Results for 'virtual learning'

984 found
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  1. Learning Motivation and Utilization of Virtual Media in Learning Mathematics.Almighty Tabuena & Jupeth Pentang - 2021 - Asia-Africa Journal of Recent Scientific Research 1 (1):65-75.
    This study aims to describe the learning motivation of students using virtual media when they are learning mathematics in grade 5. The research design applied in this research is classroom action research. The research is conducted in two phases which involve planning, action and observation and reflection. The results of the study revealed that intrinsic motivation to learn is most prevalent in the form of fun to learn mathematics with virtual media. Other forms of intrinsic motivation (...)
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  2.  46
    VIRTUAL LANDSCAPE IN SERIOUS GAMES: A FRAMEWORK FOR ENHANCING THE PLAYER INTERACTION FOCUSING ON THE LEARNING RATE.Sepehr Vaez Afshar - 2021 - Dissertation, Istanbul Technical University
    Throughout history, education has always been essential for humanity's justice and fundamental for the creation of a free and satisfying society with the dissemination of knowledge. Hence, in addition to the life occurrences educating people, traditional higher education methods have played an important role for a long period. However, the age of technology has changed the educational system along with the people's lifestyles to meet the continuously changing conditions. During the past twenty years, the Information and Communication Technologies (ICTs) led (...)
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  3. Through the Lens of Virtual Students: Challenges and Opportunities.Joseph A. Villarama, John Paul E. Santos, Joseph P. Adsuara, Jordan F. Gundran & Marius Engelbert Geoffrey C. Castillo - 2022 - International Journal of Learning, Teaching and Educational Research 21 (10):109-138.
    Quarantines and virtual learning became necessary as a result of the COVID-19 pandemic. This study investigates the challenges and opportunities in virtual classes; and how they affect the academic goals. There were 150 secondary students from Junior and Senior High School levels of education in the Philippines, who were deliberately selected; and they participated in the quantitative online survey that used a 62-item self-made 4-point Likert scale questionnaire, with 0.81 reliability coefficients. The data were evaluated by means (...)
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  4. Visual spatial learning of complex object structures through virtual and real-world data.Chiara Silvestri, Rene Motro, Bernard Maurin & Birgitta Dresp-Langley - 2010 - Design Studies 31:364-380.
    This article probes the visual spatial représentations underlying the creative conceptual design of complex objects.
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  5. Collaborative Virtual Worlds for Enhanced Scientific Understanding.Anne Newstead & Michael J. Jacobson - manuscript
    This is a copy of the presentation given at the "Workshop on Agency and Distributed Cognition" at Macquarie University, March 2012. What is noteworthy about this piece of work is that (i) it is a very early foray into the pedagogy, ontology, and epistemology of virtual worlds (it's 2012, way before David Chalmers' book "Reality+" in 2022); and (ii) it was my first foray into "social epistemology" beyond the standard "S knows that p" epistemology, drawing on Vygotskian collaborative approaches (...)
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  6. Collaborative Virtual Worlds and Productive Failure.Michael J. Jacobson, Charlotte Taylor, Anne Newstead, Wai Yat Wong, Deborah Richards, Meredith Taylor, Porte John, Kartiko Iwan, Kapur Manu & Hu Chun - 2011 - In Michael J. Jacobson, Charlotte Taylor, Anne Newstead, Wai Yat Wong, Deborah Richards, Meredith Taylor, Porte John, Kartiko Iwan, Kapur Manu & Hu Chun (eds.), Proceedings of the CSCL (Computer Supported Cognition and Learning) III. University of Hong Kong.
    This paper reports on an ongoing ARC Discovery Project that is conducting design research into learning in collaborative virtual worlds (CVW).The paper will describe three design components of the project: (a) pedagogical design, (b)technical and graphics design, and (c) learning research design. The perspectives of each design team will be discussed and how the three teams worked together to produce the CVW. The development of productive failure learning activities for the CVW will be discussed and there (...)
