Results for 'Computer simulation of symbol learning'

956 found
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  1. Symbols are not uniquely human.Sidarta Ribeiro, Angelo Loula, Ivan Araújo, Ricardo Gudwin & Joao Queiroz - 2006 - Biosystems 90 (1):263-272.
    Modern semiotics is a branch of logics that formally defines symbol-based communication. In recent years, the semiotic classification of signs has been invoked to support the notion that symbols are uniquely human. Here we show that alarm-calls such as those used by African vervet monkeys (Cercopithecus aethiops), logically satisfy the semiotic definition of symbol. We also show that the acquisition of vocal symbols in vervet monkeys can be successfully simulated by a computer program based on minimal semiotic (...)
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  2. Chains of Reference in Computer Simulations.Franck Varenne - 2013 - FMSH Working Papers 51:1-32.
    This paper proposes an extensionalist analysis of computer simulations (CSs). It puts the emphasis not on languages nor on models, but on symbols, on their extensions, and on their various ways of referring. It shows that chains of reference of symbols in CSs are multiple and of different kinds. As they are distinct and diverse, these chains enable different kinds of remoteness of reference and different kinds of validation for CSs. Although some methodological papers have already underlined the role (...)
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  3. From Analog to Digital Computing: Is Homo sapiens’ Brain on Its Way to Become a Turing Machine?Antoine Danchin & André A. Fenton - 2022 - Frontiers in Ecology and Evolution 10:796413.
    The abstract basis of modern computation is the formal description of a finite state machine, the Universal Turing Machine, based on manipulation of integers and logic symbols. In this contribution to the discourse on the computer-brain analogy, we discuss the extent to which analog computing, as performed by the mammalian brain, is like and unlike the digital computing of Universal Turing Machines. We begin with ordinary reality being a permanent dialog between continuous and discontinuous worlds. So it is with (...)
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  4. Human-Aided Artificial Intelligence: Or, How to Run Large Computations in Human Brains? Towards a Media Sociology of Machine Learning.Rainer Mühlhoff - 2019 - New Media and Society 1.
    Today, artificial intelligence, especially machine learning, is structurally dependent on human participation. Technologies such as Deep Learning (DL) leverage networked media infrastructures and human-machine interaction designs to harness users to provide training and verification data. The emergence of DL is therefore based on a fundamental socio-technological transformation of the relationship between humans and machines. Rather than simulating human intelligence, DL-based AIs capture human cognitive abilities, so they are hybrid human-machine apparatuses. From a perspective of media philosophy and social-theoretical (...)
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  5. Natural morphological computation as foundation of learning to learn in humans, other living organisms, and intelligent machines.Gordana Dodig-Crnkovic - 2020 - Philosophies 5 (3):17-32.
    The emerging contemporary natural philosophy provides a common ground for the integrative view of the natural, the artificial, and the human-social knowledge and practices. Learning process is central for acquiring, maintaining, and managing knowledge, both theoretical and practical. This paper explores the relationships between the present advances in understanding of learning in the sciences of the artificial, natural sciences, and philosophy. The question is, what at this stage of the development the inspiration from nature, specifically its computational models (...)
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  6. Simulation informatique et pluriformalisation des objets composites.Franck Varenne - 2009 - Philosophia Scientiae 13 (1):135-154.
    A recent evolution of computer simulations has led to the emergence of complex computer simulations. In particular, the need to formalize composite objects (those objects that are composed of other objects) has led to what the author suggests calling pluriformalizations, i.e. formalizations that are based on distinct sub-models which are expressed in a variety of heterogeneous symbolic languages. With the help of four case-studies, he shows that such pluriformalizations enable to formalize distinctly but simultaneously either different aspects or (...)
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  7. Diagnosis of Blood Cells Using Deep Learning.Ahmed J. Khalil & Samy S. Abu-Naser - 2022 - International Journal of Academic Engineering Research (IJAER) 6 (2):69-84.
    In computer science, Artificial Intelligence (AI), sometimes called machine intelligence, is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals. Computer science defines AI research as the study of "intelligent agents": any device that perceives its environment and takes actions that maximize its chance of successfully achieving its goals. Deep Learning is a new field of research. One of the branches of Artificial Intelligence Science deals with the creation of theories (...)
