Results for 'design experiment'

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  1. The future won’t be pretty: The nature and value of ugly, AI-designed experiments.Michael T. Stuart - 2023 - In Milena Ivanova & Alice Murphy (eds.), The Aesthetics of Scientific Experiments. New York, NY: Routledge.
    Can an ugly experiment be a good experiment? Philosophers have identified many beautiful experiments and explored ways in which their beauty might be connected to their epistemic value. In contrast, the present chapter seeks out (and celebrates) ugly experiments. Among the ugliest are those being designed by AI algorithms. Interestingly, in the contexts where such experiments tend to be deployed, low aesthetic value correlates with high epistemic value. In other words, ugly experiments can be good. Given this, we (...)
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  2. Interactive art as reflective experience: Imagineers and ultra-technologists as interaction designers.Marianna Charitonidou - 2020 - Visual Resources 36 (4):382-396.
    The article investigates how the use of extended reality technologies and interactive digital interfaces have affected the design of exhibition spaces. Its main objective is to shed light on how these technologies have influenced the ways in which immersive art installations are conceived and experienced. Particular emphasis is placed on the impact of interactive technologies on how visitors experience exhibition spaces. The article examines an ensemble of immersive art cases, paying special attention to the distinction between immersion and interactivity. (...)
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  3. Conscious Experience and Designing User Experiences.Venkata Rayudu Posina - manuscript
    Neuroscientific discourse on consciousness often resorts to "collection of elements", notwithstanding the Gestalt demonstrations against representing conscious experience as a collection of sensory elements. Here I show that defining conscious experience as an object of the category of conscious experiences, instead of as cohesion-less set of structure-less elements, provides the conceptual repertoire—basic shapes, figures, and incidence relations—needed to reason about the essence of conscious experiences and the essence-preserving transformations of conscious experiences. Viewed in light of the category of conscious experiences, (...)
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  4.  44
    Changes in product design and development processes: design thinking, service design and user experience.Federico Del Giorgio Solfa, Ticiana Agustina Alvarado Wall & Guido Amendolaggine - 2021 - Cuban Journal of Public and Business Administration 5 (3):e178.
    This article addresses the new theories and concepts of design management: design thinking, user experience (UX) and service design. They consider people's experiences and focus on the characteristics of each one of them. From industrial design, the scope and relationships between these definitions - now better visible - were analyzed, which always belonged to the design field of the discipline, from which an attempt was made to identify how they influence innovation, design and development (...)
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  5.  32
    New Paradigms for Product Design: Design Thinking, Service Design and User Experience.Federico Del Giorgio Solfa, Guido Amendolaggine & Ticiana Agustina Alvarado Wall - 2018 - Arte e Investigación 2018 (14):e012.
    in the present work we analyze the new concepts and theories related to the activity of Design Management, which focus on the experiences of people and the particular characteristics of each one of them. Specifically, from an Industrial Design perspective, the scope and relationships between these conceptual definitions —now made visible— that always belonged to the field of design of the discipline will be studied, trying to identify how they influence innovation and product development. Finally, it will (...)
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  6. Digitale Entmündigung und User Experience Design. Wie digitale Geräte uns nudgen, tracken und zur Unwissenheit erziehen.Rainer Mühlhoff - 2018 - Leviathan - Berliner Zeitschrift Für Sozialwissenschaft 46 (4).
    Der vorliegende Artikel untersucht moderne Mensch-Maschine-Interaktion im Kontext verbreiteter Hard- und Softwareoberflächen und diskutiert davon ausgehend die Frage nach Aufklärung und Gegenaufklärung im digitalen Zeitalter. Er nimmt das Feld des »User Experience Designs« in den Blick - dies ist ein stilprägender Fachdiskurs, in dem verhaltenswissenschaftliche Erkenntnisse und massendatenbasierte Analysen zur Optimierung von Benutzeroberflächen und Interaktionsdesigns eingesetzt werden. Anhand von Beispielstudien wird argumentiert, dass dieser Gestaltung systematisch drei implizite anthropologische Annahmen zugrunde liegen: Nutzerverhalten gilt als durch prä-reflexive Stimuli beeinflussbar; es gilt (...)