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  7. VIRTUAL DELIVERY OF ELEMENTARY TEACHERS IN THE NEW NORMAL: PRACTICES AND IMPLEMENTATION.Norcelyn Batalla, Jeneth Day Onan, Rizza Tano & Genesis Genelza - 2023 - Galaxy International Interdisciplinary Research Journal 11 (12):229-248.
    The online-based learning system is a current policy established by the Philippine government in all schools as a result of the COVID-19 pandemic. Shifting face-to-face schools with an online learning-based system creates problems, especially for elementary teachers. This study investigates elementary school teachers' practices in the new normal. The BEED - Generalist researchers employed phenomenological research and purposefully selected participants who were thoroughly knowledgeable to gather essential data about effective methods of virtual delivery. The data was collected (...)
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  8. (1 other version)Learning places: Building dwelling thinking online.David Kolb - 2000 - Journal of Philosophy of Education 34 (1):121–133.
    What would it take to design a real place online where real learning would happen?
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  9. WIIFM: Absorptive capacity for digital natives in explorative space and tech education for survival in the virtual world.Quan-Hoang Vuong, Tam-Tri Le, Ruining Jin, Giang Hoang, Quang-Loc Nguyen & Minh-Hoang Nguyen - manuscript
    Humankind is facing many existential global problems that require international and transgenerational efforts to be solved. Preparing our next generation with sufficient knowledge and skills to deal with such problems is imperative. Fortunately, the digital environment provides foundational conditions for children’s and adolescents’ exploration and self-learning, which might help them cultivate the necessary knowledge and skills for future survival. We conducted the Bayesian Mindsponge Framework (BMF) analytics on a dataset of 2069 students from 54 Vietnamese elementary, secondary, and high (...)
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  10. Chapter 10: Preserving Authenticity in Virtual Heritage, Virtual Heritage: A Guide.Erik M. Champion - 2021 - In Erik Malcolm Champion (ed.), Virtual Heritage: A Guide. London:
    Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. -/- Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be (...)
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  11. The virtual brain: 30 years of video-game play and cognitive abilities.Andrew J. Latham, Lucy L. M. Patston & Lynette J. Tippett - 2013 - Frontiers in Psychology 4.
    Forty years have passed since video-games were first made widely available to the public and subsequently playing games has become a favorite past-time for many. Players continuously engage with dynamic visual displays with success contingent on the time-pressured deployment, and flexible allocation, of attention as well as precise bimanual movements. Evidence to date suggests that both brief and extensive exposure to video-game play can result in a broad range of enhancements to various cognitive faculties that generalize beyond the original context. (...)
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  12. ONLINE LEARNING AND EMOTIONAL PRESENCE OF SENIOR HIGH SCHOOL STUDENTS.Jowenie A. Mangarin - 2023 - Get International Research Journal 1 (2):66-67.
    This study delved into the realm of emotional presence and its potential impact on students' academic performance within collaborative online learning environments. While emotions were recognized as influential factors in the learning process, the specific relationship between emotional presence and cognitive outcomes remained elusive, particularly in the context of virtual classrooms. This research addressed a critical gap by investigating the relationships between emotional presence and students’ academic achievements in online classes. An exploratory sequential mixed-methods approach incorporating both (...)
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  13. The Impact of Study Habits on the Academic Performance of Senior High School Students Amidst Blended Learning.Ava Isabel R. Castillo, Charlotte Faith B. Allag, Aki Jeomi R. Bartolome, Gwen Pennelope S. Pascual, Rusel Othello Villarta & Jhoselle Tus - 2023 - Psychology and Education: A Multidisciplinary Journal 10 (1):483-488.
    Due to the COVID-19 Pandemic, several changes have been forcibly made and observed in various fields and areas of society, one of which include the field of education; the foundation of the formation of intellect and knowledge. After two years of studying indoors and private educational institutions holding virtual classes, the time has finally come for students to be re- adjusted once more to the blended mode of learning; a combination of virtual and in-person classes. Thus, this (...)
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  14. Creating a Virtual Symposium: The Benefits of Using a Democratic Syllabus.Dana Trusso - 2023 - Teaching Philosophy 46 (1):103-123.
