22. Impact of Wireless Electronic Medical Record System on the Quality of Patient Documentation by Emergency Field Responders during a Disaster Mass-Casualty Exercise.David Kirsh - 2011 - Prehospital and Disaster Medicine 26 (4):268-275.
    The use of wireless, electronic, medical records and communications in the prehospital and disaster field is increasing. Objective: This study examines the role of wireless, electronic, medical records and com- munications technologies on the quality of patient documentation by emergency field responders during a mass-casualty exercise.
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  23. Architectures of Intelligent Systems.David Kirsh - 1992 - Exploring Brain Functions:293-321.
    Theories of intelligence can be of use to neuroscientists if they: 1. Provide illuminating suggestions about the functional architecture of neural systems; 2. Suggest specific models of processing that neural circuits might implement. The objective of our session was to stand back and consider the prospects for this interdisciplinary exchange.
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  24. Interactive Skill in Scrabble.David Kirsh, P. Maglio, T. Matlock, D. Raphaely & B. Chernicky - 1999 - Proceedings of the 21st Annual Conference of the Cognitive Science Society.
    An experiment was performed to test the hypothesis that people sometimes take physical actions to make themselves more effective problem solvers. The task was to generate all possible words that could be formed from seven Scrabble letters. In one condition, participants could use their hands to manipulate the letters, and in another condition, they could not. Results show that more words were generated with physical manipulation than without. However, an interaction was obtained between the physical manipulation conditions and the specific (...)
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  25. Carbon Pricing and COVID-19.Kian Mintz-Woo, Francis Dennig, Hongxun Liu & Thomas Schinko - 2021 - Climate Policy 21 (10):1272-1280.
    A question arising from the COVID-19 crisis is whether the merits of cases for climate policies have been affected. This article focuses on carbon pricing, in the form of either carbon taxes or emissions trading. It discusses the extent to which relative costs and benefits of introducing carbon pricing may have changed in the context of COVID-19, during both the crisis and the recovery period to follow. In several ways, the case for introducing a carbon price is stronger during the (...)
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  26. Explaining Artifact Evolution.David Kirsh - 2006 - Cognitive Life of Things.
    Much of a culture’s history – its knowledge, capacity, style, and mode of material engagement – is encoded and transmitted in its artifacts. Artifacts crystallize practice; they are a type of meme reservoir that people interpret though interaction. So, in a sense, artifacts transmit cognition; they help to transmit practice across generations, shaping the ways people engage and encounter their world. So runs one argument.
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  27. Some Epistemic Benefits of Action-Tetris, a Case Study.David Kirsh & P. Maglio - 1992 - Proceedings of the 14th Annual Conference of the Cognitive Science Society.
    We present data and argument to show that in Tetris—a real-time interactive video game—certain cognitive and perceptual problems are more quickly, easily, and reliably solved by performing actions in the world rather than by performing computational actions in the head alone. We have found that some translations and rotations are best understood as being used to implement a plan, or to implement a reaction. To substantiate our position we have implemented a computational laboratory that lets us record keystrokes and game (...)
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  28. (1 other version)Creative Cognition in Choreography.David Kirsh - 2011 - Proceedings of the 2nd International Conference on Computational Creatifity.
    Contemporary choreography offers a window onto creative processes that rely on harnessing the power of sensory sys- tems. Dancers use their body as a thing to think with and their sensory systems as engines to simulate ideas non- propositionally. We report here on an initial analysis of data collected in a lengthy ethnographic study of the making of a dance by a major choreographer and show how translating between different sensory modalities can help dancers and choreographer to be more creative.
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  29. Finding middle ground between intellectual arrogance and intellectual servility: Development and assessment of the limitations-owning intellectual humility scale.Megan Haggard, Daniel Howard-Snyder, Wade C. Rowatt, Joseph C. Leman, Benjamin Meagher, Courtney Lomax, Thomas Ferguson, Heather Battaly, Jason Baehr & Dennis Whitcomb - 2018 - Personality and Individual Differences 124:184-193.
