Results for 'cheap design'

965 found
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  1. 20 years after The Embodied Mind - why is cognitivism alive and kicking?Vincent C. Müller - 2013 - In Blay Whitby & Joel Parthmore (eds.), Re-Conceptualizing Mental "Illness": The View from Enactivist Philosophy and Cognitive Science - AISB Convention 2013. AISB. pp. 47-49.
    I want to suggest that the major influence of classical arguments for embodiment like "The Embodied Mind" by Varela, Thomson & Rosch (1991) has been a changing of positions rather than a refutation: Cognitivism has found ways to retreat and regroup at positions that have better fortification, especially when it concerns theses about artificial intelligence or artificial cognitive systems. For example: a) Agent-based cognitivism' that understands humans as taking in representations of the world, doing rule-based processing and then acting on (...)
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  2. Structuralism, Modular Construction, and “Grid” As Universal Instruments for Building Designs.Klodjan Xhexhi - 2023 - International Journal of Advanced Natural Sciences and Engineering Researches 7:198-197.
    Structuralism can be defined as an important concept of using “units” as elements of form and space-giving, where the whole form is made not only up of a “texture”, a certain flexible grid, or an algorithm of shape-giving, but it depends also on the relationships created and how people use it. The hypothesis of this study is that “Modular Construction” can also have an aesthetically pleasing outlook and that modular housing can definitely have increasing importance in the future. Modular housing (...)
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  3. GPT-3: its nature, scope, limits, and consequences.Luciano Floridi & Massimo Chiriatti - 2020 - Minds and Machines 30 (4):681–⁠694.
    In this commentary, we discuss the nature of reversible and irreversible questions, that is, questions that may enable one to identify the nature of the source of their answers. We then introduce GPT-3, a third-generation, autoregressive language model that uses deep learning to produce human-like texts, and use the previous distinction to analyse it. We expand the analysis to present three tests based on mathematical, semantic, and ethical questions and show that GPT-3 is not designed to pass any of them. (...)
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  4. Using Inexpensive Home Alarm for Computer Based Carbon Monoxide Monitoring.Abdullah Hussein Mohammed - 2012 - Asian Transactions on Engineering 2 (02):6.
    The current increase of air pollution rates and its consequences of global warming, health problems and threats to human lives necessitate the continuous search for more efficient and cost effective gas monitoring devices. Devices that is easily available and implementable worldwide. In developing countries the cost and the availability of the equipment is one of the obstacles that contribute to not having an efficient monitoring system. Hence, modifying cheap and easily available devices to work as pollution monitoring system will (...)
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  5. Becoming Afflicted, Becoming Virtuous: 'Darkest Dungeon' and the Human Response to Stress.James Cartlidge - 2022 - Games and Culture 18 (2):19.
    The developers of Red Hook Studios’ 2016 gothic horror game ‘Darkest Dungeon’ said that they wanted to ‘capture the human response to stress’. This paper analyses how the game does this with its ‘stress’, ‘affliction’ and ‘virtue’ mechanics. With reference to research literature on stress, I show how these mechanics, which could easily have been cheap gimmicks, approach the topic of stress with admirable detail, offering a complex reflection on the various aspects, positive and negative, of several possible human (...)
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  6. (1 other version)A cheap solution to Laura Valentini’s ideal theory paradox?Terence Rajivan Edward - manuscript
    This paper offers a cheap solution to Laura Valentini’s paradox of ideal theory. An ideal theory cannot be sound by definition, since in the relevant sense of “ideal theory” it involves false propositions.
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  7. Cheap contextualism.Peter Ludlow - 2008 - Philosophical Issues 18 (1):104-129.
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  8. Talk May Be Cheap, but Deeds Seldom Cheat: On Political Liberalism and the Assurance Problem.Baldwin Wong - forthcoming - American Journal of Political Science.