    Democratizing the syllabus has been discussed in the fields of sociology and political science but rarely in philosophy. In this paper I will draw upon my experience of teaching Philosophy of Love in an online modality to examine the impact on motivation when students fill in the gaps presented in a democratic syllabus.
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  15. TOWARDS A WITTGENSTEINEAN LADDER FOR THE UNIVERSAL VIRTUAL CLASSROOM (UVC).Bernhard Heiden, Bianca Tonino-Heiden & Monika Decleva - 2020 - In Sandra Lisa Lattacher & Daniela Krainer (eds.), Proceedings of SMART LIVING FORUM 2019 - 14 November 2019, Villach, Austria. pp. 71-77.
    The aim of this work is to move from the foreign dominated to the self-dominated by encouraging people to draw their own conclusions with the help of own rational consideration. Here a room as an environment that is encouraging innovation, which can be denoted as “Innovation Lab”, and making processes as can be regarded as “Smart Lab” is an essential base. The question related to this generalized self-organizational learning method investigated in our paper is how a UVC, which is (...)
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  16. GIS-Based Educational Game Through Low-Cost Virtual Tour Experience-Khan Game.Guzden Varinlioğlu, Sepehr Vaez Afshar, Sarvin Eshaghi, Ozgun Balaban & Takehiko Nagakura - 2022 - In Guzden Varinlioğlu, Sepehr Vaez Afshar, Sarvin Eshaghi, Ozgun Balaban & Takehiko Nagakura (eds.), 27th International Conference of the Association for Computer-Aided Architectural Design Research in Asia: Post Carbon, CAADRIA 2022. Sydney: The Association for Computer-Aided Architectural Design Research in Asia. pp. 69-78.
    The pandemic brought new norms and techniques of pedagogical strategies in formal education. The synchronous/ asynchronous video streaming brought an emphasis on virtual and augmented realities, which are rapidly replacing textbooks as the main medium for learning and teaching. This transformation requires more extensive online and interactive content with simpler user interfaces. The aim of this study is to report on the design, implementation, and testing of a game based on low-cost and user-friendly content for digital cultural heritage. (...)
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  17. “I did it my way": Learning Autonomy and Online Self-Access Skills of Students in Reading Classes in Pandemic Era in Peru Context.Mitchell Alberto Alarcón Diaz, Doris Fuster-Guillén, Jacinto Joaquin Vertiz-Osores, Jeenny Sánchez Huamán, Jessica Paola Palacios Garay, Rosa Huaraca Aparco, Joel Alanya-Beltran, Jeidy Panduro-Ramirez, Korakod Tongkachok & C. Mashraky Mustakary - 2022 - Journal of Positive Psychology and Wellbeing 6 (1):267-280.
    In order for students to succeed, especially in times of crisis like the Covid 19 Pandemic, they must be trained to be self-sufficient in their language studies. This research investigates using a self-access language learning strategy in an emergency virtual reading class during the covid 19 pandemics to improve language learners' Autonomy. It employed a descriptive correlational research design. The study involved 89 randomly selected language students in one University of Peru. Results of the study showed that the (...)
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  18.  40
    Book Review of the Encyclopedia of Female Pioneers in Online Learning.S. Hussain - 2022 - Open Praxis.
    The primary objective of this book titled ‘The encyclopedia of female pioneers in online learning’ is to record and disseminate the voices and contributions of women who pioneered online learning. The pioneers themselves contributed the majority of the content. Because of this, this book serves as a timeless, living record of these women’s experiences, stories, and accomplishments at a time when the majority of the world switched from traditional, print-based correspondence to a bewildering array of immersive-learning experiences (...)
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  19. The Question of Algorithmic Personhood and Being (Or: On the Tenuous Nature of Human Status and Humanity Tests in Virtual Spaces—Why All Souls are ‘Necessarily’ Equal When Considered as Energy).Tyler Jaynes - 2021 - J (2571-8800) 3 (4):452-475.