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  7. LEVERAGING LANDSCAPE ARCHITECTURE AND ENVIRONMENTAL STORYTELLING FOR NEXT-GENERATION GAMING EXPERIENCES: A Holistic Approach to Virtual World Design.Sepehr Vaez Afshar, Sarvin Eshaghi, Sana Vaez Afshar & Ikhwan Kim - 2023 - In Sepehr Vaez Afshar, Sarvin Eshaghi, Sana Vaez Afshar & Ikhwan Kim (eds.), The 11th International Conference of the Arab Society for Computation in Architecture, Art and Design. USA: Arab Society for Computation in Architecture, Art and Design. 5000 THAYER CTR STE C, OAKLAND MD 21550-1139, USA. pp. 639-651.
    Designing a virtual environment within a digital game occupies a large part of the design procedure, requiring holistic attention and a broad arrangement of the game constituents. Considering other design disciplines, they occupy a unified design methodology; however, a comprehensive literature review reveals the lack of the intended design methodology in the digital game domain's virtual environment development, despite a currently proposed theoretical methodology trying to dissolve the issue. Hence, this research aims to determine the industry's (...)
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  8. S’exercer à l’empathie : une expérience pédagogique en design d’intérieur.Rabah Bousbaci - 2010 - Les ateliers de l'éthique/The Ethics Forum 5 (2):126-143.
    Les professionnels ont par définition un public bénéficiaire de leurs services : le patient pour le médecin, le psychologue ou l’infirmière ; le client pour l’avocat ; le consommateur pour le gestionnaire d’une entreprise commerciale ; etc. L’usager ou l’habitant du cadre bâti constitue un des destinataires des services professionnels du designer d’intérieur. De quelle manière peut-on apprendre aux étudiants/futurs professionnels du design d’intérieur à se mettre à la place de l’usager/habitant des espaces qu’ils conçoivent ? Le concept de (...)
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  9. Experimental Design: Ethics, Integrity and the Scientific Method.Jonathan Lewis - 2020 - In Ron Iphofen (ed.), Handbook of Research Ethics and Scientific Integrity. Cham, Switzerland: pp. 459-474.
    Experimental design is one aspect of a scientific method. A well-designed, properly conducted experiment aims to control variables in order to isolate and manipulate causal effects and thereby maximize internal validity, support causal inferences, and guarantee reliable results. Traditionally employed in the natural sciences, experimental design has become an important part of research in the social and behavioral sciences. Experimental methods are also endorsed as the most reliable guides to policy effectiveness. Through a discussion of some of (...)
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  10. The Poetic Experience of the World.Mathew Abbott - 2010 - International Journal of Philosophical Studies 18 (4):493-516.
    In this article I develop Heidegger's phenomenology of poetry, showing that it may provide grounds for rejecting claims that he lapses into linguistic idealism. Proceeding via an analysis of the three concepts of language operative in the philosopher's work, I demonstrate how poetic language challenges language's designative and world-disclosive functions. The experience with poetic language, which disrupts Dasein's absorption by emerging out of equipmentality in the mode of the broken tool, brings Dasein to wonder at the world's existence in such (...)
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  11. Designing AI with Rights, Consciousness, Self-Respect, and Freedom.Eric Schwitzgebel & Mara Garza - 2020 - In Ethics of Artificial Intelligence. New York, NY, USA: pp. 459-479.
    We propose four policies of ethical design of human-grade Artificial Intelligence. Two of our policies are precautionary. Given substantial uncertainty both about ethical theory and about the conditions under which AI would have conscious experiences, we should be cautious in our handling of cases where different moral theories or different theories of consciousness would produce very different ethical recommendations. Two of our policies concern respect and freedom. If we design AI that deserves moral consideration equivalent to that of (...)
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  12. Choice Experiment Attributes Selection: Problems and Approaches in a Modal Shift Study in Klang Valley, Malaysia.Sara Kaffashi, Mad Nasir Shamsudin, Alias Radam, Shaufique Fahmi Sidique, Maynard Clark, Abdullatif Bazrbachi, Khalid Abdul Rahim & Shehu Usman Adam - 2016 - Asian Social Science 12 (1):75-83.
