Results for 'creative industries'

998 found
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  1. Barriers to the Development of Creative Industries in Culturally Diverse Region.Andrzej Klimczuk - 2014 - Santalka: Filosofija, Komunikacija 22 (2):145-152.
    The aim of this article is to describe the general conditions for the development of creative industries in Podlaskie Voivodship from Poland. This region on the background of the country is characterized by the highest level of cultural diversity and multiculturalism policy. However, there are a number of barriers for the creative industries. First article discusses the regional characteristics and then the basic theoretical approaches and conclusions of the author’s own research. The following sections discuss the (...)
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  2. Creative Ageing Policy in Regional Development.Andrzej Klimczuk - 2012 - In Štefan Hittmár (ed.), Regional Management. Theory, Practice and Development. Edis, Faculty of Management Science and Informatics, University of Žilina. pp. 100--104.
    The shaping of creative economy is particularly important for development of cities and regions. This process can be analyzed in conjunction with changes in work and leisure time and their place in the human life cycle. This article aims to approximate the main features of: contemporary position of elderly people, creative ageing policy, benefits from seniors creativity and controversies linked to this concept. This essay also indicates the patterns of recommendations and activities in development of services for older (...)
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  3. Reframing the director: distributed creativity in film-making practice.Karen Pearlman & John Sutton - 2022 - In Ted Nannicelli & Mette Hjort (eds.), A Companion to Motion Pictures and Public Value. Wiley Blackwel. pp. 86-105.
    Filmmaking is one of the most complexly layered forms of artistic production. It is a deeply interactive process, socially, culturally, and technologically. Yet the bulk of popular and academic discussion of filmmaking continues to attribute creative authorship of films to directors. Texts refer to “a Scorsese film,” not a film by “Scorsese et al.” We argue that this kind of attribution of sole creative responsibility to film directors is a misapprehension of filmmaking processes, based in part on dubious (...)
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  4. Where Dreams and Nightmares Are From: Creativity and Creative Economy.Diego Santos Vieira de Jesus - 2021 - Philosophy Study 11 (4):268-276.
    The aim is to examine the multiple meanings of creativity in creative economy. The meanings which reinforce the individual aspect stress that personal characteristics may unlock the wealth that lies within people. The definitions that reinforce the organizational and social aspects understand creativity as a process, which requires knowledge, networks, and technologies that interconnect novel ideas and contexts. The perspectives which reinforce the political aspect see that creativity took the status of a doctrine to secure collaboration between government and (...)
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  5.  56
    The Crealectic Method: From Creativity to Compossibility.de Miranda Luis - 2024 - Qualitative Inquiry 1.
    Can we fruitfully apply creative ecology practices in the world of industrial production? Enter the crealectic method for innovation and self-innovation, aiming at fostering creative long-term thinking and acting. The crealectic method proposes five steps: Step 1—Resetting (doing tabula rasa); Step 2—Crealing (reconnecting with the “Creal”); Step 3—Profusing (letting ideas pour out without censorship); Step 4—Compossibilizing (connecting compatible ideas); Step 5—Realizing (understanding and making real). I describe a pilot test of the method within the Research and Development unit (...)
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  6. Drivers of organizational creativity.Mats Sundgren, Elof Dimenäs, Jan-Eric Gustafsson & Marcus Selart - 2005 - RandD Management 35:359-374.
    A path model of organizational creativity was presented; it conceptualized the influences of information sharing, learning culture, motivation, and networking on creative climate. A structural equation model was fitted to data from the pharmaceutical industry to test the proposed model. The model accounted for 86% of the variance in the creative climate dependent variable. Information sharing had a positive effect on learning culture, which in turn had a positive effect on creative climate, while there were negative direct (...)
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  7. The Factory Industry and Local Community around a PT Semen Tonasa Factory: A Case study of Two Communities in the Pangkep Regency.Muhammad Hasyim & Rahman Saeni - 2020 - International Journal of Innovation, Creativity and Change 13 (7):1195-1205.