    What separates the unique nature of human consciousness and that of an entity that can only perceive the world via strict logic-based structures? Rather than assume that there is some potential way in which logic-only existence is non-feasible, our species would be better served by assuming that such sentient existence is feasible. Under this assumption, artificial intelligence systems (AIS), which are creations that run solely upon logic to process data, even with self-learning architectures, should therefore not face the opposition (...)
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  20. The Question of Algorithmic Personhood and Being (Or: On the Tenuous Nature of Human Status and Humanity Tests in Virtual Spaces—Why All Souls are ‘Necessarily’ Equal When Considered as Energy).Tyler Jaynes - 2021 - MDPI: J 3 (4):452-475.
    What separates the unique nature of human consciousness and that of an entity that can only perceive the world via strict logic-based structures? Rather than assume that there is some potential way in which logic-only existence is non-feasible, our species would be better served by assuming that such sentient existence is feasible. Under this assumption, artificial intelligence systems (AIS), which are creations that run solely upon logic to process data, even with self-learning architectures, should therefore not face the opposition (...)
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  21. Strategy of Digital Competence Formation Using a Hybrid Learning Environment Based on Microsoft 365 Services.Maksym Bezpartochnyi - 2022 - Kosice: Vysoká škola bezpečnostného manažérstva v Košiciach.
    COVID-19 and military actions on the territory of Ukraine fundamentally changed the organization of the educational process, forcing educational institutions to transfer classroom learning to virtual space. To organize the educational process remotely, we need to organize an educational environment in which we can ensure the implementation of all types of educational activities, as well as creation and selection of e-resources depending on their types. Having guidelines in the form of modes, forms and learning outcomes, it is (...)
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  22. In defence of the school: A public issue.Jan Masschelein & Maarten Simons - 2013 - E-ducation, Culture & Society Publishers.
    As a painfully outdated institution the school is accused of: being alienating, closing itself off to society and to the needs of young people; reproducing social inequality and consolidating existing power relations; demotivating youth; showing a lack of effectiveness and having great difficulty with employability. And last but not least, the school is considered redundant: the school, where learning is bound to time and place, is no longer needed in the digital era of virtual learning environments. The (...)
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  23. STEM Faculty’s Support of Togetherness during Mandated Separation: Accommodations, Caring, Crisis Management, and Powerlessness.Ian Thacker, Viviane Seyranian, Alex Madva & Paul Beardsley - 2022 - Education Sciences 12 (9):1-14.
    The emergence of the COVID-19 pandemic initiated major disruptions to higher education systems. Physical spaces that previously supported interpersonal interaction and community were abruptly inactivated, and faculty largely took on the responsibility of accommodating classroom structures in rapidly changing situations. This study employed interviews to examine how undergraduate Science, Technology, Engineering, and Mathematics (STEM) instructors adapted instruction to accommodate the mandated transition to virtual learning and how these accommodations supported or hindered community and belonging during the onset of (...)
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  24. Social Connectedness in Physical Isolation: Online Teaching Practices That Support Under-Represented Undergraduate Students’ Feelings of Belonging and Engagement in STEM.Ian Thacker, Viviane Seyranian, Alex Madva, Nicole T. Duong & Paul Beardsley - 2022 - Education Sciences 12 (2):61-82.
    The COVID-19 outbreak spurred unplanned closures and transitions to online classes. Physical environments that once fostered social interaction and community were rendered inactive. We conducted interviews and administered surveys to examine undergraduate STEM students’ feelings of belonging and engagement while in physical isolation, and identified online teaching modes associated with these feelings. Surveys from a racially diverse group of 43 undergraduate students at a Hispanic Serving Institution (HSI) revealed that interactive synchronous instruction was positively associated with feelings of interest and (...)
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  25. An Account of Teaching English to Medical Students During the COVID-19 Pandemic.Enayat A. Shabani - 2021 - Academia Letters (Article 3587):1-6.
    The first case of COVID-19 in Iran was officially reported by the Iranian Government in February 19, 2020. In order to control and prevent the infection, the Government closed all the universities and requested the people to stay at home. Consequently, Tehran University of Medical Sciences (TUMS), like other universities, cancelled all the face-to-face classes in different Schools, and since the exact date for the resolution of this calamity could not be determined, TUMS decided to proceed the education flow through (...)