    In a well-ordered society, democratic officials face an assurance problem. They want to ensure that others will act reasonably when they do the same. According to political liberals, public reason can solve this problem, but the details of how assurance is generated are unclear. This article explains the assurance mechanism in political liberalism. Apart from public reason, mutual assurance is also provided by a long-term record of civic deeds. By performing civic deeds over time, officials signal their reasonableness to each (...)
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  9. Game theory, cheap talk and post‐truth politics: David Lewis vs. John Searle on reasons for truth‐telling.S. M. Amadae - 2018 - Journal for the Theory of Social Behaviour 48 (3):306-329.
    I offer two potential diagnoses of the behavioral norms governing post‐truth politics by comparing the view of language, communication, and truth‐telling put forward by David Lewis (extended by game theorists), and John Searle. My first goal is to specify the different ways in which Lewis, and game theorists more generally, in contrast to Searle (in the company of Paul Grice and Jurgen Habermas), go about explaining the normativity of truthfulness within a linguistic community. The main difference is that for Lewis (...)
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  10. Propositions on the cheap.Alex Grzankowski & Ray Buchanan - 2019 - Philosophical Studies 176 (12):3159-3178.
    According to the classical account, propositions are sui generis, abstract, intrinsically-representational entities and our cognitive attitudes, and the token states within us that realize those attitudes, represent as they do in virtue of their propositional objects. In light of a desire to explain how it could be that propositions represent, much of the recent literature on propositions has pressured various aspects of this account. In place of the classical account, revisionists have aimed to understand propositions in terms of more familiar (...)
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  11. Designing AI for Explainability and Verifiability: A Value Sensitive Design Approach to Avoid Artificial Stupidity in Autonomous Vehicles.Steven Umbrello & Roman Yampolskiy - 2022 - International Journal of Social Robotics 14 (2):313-322.
    One of the primary, if not most critical, difficulties in the design and implementation of autonomous systems is the black-boxed nature of the decision-making structures and logical pathways. How human values are embodied and actualised in situ may ultimately prove to be harmful if not outright recalcitrant. For this reason, the values of stakeholders become of particular significance given the risks posed by opaque structures of intelligent agents (IAs). This paper explores how decision matrix algorithms, via the belief-desire-intention model (...)
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  12. Experimental Design: Ethics, Integrity and the Scientific Method.Jonathan Lewis - 2020 - In Ron Iphofen (ed.), Handbook of Research Ethics and Scientific Integrity. Springer. pp. 459-474.
    Experimental design is one aspect of a scientific method. A well-designed, properly conducted experiment aims to control variables in order to isolate and manipulate causal effects and thereby maximize internal validity, support causal inferences, and guarantee reliable results. Traditionally employed in the natural sciences, experimental design has become an important part of research in the social and behavioral sciences. Experimental methods are also endorsed as the most reliable guides to policy effectiveness. Through a discussion of some of the (...)
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  13.  64
    Rigid Designators and Descriptivism.Yu Zhang - 2023 - Open Journal of Social Sciences 11:345-354.
    Kripke distinguishes necessity and priority as two different categories: priority is a notion of epistemology, while necessity is a notion of metaphysics. Based on this fundamental argument, Kripke objects to Descriptivism, which takes certain properties as the criteria of identity across all possible worlds, and he argues for the legitimacy of a posteriori necessary truths. Kripke also criticizes Russell’s methods for dealing with empty descriptions, and he puts forward a modal world to explain the rigidity of proper names. However, the (...)
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  14. Gandhian design for the development of Braille printers. The contribution of Industrial Design.Federico Del Giorgio Solfa, Guido Amendolaggine, Florencia Tenorio & Sofia Lara Marozzi - 2019 - Innovación y Desarrollo Tecnológico y Social (Idts) 1 (2):16-27.
    The study, design and development of a low-cost digital braille printer is boarded with a transdisciplinary approach. The main challenge was focused on reducing significantly the high cost of this type of printers and their printing services. This context is aggravated with the low commercialization of these products in the country, a factor that makes the access of these tools -that are essential to much of the low and middle sectors of the Argentine social structure- even more difficult. An (...)