    The present research aims to describe the impact of socio-cultural factors, especially the attitude of the surrounding community, regarding the existence of a PT Semen Tonasa factory in Bungoro-Pangkep. Besides, it also aims to describe the impact of the socio-economy, especially the livelihoods and cultural background of the community, as well as provide a comparison of the past, and present types of businesses that can support the community to survive. An endogenous plant is the result of a long process combined (...)
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  8. The Analysis Based on Evolution of the Computer Industry.Jiannian Yu - 2018 - Journal of Human Cognition 2 (2):5-16.
    Human innovation is the basis of human survival and development, and scientific and technological innovation are the precursors of industrial evolution. What is the role of cognition in innovative activity? What are the characteristics of the process of its development in a creative environment? This paper proposes the internal mechanism of class creation as an innovative activity from the point of view of industrial evolution and argues that class creation occurs on the basis of cognition. Taking the history of (...)
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  9. Zarządzanie zasobami ludzkimi w redakcji internetowego serwisu o grach komputerowych.Andrzej Klimczuk - 2012 - E-Wydawnictwo:1--20.
    Dziennikarstwo branżowe ma istotne znaczenie dla tworzenia i użytkowania gier komputerowych (wideo), które stanowią podstawę jednego z przemysłów kształtującej się na początku XXI wieku gospodarki kreatywnej. Przedstawiciele mediów informują o postępach w pracach nad nowymi grami, testują je przed premierą, wskazują deweloperom wady i zalety ich produkcji. W ten sposób oddziałują na opinie użytkowników oraz opisują wydarzenia i trendy związane ze środowiskami zajmującymi się bezpośrednio grami, jak też z ich otoczeniem. Celem artykułu jest prezentacja studium przypadku modelu zarządzania zasobami ludzkimi (...)
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  10. The Role of Medialabs in Regional Cultural and Innovative Policy.Andrzej Klimczuk - 2013 - In Štefan Hittmár (ed.), Management Trends in Theory and Practice. Edis, Faculty of Management Science and Informatics, University of Žilina. pp. 130--132.
    Purpose of this article is to introduce the concept of a new cultural institution, "medialab". Media laboratory is an interdisciplinary institution that combines the tasks of scientific, educational, cultural and artistic institutions. They are spaces in which technology and digital media are designed. Article introduces the main features of medialabs and possible public tasks in the field of regional cultural policy and innovation policy. It also draws attention to the challenges and barriers in the organization and management of these centers.
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  11. Regionalne obserwatorium kultury w województwie podlaskim - uwarunkowania i planowane kierunki rozwoju.Andrzej Klimczuk & Katarzyna Sztop-Rutkowska - 2013 - Kultura I Edukacja 2:222--246.
    Na pocz¸a}tku XXI wieku zachodz¸a} istotne przemiany w relacjach pracy i czasu wolnego. Dostrzega siȩ też rozwój gospodarki kreatywnej wraz z wyłanianiem siȩ nowej stratyfikacji społecznej i zmian¸a} czynników rozwojowych. Coraz wiȩksze znaczenie w przemianach społeczno-gospodarczych ma sektor kultury oraz działania na rzecz kształtowania przemysłów kultury i kreatywnych, wraz z ich powi¸a}zaniami z sektorami zależnymi jak np. turystyka, architektura i wzornictwo przemysłowe. Celem artykułu jest odniesienie tych procesów i zjawisk do warunków województwa podlaskiego oraz przybliżenie głównych przesłanek powołania Regionalnego Obserwatorium (...)
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  12. Przemysły kultury i kreatywne w regionie zróżnicowanym kulturowo. Bariery i wyzwania z perspektywy polityki regionalnej.Andrzej Klimczuk - 2013 - In Roksana Ulatowska (ed.), Przemysły Kreatywne 2.0.12. Fundacja Rozwoju Kina. pp. 72--80.
    Przemysły kultury i kreatywne w regionie zróżnicowanym kulturowo. Bariery i wyzwania z perspektywy polityki regionalnej Andrzej Klimczuk In Roksana Ulatowska (ed.), Przemysły Kreatywne 2.0.12. Fundacja Rozwoju Kina. pp. 72--80 (2013) .