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  26. The Democratic Metaverse: Building an Extended Reality Safe for Citizens, Workers and Consumers.Alec Stubbs, James J. Hughes, Nir Eisikovits & Jake Burley - 2023 - Ieet White Papers.
    We are likely to have immersive virtual reality and ubiquitous augmented reality in the coming decades. At least some people will use extended reality or “the metaverse” to work, play and shop. In order to achieve the best possible versions of this virtual future, however, we will need to learn from three decades of regulating the Internet. The new virtual world cannot consist of walled corporate fiefdoms ruled only by profitmaximization. The interests of workers, consumers and citizens (...)
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  27. Insights about Electronic Technology in Digital Transformation Age & Neutrosophic Data Structure.A. A. Salama, A. Abd ELhamid, Shimaa I. Hassan & N. M. A. Ayad - 2021 - Neutrosophic Knowledge 2 (2):11-22.
    In recent decades, Information and Communication Technology (ICT) has been advanced and widely spread around the globe in addition to ICT revolution and technological advances are considered the major role in the evolution of modern age, which is called "Digital Transformation Age". Therefore, Electronic Technology (E-Technology) has become one of the most prominent approaches such as Electronic Learning (E-Learning), Electronic Training (E-Training), Mobile Learning (M-Learning), Virtual Lab (V-Lab), Virtual University, etc. E-Technology includes some features, (...)
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  28. Living-into, living-with: A Schutzian account of the player/character relationship.Rebecca A. Hardesty - 2016 - Glimpse 17:27-34.
    Games Studies reveals the performative nature of playing a character in a virtual-game-world (Nitsche 2008, p.205; Pearce 2006, p.1; Taylor 2002, p.48). Tbe Player/Character relationship is typically understood in terms of the player’s in-game “presence” (Boellstorff 2008, p.89; Schroeder 2002, p.6). This gives the appearance that living-into a game-world is an all-or- nothing affair: either the player is “present” in the game-world, or they are not. I argue that, in fact, a constitutive phenomenology reveals the Player/Character relationship to be (...)
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  29. Teachers’ Viewpoint of Metacognitive Strategy Instruction in Listening during Remote Teaching in Oman: Challenges and Strategies.Surya Subrahmanyam Vellanki, Saadat Mond, Zahid Kamran Khan & Lekha Gopalakrishnan Nair - 2022 - International Journal of Learning, Teaching and Educational Research 21 (7):82-106.
    Research in second language learning has identified the absence of metacognition among learners as one of the major problems contributing to students’ inability to comprehend listening texts. Moreover, the shift to remote teaching due to COVID-19 has made it more crucial for teachers and learners to adapt to new modes of teaching and learning. This accentuates the need for effective listening strategy instruction. This study conducted at a university in Oman, is unique in two ways: first, it seeks (...)
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  30. Availability of Digital Resources and Institutional Compliance with COVID-19 Mitigation Measures in a Nigerian University: A Descriptive Study.Valentine Joseph Owan & Mercy Valentine Owan - 2022 - Electronic Journal of Medical and Educational Technologies 15 (4):Article em2208.
    The state of the availability of digital resources and institutional compliance to COVID-19 mitigation measures was evaluated by the researchers in this study. Informed by the need to answer two research questions, the study adopted the descriptive survey design. A sample of 409 participants was drawn from a population of 2,410 academic staff at the University of Calabar, leveraging the multistage sampling process. “Availability of digital resources and institutional compliance with COVID-19 mitigation measures questionnaire” was used for data collection. After (...)
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  31. A Snapshot of Educational Research in 2019.Anh-Duc Hoang - manuscript
    2019 is a year witnessing the explosion of many high-tech applications in learning and teaching with integrated multimedia technologies (virtual reality - VR, augmented reality - AR), group and team collaboration technology, class organization, class management, and school ... It is indisputable that the application of new technology generates more interest in the learning and collaboration process. However, we are seemingly fraught with intractable problems within the transformation of a VUCA world (volatility - fragility, uncertainty, uncertainty, complexity (...)
