Results for 'Safe digital environment '

965 found
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  1. Cybercrime and Online Safety: Addressing the Challenges and Solutions Related to Cybercrime, Online Fraud, and Ensuring a Safe Digital Environment for All Users— A Case of African States (10th edition).Emmanuel N. Vitus - 2023 - Tijer- International Research Journal 10 (9):975-989.
    The internet has made the world more linked than ever before. While taking advantage of this online transition, cybercriminals target flaws in online systems, networks, and infrastructure. Businesses, government organizations, people, and communities all across the world, particularly in African countries, are all severely impacted on an economic and social level. Many African countries focused more on developing secure electricity and internet networks; yet, cybersecurity usually receives less attention than it should. One of Africa's major issues is the lack of (...)
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  2. How Digital Natives Learn and Thrive in the Digital Age: Evidence from an Emerging Economy.Trung Tran, Manh-Toan Ho, Thanh-Hang Pham, Minh-Hoang Nguyen, Khanh-Linh P. Nguyen, Thu-Trang Vuong, Thanh-Huyen T. Nguyen, Thanh-Dung Nguyen, Thi-Linh Nguyen, Quy Khuc, Viet-Phuong La & Quan-Hoang Vuong - 2020 - Sustainability 12 (9):3819.
    As a generation of ‘digital natives,’ secondary students who were born from 2002 to 2010 have various approaches to acquiring digital knowledge. Digital literacy and resilience are crucial for them to navigate the digital world as much as the real world; however, these remain under-researched subjects, especially in developing countries. In Vietnam, the education system has put considerable effort into teaching students these skills to promote quality education as part of the United Nations-defined Sustainable Development Goal (...)
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  3. Digital Parenting The Android-Based Monitoring of Children's Growth and Development for Working Mothers.Imas Mulyani & Nur Agustini - manuscript
    The growth and development of children are closely related to the role of a mother, not a few mothers, and having the task of caring for children and working women, which will lead to suboptimal childcare. At this time, many android-based information system facilities that can be used to streamline child care for a mother who is a working woman. This study aimed to provide an overview and ideas of using android-based digital media in childcare to maximize children's growth (...)
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  4. (1 other version)Measuring trends in online hate speech victimisation and exposure, and attitudes in New Zealand.Edgar Pacheco & Neil Melhuish - 2019 - Netsafe.
    Government agencies in New Zealand are not required to systematically collect data on online hate speech, thus, there is a lack of longitudinal evidence regarding this phenomenon. This report presents trends in personal experiences of and exposure to online hate speech among adult New Zealanders based on nationally representative data. The findings from this study are also compared with results from a similar research study conducted in 2018. In addition, this report explores people’s perceptions about other issues related to hate (...)
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  5.  95
    The Ecology of (dis-)Engagement in Digital Environments.Emanuele Arielli - 2024 - Topoi 43 (4):1-10.
    This paper explores some features of the epistemic environment in social media and online communication. We argue that digital environments differ from offline ones in at least two ways: (a) online environments are thoroughly structured and programmed. Every action is defined and limited by the underlying code created by the system’s developers, providing the tools users need to navigate the online space. In contrast, offline environments are open to chance and unpredictability, allowing for events and actions that the (...)
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  6. Virtual World-Weariness: On Delaying the Experiential Erosion of Digital Environments.Stefano Gualeni - 2019 - In Andri Gerber & Ulrich Götz (eds.), The Architectonics of Game Spaces: The Spatial Logic of the Virtual and its Meaning for the Real. Transcript. pp. 153-165.
    A common understanding of the role of a game developer includes establishing (or at least partially establishing) what is interactively and perceptually available in (video)game environments: what elements and behaviors those worlds include and allow, and what is – instead – left out of their ‘possibility horizon’. The term ‘possibility horizon’ references the Ancient Greek origin of the term ‘horizon’, ὄρος (oros), which denotes a frontier – a spatial limit. On this etymological foundation, ‘horizon’ is used here to indicate the (...)