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  13. The entrepreneur of the self beyond Foucault’s neoliberal homo oeconomicus.Tim Christiaens - 2020 - European Journal of Social Theory 23 (4):493-511.
    In his lectures on neoliberalism, Michel Foucault argues that neoliberalism produces subjects as ‘entrepreneurs of themselves’. He bases this claim on Gary Becker’s conception of the utility-maximizing agent who solely acts upon cost/benefit-calculations. Not all neoliberalized subjects, however, are encouraged to maximize their utility through mere calculation. This article argues that Foucault’s description of neoliberal subjectivity obscures a non-calculative, more audacious side to neoliberal subjectivity. Precarious workers in the creative industries, for example, are encouraged not merely to rationally (...)
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  14.  73
    An autopsy of truth in design process: How designers think in post-truth era.Serkan Can Hatıpoğlu & Ruşen Yamaçlı - 2021 - Livenarch Vii: Other Architect/Ure(S) 1:329-338.
    Post-truth has an impression that the facts have been only corrupted with it. Many examples support this impression. However, it should not be perceived as just a disruption of the truth considering only political events. In different fields, such as creative industries, it may have different implications. Despite studies regarding education, there has not been much discussion on the design process and education. The objective of this research is to develop an introductory examination of what the design process (...)
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  15. Ludzie starzy o swoim wizerunku w mediach.Andrzej Klimczuk - 2010 - In Piotr Gliński, Ireneusz Sadowski & Alicja Zawistowska (eds.), Kulturowe Aspekty Struktury Społecznej. Fundamenty. Konstrukcje. Fasady. Wydawnictwo Ifis Pan. pp. 383--395.
    The mass media play a crucial role in modern societies. Media allows reaching with information’s about current events to the broad masses of recipients, they interpret it and construct their meanings, they create a community of values, organize entertainment in leisure time and mediate in mobilizing social movements. Mass communication is also related to conduct of public debate and developing public opinion awareness about social problems. The aim of this article is to bring closer look on the results of empirical (...)
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  16. An exploration of hospitality management competencies in Turkey through content analysis of the job ads.Rahman Temizkan & Orhan Yabanci - 2017 - İsletme Arastirmalari Dergisi 9 (4):215-227.
    This paper reports on the hospitality management competencies required to be assigned to a management position in Turkey. The study found out a number of competencies with top priority ranging from 82.1 to 21.4 percent extracted from job ads on the most browsed career websites in Turkey by employing a content analysis as the research method. These core competencies were delineated in the five domains of Sandwith’s Competency Domain Model in order to discover how they pertained to the theory. The (...)
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  17. Turning queries into questions: For a plurality of perspectives in the age of AI and other frameworks with limited (mind)sets.Claudia Westermann & Tanu Gupta - 2023 - Technoetic Arts 21 (1):3-13.
    The editorial introduces issue 21.1 of Technoetic Arts via a critical reflection on the artificial intelligence hype (AI hype) that emerged in 2022. Tracing the history of the critique of Large Language Models, the editorial underscores that the recent calls for slowing down the development of AI, as promoted by the technology industry, do not signify a shift towards reason and considerate economics. Instead, as these calls are firmly embedded in narratives where the power to decide for the majority of (...)
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  18.  59
    Science, Imagination and Values in the German Energy Turn: an Example of Neurath's Methodology for Social Technology.Ivan Ferreira da Cunha & Alexander Linsbichler - manuscript - Translated by Ivan Ferreira da Cunha & Alexander Linsbichler.
    Neurath’s scientific utopianism is the proposal that the social sciences should engage in the elaboration, development, and comparison of counterfactual scenarios, the ‘utopias’. Such scenarios can be understood as centerpieces of scientific thought experiments, that is, in exercises of imagination that not only promote conceptual revision, but also stimulate creativity to deal with experienced problems, as utopias are efforts to imagine what the future could look like. Moreover, utopian thought experiments can offer scientific knowledge to inform political debates and decisions, (...)