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  32. Propuesta Didáctica de Aprendizaje Cognitivo Emocional Del Inglés.Consuelo Montes_Granado - 2022 - Human Review. International Humanities Review / Revista Internacional de Humanidades 11 (3):1-10.
    El emergente paradigma educativo del aprendizaje ubicuo está dando lugar a nuevos entornos virtuales de aprendizaje. El objetivo de este estudio es contribuir a esta transformación en los procesos de aprendizaje para avanzar en el dominio del inglés, con un diseño didáctico innovador inspirado en el concepto de ‘entorno personal de aprendizaje’, con el uso de vídeos de YouTube. Los resultados demuestran el potencial pedagógico de los PLE, su eficacia no sólo a nivel cognitivo sino también como experiencia emocional. Este (...)
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  33. Methodological Advances in Experimental Philosophy.Eugen Fischer & Mark Curtis (eds.) - 2019 - London: Bloomsbury Press.
    Until recently, experimental philosophy has been associated with the questionnaire-based study of intuitions; however, experimental philosophers now adapt a wide range of empirical methods for new philosophical purposes. New methods include paradigms for behavioural experiments from across the social sciences as well as computational methods from the digital humanities that can process large bodies of text and evidence. This book offers an accessible overview of these exciting innovations. The volume brings together established and emerging research leaders from several areas of (...)
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  34. D'vûd-i Karsî’nin Şerhu Îs'gûcî Adlı Eserinin Eleştirmeli Metin Neşri ve Değerlendirmesi.Ferruh Özpilavcı - 2017 - Cumhuriyet İlahiyat Dergisi 21 (3):2009-2009.
    Dâwûd al-Qarisî (Dâvûd al-Karsî) was a versatile and prolific 18th century Ottoman scholar who studied in İstanbul and Egypt and then taught for long years in various centers of learning like Egypt, Cyprus, Karaman, and İstanbul. He held high esteem for Mehmed Efendi of Birgi (Imâm Birgivî/Birgili, d.1573), out of respect for whom, towards the end of his life, Karsî, like Birgivî, occupied himself with teaching in the town of Birgi, where he died in 1756 and was buried next (...)
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  35.  48
    Vagueness and law: philosophical and legal perspectives.Geert Keil & Ralf Poscher - 2016 - In Geert Keil & Ralf Poscher (eds.), Vagueness and Law: Philosophical and Legal Perspectives. Oxford: Oxford University Press.
    Vague expressions are omnipresent in natural language. As such, their use in legal texts is virtually inevitable. If a law contains vague terms, the question whether it applies to a particular case often lacks a clear answer. One of the fundamental pillars of the rule of law is legal certainty. The determinacy of the law enables people to use it as a guide and places judges in the position to decide impartially. Vagueness poses a threat to these ideals. In borderline (...)
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  36. The role of mental rotation in TetrisTM gameplay: an ACT-R computational cognitive model.Antonio Lieto - 2022 - Cognitive Systems Research 40 (1):1-38.
    The mental rotation ability is an essential spatial reasoning skill in human cognition and has proven to be an essential predictor of mathematical and STEM skills, critical and computational thinking. Despite its importance, little is known about when and how mental rotation processes are activated in games explicitly targeting spatial reasoning tasks. In particular, the relationship between spatial abilities and TetrisTM has been analysed several times in the literature. However, these analyses have shown contrasting results between the effectiveness of Tetris-based (...)
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  37. A Ghost Workers' Bill of Rights: How to Establish a Fair and Safe Gig Work Platform.Julian Friedland, David Balkin & Ramiro Montealegre - 2020 - California Management Review 62 (2).