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  7. THE DIGITAL ECONOMY IN A GLOBAL ENVIRONMENT.Yuliia Chaliuk - 2021 - AD ALTA-Journal of Interdisciplinary Research 17 (1):143-148.
    The article aims to clarify society's digital transformation under the influence of the explosive growth of cross-border data and cross-border e-commerce, which led to the next stage of globalization. A characteristic feature of it is becoming a new form of organizing economic relations – the digital economy. The essence of globalization, its components, stages, and trends are considered. The advantages provided by the development of modern information and communication technologies to the participants in the globalization process are reflected. (...)
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  8. Skepticism and the Digital Information Environment.Matthew Carlson - 2021 - SATS 22 (2):149-167.
    Deepfakes are audio, video, or still-image digital artifacts created by the use of artificial intelligence technology, as opposed to traditional means of recording. Because deepfakes can look and sound much like genuine digital recordings, they have entered the popular imagination as sources of serious epistemic problems for us, as we attempt to navigate the increasingly treacherous digital information environment of the internet. In this paper, I attempt to clarify what epistemic problems deepfakes pose and why they (...)
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  9. Cultivating Digital Creativity among Vietnamese High School Students.Duong Phuong Thi Minh - 2023 - Sci-News.
    The digital environment, particularly, fosters the creation of social and economic values, resulting in a heightened need for a skilled workforce proficient in navigating, operating, and creating values within this digital landscape.
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  10. Reimagining Digital Well-Being. Report for Designers & Policymakers.Daan Annemans, Matthew Dennis, , Gunter Bombaerts, Lily E. Frank, Tom Hannes, Laura Moradbakhti, Anna Puzio, Lyanne Uhlhorn, Titiksha Vashist, , Anastasia Dedyukhina, Ellen Gilbert, Iliana Grosse-Buening & Kenneth Schlenker - 2024 - Report for Designers and Policymakers.
    This report aims to offer insights into cutting-edge research on digital well-being. Many of these insights come from a 2-day academic-impact event, The Future of Digital Well-Being, hosted by a team of researchers working with the Royal Netherlands Academy of Arts and Sciences (KNAW) in February 2024. Today, achieving and maintaining well-being in the face of online technologies is a multifaceted challenge that we believe requires using theoretical resources of different research disciplines. This report explores diverse perspectives on (...)
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  11. Strategy of Digital Competence Formation Using a Hybrid Learning Environment Based on Microsoft 365 Services.Maksym Bezpartochnyi - 2022 - Kosice: Vysoká škola bezpečnostného manažérstva v Košiciach.
    COVID-19 and military actions on the territory of Ukraine fundamentally changed the organization of the educational process, forcing educational institutions to transfer classroom learning to virtual space. To organize the educational process remotely, we need to organize an educational environment in which we can ensure the implementation of all types of educational activities, as well as creation and selection of e-resources depending on their types. Having guidelines in the form of modes, forms and learning outcomes, it is necessary to (...)
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  12. Bubbles and Chambers: Post-Truth and Belief Formation in Digital Social-Epistemic Environments.Massimiliano Badino - 2022
    It is often claimed that epistemic bubbles and echo chambers foster post-truth by filtering our access to information and manipulating our epistemic attitude. In this paper, I try to add a further level of analysis by adding the issue of belief formation. Building on cognitive psychology work, I argue for a dual-system theory according to which beliefs derive from a default system and a critical system. One produces beliefs in a quasi-automatic, effortless way, the other in a slow, effortful way. (...)
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  13. The tragedy of the digital commons.Gian Maria Greco & Luciano Floridi - 2004 - Ethics and Information Technology 6 (2):73-81.
    In the paper it is argued that bridging the digital divide may cause a new ethical and social dilemma. Using Hardin's Tragedy of the Commons, we show that an improper opening and enlargement of the digital environment (Infosphere) is likely to produce a Tragedy of the Digital Commons (TDC). In the course of the analysis, we explain why Adar and Huberman's previous use of Hardin's Tragedy to interpret certain recent phenomena in the Infosphere (especially peer-to-peer communication) (...)