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  19. Becoming fully present in your body: Analysing mindfulness as an affective investment in tech culture.Jaana Parviainen & Ilmari Kortelainen - 2019 - Somatechnics 9 (2-3):353–375.
    Tech companies have eagerly utilised mindfulness techniques in order to increase both creativity and productivity among their managers and employees. However, while a growing number of studies within fields of clinical psychology and psychiatry suggest that mindfulness provides myriad health benefits, such literature does not critically evaluate the societal and affective influences of mindfulness and other wellness practices on working bodies. By focusing on discourses related to mindfulness training, this paper explores the conception of ‘being present’. Drawing on the phenomenology (...)
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  20. National Economies Intellectualization Evaluating in the World Economy.Sergii Sardak & A. Samoylenko S. Sardak - 2014 - Economic Annals-XXI 9 (2):4-7.
    The state of national economies development varies and is characterized by many indicators. Economically developed countries are known as doubtless leaders that are in progress and form political stability, social and economics standards, scientific and technical progress and determine future priorities. It is worth mentioning that the progressive development of national economies in conditions of globalization can take place only in case of the increase of their intellectualization level, through saturation of people`s life, economic relations and production by brain activity, (...)
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  21. Nigerian Music and the Black Diaspora in the USA : African Identity, Black Power, and the Free Jazz of the 1960s.Martin A. M. Gansinger & Ayman Kole - 2016 - In Martin A. M. Gansinger & Ayman Kole (eds.), From Tribal to Digital - Effects of Tradition and Modernity on Nigerian Media and Culture. Scholars Press. pp. 15-44.
    This article is the attempt of an historically oriented analysis focused on the role of Nigerian music as a cultural hub for the export of African cultural influences into the Black diaspora in the United States and its anticipation by the Free Jazz/Avantgarde-scene as well as the import of key-values related to the Black Power-movement to the African continent. The aim is to demonstrate the leading role and international impact of Nigeria's cultural industry among sub-saharan African nation states and its (...)
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  22. Free Progress Education.Marco Masi - 2017 - Indy Edition.
    Schools, colleges, and universities have become homogenizing systems that are almost exclusively focused on imposing a pre-ordered curricula through exams and grades or tight research lines. In the process, they are killing passion, creativity, and individuals’ potential and skills. Ultimately, schools and academia make up a system that serves a collective machinery but suffocates individual growth. This state of affairs is not a necessary evil. Learning, discovering and teaching can be a natural, spontaneous and luminous expressions of a free and (...)
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  23. Beyond Competence: Preparing for Technological Change.William M. Goodman - 1990 - Peter Francis Publishers.
    In response to rapid technological changes in our society, there are calls by governments and industry for increased training of the workforce. But training alone is not sufficient to ensure success, even if talent, discipline and good fortune are all amply provided. When “training” goals require creativity, or decision making, or moral judgment, then adequate preparation must also include “education” in John Dewey’s sense—that is, imparting abilities to solve new problems and grasp novel meanings. Concluding this small monograph is a (...)
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  24. International Aspects of Recent Phenomena in Media and Culture sample pages.Martin A. M. Gansinger & Ayman Kole - 2021 - Newcastle upon Tyne, Newcastle-upon-Tyne, Royaume-Uni: Cambridge Scholars Publishing.
    This book was compiled in order to connect the dots between past and present expressions of significant phenomena in media and culture. It attempts to provide a “big picture” perspective on how contemporary relevant manifestations of the entertainment industry, artistic expression, mediated civic engagement, technological infrastructure, or automated information control evolved from subversive surroundings, niche markets, and underestimated potentials to shaping forces in today's society. This book can be seen as both, a celebration of past and present achievements of (...) expression, artistic articulation, cultural contributions, and mediated movements for the sake of liberalization and democracy, and a warning against a “cultural revolution” defined by censorship, suppression of pluralist opinions, unnatural conformity in science and journalism, and the distinction between “fake news” and “fact” handled by artificial intelligence or part-time fact checkers. (shrink)
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  25. Games 2.0 jako próba konstrukcji społeczno-kulturowego perpetuum mobile.Andrzej Klimczuk - 2008 - Homo Communicativus 5:177--187.