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  15. Taymiyyan Design Discourse: A New Islamic Approach to Design-Based Theism.Jamie B. Turner - 2024 - In E. V. R. Kojonen & Shoaib Ahmed Malik (eds.), Design Discourse in Abrahamic Traditions: History, Metaphysics, and Science. London: Routledge. pp. 91-109.
    The design argument has taken on different formulations among Muslim thinkers. Arguably, most of these approaches might be described as Paleyan. In this chapter, however, I seek to develop a non-Paleyan approach toward design discourse by focusing on the thought of the Muslim theologian, Ibn Taymiyya (d. 1328 CE). In developing a Taymiyyan model of design-based theistic belief, I argue that this model can resist some of the problems associated with Paleyan approaches. Specifically, it avoids concerns over (...)
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  16.  98
    Il Design dell’Unione Europea: situazione attuale, importanza nel settore industriale e politiche comunitarie.Federico Del Giorgio Solfa - 2001 - La Plata, Buenos Aires, Argentina: Italy Industry Consulting.
    Il design industriale è sempre più importante come mezzo per differenziare i prodotti e aumentarne il valore. Allo stesso tempo, la velocità con cui un prodotto viene offerto nel mercato dipende dalla capacità di integrare il design nel processo di produzione. Tuttavia, molte PMI - in particolare le nuove aziende basate sulla tecnologia - mancano di competenze specialistiche nella gestione del design e spesso non prestano sufficiente attenzione a questo aspetto. L'industria automobilistica e le grandi aziende come (...)
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  17. Knowledge: Value on the Cheap.J. Adam Carter, Benjamin Jarvis & Katherine Rubin - 2013 - Australasian Journal of Philosophy 91 (2):249-263.
    ABSTRACT: We argue that the so-called ‘Primary’ and ‘Secondary’ Value Problems for knowledge are more easily solved than is widely appreciated. Pritchard, for instance, has suggested that only virtue-theoretic accounts have any hopes of adequately addressing these problems. By contrast, we argue that accounts of knowledge that are sensitive to the Gettier problem are able to overcome these challenges. To first approximation, the Primary Value Problem is a problem of understanding how the property of being knowledge confers more epistemic value (...)
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  18. Designing the Smart Operator 4.0 for Human Values: A Value Sensitive Design Approach.Steven Umbrello, Antonio Padovano & Lucia Gazzaneo - 2020 - Procedia Manufacturing 42:219-226.
    Emerging technologies such as cloud computing, augmented and virtual reality, artificial intelligence and robotics, among others, are transforming the field of manufacturing and industry as a whole in unprecedent ways. This fourth industrial revolution is consequentially changing how operators that have been crucial to industry success go about their practices in industrial environments. This short paper briefly introduces the notion of the Operator 4.0 as well as how this novel way of conceptualizing the human operator necessarily implicates human values in (...)
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  19. Design Thinking and Its Use in NGOs in Gaza Strip.Rasha O. Owda, Maram Owda, Mohammed N. Abed, Samia A. M. Abdalmenem, Samy S. Abu-Naser & Mazen J. Al Shobaki - 2019 - International Journal of Academic Multidisciplinary Research (IJAMR) 3 (7):41-52.
    The study aimed to identify Design Thinking and its use in NGOs in Gaza Strip. In order to achieve the objectives of the study and to test its hypotheses, the analytical descriptive method was used, relying on the questionnaire as a main tool for data collection. The study society was one of the decision makers in the local NGOs in the Gaza Strip. The study population reached 78 local NGOs in Gaza Strip. The overall inventory of the possible study (...)
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  20. Intelligent Design and Selective History: Two Sources of Purpose and Plan.Peter J. Graham - 2011 - In Jonathan L. Kvanvig (ed.), Oxford Studies in Philosophy of Religion Volume 3. Oxford, GB: Oxford University Press. pp. 67-88.