    Recent scholarship in intellectual humility (IH) has attempted to provide deeper understanding of the virtue as personality trait and its impact on an individual's thoughts, beliefs, and actions. A limitations-owning perspective of IH focuses on a proper recognition of the impact of intellectual limitations and a motivation to overcome them, placing it as the mean between intellectual arrogance and intellectual servility. We developed the Limitations-Owning Intellectual Humility Scale to assess this conception of IH with related personality constructs. In Studies 1 (...)
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  30. (1 other version)Implicit and Explicit Representation.David Kirsh - 2003 - Encyclopedia of Cognitive Science 2:478–481.
    The degree to which information is encoded explicitly in a representation is related to the computational cost of recovering or using the information. Knowledge that is implicit in a system need not be represented at all, even implicitly, if the cost of recurring it is prohibitive.
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  31. (1 other version)Metacognition, Distributed Cognition and Visual Design.David Kirsh - 2004 - Cognition, Education and Communication Technology:147--180.
    Metacognition is associated with planning, monitoring, evaluating and repairing performance Designers of elearning systems can improve the quality of their environments by explicitly structuring the visual and interactive display of learning contexts to facilitate metacognition. Typically page layout, navigational appearance, visual and interactivity design are not viewed as major factors in metacognition. This is because metacognition tends to be interpreted as a process in the head, rather than an interactive one. It is argued here, that cognition and metacognition are part (...)
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  32. forall x: Calgary. An Introduction to Formal Logic (4th edition).P. D. Magnus, Tim Button, Robert Trueman, Richard Zach & Aaron Thomas-Bolduc - 2023 - Calgary: Open Logic Project.
    forall x: Calgary is a full-featured textbook on formal logic. It covers key notions of logic such as consequence and validity of arguments, the syntax of truth-functional propositional logic TFL and truth-table semantics, the syntax of first-order (predicate) logic FOL with identity (first-order interpretations), symbolizing English in TFL and FOL, and Fitch-style natural deduction proof systems for both TFL and FOL. It also deals with some advanced topics such as modal logic, soundness, and functional completeness. Exercises with solutions are available. (...)
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  33. The Context of Work.David Kirsh - 2001 - Human-Computer Interaction 16:305-322.
    The question of how to conceive and represent the context of work is explored from the theoretical perspective of distributed cognition. It is argued that to understand the office work context we need to go beyond tracking superficial physical attributes such as who or what is where and when and consider the state of digital resources, people’s concepts, task state, social relations, and the local work culture, to name a few. In analyzing an office more deeply, three concepts are especially (...)
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  34. Categorization in Real-World Tasks.Alisa Vokert, Jona Schroder & Alexandra Kirsh - 2020 - In Alisa Vokert, Jona Schroder & Alexandra Kirsh (eds.), Proceedings of ACS. New York, NY, USA: pp. 37-54.
    We examine the role of category representations for decision-making in real-life tasks. To this end, we empirically examine how people categorize kitchen objects and make use of categories when storing objects in a kitchen. We then compare two computational models and their ability to represent the participants’ mental models. We discuss the advantages and disadvantages of the models and point the way to further research.
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  35. Evolution At the Surface of Euclid:Elements of A Long Infinity in Motion Along Space.Marvin E. Kirsh - 2011 - International Journal of the Arts and Sciences 4 (2):71-96.
    It is modernly debated whether application of the free will has potential to cause harm to nature. Power possessed to the discourse, sensory/perceptual, physical influences on life experience by the slow moving machinery of change is a viral element in the problems of civilization; failed resolution of historical paradox involving mind and matter is a recurring source of problems. Reference is taken from the writing of Euclid in which a oneness of nature as an indivisible point of thought is made (...)
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  36. Transdisciplinary Philosophy of Science: Meeting the Challenge of Indigenous Expertise.David Ludwig, Charbel El-Hani, Fabio Gatti, Catherine Kendig, Matthias Kramm, Lucia Neco, Abigail Nieves Delgado, Luana Poliseli, Vitor Renck, Adriana Ressiore C., Luis Reyes-Galindo, Thomas Loyd Rickard, Gabriela De La Rosa, Julia J. Turska, Francisco Vergara-Silva & Rob Wilson - 2023 - Philosophy of Science 1.