    Increase in popularity of games like "Second Life" has contributed not only to significant changes in the development of the electronic entertainment industry. Promoting Games 2.0, the new trend of video game production that are assumed to be the virtual worlds that contain user-generated content makes both measured with a specific technological innovation, as well as a serious change in the organization of socio-cultural heritage. The article presents problems of the existing difficulties of terminology, the implications of the availability of (...)
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  26. Concerning the Research and Science.Kiyoung Kim - 2015 - SSRN.
    What is the research for in the society? We may imagine the professionals engaged in these activities, shall we say, university professors, researchers in the public and private institutions, and even the lay inventors at home or in the neighborhood. The research is related with some of knowledge or ideas, which, however, should be creative and original. It is the main function of those professionals, and can develop in dissemination of the findings produced by research. It frontiers the knowledge (...)
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  27.  75
    Emergent Universal Economic Models: The Future of Human Dynamics.James Sirois - 2023 - Philosopherstudio.Wordpress.Com.
    Human civilization is very clearly reaching a point of critical mass when it comes to technology and how it transforms culture and the economics that is therefore driven forward. The conversation around the practical aspects of generative artificial intelligence (Chat GPT, Q Star, Bard, Claude, Genesis, Firefly, and others) and their ethical implications is massively trending. The political conversations around it are slow to catch up but will soon take over once the general public feels their impact, which is likely (...)
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  28. Quality Issues and the Ban on Selected Musical Video Broadcasting in Nigeria: A Defence for National Broadcasting Commission.Stanislaus Iyorza - 2014 - Nigerian Theatre Journal 13 (2).
    This paper investigates the recurrent music ban on musical video broadcasting and the issues of quality of musical contents that have warranted such a phenomenon by the National Broadcasting Commission in Nigeria. The major contention was the justification or otherwise of the ban. The paper employed observational and analytical methodologies to examine the causes of the bans on musical videos in Nigeria by NBC, the reactions of the affected artistes and their fans and the negative effects of erotic lyrics, nudity (...)
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  29. Ruyer and Simondon on Technological Inventiveness and Form Outlasting its Medium.Philippe Gagnon - 2017 - Deleuze and Guatarri Studies 11 (4):538-554.
    A summary is provided of Ruyer's important contribution, also a reversal from some conclusions held in his secondary doctoral dissertation, about the limits inherent in technological progress, and an attempt is made to show the coherence of this position to Ruyer's metaphysics. Simondon's response is also presented, and subsequently analyzed especially as it culminates in a concept of concretizations. As Simondon indicated, and with a displacement in Ruyer's limitating framework on unconditional growth, we end up searching for what represents the (...)
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  30. Global Television and Local Content Viewing in Nigeria: A Study of Calabar Residents in Cross River State.Stanislaus Iyorza - 2018 - Nasarawa Journal of Multimedia and Communication Studies 1 (2).
    The viewing patterns of Global Television in Nigeria seem to have undermined the objectives of local media content in the Nigerian media industry. This paper was designed to examine the factors that indicate that global television affect the development of Nigeria’s local content and why most Nigerians prefer to watch global television programmes at the expense of local television programmes even in the wake of assumed improved local contents in the Nigerian media. The study adopted observational and quantitative methods of (...)
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  31. Faithful to Nature: Paul Tillich and the Spiritual Roots of Environmental Ethics.Jeremy D. Yunt - 2017 - Santa Barbara, CA, USA: Barred Owl Books.
    Paul Tillich (1886-1965) is generally considered the most original and influential Christian theologian of the 20th century. What's not as widely recognized, outside of academic circles, is his stature as a first-rate existentialist philosopher—in the lineage of Kierkegaard, Heidegger, Nietzsche, and Pascal. Few people have analyzed more areas of existence: from art and architecture to culture, science, economics, politics, technology, psychology, world religions (particularly Buddhism), history, and health and healing. But one of Tillich's primary and enduring concerns was humanity's troubled (...)