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  8. Beyond transparency: computational reliabilism as an externalist epistemology of algorithms.Juan Manuel Duran - 2024
    Abstract This chapter is interested in the epistemology of algorithms. As I intend to approach the topic, this is an issue about epistemic justification. Current approaches to justification emphasize the transparency of algorithms, which entails elucidating their internal mechanisms –such as functions and variables– and demonstrating how (or that) these produce outputs. Thus, the mode of justification through transparency is contingent on what can be shown about the algorithm and, in this sense, is internal to the algorithm. In contrast, I (...)
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  9. The epistemic superiority of experiment to simulation.Sherrilyn Roush - 2018 - Synthese 195 (11):4883-4906.
    This paper defends the naïve thesis that the method of experiment has per se an epistemic superiority over the method of computer simulation, a view that has been rejected by some philosophers writing about simulation, and whose grounds have been hard to pin down by its defenders. I further argue that this superiority does not come from the experiment’s object being materially similar to the target in the world that the investigator is trying to learn about, as (...)
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  10. Computer Simulation of Human Thinking: An Inquiry into its Possibility and Implications.Napoleon Mabaquiao Jr - 2011 - Philosophia 40 (1):76-87.
    Critical in the computationalist account of the mind is the phenomenon called computational or computer simulation of human thinking, which is used to establish the theses that human thinking is a computational process and that computing machines are thinking systems. Accordingly, if human thinking can be simulated computationally then human thinking is a computational process; and if human thinking is a computational process then its computational simulation is itself a thinking process. This paper shows that the said (...)
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  11. (1 other version)Agent-Based Models and Simulations in Economics and Social Sciences: from conceptual exploration to distinct ways of experimenting.Franck Varenne & Denis Phan - 2008 - In Nuno David, José Castro Caldas & Helder Coelho (eds.), Proceedings of the 3rd EPOS congress (Epistemological Perspectives On Simulations). pp. 51-69.
    Now that complex Agent-Based Models and computer simulations spread over economics and social sciences - as in most sciences of complex systems -, epistemological puzzles (re)emerge. We introduce new epistemological tools so as to show to what precise extent each author is right when he focuses on some empirical, instrumental or conceptual significance of his model or simulation. By distinguishing between models and simulations, between types of models, between types of computer simulations and between types of empiricity, (...)
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  12. A Computer Simulation of the Argument from Disagreement.Johan E. Gustafsson & Martin Peterson - 2012 - Synthese 184 (3):387-405.
    In this paper we shed new light on the Argument from Disagreement by putting it to test in a computer simulation. According to this argument widespread and persistent disagreement on ethical issues indicates that our moral opinions are not influenced by any moral facts, either because no such facts exist or because they are epistemically inaccessible or inefficacious for some other reason. Our simulation shows that if our moral opinions were influenced at least a little bit by (...)
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  13. Can motto-goals outperform learning and performance goals? Influence of goal setting on performance and affect in a complex problem solving task.Miriam Sophia Rohe, Joachim Funke, Maja Storch & Julia Weber - 2016 - Journal of Dynamic Decision Making 2 (1):1-15.
    In this paper, we bring together research on complex problem solving with that on motivational psychology about goal setting. Complex problems require motivational effort because of their inherent difficulties. Goal Setting Theory has shown with simple tasks that high, specific performance goals lead to better performance outcome than do-your-best goals. However, in complex tasks, learning goals have proven more effective than performance goals. Based on the Zurich Resource Model, so-called motto-goals should activate a person’s resources through positive affect. It (...)
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  14. Transparency in Complex Computational Systems.Kathleen A. Creel - 2020 - Philosophy of Science 87 (4):568-589.
    Scientists depend on complex computational systems that are often ineliminably opaque, to the detriment of our ability to give scientific explanations and detect artifacts. Some philosophers have s...
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  15. Computer simulation and the features of novel empirical data.Greg Lusk - 2016 - Studies in History and Philosophy of Science Part A 56:145-152.
    In an attempt to determine the epistemic status of computer simulation results, philosophers of science have recently explored the similarities and differences between computer simulations and experiments. One question that arises is whether and, if so, when, simulation results constitute novel empirical data. It is often supposed that computer simulation results could never be empirical or novel because simulations never interact with their targets, and cannot go beyond their programming. This paper argues against this (...)