    Transdisciplinary research knits together knowledge from diverse epistemic communities in addressing social-environmental challenges, such as biodiversity loss, climate crises, food insecurity, and public health. This paper reflects on the roles of philosophy of science in transdisciplinary research while focusing on Indigenous and other subaltern forms of knowledge. We offer a critical assessment of demarcationist approaches in philosophy of science and outline a constructive alternative of transdisciplinary philosophy of science. While a demarcationist focus obscures the complex relations between epistemic communities, transdisciplinary (...)
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  37. Reaction and Reflection in Tetris.David Kirsh & P. Maglio - 1992 - First Annual International Conference on AI Planning Systems.
    To discover how to couple reflection with reaction we have been studying how people play the computer game Tetris. Our basic intuition is that the job of the reasoned is to monitor the environment and the agent’s behavior over time to discover trends or deviations from the agent’s normative policy and tune the priorities of the Attentional system accordingly.
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  38. Consistency and Permission in Deontic Justification Logic.Federico L. G. Faroldi, Thomas Studer, Meghdad Ghari & Eveline Lehmann - forthcoming - Journal of Logic and Computation 1.
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  39. Distrubuted Cognition, Coordination and Environmental Design.David Kirsh - 1999 - Proceedings of the European Conference on Cognitive Science.
    The type of principles which cognitive engineers need to design better work environments are principles which explain interactivity and distributed cognition: how human agents interact with themselves and others, their work spaces, and the resources and constraints that populate those spaces. A first step in developing these principles is to clarify the fundamental concepts of environment, coordination, and behavioural function. Using simple examples, I review changes the distributed perspective forces on these basic notions.
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  40. Interactivity and multimedia interfaces.David Kirsh - 1997 - Instructional Science 25:79-96.
    Multimedia technology offers instructional designers an unprecedented opportunity to create richly interactive learning environments. With greater design freedom comes complexity. The standard answer to the problems of too much choice, disorientation, and complex navigation is thought to lie in the way we design interactivity in a system. Unfortunately, the theory of interactivity is at an early state of development. After critiquing the decision cycle model of interaction—the received theory in human computer interaction—I present arguments and observational data to show that (...)
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  41. (1 other version)Changing the Rules: Architecture and the New Millennium.David Kirsh - 2001 - Convergence 7 (2):113-125.
    Architecture is about to enter its first magical phase: a time when buildings actively co-operate with their inhabitants; when objects know what they are, where they are, what is near them; when social and physical space lose their type coupling; when wall and partitions change with mood and task. As engineers and scientists explore how to digitse the world around us, the classical constraints of design, ruled so long by the physics of space, time, and materials, are starting to crumble. (...)
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  42. Design and Evaluation of a Wireless Electronic Health Records System for Field Care in Mass Casualty Settings.David Kirsh, L. A. Lenert, W. G. Griswold, C. Buono, J. Lyon, R. Rao & T. C. Chan - 2011 - Journal of the American Medical Informatic Association 18 (6):842-852.
    There is growing interest in the use of technology to enhance the tracking and quality of clinical information available for patients in disaster settings. This paper describes the design and evaluation of the Wireless Internet Information System for Medical Response in Disasters (WIISARD).
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  43. (1 other version)Knowledge, Explicit vs Implicit.David Kirsh - 2009 - Oxford Companion to Consciousness:397-402.
    In the scientific study of mind a distinction is drawn between explicit knowledge— knowledge that can be elicited from a subject by suitable inquiry or prompting, can be brought to consciousness, and externally expressed in words—and implicit knowledge—knowledge that cannot be elicited, cannot be made directly conscious, and can- not be articulated. Michael Polanyi (1967) argued that we usually ‘know more than we can say’. The part we can articulate is explicitly known; the part we cannot is implicit.
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  44. Comparing Tangible and Virtual Exploration of Archaeological Objects.David Kirsh - 2010 - Cyber-Archaeology:119-124.
