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  1. Pure Visuality: Notes on Intellection & Form in Art & Architecture.Gavin Keeney - manuscript
    Diaristic, mixed notes on: John Ruskin's The Poetry of Architecture (1837) and Modern Painters (1885); Caravaggio, Victorian Aesthetes, G.K. Chesterton, and Tacita Dean; Jay Fellows' Ruskin’s Maze: Mastery and Madness in His Art (1981); Slavoj Žižek at Jack Tilton Gallery, New York, New York, USA, April 23, 2009, “Architectural Parallax: Spandrels and Other Phenomena of Class Struggle”; “Titian, Tintoretto, Veronese: Rivals in Renaissance Venice”, Museum of Fine Arts, Boston, Massachusetts, USA, March 15-August 16, 2009; Janet Harbord, Chris Marker: La Jetée (...)
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  2. Things Czech 1997-2006.Gavin Keeney - manuscript
    Essays and documents surveying the post-communist architectural scene in the Czech Republic. - 1/ “Wild & Wilder” (1997) – A brief travelogue with comments on Kew Gardens, London, and Mies van der Rohe’s Villa Tugendhat (1930), Brno. 2/ “Angel City” (1999) – A short report on Jean Nouvel’s Golden Angel office tower in Smíchov, Prague. 3/ “Read & Weep: Scandal in Bohemia” (1999) – Essay on post-communist machinations within the architectural scene in the Czech Republic, including reports on: Jean Nouvel’s (...)
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  3. Cultural Evolution in Vietnam’s Early 20th Century: A Bayesian Networks Analysis of Franco-Chinese House Designs.Quan-Hoang Vuong, Quang-Khiem Bui, Viet-Phuong La, Thu-Trang Vuong, Manh-Toan Ho, Hong-Kong T. Nguyen, Hong-Ngoc Nguyen, Kien-Cuong P. Nghiem & Manh-Tung Ho - manuscript
    The study of cultural evolution has taken on an increasingly interdisciplinary and diverse approach in explicating phenomena of cultural transmission and adoptions. Inspired by this computational movement, this study uses Bayesian networks analysis, combining both the frequentist and the Hamiltonian Markov chain Monte Carlo (MCMC) approach, to investigate the highly representative elements in the cultural evolution of a Vietnamese city’s architecture in the early 20th century. With a focus on the façade design of 68 old houses in Hanoi’s Old Quarter (...)
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  4. Visual Trope and the Portland Vase Frieze: A New Reading and Exegesis.Randall L. Skalsky - Winter 1992 - Arion 2 (1).
    Among the extant masterworks of Roman art, there is probably none that has generated more scholarly debate than the Portland Vase over the interpretation of its elegant frieze. No fewer than forty-four different theories attempting to interpret the scenes on the vase have appeared in the last 400 years. In the main, the theories fall into two categories, those relating the frieze to Greek myth, and those linking the figures to Roman personages. Moreover, there is no consensus whether the frieze (...)
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  5. Beyond Marble, Medicants & Myth: Epidaurus' History, Material Culture, Purpose and Place in the Greater Mediterranean Area.Jan M. Van der Molen - Apr 14, 2020 - University of Groningen.
    'The most famous of sanctuaries of Asclepius had their origin from Epidaurus’, Pausanias writes in his Hellados Periegesis (‘Description of Greece’). All across the Aegean and beyond, word of the salutary reputation of Epidaurian divinity had spread. And as tales of Epidaurus’ sanctuary of Asclepius travelled the lands and crossed the seas, so did the urge to ensure that the Epidaurian success formula was, as we say, coming soon to a place near you. So we know Epidaurus had managed to (...)
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  6. Review of Art and Form: From Roger Fry to Global Modernism by Sam Rose. [REVIEW]Michalle Gal - 2020 - Estetica European Journal of Aesthetics 57:183-188.
    In view of the current progress of what has been named the ‘visual turn’ or the ‘pictorial turn’,1 it is exciting to witness Sam Rose’s return to early aesthetic formalist-modernism, which was so passionate about the medium, its appearance, and visuality. Rose’s project shares a recent inclination to think anew the advent of aesthetic modernism.2 It is founded on the presumption that visual art ought to be – and actually has always been – theoretically subsumed under one meta-project. This meta-project (...)
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  7. Towards More-Than-Human Heritage: Arboreal Habitats as a Challenge for Heritage Preservation.Stanislav Roudavski & Julian Rutten - 2020 - Built Heritage 4 (4):1-17.
    Trees belong to humanity’s heritage, but they are more than that. Their loss, through catastrophic fires or under business-as-usual, is devastating to many forms of life. Moved by this fact, we begin with an assertion that heritage can have an active role in the design of future places. Written from within the field of architecture, this article focuses on structures that house life. Habitat features of trees and artificial replacement habitats for arboreal wildlife serve as concrete examples. Designs of such (...)
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  8. Development of Historical and Cultural Tourist Destinations.Sergii Sardak, Oleksandr P. Krupskyi, V. Dzhyndzhoian, M. Sardak & Y. Naboka - 2020 - Journal of Geology, Geography and Geoecology 29 (2):406-414.