    Choice experiment (CE) is a questionnaire based method that the accuracy of research questionnaire determines the validity of the research outcomes. Attribute selection has a prime importance in every CE studies. If respondents do not understand or do not have preference for a certain attribute, the attribute non-attendance problem might happen that biases overall results of the research. Qualitative approaches such as literature review, focus group discussion, and in depth discussion commonly applied in CE researches. However, especially in the (...)
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  13. Intelligently Designing Deliberative Health Care Forums: Dewey's Metaphysics, Cognitive Science and a Brazilian Example.Shane J. Ralston - 2008 - Review of Policy Research 25 (6):619-630.
    Imagine you are the CEO of a hospital [. . .]. Decisions are constantly being made in your organization about how to spend the organization's money. The amount of money available to spend is never adequate to pay for everything you wish you could spend it on, therefore you must set spending priorities. There are two questions you need to be able to answer . . . How should we set priorities in this organization? How do we know when we (...)
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  14. Psychological Experiments and Phenomenal Experience in Size and Shape Constancy.Gary Hatfield - 2014 - Philosophy of Science 81 (5):940-953.
    Some experiments in perceptual psychology measure perceivers’ phenomenal experiences of objects versus their cognitive assessments of object properties. Analyzing such experiments, this article responds to Pizlo’s claim that much work on shape constancy before 1985 confused problems of shape ambiguity with problems of shape constancy. Pizlo fails to grasp the logic of experimental designs directed toward phenomenal aspects of shape constancy. In the domain of size perception, Granrud’s studies of size constancy in children and adults distinguish phenomenal from cognitive factors.
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  15. Experimenting with (Conditional) Perfection.Fabrizio Cariani & Lance J. Rips - forthcoming - In Stefan Kaufmann, David Over & Ghanshyam Sharma (eds.), Conditionals: Logic, Semantics, Psychology.
    Conditional perfection is the phenomenon in which conditionals are strengthened to biconditionals. In some contexts, “If A, B” is understood as if it meant “A if and only if B.” We present and discuss a series of experiments designed to test one of the most promising pragmatic accounts of conditional perfection. This is the idea that conditional perfection is a form of exhaustification—that is a strengthening to an exhaustive reading, triggered by a question that the conditional answers. If a speaker (...)
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  16. Promoting Vices: Designing the Web for Manipulation.Lukas Schwengerer - 2022 - In Michael Klenk & Fleur Jongepier (eds.), The Philosophy of Online Manipulation. Routledge. pp. 292-310.
    This chapter discusses a problematic relation between user-friendly design and manipulation. Some specific features of the design of a website can make it a more or less potent tool for manipulation. In particular, features that can be summed up as creating a user-friendly experience are also manipulation-friendly. The ease of using a website also makes it easier to be manipulated via the website. The chapter provides an argument that this can be explained as a less intellectually virtuous engagement (...)
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  17. The Design of Curricula in the Universities: College of Humanities and Social Sciences UAEU Model.Abduljaleel Kadhim Alwali - 2008 - Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia: International Islamic University Malaysia, IIUM Press.
    This paper was chosen from ninety papers presented at (Conference on Higher Education in the Islamic world: challenges and prospects, Malaysia in 2008) to be chapter of the book “Higher education in the Islamic world: challenges and prospects” During the human history, philosophy organizes education, and the societies revert to philosophy to regulate education policy .Philosophy contributes to: suggesting education goals, provide the learning outcome, classification of topics and learning activities in educational institutions , and proposes an educational curriculum The (...)
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  18. Course Design to Connect Theory to Real-World Cases: Teaching Political Philosophy in Asia.Sandra Leonie Field - 2019 - Asian Journal of the Scholarship of Teaching and Learning 9 (2):199-211.
