- Squid Games and the Lusory Attitude.Indrek Reiland - forthcoming - Analysis.details
- Interactivity, Fictionality, and Incompleteness.Nathan Wildman & Richard Woodward - forthcoming - In Grant Tavinor & Jon Robson (eds.), The Aesthetics of Videogames. Routledge.details
- Games and the Fluidity of Layered Agency.Luca Ferrero - 2021 - Journal of the Philosophy of Sport 48 (3):344-355.details
- Ludic Unreliability and Deceptive Game Design.Stefano Gualeni & Nele Van de Mosselaer - 2021 - Journal of the Philosophy of Games 3 (1):1-22.details
- Existential Ludology and Peter Wessel Zapffe.Stefano Gualeni & Daniel Vella - 2021 - In Victor Navarro-Remesal & Oliver Perez-Latorre (eds.), Perspectives on the European Videogame. Amsterdam (The Netherlands): Amsterdam University Press. pp. 175-192.details
- Defending Games: Reply to Hurka, Kukla and Noë. [REVIEW]C. Thi Nguyen - 2021 - Analysis 81 (2):317-337.details
- The Opacity of Play: A Reply to Commentators. [REVIEW]C. Thi Nguyen - 2021 - Journal of the Philosophy of Sport 48 (3):448-475.details
- How Twitter Gamifies Communication.C. Thi Nguyen - 2021 - In Jennifer Lackey (ed.), Applied Epistemology. Oxford University Press. pp. 410-436.details
- Russell and Schlick on Work and Play.Andreas Vrahimis - 2021 - The Bertrand Russell Society Bulletin 163:52-60.details
- Code is Law: Subversion and Collective Knowledge in the Ethos of Video Game Speedrunning.Michael Hemmingsen - 2020 - Sport, Ethics and Philosophy 15 (3):435-460.details
- Cheaters Never Prosper? Winning by Deception in Purely Professional Games of Pure Chance.Michael Hemmingsen - 2020 - Sport, Ethics and Philosophy 15 (2):266-284.details
- The Arts of Action.C. Thi Nguyen - 2020 - Philosophers' Imprint 20 (14):1-27.details
- Games: Agency as Art.C. Thi Nguyen - 2020 - New York: Oxford University Press.details
- Constitutive Rules: Games, Language, and Assertion.Indrek Reiland - 2020 - Philosophy and Phenomenological Research 100 (1):136-159.details
- Weakly Aggregative Modal Logic: Characterization and Interpolation.Jixin Liu, Yanjing Wang & Yifeng Ding - 2019 - In Patrick Blackburn, Emiliano Lorini & Meiyun Guo (eds.), Logic, Rationality, and Interaction 7th International Workshop, LORI 2019, Chongqing, China, October 18–21, 2019, Proceedings. pp. 153-167.details
- Games and the Art of Agency.C. Thi Nguyen - 2019 - Philosophical Review 128 (4):423-462.details
- The Right Way to Play a Game.C. Thi Nguyen - 2019 - Game Studies 19 (1).details
- "Shining Lights, Even in Death": What Metal Gear Can Teach Us About Morality (Master's Thesis).Ryan Wasser - 2019 - Dissertation, West Chester Universitydetails
- Philosophy of Games.C. Thi Nguyen - 2017 - Philosophy Compass 12 (8):e12426.details
- Competition as Cooperation.C. Thi Nguyen - 2017 - Journal of the Philosophy of Sport 44 (1):123-137.details
- The Aesthetics of Rock Climbing.C. Thi Nguyen - 2017 - The Philosophers' Magazine 78:37-43.details
- Still Self-Involved: A Reply to Patridge.Jon Robson & Aaron Meskin - 2017 - Journal of Aesthetics and Art Criticism 75 (2):184-187.details
- The Problem of Evil in Virtual Worlds.Brendan Shea - 2017 - In Mark Silcox (ed.), Experience Machines: The Philosophy of Virtual Worlds. Lanham, MD: Rowman & Littlefield. pp. 137-155.details
- Sport, Make-Believe, and Volatile Attitudes.Nils-Hennes Stear - 2017 - Journal of Aesthetics and Art Criticism 75 (3):275-288.details
- Beyond Things: The Ontological Importance of Play According to Eugen Fink.Jan Halák - 2016 - Journal of the Philosophy of Sport 43 (2):199-214.details
- Video Games as Self‐Involving Interactive Fictions.Jon Robson & Aaron Meskin - 2016 - Journal of Aesthetics and Art Criticism 74 (2):165-177.details
- The Mathematics of Slots: Configurations, Combinations, Probabilities.Catalin Barboianu - 2013 - Craiova, Romania: Infarom.details
- What Makes Jeopardy! A Good Game?Brendan Shea - 2013 - In Shaun P. Young (ed.), Jeopardy! and Philosophy: What is Knowledge in the Form of a Question? Open Court. pp. 27-39.details
- Beyond Good and Evil? Morality in Video Games.Geert Gooskens - 2011 - Philosophical Writings (1):37-44.details
- Two Kinds of Games.Filip Kobiela - 2011 - Acta Universitatis Carolinae Kinanthropologica 47 (1):61-67.details
- Defending the Morality of Violent Video Games.Marcus Schulzke - 2010 - Ethics and Information Technology 12 (2):127-138.details
- Understanding Games as Played:Sketch for a First-Person Perspective for Computer Game Analysis.Olli Tapio Leino - 2009 - Philosophy of Computer Games 2009 Proceedings.details
- Precis of Games: Agency as Art.C. Thi Nguyen - manuscriptdetails
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