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  14. Digital distraction, attention regulation, and inequality.Kaisa Kärki - 2024 - Philosophy and Technology 37 (8):1-21.
    In the popular and academic literature on the problems of the so-called attention economy, the cost of attention grabbing, sustaining, and immersing digital medias has been addressed as if it touched all people equally. In this paper I ask whether everyone has the same resources to respond to the recent changes in their stimulus environments caused by the attention economy. I argue that there are not only differences but disparities between people in their responses to the recent, significant increase (...)
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  15. Digital Theology: Is the Resurrection Virtual?Eric Steinhart - 2012 - In Morgan Luck (ed.), Philosophical Explorations of New and Alternative Religious Movements. Ashgate. pp. 133 - 152.
    Many recent writers have developed a rich system of theological concepts inspired by computers. This is digital theology. Digital theology shares many elements of its eschatology with Christian post-millenarianism. It promises a utopian perfection via technological progress. Modifying Christian soteriology, digital theology makes reference to four types of immortality. I look critically at each type. The first involves transferring our minds from our natural bodies to superior computerized bodies. The second and third types involve bringing into being (...)
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  16. Pengaruh Literasi Digital, Pemanfaatan Media Pembelajaran, dan Lingkungan Keluarga Terhadap Motivasi Belajar Siswa SMPN 01 Tanjungbumi Bangkalan Madura.Kholid Kholid, Nelud Darajatul Aliyah & Didit Darmawan - 2024 - El-Mujtama: Jurnal Pengabdian Masyarakat 4 (4):2098-2117.
    The aim of this research is to analyze and determine the influence of digital literacy on students' learning motivation at SMPN 01 Tanjungbumi Bangkalan Madura. This research uses a survey method and is quantitative in nature, with the results that the family environment, use of learning media, and digital literacy influence students' desire to learn. It can be concluded that these three factors are significant in determining it.
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  17. Digital Reconfigurations of Collective Identity on Twitter: A Narrative Approach.Anthony Longo - 2023 - Techné Research in Philosophy and Technology 27 (1):350-373.
    Digital technology has prompted philosophers to rethink some of the fundamental categories we use to make sense of the world and ourselves. Particularly, the concept of ‘identity’ and its reconfiguration in the digital age has sparked much debate in this regard. While many studies have addressed the impact of the digital on personal and social identities, the concept of ‘collective identity’ has been remarkably absent in such inquiries. In this article, I take the context of social movements (...)
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  18. Rebellious youth and ineffective advice: A study of Vietnamese adolescents’ capability to deal with digital threats.Quan-Hoang Vuong, Quang-Loc Nguyen, Trung Tran, Hoang Phuoc-Hien Le, Viet-Phuong La, Tam-Tri Le & Minh-Hoang Nguyen - manuscript
    The digital era brings various benefits to adolescents. However, operating on the digital environment without sufficient knowledge and skills will expose them to multiple types of risks, especially in the country with low digital safety education rate like Vietnam. The current study examines factors that can contribute to cultivating adolescents’ digital resilience using the information-processing reasoning of the Mindsponge Theory. A UNESCO dataset of 1061 Vietnamese high school students was analyzed using the Bayesian Mindsponge Framework (...)
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  19. WIIFM: Absorptive capacity for digital natives in explorative space and tech education for survival in the virtual world.Quan-Hoang Vuong, Tam-Tri Le, Ruining Jin, Giang Hoang, Quang-Loc Nguyen & Minh-Hoang Nguyen - manuscript
    Humankind is facing many existential global problems that require international and transgenerational efforts to be solved. Preparing our next generation with sufficient knowledge and skills to deal with such problems is imperative. Fortunately, the digital environment provides foundational conditions for children’s and adolescents’ exploration and self-learning, which might help them cultivate the necessary knowledge and skills for future survival. We conducted the Bayesian Mindsponge Framework (BMF) analytics on a dataset of 2069 students from 54 Vietnamese elementary, secondary, and (...)