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  16. Validation of Computer Simulations from a Kuhnian Perspective.Eckhart Arnold - 2019 - In Claus Beisbart & Nicole J. Saam (eds.), Computer Simulation Validation: Fundamental Concepts, Methodological Frameworks, and Philosophical Perspectives. Springer Verlag. pp. 203-224.
    While Thomas Kuhn's theory of scientific revolutions does not specifically deal with validation, the validation of simulations can be related in various ways to Kuhn's theory: 1) Computer simulations are sometimes depicted as located between experiments and theoretical reasoning, thus potentially blurring the line between theory and empirical research. Does this require a new kind of research logic that is different from the classical paradigm which clearly distinguishes between theory and empirical observation? I argue that this is not the (...)
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  17. Formal operations and simulated thought.John-Michael Kuczynski - 2006 - Philosophical Explorations 9 (2):221-234.
    A series of representations must be semantics-driven if the members of that series are to combine into a single thought: where semantics is not operative, there is at most a series of disjoint representations that add up to nothing true or false, and therefore do not constitute a thought at all. A consequence is that there is necessarily a gulf between simulating thought, on the one hand, and actually thinking, on the other. A related point is that a popular doctrine (...)
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  18. (1 other version)How Models Fail. A Critical Look at the History of Computer Simulations of the Evolution of Cooperation.Eckhart Arnold - 2015 - In Catrin Misselhorn (ed.), How Models Fail. A Critical Look at the History of Computer Simulations of the Evolution of Cooperation. Springer. pp. 261-279.
    Simulation models of the Reiterated Prisoner's Dilemma have been popular for studying the evolution of cooperation since more than 30 years now. However, there have been practically no successful instances of empirical application of any of these models. At the same time this lack of empirical testing and confirmation has almost entirely been ignored by the modelers community. In this paper, I examine some of the typical narratives and standard arguments with which these models are justified by their authors (...)
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  19. (1 other version)Degrees of Epistemic Opacity.Iñaki San Pedro - manuscript
    The paper analyses in some depth the distinction by Paul Humphreys between "epistemic opacity" —which I refer to as "weak epistemic opacity" here— and "essential epistemic opacity", and defends the idea that epistemic opacity in general can be made sense as coming in degrees. The idea of degrees of epistemic opacity is then exploited to show, in the context of computer simulations, the tight relation between the concept of epistemic opacity and actual scientific (modelling and simulation) practices. As (...)
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  20. Computer Simulations in Science and Engineering. Concept, Practices, Perspectives.Juan Manuel Durán - 2018 - Springer.
    This book addresses key conceptual issues relating to the modern scientific and engineering use of computer simulations. It analyses a broad set of questions, from the nature of computer simulations to their epistemological power, including the many scientific, social and ethics implications of using computer simulations. The book is written in an easily accessible narrative, one that weaves together philosophical questions and scientific technicalities. It will thus appeal equally to all academic scientists, engineers, and researchers in industry (...)
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  21. Agent-Based Computational Economics: Overview and Brief History.Leigh Tesfatsion - 2023 - In Ragupathy Venkatachalam (ed.), Artificial Intelligence, Learning, and Computation in Economics and Finance. Cham: Springer. pp. 41-58.
    Scientists and engineers seek to understand how real-world systems work and could work better. Any modeling method devised for such purposes must simplify reality. Ideally, however, the modeling method should be flexible as well as logically rigorous; it should permit model simplifications to be appropriately tailored for the specific purpose at hand. Flexibility and logical rigor have been the two key goals motivating the development of Agent-based Computational Economics (ACE), a completely agent-based modeling method characterized by seven specific modeling principles. (...)
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  22. Learning How to Represent: An Associationist Account.Nancy Salay - 2019 - Journal of Mind and Behavior 40 (2):121-14.
    The paper develops a positive account of the representational capacity of cognitive systems: simple, associationist learning mechanisms and an architecture that supports bootstrapping are sufficient conditions for symbol tool use. In terms of the debates within the philosophy of mind, this paper offers a plausibility account of representation externalism, an alternative to the reductive, computational/representational models of intentionality that still play a leading role in the field. Although the central theme here is representation, methodologically this view complements embodied, (...)
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  23. How Models Fail. A Critical Look at the History of Computer Simulations of the Evolution of Cooperation.Catrin Misselhorn (ed.) - 2015 - Springer.