    Many of us assume that all the free editing and sorting of online content we ordinarily rely on is carried out by AI algorithms — not human persons. Yet in fact, that is often not the case. This is because human workers remain cheaper, quicker, and more reliable than AI for performing myriad tasks where the right answer turns on ineffable contextual criteria too subtle for algorithms to yet decode. The output of this work is then used for machine (...) purposes to generate algorithms constructed from large data sets containing thousands of correctly coded observations. The fact that ghost workers are treated as consumers distorts the basic logic of the employment relationship, effectively placing the worker-as-consumer in the worst of both worlds, in which they hold the legal rights of neither group. This puts them in a regulatory limbo position in which they have little or no protection, control, or guarantee of return on investment. This is because the platforms that facilitate ghost work have orchestrated a three-way virtual relationship that absolves all parties of responsibility, while placing nearly all the risks and opportunity costs squarely on the shoulders of the workers. As a result, we believe such a work arrangement as it stands, does not uphold basic standards of Rawlsian justice as fairness. (shrink)
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  38. Extinction Risks from AI: Invisible to Science?Vojtech Kovarik, Christiaan van Merwijk & Ida Mattsson - manuscript
    In an effort to inform the discussion surrounding existential risks from AI, we formulate Extinction-level Goodhart’s Law as “Virtually any goal specification, pursued to the extreme, will result in the extinction of humanity”, and we aim to understand which formal models are suitable for investigating this hypothesis. Note that we remain agnostic as to whether Extinction-level Goodhart’s Law holds or not. As our key contribution, we identify a set of conditions that are necessary for a model that aims to be (...)
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  39. CONTRACT CHEATING IN ISRAEL DURING THE COVID-19 PANDEMIC.Yovav Eshet - 2022 - European Conference on Academic Integrity and Plagiarism 2022.
    Academic integrity is an essential pillar of any educational system. It is defined as acting in a manner consistent with the values and accepted standards of ethical practices in teaching, learning, and scholarship (Fishman, 2015). Contract cheating, or ghostwriting, is currently one of the most severe violations of academic integrity. It involves students engaging a third party, usually an online essay writing service, to complete their academic works on their behalf (Draper et al., 2021). Some of these services offer (...)
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  40. Radical concept nativism.Stephen Laurence & Eric Margolis - 2002 - Cognition 86 (1):25-55.
    Radical concept nativism is the thesis that virtually all lexical concepts are innate. Notoriously endorsed by Jerry Fodor (1975, 1981), radical concept nativism has had few supporters. However, it has proven difficult to say exactly what’s wrong with Fodor’s argument. We show that previous responses are inadequate on a number of grounds. Chief among these is that they typically do not achieve sufficient distance from Fodor’s dialectic, and, as a result, they do not illuminate the central question of how new (...)
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  41. The Inhuman Overhang: On Differential Heterogenesis and Multi-Scalar Modeling.Ekin Erkan - 2020 - la Deleuziana 11:202-235.
    As a philosophical paradigm, differential heterogenesis offers us a novel descriptive vantage with which to inscribe Deleuze’s virtuality within the terrain of “differential becoming,” conjugating “pure saliences” so as to parse economies, microhistories, insurgencies, and epistemological evolutionary processes that can be conceived of independently from their representational form. Unlike Gestalt theory’s oppositional constructions, the advantage of this aperture is that it posits a dynamic context to both media and its analysis, rendering them functionally tractable and set in relation to other (...)
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  42. A Revolutionary New Metaphysics, Based on Consciousness, and a Call to All Philosophers.Lorna Green - manuscript
    June 2022 A Revolutionary New Metaphysics, Based on Consciousness, and a Call to All Philosophers We are in a unique moment of our history unlike any previous moment ever. Virtually all human economies are based on the destruction of the Earth, and we are now at a place in our history where we can foresee if we continue on as we are, our own extinction. As I write, the planet is in deep trouble, heat, fires, great storms, and record flooding, (...)
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  43. (1 other version)Holism, mental and semantic.Ned Block - 1996 - In Edward Craig (ed.), Routledge Encyclopedia of Philosophy: Genealogy to Iqbal. New York: Routledge.
    Mental (or semantic) holism is the doctrine that the identity of a belief content (or the meaning of a sentence that expresses it) is determined by its place in the web of beliefs or sentences comprising a whole theory or group of theories. It can be contrasted with two other views: atomism and molecularism. Molecularism characterizes meaning and content in terms of relatively small parts of the web in a way that allows many different theories to share those parts. For (...)