    Alvin Plantinga argues by counterexample that no naturalistic account of functions is possible--God is then the only source for natural functions. This paper replies to Plantinga's examples and arguments. Plantinga misunderstands naturalistic accounts. Plantinga's mistakes flow from his assimilation of functional notions in general to functions from intentional design in particular.
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  21. Mapping Value Sensitive Design onto AI for Social Good Principles.Steven Umbrello & Ibo van de Poel - 2021 - AI and Ethics 1 (3):283–296.
    Value Sensitive Design (VSD) is an established method for integrating values into technical design. It has been applied to different technologies and, more recently, to artificial intelligence (AI). We argue that AI poses a number of challenges specific to VSD that require a somewhat modified VSD approach. Machine learning (ML), in particular, poses two challenges. First, humans may not understand how an AI system learns certain things. This requires paying attention to values such as transparency, explicability, and accountability. (...)
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  22. Design, Yes; Intelligent, No.Massimo Pigliucci - 2001 - Philosophy Now 32:26-29.
    Were we designed by an intelligent creation? Not likely: living organisms are designed, yes, but not intelligently...
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  23. Design and syntax in pictures.Robert Hopkins - 2024 - Mind and Language 39 (3):312-329.
    Many attempts to define depiction appeal to viewers' perceptual responses. Such accounts are liable to give a central role in determining depictive content to picture features responsible for the response, design. A different project is to give a compositional semantics for depictive content. Such attempts identify syntax: picture features systematically responsible for the content of the whole. Design and syntax are competitors. But syntax requires system, in how picture features contribute to content, that design does not. By (...)
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  24. (1 other version)Design Principles as Minimal Models.W. Fang - 2024 - Studies in History and Philosophy of Science 105:50-58.
    In this essay I suggest that we view design principles in systems biology as minimal models, for a design principle usually exhibits universal behaviors that are common to a whole range of heterogeneous (living and nonliving) systems with different underlying mechanisms. A well-known design principle in systems biology, integral feedback control, is discussed, showing that it satisfies all the conditions for a model to be a minimal model. This approach has significant philosophical implications: it not only accounts (...)
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  25. Behavioral designs defined: how to understand and why it is important to differentiate between “defensive,” “hostile,” “disciplinary”, and other designs in the urban landscape.Karl de Fine Licht - 2023 - Urban Design International 28: 330–343.
    In recent years, a growing discussion about how we should design our cities has emerged, particularly for the more controversial modes of design such as “defensive,” “hostile,” or “disciplinary” architecture (i.e., benches on which one cannot sleep, or metal studs on which one cannot skate). Although this debate is relatively mature, many studies have argued that these design notions are undertheorized and are, thus, challenging to study from an empirical and normative perspective. In this paper, I will (...)
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  26. Design, Science and Conceptual Analysis.Greg Bamford - 1991 - In Jim Plume (ed.), Architectural Science and Design in Harmony: Proceedings of the joint ANZAScA / ADTRA conference, Sydney, 10-12 July, 1990. School of Architecture, University of NSW.
    Philosophers expend considerable effort on the analysis of concepts, but the value of such work is not widely appreciated. This paper principally analyses some arguments, beliefs, and presuppositions about the nature of design and the relations between design and science common in the literature to illustrate this point, and to contribute to the foundations of design theory.
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  27. Design and validation of a Character Friendship Scale for young adults//Diseño y validación de una Escala de Amistad de Carácter para jóvenes.A. Romero-Iribas & Celia Camilli - 2023 - Revista Española de Pedagogia 286:529-553.
    Friendship is an important bond in the personal and social growth of an individual and plays a prominent role during youth. Most scales to measure it are aimed at children and adolescents but none measure character friendship, a type of selfless friendship with ethical traits an d Aristotelian roots. Therefore, the aim of the research is to design and validate the youth Character Friendship Scale (CFS) in a sample of 1587 young Spanish people. The final version of the CFS (...)