    Can virtual engagement enable the sort of interactive coupling with objects enjoyed by archaeologists who are physically present at a site? To explore this question I consider three points: 1) Tangible interaction: What role does encounter by muscle and sinew play in experiencing and understanding objects? 2) Thinking with things. What sorts of interactions are involved when we manipulate things to facilitate thought? 3) Projection and imagination. Archaeological inquiry involves processes beyond perception. Material engagement of things stimulates these processes. What (...)
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  45. Worldlets, 3D Thumbnails for Wayfinding in Virtual Environments.David Kirsh, T. Elvins & D. Nadeau - 1997 - UIST 97 ACM Press:21-30.
    Virtual environment landmarks are essential in wayfinding: they anchor routes through a region and provide memorable destinations to return to later. Current virtual environment browsers provide user interface menus that characterize available travel destinations via landmark textual descriptions or thumbnail images. Such characterizations lack the depth cues and context needed to reliably recognize 3D landmarks. This paper introduces a new user interface affordance that captures a 3D representation of a virtual environment landmark into a 3D thumbnail, called a worldlet. Each (...)
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  46. Image-dependent interaction of imagery and vision.David Kirsh, Tm Rebotier & L. McDonough - 2003 - American Journal of Psychology:343-366.
    The influence of imagery on perception depends on the content of the mental image. Sixty-three students responded to the location of the 2 hands of a clock while visualizing the correct or an incorrect clock. Reaction time was shorter with valid cueing. Could this have resulted from visual acquisition strategies such as planning visual saccades or shifting covert attention? No. in this study, a crucial control condition made participants look at rather than visualize the cue. Acquisition strategies should have affected (...)
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  47. Perceptive Actions in Tetris.David Kirsh & Paul Maglio - 1992 - Proceedings of the AAAI Spring Symposium.
    Cognitive organisms have three rather different techniques for intelligently regulating their intake of environmental information. In order of the time needed to uncover information they are: 1. control of attention: within an image produced by a given sensor certain elements can be selected for additional processing; 2. control of gaze: the orientation and resolution (center of foveation) of the sensor can be regulated to create a new image; 3. control of activity: certain non-perceptual actions can be performed to increase the (...)
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  48. Piercing the smoke screen: Dualism, free will, and Christianity.Samuel Murray, Elise Dykhuis & Thomas Nadelhoffer - forthcoming - Journal of Cognition and Culture.
    Research on the folk psychology of free will suggests that people believe free will is incompatible with determinism and that human decision-making cannot be exhaustively characterized by physical processes. Some suggest that certain elements of Western cultural history, especially Christianity, have helped to entrench these beliefs in the folk conceptual economy. Thus, on the basis of this explanation, one should expect to find three things: (1) a significant correlation between belief in dualism and belief in free will, (2) that people (...)
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  49. Utility Curves, Mean Opinion Scores Considered Biased.David Kirsh, H. Knoche & H. De Meer - 1999 - Proceedings of the Seventh Interna- Tional Workshop on Quality of Service.
    Mechanisms for QoS provisioning in communication networks range from flow-based resource reservation schemes, providing QoS guarantees, through QoS differentiation based on reservation aggregation techniques to adaptation of applications, compensating for incomplete reservations. Scalable, aggregation-based reservations can also be combined with adaptations for a more flexible and robust overall QoS provisioning. Adaptation is particularly important in wireless networks, where reservations schemes are more difficult to realize. It is widely accepted that usability of Cellular or Mobile IP can be largely improved if (...)
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  50. Running it through the body.David Kirsh - 2012 - Proceedings of the 34th Annual Cognitive Science Society 34:593-598.
    Video data from three large captures of choreographic dance making was analyzed to determine if there is a difference between participant knowledge – the knowledge an agent acquires by being the cause of an action – and observer knowledge – the knowledge an observer acquires through close attention to someone else’s performance. The idea that there might be no difference has been challenged by recent findings about the action observation network and tacitly challenged by certain tenets in enactive perception. We (...)
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