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  32. Kalkulierte Originalität: Legitimationsmythos und ökonomische Wirklichkeit geistigen Eigentums.Odin Kroeger - 2011 - In Odin Kroeger, Günther Friesinger, Paul Lohberger & Eberhard Ortland (eds.), Geistiges Eigentum und Originalität: Zur Politik der Wissens- und Kulturproduktion. Turia + Kant.
    When it comes to works of art, intellectual property rights (IPR) are often argued to be natural rights, for each work of art, so we are told, is the expression of the particular ingenuity of an individual artist. The account of creativity to which such arguments allude, however, is that of Romanticism, so that one may question whether these arguments hold valid for contemporary artistic practices. Thus, this chapter will construct a Hegelian justification for IPR that goes along with the (...)
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  33. The Research Design and Methodological Deliberation.Kiyoung Kim - manuscript
    What is the research for in the society? We may imagine the professionals engaged in these activities, shall we say, university professors, researchers in the public and private institutions, and even the lay inventors at home or in the neighborhood. The research is related with some of knowledge or ideas, which, however, should be creative and original. It is the main function of those professionals, and can develop in dissemination of the findings produced by research. It frontiers the knowledge (...)
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  34.  72
    The Wise Designer. [REVIEW]Monika Favara-Kurkowski - 2022 - Eidos. A Journal for Philosophy of Culture 6 (2):98-106.
    Preview: /Review: Brian S. Dixon, Dewey and Design: A Pragmatist Perspective for Design Research, 200 pages./ Brian S. Dixon’s book Dewey and Design provides, as the book’s subtitle declaims, a pragmatist perspective for design research. Design research is an academic field that specifically deals with the design process. Its domain-specific knowledge led to the establishment of design as an independent discipline of study in the second half of the last century. According to Dixon’s description, design research consists of three major (...)
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  35. Attributing Creativity.Elliot Samuel Paul & Dustin Stokes - 2018 - In Berys Nigel Gaut & Matthew Kieran (eds.), Creativity and Philosophy. New York: Routledge.
    Three kinds of things may be creative: persons, processes, and products. The standard definition of creativity, used nearly by consensus in psychological research, focuses specifically on products and says that a product is creative if and only if it is new and valuable. We argue that at least one further condition is necessary for a product to be creative: it must have been produced by the right kind of process. We argue furthermore that this point has an (...)
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  36. Imagination and Creativity.Dustin Stokes - 2016 - In Amy Kind (ed.), The Routledge Handbook of the Philosophy of Imagination. New York: Routledge.
    This paper surveys historical and recent philosophical discussions of the relations between imagination and creativity. In the first two sections, it covers two insufficiently studied analyses of the creative imagination, that of Kant and Sartre, respectively. The next section discusses imagination and its role in scientific discovery, with particular emphasis on the writings of Michael Polanyi, and on thought experiments and experimental design. The final section offers a brief discussion of some very recent work done on conceptual relations between (...)
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  37. Naturalistic approaches to creativity.Dustin Stokes & Elliot Samuel Paul - 2016 - In J. Systma W. Buckwalter (ed.), The Blackwell Companion to Experimental Philosophy.
    We offer a brief characterization of creativity, followed by a review of some of the reasons people have been skeptical about the possibility of explaining creativity. We then survey some of the recent work on creativity that is naturalistic in the sense that it presumes creativity is natural (as opposed to magical, occult, or supernatural) and is therefore amenable to scientific inquiry. This work is divided into two categories. The broader category is empirical philosophy, which draws on empirical research while (...)
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  38. Creativity as an Artistic Merit.James Grant - 2018 - In Berys Nigel Gaut & Matthew Kieran (eds.), Creativity and Philosophy. New York: Routledge. pp. 333-349.