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  28. Designing People to Serve.Steve Petersen - 2011 - In Patrick Lin, Keith Abney & George A. Bekey (eds.), Robot Ethics: The Ethical and Social Implications of Robotics. MIT Press.
    I argue that, contrary to intuition, it would be both possible and permissible to design people - whether artificial or organic - who by their nature desire to do tasks we find unpleasant.
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  29. (1 other version)Syllabus Design and World-Making.Rima Basu - forthcoming - In Brynn Welch (ed.), The Art of Teaching. Bloomsbury.
    There are many commonalities between the framework of roleplaying games such as Dungeons & Dragons and the way in which we design classes and assignments. The professor (the dungeon master) selects a number of readings with some end goal in mind (the campaign). Along the way the students are expected to be active participants (roleplay) and the professor designs progressively harder assignments (quests) in order to test the students’ abilities and to promote learning and growth (leveling up). This structural (...)
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  30. Expanding the Nudge: Designing Choice Contexts and Choice Contents.Kalle Grill - 2014 - Rationality, Markets and Morals 5:139-162.
    To nudge is to design choice contexts in order to improve choice outcomes. Richard Thaler and Cass Sunstein emphatically endorse nudging but reject more restrictive means. In contrast, I argue that the behavioral psychology that motivates nudging also motivates what may be called jolting — i.e. the design of choice content. I defend nudging and jolting by distinguishing them from the sometimes oppressive means with which they can be implemented, by responding to some common arguments against nudging, and (...)
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  31. Reconsidering Taylor's Design Argument.Mehrzad Ali Moin - 2024 - History of Philosophy Quarterly 41 (2):143-163.
    Contemporary philosophers have largely neglected Richard Taylor’s design argument. Given that the initial responses to the argument were largely negative, one might be tempted to conclude that the argument is simply philosophically inadequate. This paper rejects that conclusion by showing how Taylor’s argument has been misunderstood by his critics. In defending Taylor, it is shown that the two types of objections levied against him fail to even blemish his design argument, let alone refute it. Consideration is also given (...)
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  32. Designing the Health-related Internet of Things: Ethical Principles and Guidelines.Brent Mittelstadt - 2017 - Information 8 (3):77.
    The conjunction of wireless computing, ubiquitous Internet access, and the miniaturisation of sensors have opened the door for technological applications that can monitor health and well-being outside of formal healthcare systems. The health-related Internet of Things (H-IoT) increasingly plays a key role in health management by providing real-time tele-monitoring of patients, testing of treatments, actuation of medical devices, and fitness and well-being monitoring. Given its numerous applications and proposed benefits, adoption by medical and social care institutions and consumers may be (...)
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  33. Designing AI with Rights, Consciousness, Self-Respect, and Freedom.Eric Schwitzgebel & Mara Garza - 2023 - In Francisco Lara & Jan Deckers (eds.), Ethics of Artificial Intelligence. Springer Nature Switzerland. pp. 459-479.
    We propose four policies of ethical design of human-grade Artificial Intelligence. Two of our policies are precautionary. Given substantial uncertainty both about ethical theory and about the conditions under which AI would have conscious experiences, we should be cautious in our handling of cases where different moral theories or different theories of consciousness would produce very different ethical recommendations. Two of our policies concern respect and freedom. If we design AI that deserves moral consideration equivalent to that of (...)
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  34. The Ecological Turn in Design: Adopting A Posthumanist Ethics to Inform Value Sensitive Design.Steven Umbrello - 2021 - Philosophies 6 (2):29.
    Design for Values (DfV) philosophies are a series of design approaches that aim to incorporate human values into the early phases of technological design to direct innovation into beneficial outcomes. The difficulty and necessity of directing advantageous futures for transformative technologies through the application and adoption of value-based design approaches are apparent. However, questions of whose values to design are of critical importance. DfV philosophies typically aim to enrol the stakeholders who may be affected by (...)
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  35. Imaginative Value Sensitive Design: Using Moral Imagination Theory to Inform Responsible Technology Design.Steven Umbrello - 2020 - Science and Engineering Ethics 26 (2):575-595.