    Simulation models of the Reiterated Prisoner's Dilemma have been popular for studying the evolution of cooperation since more than 30 years now. However, there have been practically no successful instances of empirical application of any of these models. At the same time this lack of empirical testing and confirmation has almost entirely been ignored by the modelers community. In this paper, I examine some of the typical narratives and standard arguments with which these models are justified by their authors (...)
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  24. You Only Live Twice: A Computer Simulation of the Past Could be Used for Technological Resurrection.Alexey Turchin - manuscript
    Abstract: In the future, it will be possible to create advance simulations of ancestor in computers. Superintelligent AI could make these simulations very similar to the real past by creating a simulation of all of humanity. Such a simulation would use all available data about the past, including internet archives, DNA samples, advanced nanotech-based archeology, human memories, as well as text, photos and videos. This means that currently living people will be recreated in such a simulation, and (...)
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  25. What does a Computer Simulation prove? The case of plant modeling at CIRAD.Franck Varenne - 2001 - In N. Giambiasi & C. Frydman (eds.), Simulation in industry - ESS 2001, Proc. of the 13th European Simulation Symposium. Society for Computer Simulation (SCS).
    The credibility of digital computer simulations has always been a problem. Today, through the debate on verification and validation, it has become a key issue. I will review the existing theses on that question. I will show that, due to the role of epistemological beliefs in science, no general agreement can be found on this matter. Hence, the complexity of the construction of sciences must be acknowledged. I illustrate these claims with a recent historical example. Finally I temperate this (...)
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  26. A new applied approach for executing computations with infinite and infinitesimal quantities.Yaroslav D. Sergeyev - 2008 - Informatica 19 (4):567-596.
    A new computational methodology for executing calculations with infinite and infinitesimal quantities is described in this paper. It is based on the principle ‘The part is less than the whole’ introduced by Ancient Greeks and applied to all numbers (finite, infinite, and infinitesimal) and to all sets and processes (finite and infinite). It is shown that it becomes possible to write down finite, infinite, and infinitesimal numbers by a finite number of symbols as particular cases of a unique framework. The (...)
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  27. Layers of Models in Computer Simulations.Thomas Boyer-Kassem - 2014 - International Studies in the Philosophy of Science 28 (4):417-436.
    I discuss here the definition of computer simulations, and more specifically the views of Humphreys, who considers that an object is simulated when a computer provides a solution to a computational model, which in turn represents the object of interest. I argue that Humphreys's concepts are not able to analyse fully successfully a case of contemporary simulation in physics, which is more complex than the examples considered so far in the philosophical literature. I therefore modify Humphreys's definition (...)
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  28. Using Computer Simulations for Hypothesis-Testing and Prediction: Epistemological Strategies.Tan Nguyen - manuscript
    This paper explores the epistemological challenges in using computer simulations for two distinct goals: explanation via hypothesis-testing and prediction. It argues that each goal requires different strategies for justifying inferences drawn from simulation results due to different practical and conceptual constraints. The paper identifies unique and shared strategies researchers employ to increase confidence in their inferences for each goal. For explanation via hypothesis-testing, researchers need to address the underdetermination, interpretability, and attribution challenges. In prediction, the emphasis is on (...)
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  29. Tools for Evaluating the Consequences of Prior Knowledge, but no Experiments. On the Role of Computer Simulations in Science.Eckhart Arnold - manuscript
    There is an ongoing debate on whether or to what degree computer simulations can be likened to experiments. Many philosophers are sceptical whether a strict separation between the two categories is possible and deny that the materiality of experiments makes a difference (Morrison 2009, Parker 2009, Winsberg 2010). Some also like to describe computer simulations as a “third way” between experimental and theoretical research (Rohrlich 1990, Axelrod 2003, Kueppers/Lenhard 2005). In this article I defend the view that (...) simulations are not experiments but that they are tools for evaluating the consequences of theories and theoretical assumptions. In order to do so the (alleged) similarities and differences between simulations and experiments are examined. It is found that three fundamental differences between simulations and experiments remain: 1) Only experiments can generate new empirical data. 2) Only Experiments can operate directly on the target system. 3) Experiments alone can be employed for testing fundamental hypotheses. As a consequence, experiments enjoy a distinct epistemic role in science that cannot completely be superseded by computer simulations. This finding in connection with a discussion of border cases such as hybrid methods that combine measurement with simulation shows that computer simulations can clearly be distinguished from empirical methods. It is important to understand that computer simulations are not experiments, because otherwise there is a danger of systematically underestimating the need for empirical validation of simulations. (shrink)
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  30. Why Simpler Computer Simulation Models Can Be Epistemically Better for Informing Decisions.Casey Helgeson, Vivek Srikrishnan, Klaus Keller & Nancy Tuana - 2021 - Philosophy of Science 88 (2):213-233.