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  20. Digital time: latency, real-time, and the onlife experience of everyday time.Luciano Floridi - 2021 - Philosophy and Technology 34 (3):407–⁠412.
    Digital technologies create and shape our environments, the infosphere, where we spend increasingly more time. Through exploration of such concepts as "latency", "real time" and "unreal time", this article discusses how time has changed due to the digital revolution over the past half-century.
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  21. Referent tracking for digital rights management.Werner Ceusters & Barry Smith - 2007 - International Journal of Metadata, Semantics and Ontologies 2 (1):45-53.
    Digital Rights Management (DRM) covers the description, identification, trading, protection, monitoring and tracking of all forms of rights over both tangible and intangible assets. The Digital Object Identifier (DOI) system provides a framework for the persistent identification of entities involved in this domain. Although the system has been very well designed to manage object identifiers, some important questions relating to the creation and assignment of identifiers are left open. The paradigm of a Referent Tracking System (RTS) recently advanced (...)
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  22. A Digital Picture to Hold Us Captive? A Flusserian Interpretation of Misinformation Sharing on Social Media.Lavinia Marin - 2021 - Philosophy Today 65 (3):485–504.
    In this article I investigate online misinformation from a media philosophy perspective. I, thus move away from the debate focused on the semantic content, concerned with what is true or not about misinformation. I argue rather that online misinformation is the effect of an informational climate promoted by user micro-behaviours such as liking, sharing, and posting. Misinformation online is explained as the effect of an informational environment saturated with and shaped by techno-images in which most users act automatically under (...)
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  23. Students' Digital Learning Resources for Transversal Skills Improvement and Virtues Inculcation.Tamara Pigozne, Arturs Medveckis & Ivita Pelnena - 2024 - Pegem Journal of Education and Instruction 14 (2):12-19.
    The goal of the study is to analyse the relation between students' digital learning and transversal skills, as well as between students' digital learning and virtues. In the correlative study, 73 teachers of Class 12 of general education institutions participated, filling out a questionnaire in the Google Docs environment. As a result of the theoretical analysis, the criteria for digital learning have been identified -access to digital technologies, cooperation, teachers’ digital competence and availability of (...)
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  24. Stimulating E-Business Capabilities and Digital Marketing Strategies on Business Performance in E-Commerce Industry.Federico Del Giorgio Solfa, Sandra Cristina De Oliveira & Fernando Rogelio Simonato - 2023 - International Journal of Computations Information and Manufacturing (Ijcim) 3 (2):1-12.
    This study investigates how e-business capabilities and digital marketing strategies jointly influence business performance in the e-commerce industry, which has experienced unprecedented growth driven by technological advancements and changing consumer behavior. E-business capabilities encompass the use of technology and digital infrastructure, while digital marketing strategies are employed to attract and retain online customers. The study examines the effect of e-business capabilities through digital marketing strategies on the customer satisfaction and loyalty of UAE e-commerce industry. The research (...)
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  25. DIGITALIZATION AND STRATEGIC FLEXIBILITY – A RECIPE FOR DEVELOPING INNOVATIVE BUSINESS GROWTH STRATEGIES.I. V. Kryvovyazyuk - 2023 - Economic Sciences. Series Andquot;Regional Economy" 20 (79):118-126.
    The aim of the research is to study the impact of digitalization and strategic flexibility on the development of innovative business development strategies of modern companies. Digitalization is closely intertwined with strategic flexibility, forming opportunities for the introduction of new technologies and serving as the basis for business development. This ensures faster identification of problems and modification of resource requirements due to timely response to changes in the external business environment and breaks the relevance of further research towards the (...)
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  26. Children's Health in the Digital Age.Birgitta Dresp-Langley - 2020 - International Journal of Environmental Research and Public Health 9 (17):299..