    Safe-by-Design (SBD) frameworks for the development of emerging technologies have become an ever more popular means by which scholars argue that transformative emerging technologies can safely incorporate human values. One such popular SBD methodology is called Value Sensitive Design (VSD). A central tenet of this design methodology is to investigate stakeholder values and design those values into technologies during early stage research and development (R&D). To accomplish this, the VSD framework mandates that designers consult the philosophical (...)
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  36. Interventions designed to reduce implicit prejudices and implicit stereotypes in real world contexts: a systematic review.Chloë Fitzgerald, Samia A. Hurst, Delphine Berner & Angela K. Martin - 2019 - BMC Psychology 7.
    Background Implicit biases are present in the general population and among professionals in various domains, where they can lead to discrimination. Many interventions are used to reduce implicit bias. However, uncertainties remain as to their effectiveness. -/- Methods We conducted a systematic review by searching ERIC, PUBMED and PSYCHINFO for peer-reviewed studies conducted on adults between May 2005 and April 2015, testing interventions designed to reduce implicit bias, with results measured using the Implicit Association Test (IAT) or sufficiently similar methods. (...)
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  37. Tolerant paternalism: pro-ethical design as a resolution of the dilemma of toleration.Luciano Floridi - 2016 - Science and Engineering Ethics 22 (6):1669-1688.
    Toleration is one of the fundamental principles that inform the design of a democratic and liberal society. Unfortunately, its adoption seems inconsistent with the adoption of paternalistically benevolent policies, which represent a valuable mechanism to improve individuals’ well-being. In this paper, I refer to this tension as the dilemma of toleration. The dilemma is not new. It arises when an agent A would like to be tolerant and respectful towards another agent B’s choices but, at the same time, A (...)
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  38. Just design.Matteo Bianchin & Ann Heylighen - 2018 - Design Studies 54:1-22.
    Inclusive design prescribes addressing the needs of the widest possible audience in order to consider human differences. Taking differences seriously, however, may imply severely restricting “the widest possible audience”. In confronting this paradox, we investigate to what extent Rawls’ theory of justice as fairness applies to design. By converting the paradox into the question of how design can be fair, we show that the demand for equitability shifts from the design output to the design process. (...)
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  39. Designing Virtuous Sex Robots.Anco Peeters & Pim Haselager - 2019 - International Journal of Social Robotics:1-12.
    We propose that virtue ethics can be used to address ethical issues central to discussions about sex robots. In particular, we argue virtue ethics is well equipped to focus on the implications of sex robots for human moral character. Our evaluation develops in four steps. First, we present virtue ethics as a suitable framework for the evaluation of human–robot relationships. Second, we show the advantages of our virtue ethical account of sex robots by comparing it to current instrumentalist approaches, showing (...)
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  40. The design of the internet’s architecture by the Internet Engineering Task Force (IETF) and human rights.Corinne Cath & Luciano Floridi - 2017 - Science and Engineering Ethics 23 (2):449–468.
    The debate on whether and how the Internet can protect and foster human rights has become a defining issue of our time. This debate often focuses on Internet governance from a regulatory perspective, underestimating the influence and power of the governance of the Internet’s architecture. The technical decisions made by Internet Standard Developing Organisations that build and maintain the technical infrastructure of the Internet influences how information flows. They rearrange the shape of the technically mediated public sphere, including which rights (...)
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  41. Design and its Relations.Michalle Gal (ed.) - 2025 - Journal of Comparative Literature and Aesthetics.
    Design is an omnipresent, aesthetic-functional phenomenon, one that is culturally loaded and broadly influential. Since ancient times, design has played a crucial role in shaping both our intimate daily experiences and broader societal structures. It influences behavior, preferences, cultural norms and movements, political or personal identities, and economic systems. Today, design is not only a thriving field of practice but also an evolving area of academic inquiry, one that is becoming a self-standing discipline. It is, of course, (...)