    Students often have difficulty connecting theoretical and text-based scholarship to the real world. When teaching in Asia, this disconnection is exacerbated by the European/American focus of many canonical texts, whereas students' own experiences are primarily Asian. However, in my discipline of political philosophy, this problem receives little recognition nor is it comprehensively addressed. In this paper, I propose that the problem must be taken seriously, and I share my own experiences with a novel pedagogical strategy which might offer a possible (...)
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  19. Experimenting on Contextualism: Between-Subjects vs. Within-Subjects.Adrian Ziółkowski - 2017 - Teorema: International Journal of Philosophy 36 (3):139-162.
    According to contextualism, vast majority of natural-language expressions are context-sensitive. When testing whether this claim is reflected in Folk intuitions, some interesting methodological questions were raised such as: which experimental design is more appropriate for testing contextualism – the within- or the between-subject design? The main thesis of this paper is that the between-subject design should be preferred. The first experiment aims at assessing the difference between the results obtained for within-subjects measurements (where all participants assess (...)
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  20. ENTREPRENEURIAL EXPERIENCE, ENTREPRENEURIAL SELF-EFFICACY AND WIDOW ENTREPRENEURSHIP PERFORMANCE IN SOUTH EASTERN NIGERIA.K. C. Agbim, C. K. Osamo, T. I. Adeyemo & B. C. Ndibe - 2022 - JETMASE 4 (1):1-19.
    Owing to the differences in the practice of entrepreneurship as occasioned by gender, culture and marital status, widow entrepreneurship ought to be studied separately. This is increasingly being re-echoed by the resilience of widow entrepreneurs in spite of the disinheritance, dehumanizing and discriminatory characteristics of the persisting widowhood practices in South Eastern Nigeria. This study therefore seeks to investigate the moderating role of entrepreneurial self-efficacy in the entrepreneurial experience, financial and non-financial performance of widow entrepreneurships in South Eastern Nigeria. The (...)
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  21. Online Deliberation: Design, Research, and Practice.Todd Davies & Seeta Peña Gangadharan (eds.) - 2009 - CSLI Publications/University of Chicago Press.
    Can new technology enhance purpose-driven, democratic dialogue in groups, governments, and societies? Online Deliberation: Design, Research, and Practice is the first book that attempts to sample the full range of work on online deliberation, forging new connections between academic research, technology designers, and practitioners. Since some of the most exciting innovations have occurred outside of traditional institutions, and those involved have often worked in relative isolation from each other, work in this growing field has often failed to reflect the (...)
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  22. Depiction, Pictorial Experience, and Vision Science.Robert Briscoe - 2016 - Philosophical Topics 44 (2):43-81.
    Pictures are 2D surfaces designed to elicit 3D-scene-representing experiences from their viewers. In this essay, I argue that philosophers have tended to underestimate the relevance of research in vision science to understanding the nature of pictorial experience. Both the deeply entrenched methodology of virtual psychophysics as well as empirical studies of pictorial space perception provide compelling support for the view that pictorial experience and seeing face-to-face are experiences of the same psychological, explanatory kind. I also show that an empirically informed (...)
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  23. Phenomenal Experiences, First-Person Methods, and the Artificiality of Experimental Data.Uljana Feest - 2014 - Philosophy of Science 81 (5):927-939.
    This paper argues that whereas philosophical discussions of first-person methods often turn on the veridicality of first-person reports, more attention should be paid to the experimental circumstances under which the reports are generated, and to the purposes of designing such experiments. After pointing to the ‘constructedness’ of first-person reports in the science of perception, I raise questions about the criteria by which to judge whether the reports illuminate something about the nature of perception. I illustrate this point with a historical (...)
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  24. Natural Experiments and Pluralism in Political Science.Sharon Crasnow - 2015 - Philosophy of the Social Sciences 45 (4-5):424-441.
    Natural experiments are an increasingly popular research design in political science. This popularity raises a number of questions. First, what are natural experiments and why are they appealing? Second, what makes a good natural experiment? And finally, are natural experiments able to provide resources for knowledge production that other methodologies cannot or do not provide? Using Mary Morgan’s and Thad Dunning’s recent work on natural experiments, I offer answers to the first two questions and use the analysis to (...)