    Can we identify potential long-term consequences of digitalisation on public health? Environmental studies, metabolic research, and state of the art research in neurobiology point towards the reduced amount of natural day and sunlight exposure of the developing child, as a consequence of increasingly long hours spent indoors online, as the single unifying source of a whole set of health risks identified worldwide, as is made clear in this review of currently available literature. Over exposure to digital environments, from abuse (...)
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  27.  25
    The Prospects for Digital Democracy.Mladenović Ivan - 2024 - AI and Ethics.
    This paper aims to answer a basic question: is it possible to forge democratic citizenship through various online tools that are already available? To answer this question, I introduce the conception of digital political identities, i.e., the ways in which online environments contribute to creating, maintaining, and changing political identities. Because the well-functioning of democracy rests on citizens with the ability to make informed decisions, vote, and engage in public deliberation, this paper is looking for new and innovative online (...)
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  28. Urban scale digital twins in data-driven society: Challenging digital universalism in urban planning decision-making.Marianna Charitonidou - 2022 - International Journal of Architectural Computing 19:1-16.
    The article examines the impact of the virtual public sphere on how urban spaces are experienced and conceived in our data-driven society. It places particular emphasis on urban scale digital twins, which are virtual replicas of cities that are used to simulate environments and develop scenarios in response to policy problems. The article also investigates the shift from the technical to the socio-technical perspective within the field of smart cities. Despite the aspirations of urban scale digital twins to (...)
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  29. Digital Media, Digital Democracy and the Changing Nature of Freedom of Speech in Vietnam.Mai Thi My Hang - unknown
    This paper discusses the influence of digital media and its online presence on freedom of speech in Vietnam by analyzing three different kinds of emerging online media tools: blogosphere, electronic/online newspapers, and social media networks (SNSs). As a single- party socialist republic country, the controlling power of the media lays in the hands of the Communist Party of Vietnam (CPV). The Doi Moi reform in 1986, marketization and the introduction of the Internet in 1997 have slightly transformed the Vietnamese (...)
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  30. Digital Nomadism in the Anthropocene: Philosophical-Anthropological Analysis of the Contradictions and Limits of this Phenomenon.Katarína Podušelová - 2023 - Green Marble 2023: Estudos Sobre o Antropoceno e Ecocrítica / Studies on the Anthropocene and Ecocriticism.
    The article focuses on the phenomenon of digital nomadism in the context of the Anthropocene. Digital nomadism is a phenomenon characterized by the ability of people to travel the world voluntarily and with the help of technology and to change their place of work on a regular basis. It is often referred to as either a new form of lifestyle or a working life. Despite this general description, digital nomadism is a phenomenon without a clear definition. Interest (...)
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  31. Smart Healthy Age-Friendly Environments (SHAFE) Bridging Innovation to Health Promotion and Health Service Provision.Vincenzo de Luca, Hannah Marston, Leonardo Angelini, Nadia Militeva, Andrzej Klimczuk, Carlo Fabian, Patrizia Papitto, Joana Bernardo, Filipa Ventura, Rosa Silva, Erminia Attaianese, Nilufer Korkmaz, Lorenzo Mercurio, Antonio Maria Rinaldi, Maurizio Gentile, Renato Polverino, Kenneth Bone, Willeke van Staalduinen, Joao Apostolo, Carina Dantas & Maddalena Illario - 2023 - In Andrzej Klimczuk (ed.), Intergenerational Relations: Contemporary Theories, Studies, and Policies. London: IntechOpen. pp. 201–226.
    A number of experiences have demonstrated how digital solutions are effective in improving quality of life (QoL) and health outcomes for older adults. Smart Health Age-Friendly Environments (SHAFE) is a new concept introduced in Europe since 2017 that combines the concept of Age-Friendly Environments with Information Technologies, supported by health and community care to improve the health and disease management of older adults and during the life-course. This chapter aims to provide an initial overview of the experiences available not (...)
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  32. Perceptual breakdown during a global pandemic: introducing phenomenological insights for digital mental health purposes.Janna van Grunsven - 2020 - Ethics and Information Technology 23 (S1):91-98.