    The aim of this paper is to explain why creativity is an artistic merit. Artworks and non-artworks can both be creative. But creativity does not help make many other creative things good of their kind. A creative explanation is not a better explanation in virtue of being creative. Why, then, is a creative artwork a better artwork in virtue of being creative? Understanding this will give us a better understanding of the nature of artistic (...)
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  39. The Industrial Ontologies Foundry (IOF) perspectives.Mohamed Karray, Neil Otte, Rahul Rai, Farhad Ameri, Boonserm Kulvatunyou, Barry Smith, Dimitris Kiritsis, Chris Will, Rebecca Arista & Others - 2021 - Proceedings: Industrial Ontology Foundry (IOF) Achieving Data Interoperability Workshop, International Conference on Interoperability for Enterprise Systems and Applications, Tarbes, France, March 17-24, 2020.
    In recent years there has been a number of promising technical and institutional developments regarding use of ontologies in industry. At the same time, however, most industrial ontology development work remains within the realm of academic research and is without significant uptake in commercial applications. In biomedicine, by contrast, ontologies have made significant inroads as valuable tools for achieving interoperability between data systems whose contents derive from widely heterogeneous sources. In this position paper, we present a set of principles learned (...)
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  40. Artistic Creativity and Suffering.Jennifer Hawkins - 2018 - In Berys Nigel Gaut & Matthew Kieran (eds.), Creativity and Philosophy. New York: Routledge.
    What is the relationship between negative experience, artistic production, and prudential value? If it were true that (for some people) artistic creativity must be purchased at the price of negative experience (to be clear: currently no one knows whether this is true), what should we conclude about the value of such experiences? Are they worth it for the sake of art? The first part of this essay considers general questions about how to establish the positive extrinsic value of something intrinsically (...)
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  41. Stimulating Creativity in Groups through Mental Simulation.Keith Markman, Elaine Wong, Laura Kray & Adam Galinsky - 2009 - In E. A. Mannix (ed.), Creativity in Groups (Research on Managing Groups and Teams, Vol. 12). Emerald Group Publishing. pp. 111-134.
    A growing literature has recognized the importance of mental simulation (e.g., imagining alternatives to reality) in sparking creativity. In this chapter, we examine how counterfactual thinking, or imagining alternatives to past outcomes, affects group creativity. We explore these effects by articulating a model that considers the influence of counterfactual thinking on both the cognitive and social processes known to impact group creative performance. With this framework, we aim to stimulate research on group creativity from a counterfactual perspective.
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  42. Minimally Creative Thought.Dustin Stokes - 2011 - Metaphilosophy 42 (5):658-681.
    Creativity has received, and continues to receive, comparatively little analysis in philosophy and the brain and behavioural sciences. This is in spite of the importance of creative thought and action, and the many and varied resources of theories of mind. Here an alternative approach to analyzing creativity is suggested: start from the bottom up with minimally creative thought. Minimally creative thought depends non-accidentally upon agency, is novel relative to the acting agent, and could not have been tokened (...)
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  43. The creative aspect of language use and the implications for linguistic science.Eran Asoulin - 2013 - Biolinguistics 7:228-248.
    The creative aspect of language use provides a set of phenomena that a science of language must explain. It is the “central fact to which any signi- ficant linguistic theory must address itself” and thus “a theory of language that neglects this ‘creative’ aspect is of only marginal interest” (Chomsky 1964: 7–8). Therefore, the form and explanatory depth of linguistic science is restricted in accordance with this aspect of language. In this paper, the implications of the creative (...)
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  44. Emotional creativity: Emotional experience as creative product.Radek Trnka - 2023 - In: Cambridge Handbook of Creativity and Emotions (pp. 321-339). Cambridge: Cambridge University Press. Edited by Z. Ivcevic, J. D. Hoffmann & J. C. Kaufman.
    This chapter summarizes the conceptual foundations and research on emotional creativity. Emotional creativity is defined as a pattern of cognitive abilities and personality traits related to originality and appropriateness in emotional experience. This construct pervades human creative performance and represents an important link between emotional experience and cognitive processes. Empirical research in this field has revealed various links of emotional creativity to personality variables (e.g., openness to experience), positive affect, fantasy proneness, coping strategies, post-traumatic growth, better self-understanding, and one’s (...)