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  25.  45
    Strategic and participatory design in integrated ventures. Fitness case La Plata, Argentina.Federico Del Giorgio Solfa & Ticiana Agustina Alvarado Wall - 2021 - Designia 9 (1):17-37.
    The objective of this article is to analyze the relationships between theories of strategic design and participatory design, in multiple commercial alliances between local entrepreneurs from different sectors and their integrated application in the urban context. Various authors have dealt with these strategic issues in isolation and less frequently have addressed them from the entrepreneurial experience. A review of the specific literature allows us to account for the main concepts involved in this approach. The case being analyzed refers (...)
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  26. Lived Experiences of Extension Project Implementers amidst COVID-19 Pandemic: The Unspoken Frontliners.Aylene D. Pizaña, Raniel Erwin C. Pizaña, Angeline M. Pogoy & Jupeth T. Pentang - 2021 - European Scholar Journal 2 (4):431-436.
    Extension project implementers ensure that activities and community linkages are not hampered by the challenges posed by the Coronavirus Disease 2019 (COVID-19) pandemic. This study presents the lived experiences of extension project implementers in providing community services in the midst of pandemic. Specifically, their experiences, reflections, and insights in the implementation of extension projects were enumerated. Eleven extensionists who were directly involved in and capable of conducting University extension projects were purposefully chosen as participants. Descriptive phenomenology research design was (...)
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  27. Can Thought Experiments Solve Problems of Personal Identity?Lukas J. Meier - 2022 - Synthese 200 (3):1-23.
    Good physical experiments conform to the basic methodological standards of experimental design: they are objective, reliable, and valid. But is this also true of thought experiments? Especially problems of personal identity have engendered hypothetical scenarios that are very distant from the actual world. These imagined situations have been conspicuously ineffective at resolving conflicting intuitions and deciding between the different accounts of personal identity. Using prominent examples from the literature, I argue that this is due to many of these thought (...)
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  28. Immediacy and Experience in Lukács' Theory of Reification.Iaan Reynolds - 2021 - Metodo: International Studies in Phenomenology and Philosophy 9 (2):89-119.
    This paper studies the relationship between consciousness and social existence in Georg Lukács’ early Marxist works through a consideration of his concept of reification. Understanding reification as the process underlying capitalist society’s immediate form of objectivity, I designate dereification as the cultivation of a mediated form of consciousness. In order to better understand the experiential aspects of this cultivation, I supplement my reading of Lukács’ theory of reification with attention to Walter Benjamin’s treatment of experience in capitalist society. I argue (...)
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  29. New Zealand children’s experiences of online risks and their perceptions of harm Evidence from Ngā taiohi matihiko o Aotearoa – New Zealand Kids Online.Edgar Pacheco & Neil Melhuish - 2020 - Netsafe.
    While children’s experiences of online risks and harm is a growing area of research in New Zealand, public discussion on the matter has largely been informed by mainstream media’s fixation on the dangers of technology. At best, debate on risks online has relied on overseas evidence. However, insights reflecting the New Zealand context and based on representative data are still needed to guide policy discussion, create awareness, and inform the implementation of prevention and support programmes for children. This research report (...)
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  30. Design and Implementation of Microcontroller based Photoacoustic spectrometer and tis applications.Sapna Shukla - 2019 - International Journal of Advanced Research in Engineering and Technology (IJARET) 10 (1):1-10.
    A compact microcontroller based photoacoustic spectrometer (PAS) has been designed and fabricated. The photoacoustic (PA) cell designed for the present study is of Helmholtz resonator type with a provision to measure the sample behavior as a function of temperature. In this system, an electret microphone is employed to achieve high signal to noise ratio. The microphone compartment is isolated from the sample compartment to avoid the heating effect to the electric microphone which detects the photoacoustic signal. A high-gain low-noise two (...)
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  31. What is a Beautiful Experiment?Milena Ivanova - 2022 - Erkenntnis 88 (8):3419-3437.