    Online therapy sessions and other forms of digital mental health services (DMH) have seen a sharp spike in new users since the start of the COVID-19 pandemic. Having little access to their social networks and support systems, people have had to turn to digital tools and spaces to cope with their experiences of anxiety and loss. With no clear end to the pandemic in sight, many of us are likely to remain reliant upon DMH for the foreseeable future. (...)
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  33. Ethical reflections on the digital divide.Herman T. Tavani - 2003 - Journal of Information, Communication and Ethics in Society 1 (2):99-108.
    During the past decade, a fairly extensive literature on the digital divide has emerged. Many reports and studies have provided statistical data pertaining to sociological aspects of ‘the divide,’ while some studies have examined policy issues involving universal service and universal access. Other studies have suggested ways in which the digital divide could be better understood if it were ‘reconceptualized’ in terms of an alternative metaphor, e.g. a ‘divide’ having to do with literacy, power, content, or the (...). However, with the exception of Johnson and Koehler, authors have tended not to question ‐ at least not directly ‐ whether the digital divide is, at bottom, an ethical issue. Many authors seem to assume that because disparities involving access to computing technology exist, issues underlying the digital divide are necessarily moral in nature. Many further assume that because this particular ‘divide’ has to do with something that is digital or technological in nature, it is best understood as a computer ethical issue. The present study, which examines both assumptions, considers four questions: What exactly is the digital divide? Is this ‘divide’ ultimately an ethical issue? Assuming that the answer to is ‘yes,’ is the digital divide necessarily an issue for computer ethics? If the answer to is ‘yes,’ what can/should computer professionals do bridge the digital divide? (shrink)
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  34. Considering the Classroom as a Safe Space.David Sackris - 2017 - APA Newsletter on Teaching Philosophy 17 (1):17-23.
    In the APA Newsletter on Feminism and Philosophy, Lauren Freeman (2014) advocates that faculty turn their classrooms into “safe spaces” as a method for increasing the diversity of philosophy majors. The creation of safe spaces is meant to make women and minority students “feel sufficiently comfortable” and thereby increase the likelihood that they pursue philosophy as a major or career. Although I agree with Freeman’s goal, I argue that philosophers, and faculty in general, should reject the call for (...)
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  35. Examining the digital skills of nursing students: the power of information for problem-solving.Ni Putu Wulan Purnama Sari, Jintana Artsanthia, Steven Aldo Marcello, Sudarat Suvaree & Numpueng Prachyakoon - 2024 - International Journal of Public Health Science 13 (3):1111-1120.
    Our society is undergoing digital change. Dealing with digital technologies has become a daily practice. Many healthcare facilities are implementing digital technologies. Nurses are placed in a strategic position to be the leader of the digital healthcare workforce. Nursing students are more exposed to this technological advancement as they are future professional nurses. This study aimed to examine how information-processing and exchanging skills in digital spaces affect digital problem-solving skills among nursing students. The Bayesian (...)
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  36. Pioneering safe & inclusive LGBT+ specific retirement accommodation. Exploring models in the USA, UK, & Spain.Liam Concannon - manuscript
    With significant advances in equal rights for lesbians, gay men, bisexual and transgender (LGBT) citizens, achieved across the western world during the past few decades, one group that continues to be overlooked is LGBT elders. This article examines the unique discrimination and homophobia faced by older LGBT people living in nursing and residential care homes. It investigates ways in which these environments construct and perpetuate heteronormativity by addressing the needs of heterosexual residents, while at the same time, failing to meet (...)
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  37. Museums and Digital Culture: New perspectives and research.Tula Giannini & Jonathan P. Bowen - 2019 - London, UK: Springer.
    This richly illustrated book offers new perspectives and research on how digital culture is transforming museums in the 21st century, as they strive to keep pace with emerging technologies driving cultural and social change, played out not only in today’s pervasive networked environment of the Internet and Web, but in everyday life, from home to work and on city streets. In a world where digital culture has redefined human information behavior as life in code and digits, increasingly (...)