    For computer simulation models to usefully inform climate risk management, uncertainties in model projections must be explored and characterized. Because doing so requires running the model many ti...
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  31. What Have Google’s Random Quantum Circuit Simulation Experiments Demonstrated about Quantum Supremacy?Jack K. Horner & John Symons - 2021 - In Hamid R. Arabnia, Leonidas Deligiannidis, Fernando G. Tinetti & Quoc-Nam Tran (eds.), Advances in Software Engineering, Education, and E-Learning: Proceedings From Fecs'20, Fcs'20, Serp'20, and Eee'20. Springer.
    Quantum computing is of high interest because it promises to perform at least some kinds of computations much faster than classical computers. Arute et al. 2019 (informally, “the Google Quantum Team”) report the results of experiments that purport to demonstrate “quantum supremacy” – the claim that the performance of some quantum computers is better than that of classical computers on some problems. Do these results close the debate over quantum supremacy? We argue that they do not. In the following, we (...)
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  32. Connectionist models of mind: scales and the limits of machine imitation.Pavel Baryshnikov - 2020 - Philosophical Problems of IT and Cyberspace 2 (19):42-58.
    This paper is devoted to some generalizations of explanatory potential of connectionist approaches to theoretical problems of the philosophy of mind. Are considered both strong, and weaknesses of neural network models. Connectionism has close methodological ties with modern neurosciences and neurophilosophy. And this fact strengthens its positions, in terms of empirical naturalistic approaches. However, at the same time this direction inherits weaknesses of computational approach, and in this case all system of anticomputational critical arguments becomes applicable to the connectionst models (...)
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  33. When can a Computer Simulation act as Substitute for an Experiment? A Case-Study from Chemisty.Johannes Kästner & Eckhart Arnold - manuscript
    In this paper we investigate with a case study from chemistry under what conditions a simulation can serve as a surrogate for an experiment. The case-study concerns a simulation of H2-formation in outer space. We find that in this case the simulation can act as a surrogate for an experiment, because there exists comprehensive theoretical background knowledge in form of quantum mechanics about the range of phenomena to which the investigated process belongs and because any particular modelling (...)
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  34. Varying the Explanatory Span: Scientific Explanation for Computer Simulations.Juan Manuel Durán - 2017 - International Studies in the Philosophy of Science 31 (1):27-45.
    This article aims to develop a new account of scientific explanation for computer simulations. To this end, two questions are answered: what is the explanatory relation for computer simulations? And what kind of epistemic gain should be expected? For several reasons tailored to the benefits and needs of computer simulations, these questions are better answered within the unificationist model of scientific explanation. Unlike previous efforts in the literature, I submit that the explanatory relation is between the (...) model and the results of the simulation. I also argue that our epistemic gain goes beyond the unificationist account, encompassing a practical dimension as well. (shrink)
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  35. Tools or toys? On specific challenges for modeling and the epistemology of models and computer simulations in the social sciences.Eckhart Arnold - manuscript
    Mathematical models are a well established tool in most natural sciences. Although models have been neglected by the philosophy of science for a long time, their epistemological status as a link between theory and reality is now fairly well understood. However, regarding the epistemological status of mathematical models in the social sciences, there still exists a considerable unclarity. In my paper I argue that this results from specific challenges that mathematical models and especially computer simulations face in the social (...)
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    Cessation states: Computer simulations, phenomenological assessments, and EMF theories.Chris Percy, Andrés Gómez-Emilsson & Bijan Fakhri - manuscript
    The stream of human consciousness appears to be interruptible, in that we can experience a sensation of ‘returning to ourselves after an absence of content’ (e.g. sleep, anaesthesia, full-absorption meditation). Prima facie, such evidence poses a challenge to simple applications of theories of consciousness based on electromagnetic or neural activity in the brain, because some of this activity persists during periods of interruption. This paper elaborates one of several possible responses to the challenge. We build on a previous theory in (...)