    This article starts an engagement on the aesthetics of experiments and offers an account for analysing how aesthetics features in the design, evaluation and reception of experiments. I identify two dimensions of aesthetic evaluation of experiments: design and significance. When it comes to design, a number of qualities, such as simplicity, economy and aptness, are analysed and illustrated with the famous Meselson-Stahl experiment. Beautiful experiments are also regarded to make significant discoveries, but I argue against a (...)
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  32. Kant on Experiment.Alberto Vanzo - 2012 - In James Maclaurin (ed.), Rationis Defensor. Springer. pp. 75-96.
    This paper discusses Immanuel Kant’s views on the role of experiments in natural science, focusing on their relationship with hypotheses, laws of nature, and the heuristic principles of scientific enquiry. Kant’s views are contrasted with the philosophy of experiment that was first sketched by Francis Bacon and later developed by Robert Boyle and Robert Hooke. Kant holds that experiments are always designed and carried out in the light of hypotheses. Hypotheses are derived from experience on the basis of a (...)
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  33. What If Plato Took Surveys? Thoughts about Philosophy Experiments.William M. Goodman - 2012 - In Patricia Hanna (ed.), An Anthology of Philosophical Studies - Volume 6. Athiner.
    The movement called Experimental Philosophy (‘x-Phi’) has now passed its tenth anniversary. Its central insight is compelling: When an argument hinges on accepting certain ‘facts’ about human perception, knowledge, or judging, the evoking of relevant intuitions by thought experiments is intended to make those facts seem obvious. But these intuitions may not be shared universally. Experimentalists propose testing claims that traditionally were intuition-based using real experiments, with real samples. Demanding that empirical claims be empirically supported is certainly reasonable; though experiments (...)
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  34. Inflected Pictorial Experience: Its Treatment and Significance.Robert Hopkins - 2010 - In Catharine Abell & Katerina Bantinaki (eds.), Philosophical Perspectives on Depiction. Oxford University Press. pp. 151.
    Some (Podro, Lopes) think that sometimes our experience of pictures is ‘inflected’. What we see in these pictures involves, somehow, an awareness of features of their design. I clarify the idea of inflection, arguing that the thought must be that what is seen in the picture is something with properties which themselves need characterising by reference to that picture’s design, conceived as such. I argue that there is at least one case of inflection, so understood. Proponents of inflection (...)
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  35. Preferred identity as phoenix epiphanies for people immersed in their illness experiences. A qualitative study on autobiographies.Natascia Bobbo - 2021 - ENCYCLOPAIDEIA 25 (59):43-55.
    The illness immersion condition prevents patients from enjoying everything worth living life for. In any case, according to Frank, this condition could represent one of the most insightful experiences towards understanding the meaning of life. Using the metaphor of phoenix taken from May, Frank identified four kinds of embodiments through which the phoenix can reveal itself in a patient after an illness immersion experience: the phoenix that could ever be and the phoenix that might have been; the recurrent and cumulative (...)
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  36. POSTMODERN TRENDS IN SET DESIGNS OF SELECTED PRODUCTIONS IN ULTIMA STUDIOS AND ZMIRAGE, LAGOS.Musiliyu Olorunnishola Sanni - manuscript
    The need for technical input, particularly set design in the overall theatrical process cannot be overemphasised in the pursuit of an aesthetically pleasing stage performance. This is because set design (flats and platforms) is the first place of contact irrespective of the medium of production. This work, therefore, examines postmodern trends in set designs within the backdrop of emerging set design concepts and interpretations via the use of sophisticated technology (such as light emitting diode screen, green-hippo software, (...)
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  37. A Game-Based Tool for Freshmen Design Students During the Pandemic Distance Learning.Sepehr Vaez Afshar, Sarvin Eshaghi & Muhammed Ali Ornek - 2021 - In Sepehr Vaez Afshar, Sarvin Eshaghi & Muhammed Ali Ornek (eds.), 4th International Symposium on Art and Design Education: Art and design during and after the Covid- 19 Period. Başkent University: pp. 77-83.
    The emergence of the need for orientation since the past times led the universities to invent innovative ways to prepare their students for the activities and courses they will face. Hence, various types of orientation have been provided during history. However, today with the outbreak of the Covid-19 and the closure of the schools, most of the students are continuing their studies as distance learning. While this situation is very disappointing for all freshmen students who do not know the university's (...)