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  38. Environments of Intelligence. From Natural Information to Artficial Interaction.Hajo Greif - 2017 - London: Routledge.
    What is the role of the environment, and of the information it provides, in cognition? More specifically, may there be a role for certain artefacts to play in this context? These are questions that motivate "4E" theories of cognition (as being embodied, embedded, extended, enactive). In his take on that family of views, Hajo Greif first defends and refines a concept of information as primarily natural, environmentally embedded in character, which had been eclipsed by information-processing views of cognition. He (...)
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  39. From Digital Medicine to Embodied Care.Francesca Brencio - 2023 - In Elodie Boublil & Susi Ferrarello (eds.), The Vulnerability of the Human World: Well-being, Health, Technology and the Environment. Springer Verlag. pp. 159-179.
    Through this contribution I aim to explore the horizons and limits of digital medicine in light of an embodied approach to the issue of care. I will sketch the historical background of digital medicine and show the contemporary status of this interdisciplinary field, as well as its applications and outcomes. Then, I will address a critique of the computational theory of mind (CTM) upon which many contemporary mental health apps are designed. This approach to the mind is inscribed (...)
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  40. Mind change: How digital technologies are leaving their mark on our brains (Susan Greenfield). [REVIEW]Todd Davies - 2016 - New Media and Society 18 (9):2139-2141.
    This is a review of Susan Greenfield's 2015 book 'Mind Change: How Digital Technologies Are Leaving Their Mark On Our Brains'. Greenfield is a neuroscientist and a member of the UK House of Lords, who argues that digital technologies are changing the human environment "in an unprecedented way," and that by adapting to this environment, "the brain may also be changing in an unprecedented way." The book and its author have created a surprising amount of controversy. (...)
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  41. Economic Security of the Enterprise Within the Conditions of Digital Transformation.Yuliia Samoilenko, Igor Britchenko, Iaroslava Levchenko, Peter Lošonczi, Oleksandr Bilichenko & Olena Bodnar - 2022 - Economic Affairs 67 (04):619-629.
    In the context of the digital economy development, the priority component of the economic security of an enterprise is changing from material to digital, constituting an independent element of enterprise security. The relevance of the present research is driven by the need to solve the issue of modernizing the economic security of the enterprise taking into account the new risks and opportunities of digitalization. The purpose of the academic paper lies in identifying the features of preventing internal and (...)
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  42. The Ethics of Digital Touch.Nicholas Barrow & Patrick Haggard - manuscript
    This paper aims to outline the foundations for an ethics of digital touch. Digital touch refers to hardware and software technologies, often collectively referred to as ‘haptics’, that provide somatic sensations including touch and kinaesthesis, either as a stand-alone interface to users, or as part of a wider immersive experience. Digital touch has particular promise in application areas such as communication, affective computing, medicine, and education. However, as with all emerging technologies, potential value needs to be considered (...)
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  43. Digital Monology: The Authority of the Search Engine.Walter Barta - 2019 - Media and the Moving Image at University of Houston.
    2019 Applied Technology Award for the Media and the Moving Image Awards at University of Houston. -/- The Google algorithm, as a ranking and ordering structure, cannot be “objective” as long as the page-ranking mechanism produces social effects and always inadvertently and inescapably affects social priorities. Imitable units of information (memes) on the internet change according to the laws of exponential growth, like other social phenomena, which include Google rankings. Mathematically and graphically represented, the effects of mimetic inflation on Google (...)
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  44. Parental Expectations for International Schools in the Digital Age.Srisuda Namraksa & Tanpat Kraiwanit - 2023 - Universal Journal of Educational Research 2 (1):1-7.
    This study aims to explain the expectations parents have in sending their children to study in international schools in Nonthaburi, Thailand, in terms of teaching and learning courses, management reputation, the building location, and the schools' adaptation to the digital age. A qualitative approach was employed as a research strategy. Purposive sampling was used in in-depth interviews. The data were analysed using content analysis. The results showed that parents have expectations in sending children to study in international schools in (...)