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  44. Info-Relational Cognitive Operability of the Posterior Cingulate Cortex According to the Informational Model of Consciousness.Florin Gaiseanu - 2020 - International Journal of Psychological and Brain Sciences 5 (4):61-68.
    Based on the analysis of the accumulated experimental data and on the informational concepts of the Informational Model of Consciousness (IMC), in this article is presented an informational modeling of the operability of the posterior cingulate cortex (PCC). Examination of the experimental results obtained with the modern non-destructive, high spatial resolution investigation tools to study the functional characteristics of the PCC and associate metabolic processes, shows mainly that this is involved in the large scale default mode network (DMN), composed primarily (...)
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  45. Walking Through The Turing Wall.Albert Efimov - 2021 - IFAC Papers Online 54 (13):215-220.
    Can the machines that play board games or recognize images only in the comfort of the virtual world be intelligent? To become reliable and convenient assistants to humans, machines need to learn how to act and communicate in the physical reality, just like people do. The authors propose two novel ways of designing and building Artificial General Intelligence (AGI). The first one seeks to unify all participants at any instance of the Turing test – the judge, the machine, the (...)
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  46. Walking Through the Turing Wall.Albert Efimov - forthcoming - In Teces.
    Can the machines that play board games or recognize images only in the comfort of the virtual world be intelligent? To become reliable and convenient assistants to humans, machines need to learn how to act and communicate in the physical reality, just like people do. The authors propose two novel ways of designing and building Artificial General Intelligence (AGI). The first one seeks to unify all participants at any instance of the Turing test – the judge, the machine, the (...)
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  47. Sangat, Saadh Sangat and Sat Sangat – A Gurbani Perspective.Devinder Pal Singh - 2023 - The Sikh Review, Kolkata, WB, India 71 (7):27-31.
    Sangat is a term derived from the root word "sang," meaning association or to accompany travelers on pilgrimage. It also relates to assembly, company, fellowship, congregation, meeting, or union. The word sangat refers only to fellowship but does not necessarily refer to the merits or traits of associates. Sangat: In the Sikh religion, the Sangat term is used to refer to the community of people who gather to worship and support each other in their spiritual journey. Through the Sangat, Sikhs (...)
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  48. Robots as Powerful Allies for the Study of Embodied Cognition from the Bottom Up.Matej Hoffmann & Rolf Pfeifer - 2018 - In Albert Newen, Leon De Bruin & Shaun Gallagher (eds.), The Oxford Handbook of 4E Cognition. Oxford: Oxford University Press.
    A large body of compelling evidence has been accumulated demonstrating that embodiment – the agent’s physical setup, including its shape, materials, sensors and actuators – is constitutive for any form of cognition and as a consequence, models of cognition need to be embodied. In contrast to methods from empirical sciences to study cognition, robots can be freely manipulated and virtually all key variables of their embodiment and control programs can be systematically varied. As such, they provide an extremely powerful tool (...)
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  49. 473959 - the making of a messiah.Colin Hannaford (ed.) - 2006 - Trafford.
    -/- Only this experience … -/- Thirty years ago a young British soldier found himself in a conflict in which Christians were killing Christians. When he protested that involving the Army would provoke more violence from both sides, his government ordered him into a military psychiatric hospital, to be treated - on arrival - for schizophrenia. Instead, the hospital staff found him perfectly sane. Meanwhile, under their observation, he had a spectacular spiritual experience. He had previously decided that God is (...)
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  50. POSTMODERN TRENDS IN SET DESIGNS OF SELECTED PRODUCTIONS IN ULTIMA STUDIOS AND ZMIRAGE, LAGOS.Musiliyu Olorunnishola Sanni - manuscript
    The need for technical input, particularly set design in the overall theatrical process cannot be overemphasised in the pursuit of an aesthetically pleasing stage performance. This is because set design (flats and platforms) is the first place of contact irrespective of the medium of production. This work, therefore, examines postmodern trends in set designs within the backdrop of emerging set design concepts and interpretations via the use of sophisticated technology (such as light emitting diode screen, green-hippo software, 3D digital model (...)
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