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  45. Explaining Creativity.Maria Kronfeldner - 2018 - In Berys Gaut & Matthew Kieran (eds.), Routledge Handbook on Creativity and Philosophy. Routledge. pp. 213-29.
    Creativity has often been declared, especially by philosophers, as the last frontier of science. The assumption is that it will defy explanation forever. I will defend two claims in order to oppose this assumption and to demystify creativity: (1) the perspective that creativity cannot be explained wrongly identifies creativity with what I shall call metaphysical freedom; (2) the Darwinian approach to creativity, a prominent naturalistic account of creativity, fails to give an explanation of creativity, because it confuses conceptual issues with (...)
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  46. Creativity.Peter Langland-Hassan - 2020 - In Explaining Imagination. Oxford: Oxford University Press. pp. 262-296.
    Comparatively easy questions we might ask about creativity are distinguished from the hard question of explaining transformative creativity. Many have focused on the easy questions, offering no reason to think that the imagining relied upon in creative cognition cannot be reduced to more basic folk psychological states. The relevance of associative thought processes to songwriting is then explored as a means for understanding the nature of transformative creativity. Productive artificial neural networks—known as generative antagonistic networks (GANs)—are a recent example (...)
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  47. The Industrial Ontologies Foundry proof-of-concept project.Evan Wallace, Dimitris Kiritsis, Barry Smith & Chris Will - 2018 - In Ilkyeong Moon, Gyu M. Lee, Jinwoo Park, Dimitris Kiritsis & Gregor von Cieminski (eds.), Advances in Production Management Systems. Smart Manufacturing for Industry 4.0. IFIP. pp. 402-409.
    The current industrial revolution is said to be driven by the digitization that exploits connected information across all aspects of manufacturing. Standards have been recognized as an important enabler. Ontology-based information standard may provide benefits not offered by current information standards. Although there have been ontologies developed in the industrial manufacturing domain, they have been fragmented and inconsistent, and little has received a standard status. With successes in developing coherent ontologies in the biological, biomedical, and financial domains, an effort called (...)
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  48. An experiential account of creativity.Bence Nanay - 2014 - In Elliot Samuel Paul & Scott Barry Kaufman (eds.), The Philosophy of Creativity. New York: Oxford University Press.
    The aim of the paper is to argue that the difference between creative and non-creative mental processes is not a functional/computational, but an experiential one. In other words, what is distinctive about creative mental processes is not the functional/computational mechanism that leads to the emergence of a creative idea, be it the recombination of old ideas or the transformation of one’s conceptual space, but the way in which this mental process is experienced. The explanatory power of (...)
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  49. Needs, Creativity, and Care: Adorno and the Future of Work.Craig Reeves & Matthew Sinnicks - 2023 - Organization 30 (5):851–872.
    This paper attempts to show how Adorno’s thought can illuminate our reflections on the future of work. It does so by situating Adorno’s conception of genuine activity in relation to his negativist critical epistemology and his subtle account of the distinction between true and false needs. What emerges is an understanding of work that can guide our aspirations for the future of work, and one we illustrate via discussions of creative work and care work. These are types of work (...)
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  50. Introducing THE PHILOSOPHY OF CREATIVITY.Elliot Samuel Paul & Scott Barry Kaufman - 2014 - In Elliot Samuel Paul & Scott Barry Kaufman (eds.), The Philosophy of Creativity. New York: Oxford University Press. pp. 3-14.
    Creativity pervades human life. It is the mark of individuality, the vehicle of self-expression, and the engine of progress in every human endeavor. It also raises a wealth of neglected and yet evocative philosophical questions: What is the role of consciousness in the creative process? How does the audience for a work for art influence its creation? How can creativity emerge through childhood pretending? Do great works of literature give us insight into human nature? Can a computer program really (...)
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