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  45. Business digitalization of SMEs in Albania: Innovative approaches and their impact on performance.Erjon Curraj - 2018 - Dissertation, European University of Tirana
    Small and medium enterprises (SMEs) in Albania, similar to other markets, operate in complex, fast-paced and unpredictable environments due to their size and nature. In our contemporary knowledge-based economy, business is constantly changing, and SMEs are thus continually faced with the challenge to find new and innovative ways to improve and adapt to the rapid transformations. As a result, there is a growing interest and necessity for SMEs to explore and adapt new and innovative mechanisms for better decision making, which (...)
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  46.  50
    Digital Authentication for Wireless Domain Using Variable Marking of Multiple Secret Signatures and its Practical Implication in E-Stamp Authentication.Mohit Gangwar - 2024 - International Journal of Intelligent Systems and Applications in Engineering 12 (2):29-41.
    This work focuses on enhancing security for transmitted e-documents, such as e-stamp papers, within wireless environments through dynamic authentication using variable circular concealment of multiple invisible signature images. This method is driven by encrypted secret keys and session-based random numbers, alongside a region-specific bit casting strategy and dynamic bit sequencing for multiple signatures to bolster security and robustness. Multi-copy signature marking on non-overlapping document areas, coupled with varied bit encoding strategies for each modified pixel byte coefficient in cover image sub-blocks, (...)
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  47. Vortex of the Web. Potentials of the online environment.Martin A. M. Gansinger & Ayman Kole (eds.) - 2018 - Hamburg: Anchor.
    This volume compiles international contributions that explore the potential risks and chances coming along with the wide-scale migration of society into digital space. Suggesting a shift of paradigm from Spiral of Silence to Nexus of Noise, the opening chapter provides an overview on systematic approaches and mechanisms of manipulation – ranging from populist political players to Cambridge Analytica. After a discussion of the the juxtaposition effects of social media use on social environments, the efficient instrumentalization of Twitter by Turkish (...)
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  48. Augmented Ontologies or How to Philosophize with a Digital Hammer.Stefano Gualeni - 2014 - Philosophy and Technology 27 (2):177-199.
    Could a person ever transcend what it is like to be in the world as a human being? Could we ever know what it is like to be other creatures? Questions about the overcoming of a human perspective are not uncommon in the history of philosophy. In the last century, those very interrogatives were notably raised by American philosopher Thomas Nagel in the context of philosophy of mind. In his 1974 essay What is it Like to Be a Bat?, Nagel (...)
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  49. Artificial Beings Worthy of Moral Consideration in Virtual Environments: An Analysis of Ethical Viability.Stefano Gualeni - 2020 - Journal of Virtual Worlds Research 13 (1).
    This article explores whether and under which circumstances it is ethically viable to include artificial beings worthy of moral consideration in virtual environments. In particular, the article focuses on virtual environments such as those in digital games and training simulations – interactive and persistent digital artifacts designed to fulfill specific purposes, such as entertainment, education, training, or persuasion. The article introduces the criteria for moral consideration that serve as a framework for this analysis. Adopting this framework, the article (...)
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  50. Online Footprint -A Serious Game for Reducing Digital Carbon Emission.Sepehr Vaez Afshar, Gülşen Aytaç, Sarvin Eshaghi & Sana Vaez Afshar - 2022 - In Sepehr Vaez Afshar, Gülşen Aytaç, Sarvin Eshaghi & Sana Vaez Afshar (eds.), XXVI International Conference of the Ibero-American Society of Digital Graphics. Universidad Peruana de Ciencias Aplicadas: Ibero-American Society of Digital Graphics. pp. 1043-1052.
    Life is getting digital more than ever as technology improves. While the Internet is responsible for two percent of global greenhouse gas emissions, it is underestimated as a pollutant. Since public awareness is one of the most important preservation methods, it can contribute to protecting the environment from carbon emissions by raising people's understanding. In this regard, serious games, as a type of gamification transmitting educational content besides entertainment, immerse the player in enjoyment while teaching them a specific (...)
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