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  42. The logic of design as a conceptual logic of information.Luciano Floridi - 2017 - Minds and Machines 27 (3):495-519.
    In this article, I outline a logic of design of a system as a specific kind of conceptual logic of the design of the model of a system, that is, the blueprint that provides information about the system to be created. In section two, I introduce the method of levels of abstraction as a modelling tool borrowed from computer science. In section three, I use this method to clarify two main conceptual logics of information inherited from modernity: Kant’s (...)
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  43. Emergent Design.Kent Palmer - 2009 - Dissertation, University of South Australia
    Explorations in Systems Phenomenology in Relation to Ontology, Hermeneutics and the Meta-dialectics of Design -/- SYNOPSIS A Phenomenological Analysis of Emergent Design is performed based on the foundations of General Schemas Theory. The concept of Sign Engineering is explored in terms of Hermeneutics, Dialectics, and Ontology in order to define Emergent Systems and Metasystems Engineering based on the concept of Meta-dialectics. -/- ABSTRACT Phenomenology, Ontology, Hermeneutics, and Dialectics will dominate our inquiry into the nature of the Emergent (...) of the System and its inverse dual, the Meta-system. This is an speculative dissertation that attempts to produce a philosophical, mathematical, and theoretical view of the nature of Systems Engineering Design. Emergent System Design, i.e., the design of yet unheard of and/or hitherto non-existent Systems and Metasystems is the focus. This study is a frontal assault on the hard problem of explaining how Engineering produces new things, rather than a repetition or reordering of concepts that already exist. In this work the philosophies of E. Husserl, A. Gurwitsch, M. Heidegger, J. Derrida, G. Deleuze, A. Badiou, G. Hegel, I. Kant and other Continental Philosophers are brought to bear on different aspects of how new technological systems come into existence through the midwifery of Systems Engineering. Sign Engineering is singled out as the most important aspect of Systems Engineering. We will build on the work of Pieter Wisse and extend his theory of Sign Engineering to define Meta-dialectics in the form of Quadralectics and then Pentalectics. Along the way the various ontological levels of Being are explored in conjunction with the discovery that the Quadralectic is related to the possibility of design primarily at the Third Meta-level of Being, called Hyper Being. Design Process is dependent upon the emergent possibilities that appear in Hyper Being. Hyper Being, termed by Heidegger as Being (Being crossed-out) and termed by Derrida as Differance, also appears as the widest space within the Design Field at the third meta-level of Being and therefore provides the most leverage that is needed to produce emergent effects. Hyper Being is where possibilities appear within our worldview. Possibility is necessary for emergent events to occur. Hyper Being possibilities are extended by Wild Being propensities to allow the embodiment of new things. We discuss how this philosophical background relates to meta-methods such as the Gurevich Abstract State Machine and the Wisse Metapattern methods, as well as real-time architectural design methods as described in the Integral Software Engineering Methodology. One aim of this research is to find the foundation for extending the ISEM methodology to become a general purpose Systems Design Methodology. Our purpose is also to bring these philosophical considerations into the practical realm by examining P. Bourdieu’s ideas on the relationship between theoretical and practical reason and M. de Certeau’s ideas on practice. The relationship between design and implementation is seen in terms of the Set/Mass conceptual opposition. General Schemas Theory is used as a way of critiquing the dependence of Set based mathematics as a basis for Design. The dissertation delineates a new foundation for Systems Engineering as Emergent Engineering based on General Schemas Theory, and provides an advanced theory of Design based on the understanding of the meta-levels of Being, particularly focusing upon the relationship between Hyper Being and Wild Being in the context of Pure and Process Being. (shrink)
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  44. On Designating.Nathan Salmon - 2005 - Mind 114 (456):1069-1133.
    A detailed interpretation is provided of the ‘Gray's Elegy’ passage in Russell's ‘On Denoting’. The passage is suffciently obscure that its principal lessons have been independently rediscovered. Russell attempts to demonstrate that the thesis that definite descriptions are singular terms is untenable. The thesis demands a distinction be drawn between content and designation, but the attempt to form a proposition directly about the content (as by using an appropriate form of quotation) inevitably results in a proposition about the thing designated (...)