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    Five years of the bayesvl package: A journey through Bayesian statistical analysis.Hong-Hue Thi Nguyen - 2024 - Sm3D Portal.
    Five years ago, on May 24, 2019, the computer program ‘bayesvl’ was officially published on R under the name “bayesvl: Visually Learning the Graphical Structure of Bayesian Networks and Performing MCMC with ‘Stan’”. This program (or package) was developed by two founders of the SM3D Portal, Vuong Quan Hoang and La Viet Phuong, to improve the productivity of conducting social research. The package was designed with a pedagogical orientation, supporting users in familiarizing themselves with Bayesian statistical methods, MCMC (...)
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  38. The Discovery of the Artificial: Behavior, Mind and Machines Before and Beyond Cybernetics.Roberto Cordeschi - 2002 - Kluwer Academic Publishers.
    Since the second half of the XXth century, researchers in cybernetics and AI, neural nets and connectionism, Artificial Life and new robotics have endeavoured to build different machines that could simulate functions of living organisms, such as adaptation and development, problem solving and learning. In this book these research programs are discussed, particularly as regard the epistemological issues of the behaviour modelling. One of the main novelty of this book consists of the fact that certain projects involving the building (...)
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  39. Formal thought disorder and logical form: A symbolic computational model of terminological knowledge.Luis M. Augusto & Farshad Badie - 2022 - Journal of Knowledge Structures and Systems 3 (4):1-37.
    Although formal thought disorder (FTD) has been for long a clinical label in the assessment of some psychiatric disorders, in particular of schizophrenia, it remains a source of controversy, mostly because it is hard to say what exactly the “formal” in FTD refers to. We see anomalous processing of terminological knowledge, a core construct of human knowledge in general, behind FTD symptoms and we approach this anomaly from a strictly formal perspective. More specifically, we present here a symbolic computational model (...)
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  40. AISC 17 Talk: The Explanatory Problems of Deep Learning in Artificial Intelligence and Computational Cognitive Science: Two Possible Research Agendas.Antonio Lieto - 2018 - In Proceedings of AISC 2017.
    Endowing artificial systems with explanatory capacities about the reasons guiding their decisions, represents a crucial challenge and research objective in the current fields of Artificial Intelligence (AI) and Computational Cognitive Science [Langley et al., 2017]. Current mainstream AI systems, in fact, despite the enormous progresses reached in specific tasks, mostly fail to provide a transparent account of the reasons determining their behavior (both in cases of a successful or unsuccessful output). This is due to the fact that the classical problem (...)
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  41. The Mental Simulation of Better and Worse Possible Worlds.Keith Markman, Igor Gavanski, Steven Sherman & Matthew McMullen - 1993 - Journal of Experimental Social Psychology 29 (1):87-109.
    Counterfactual thinking involves the imagination of non-factual alternatives to reality. We investigated the spontaneous generation of both upward counterfactuals, which improve on reality, and downward counterfactuals, which worsen reality. All subjects gained $5 playing a computer-simulated blackjack game. However, this outcome was framed to be perceived as either a win, a neutral event, or a loss. "Loss" frames produced more upward and fewer downward counterfactuals than did either "win" or "neutral" frames, but the overall prevalence of counterfactual thinking did (...)
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  42.  47
    Methodological Individualism and Agent-based Computational Simulation: A Reply to Kincaid and Zahle.Francesco Di Iorio - 2024 - Social Science Information.
    This study reflects on Harold Kincaid and Jule Zahle’s view that there is no necessary association between methodological individualism and agent-based models because the analysis of social phenomena in terms of the latter cannot always be regarded as an implementation of the former. Their view remains in contention with the standpoint of several philosophers of science and social scientists, including Chen and Di Iorio. Kincaid and Zahle’s main argument against such a standpoint is that agent-based simulation is compatible with (...)
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  43. Recurrent Neural Network Based Speech emotion detection using Deep Learning.P. Pavithra - 2022 - Journal of Science Technology and Research (JSTAR) 3 (1):65-77.
    In modern days, person-computer communication systems have gradually penetrated our lives. One of the crucial technologies in person-computer communication systems, Speech Emotion Recognition (SER) technology, permits machines to correctly recognize emotions and greater understand users' intent and human-computer interlinkage. The main objective of the SER is to improve the human-machine interface. It is also used to observe a person's psychological condition by lie detectors. Automatic Speech Emotion Recognition(SER) is vital in the person-computer interface, but SER has (...)