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  38. Intuitive Cities: Pre-Reflective, Aesthetic and Political Aspects of Urban Design.Matthew Crippen - 2016 - Journal of Aesthetics and Phenomenology 3 (2):125-145.
    Evidence affirms that aesthetic engagement patterns our movements, often with us barely aware. This invites an examination of pre-reflective engagement within cities and also aesthetic experience as a form of the pre-reflective. The invitation is amplified because design has political implications. For instance, it can draw people in or exclude them by establishing implicitly recognized public-private boundaries. The Value Sensitive Design school, which holds that artifacts embody ethical and political values, stresses some of this. But while emphasizing that (...)
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  39. Experience, Memory and Intelligence.John T. Sanders - 1985 - The Monist 68 (4):507-521.
    What characterizes most technical or theoretical accounts of memory is their reliance upon an internal storage model. Psychologists and neurophysiologists have suggested neural traces (either dynamic or static) as the mechanism for this storage, and designers of artificial intelligence have relied upon the same general model, instantiated magnetically or electronically instead of neurally, to do the same job. Both psychology and artificial intelligence design have heretofore relied, without much question, upon the idea that memory is to be understood as (...)
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  40. Divulging the Lived Experiences of Public School Teachers in the USA during COVID-19 Pandemic: Phenomenological Analysis.Jaypee Lopres, Glendale Niadas, Geraldine Minez, Greatchie Lopres, Madeleine Gutierrez, Albert Marion Quiap & Saturnino Renante Bangot Jr - 2023 - International Journal of Learning, Teaching and Educational Research 22 (5):180-205.
    This research examined the lived experiences of public school teachers in the United States during the COVID-19 pandemic. A qualitative design was performed using interpretative phenomenological analysis. Twenty public school teachers in the United States formed the sample, with the inclusion criterion being a minimum of three years’ teaching experience, including the pandemic. To meet the safety measure protocols set by the U.S. government, the data gathering was conducted online using Microsoft Forms. The semi-structured interviews comprised two sections: the (...)
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  41. Space by Design: Aesthetic and Moral Issues in Planning Space Communities.Arnold Berleant & Sarah B. Fowler - 1988 - The Monist 71 (1):72-87.
    We live in an age in which outer space has changed from a theme for flights of science fiction to the actual locus of exploration and travel.1 Space no longer has merely speculative significance for thinking about possible worlds; it has become a real factor in understanding the nature and conditions of the human world that we are constantly refashioning. Our entry into outer space brings with it changes in conditions and experience that require us to rethink the concepts through (...)
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  42. Metacognition, Distributed Cognition and Visual Design.David Kirsh - 2004 - Cognition, Education and Communication Technology:147--180.
    Metacognition is associated with planning, monitoring, evaluating and repairing performance Designers of elearning systems can improve the quality of their environments by explicitly structuring the visual and interactive display of learning contexts to facilitate metacognition. Typically page layout, navigational appearance, visual and interactivity design are not viewed as major factors in metacognition. This is because metacognition tends to be interpreted as a process in the head, rather than an interactive one. It is argued here, that cognition and metacognition are (...)
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  43. City Sense and City Design: Writings and Projects of Kevin Lynch.Kevin Lynch - 1995 - MIT Press.
    Kevin Lynch's books are the classic underpinnings of modern urban planning and design, yet they are only a part of his rich legacy of ideas about human purposes and values in built form. City Sense and City Design brings together Lynch's remaining work, including professional design and planning projects that show how he translated many of his ideas and theories into practice. An invaluable sourcebook of design knowledge, City Sense and City Design completes the record (...)
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  44. Twofold Pictorial Experience.René Jagnow - 2019 - Erkenntnis (4):1-22.
    Richard Wollheim famously argued that figurative pictures depict their scenes, in part, in virtue of their ability to elicit a unique type of visual experience in their viewers, which he called seeing-in. According to Wollheim, experiences of seeing-in are necessarily twofold, that is, they involve two aspects of visual awareness: when a viewer sees a scene in a picture, she is simultaneously aware of certain visible features of the picture surface, the picture’s design, and the scene depicted by the (...)