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  45. A Value-Sensitive Design Approach to Intelligent Agents.Steven Umbrello & Angelo Frank De Bellis - 2018 - In Yampolskiy Roman (ed.), Artificial Intelligence Safety and Security. CRC Press. pp. 395-410.
    This chapter proposed a novel design methodology called Value-Sensitive Design and its potential application to the field of artificial intelligence research and design. It discusses the imperatives in adopting a design philosophy that embeds values into the design of artificial agents at the early stages of AI development. Because of the high risk stakes in the unmitigated design of artificial agents, this chapter proposes that even though VSD may turn out to be a less-than-optimal (...)
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  46. Designing Genetic Engineering Technologies For Human Values.Steven Umbrello - 2022 - Etica E Politica (2):481-510.
    Genetic engineering technologies are a subclass of the biotechnology family, and are concerned with the use of laboratory-based technologies to intervene with a given organism at the genetic level, i.e., the level of its DNA. This class of technologies could feasibly be used to treat diseases and disabilities, create disease-resistant crops, or even be used to enhance humans to make them more resistant to certain environmental conditions. However, both therapeutic and enhancement applications of genetic engineering raise serious ethical concerns. This (...)
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  47. Design Knowledge Representation: An Ontological Perspective.Emilio M. Sanfilippo, Claudio Masolo & Daniele Porello - 2015 - In Emilio M. Sanfilippo, Claudio Masolo & Daniele Porello (eds.), Proceedings of the 1st Workshop on Artificial Intelligence and Design, {A} workshop of the {XIV} International Conference of the Italian Association for Artificial Intelligence (AI*IA 2015), Ferrara, Italy, September 22, 2015. pp. 41-54.
    We present a preliminary high-level formal theory, grounded on knowledge representation techniques and foundational ontologies, for the uniform and integrated representation of the different kinds of (quali- tative and quantitative) knowledge involved in the designing process. We discuss the conceptual nature of engineering design by individuating and analyzing the involved notions. These notions are then formally charac- terized by extending the DOLCE foundational ontology. Our ultimate purpose is twofold: (i) to contribute to foundational issues of design; and (ii) (...)
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  48. Concept Designation.Arvid Båve - 2019 - American Philosophical Quarterly 56 (4):331-344.
    The paper proposes a way for adherents of Fregean, structured propositions to designate propositions and other complex senses/concepts using a special kind of functor. I consider some formulations from Peacocke's works and highlight certain problems that arise as we try to quantify over propositional constituents while referring to propositions using "that"-clauses. With the functor notation, by contrast, we can quantify over senses/concepts with objectual, first-order quantifiers and speak without further ado about their involvement in propositions. The functor notation also turns (...)
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  49. Designer babies: where should we draw the line?H. Biggs - 2004 - Journal of Medical Ethics 30 (6):e5-e5.
    Designer babies are often presented in the popular media as a kind of apocalyptical spectre of things to come in a brave new world where reproduction is the province of white coated scientists and potential parents in pursuit of trophy children. In this realm physical, intellectual, and social perfection is sought through the manipulation of genes and selection of favoured traits and attributes to the detriment of individuals who cannot compete and of society more generally through the loss of natural (...)
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  50. Changes in product design and development processes: design thinking, service design and user experience.Federico Del Giorgio Solfa, Ticiana Agustina Alvarado Wall & Guido Amendolaggine - 2021 - Cuban Journal of Public and Business Administration 5 (3):e178.
    This article addresses the new theories and concepts of design management: design thinking, user experience (UX) and service design. They consider people's experiences and focus on the characteristics of each one of them. From industrial design, the scope and relationships between these definitions - now better visible - were analyzed, which always belonged to the design field of the discipline, from which an attempt was made to identify how they influence innovation, design and development (...)
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