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  44. Making Sense of Sensory Input.Richard Evans, José Hernández-Orallo, Johannes Welbl, Pushmeet Kohli & Marek Sergot - 2021 - Artificial Intelligence 293 (C):103438.
    This paper attempts to answer a central question in unsupervised learning: what does it mean to “make sense” of a sensory sequence? In our formalization, making sense involves constructing a symbolic causal theory that both explains the sensory sequence and also satisfies a set of unity conditions. The unity conditions insist that the constituents of the causal theory – objects, properties, and laws – must be integrated into a coherent whole. On our account, making sense of sensory input is (...)
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  45. Singular Immortality: Desirableness through Technology and Liberty.Henry C. Alphin Jr - manuscript
    In this essay, I argue that an immortal existence could be desirable. Taking the accounts of Williams and Smuts under careful consideration, I agree with Fischer that an immortal existence could be gratifying. When Fischer argues that it is unfair for Williams to posit that an immortal life must have self-exhausting pleasures and, overall, a better experience than mortal life, he gets to the crux of the argument for immortality: as long as there are positive categorical desires for the individual, (...)
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  46. Computability and human symbolic output.Jason Megill & Tim Melvin - 2014 - Logic and Logical Philosophy 23 (4):391-401.
    This paper concerns “human symbolic output,” or strings of characters produced by humans in our various symbolic systems; e.g., sentences in a natural language, mathematical propositions, and so on. One can form a set that consists of all of the strings of characters that have been produced by at least one human up to any given moment in human history. We argue that at any particular moment in human history, even at moments in the distant future, this set is finite. (...)
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  47. The best game in town: The reemergence of the language-of-thought hypothesis across the cognitive sciences.Jake Quilty-Dunn, Nicolas Porot & Eric Mandelbaum - 2023 - Behavioral and Brain Sciences 46:e261.
    Mental representations remain the central posits of psychology after many decades of scrutiny. However, there is no consensus about the representational format(s) of biological cognition. This paper provides a survey of evidence from computational cognitive psychology, perceptual psychology, developmental psychology, comparative psychology, and social psychology, and concludes that one type of format that routinely crops up is the language-of-thought (LoT). We outline six core properties of LoTs: (i) discrete constituents; (ii) role-filler independence; (iii) predicate–argument structure; (iv) logical operators; (v) inferential (...)
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  48. Artificial virtuous agents in a multi-agent tragedy of the commons.Jakob Stenseke - 2022 - AI and Society:1-18.
    Although virtue ethics has repeatedly been proposed as a suitable framework for the development of artificial moral agents, it has been proven difficult to approach from a computational perspective. In this work, we present the first technical implementation of artificial virtuous agents in moral simulations. First, we review previous conceptual and technical work in artificial virtue ethics and describe a functionalistic path to AVAs based on dispositional virtues, bottom-up learning, and top-down eudaimonic reward. We then provide the details of (...)
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  49. Content aggregation, visualization and emergent properties in computer simulations.Gordana Dodig-Crnkovic, Juan M. Durán & D. Slutej - 2010 - In Kai-Mikael Jää-Aro & Thomas Larsson (eds.), SIGRAD 2010 – Content aggregation and visualization. Linköping University Electronic Press. pp. 77-83.
    With the rapidly growing amounts of information, visualization is becoming increasingly important, as it allows users to easily explore and understand large amounts of information. However the field of information visualiza- tion currently lacks sufficient theoretical foundations. This article addresses foundational questions connecting information visualization with computing and philosophy studies. The idea of multiscale information granula- tion is described based on two fundamental concepts: information (structure) and computation (process). A new information processing paradigm of Granular Computing enables stepwise increase of (...)
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  50. Evolving Self-taught Neural Networks: The Baldwin Effect and the Emergence of Intelligence.Nam Le - 2019 - In AISB Annual Convention 2019 -- 10th Symposium on AI & Games.
    The so-called Baldwin Effect generally says how learning, as a form of ontogenetic adaptation, can influence the process of phylogenetic adaptation, or evolution. This idea has also been taken into computation in which evolution and learning are used as computational metaphors, including evolving neural networks. This paper presents a technique called evolving self-taught neural networks – neural networks that can teach themselves without external supervision or reward. The self-taught neural network is intrinsically motivated. Moreover, the self-taught neural network (...)
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