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  45. Ludic Unreliability and Deceptive Game Design.Stefano Gualeni & Nele Van de Mosselaer - 2021 - Journal of the Philosophy of Games 3 (1):1-22.
    Drawing from narratology and design studies, this article makes use of the notions of the ‘implied designer’ and ‘ludic unreliability’ to understand deceptive game design as a specific sub-set of transgressive game design. More specifically, in this text we present deceptive game design as the deliberate attempt to misguide players’ inferences about the designers’ intentions. Furthermore, we argue that deceptive design should not merely be taken as a set of design choices aimed at misleading (...)
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  46. Public Policy Experiments without Equipoise: When is Randomization Fair?Douglas MacKay & Emma Cohn - 2023 - Ethics and Human Research 45 (1):15-28.
    Government agencies and nonprofit organizations have increasingly turned to randomized controlled trials (RCTs) to evaluate public policy interventions. Random assignment is widely understood to be fair when there is equipoise; however, some scholars and practitioners argue that random assignment is also permissible when an intervention is reasonably expected to be superior to other trial arms. For example, some argue that random assignment to such an intervention is fair when the intervention is scarce, for it is sometimes fair to use a (...)
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  47. Perceptions and Experiences of Adult Learners of Online Learning in the Era of COVID-19 in Ghana.Samuel Richard Ziggah, Peter Eshun & Inuusah Mahama - 2022 - Journal of Psychological Research 4 (4):35-46.
    The COVID-19 Pandemic has undoubtedly affected learners, and as such, adjustments need to be made for successful teaching and learning through online learning. However, in Ghana, the effects of the COVID-19 Pandemic did not spare adult learners who are compelled by educational reforms to upgrade themselves academically using online learning platforms. Using a descriptive design, the study explored the perceptions and experiences of 166 (online data collection) adult learners as they pursue their academic programs through online learning. An adapted (...)
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  48. Internalism and the snapshot conception of phenomenal experience: A reply to Fisher.Gary Bartlett - 2014 - Philosophical Psychology 27 (5):652-664.
    Justin Fisher (2007) has presented a novel argument designed to prove that all forms of mental internalism are false. I aim to show that the argument fails with regard to internalism about phenomenal experiences. The argument tacitly assumes a certain view about the ontology of phenomenal experience, which (inspired by Alva Noe) I call the “snapshot conception of phenomenal experience.” After clarifying what the snapshot conception involves, I present Fisher with a dilemma. If he rejects the snapshot conception, then his (...)
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  49.  47
    Contributions to Inclusive Economic Growth in Argentina: Integrating Design, Marketing and Entrepreneurship for Local Development in Buenos Aires Province.Federico Del Giorgio Solfa & María Sol Sierra - 2016 - In Rijit Sengupta (ed.), Pursuing Competition and Regulatory Reforms for Achieving Sustainable Development GoalsPursuing Competition and Regulatory Reforms for Achieving Sustainable Development Goals. Jaipur: CUTS International. pp. 122-144.
    This work aims to study strategies used in Argentine local development experiences, focussing on industrial design, marketing and entrepreneurship. In order to this purpose, backgrounds are analysed with this approach adding the study of three strategic plans for national and provincial-level that are currently in force. With the analysis of the transport system in the last decade, an accelerated cost increase is evident, resulting in a relatively higher price of distributed products. This situation that was initially perceived as a (...)
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  50. Embodiment, Interaction, and Experience: Toward a Comprehensive Model in Addiction Science.Nicholas Zautra - 2015 - Philosophy of Science 82 (5):1023-1034.
    Current theories of addiction try to explain what addiction is, who experiences it, why it occurs, and how it develops and persists. In this article, I explain why none of these theories can be accepted as a comprehensive model. I argue that current models fail to account for differences in embodiment, interaction processes, and the experience of addiction. To redress these limiting factors, I design a proposal for an enactive account of addiction that follows the enactive model of autism (...)
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