    The aim of the study is to develop theoretic and methodological recommendations and practical activities for the positive social, managerial, organizational and economic development of historical and cultural tourist destinations. In theoretical terms: the role of historical and cultural tourist destination in the development of the region has been established; the historical and cultural tourist destinations have been identified; the author’s classification of historical and cultural tourist destinations has been developed basing tourist visiting activeness; the author’s methodological approach to the (...)
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  9. Figurate and Spectral Architecture: Of the Lithic, Ferric, and Plastic.Lars Spuybroek - 2020 - In Grace and Gravity: Architectures of the Figure. London: Bloomsbury. pp. 115–59.
    The fourth of eight chapters from my recently published book "Grace and Gravity: Architectures of the Figure." The argumentation builds on terminology introduced in the first three chapters, the most important being the phased structure of the figure: prefiguration, figuration, and transfiguration. Also, the earlier developed interdependence of movement and standstill, which we find both in beauty and in grace, is here expanded in the relationship between the mineral, animal, and vegetable.
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  10. Grace and Gravity: Architectures of the Figure.Lars Spuybroek - 2020 - London, UK: Bloomsbury.
    A pdf sample that contains the cover, contents page, preface and the back cover with endorsements and blurb.
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  11. Les Conditions De L'ecriture Sur L'habiter. Le Defi De Deux Discours Savants : L'architecture Et La Philosophie.Madjid Chachour & Zine Mohammed Chaouki - 2019 - Revue AT-TADWIN 5 (12):366-382.
    Les vertus de l’écrit sur l’oîkos (l’habitation chez les grecques) ou les récits du Domus (l’habitation chez les romains) et les conditions dont ces derniers leurs favorisent l’écriture posent l’hypothèse sur la nature des relations qui existent entre l'expérience de l’habiter et sa sémantique spatiale, l’écrit des philosophes contemporains dans ce domaine est, cependant convergeant vers un savoir qui s’articule au niveau de la configuration d’un seuil interprétatif très complexe. En effet, en tant que précurseurs dans la compréhension de la (...)
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  12. A Physicalist Theory for Managing Impediments to Democracy and Peace Building in the Balkans.Rory J. Conces - 2019 - Eidos - Časopis Za Filozofiju I Društveno - Humanistička Istraživanja 3 (3):107-36.
    The post-conflict societies of Bosnia and Kosovo continue to be plagued by the deleterious effects of ethno-nationalism and ethnic enclaves. Unfortunately, this mix impedes both democracy and peace building within these Balkan countries. One way to promote such building is for these enclaves to collapse, thereby allowing multiethnic societies to develop. This essay proposes that enclaves be dealt with physically by ridding them of those evocative objects that help to create and maintain enclaves. By getting physical in this way, however, (...)
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  13. Virtual World-Weariness: On Delaying the Experiential Erosion of Digital Environments.Stefano Gualeni - 2019 - In A. Gerber & U. Goetz (eds.), The Architectonics of Game Spaces: The Spatial Logic of the Virtual and its Meaning for the Real. Bielefeld: Transcript. pp. 153-165.
    A common understanding of the role of a game developer includes establishing (or at least partially establishing) what is interactively and perceptually available in (video)game environments: what elements and behaviors those worlds include and allow, and what is – instead – left out of their ‘possibility horizon’. The term ‘possibility horizon’ references the Ancient Greek origin of the term ‘horizon’, ὄρος (oros), which denotes a frontier – a spatial limit. On this etymological foundation, ‘horizon’ is used here to indicate the (...)
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  14. Стан житлової дерев’яної архітектури ХІХ – початку ХХ ст. міста Чернігова та її використання як туристичного ресурсу.Olena Zelenska Natalia Aleshugina - 2019 - «Наукові Записки НаУКМА. Історія І Теорія Культури» 2 (10):72-81.
    Старовинним об’єктам, які створені давніми майстрами та демонструють колишні моди й технології, завжди гарантована увага нащадків. Що давніший об’єкт, то більше захоплення та інтерес він викликає. У центрі уваги статті – дерев’яна архітектура м. Чернігова ХІХ – початку ХХ ст., прикрашена різьбленням, яка представляє традиційну забудову міста в позаминулому столітті і є безсумнівною естетичною та художньою, а інколи – й історичною цінністю. У статті охарактеризовано стан, кількість та райони розташування в Чернігові дерев’яних будинків, що мають історико-культурну або естетичну цінність, порушено (...)
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  15. Material und Begriff. Arbeitsverfahren und theoretische Beziehungen Walter Benjamins.Frank Voigt, Nicos Tzanakis Papadakis, Jan Loheit & Konstantin Baehrens - 2019 - Hamburg, Deutschland: Argument.
    Die Rezeption von Walter Benjamins Arbeiten ist von einer Paradoxie durchzogen: Obwohl Konsens darüber besteht, dass er seine Begriffe in ›enger Fühlung‹ mit dem jeweiligen Material entwickelt, werden seine Schriften häufig ohne ein eigenständiges Studium seiner Quellen gelesen, losgelöst vom jeweiligen Problem- und Debattenzusammenhang. Das verstärkt den Eindruck einer Esoterik seiner Texte und kann zu der Annahme verleiten, Benjamin entnehme Motive willkürlich aus seinem Material- und Quellenstudium und nutze sie als Vehikel eines an sich schwer in eine Tradition einzuordnenden Denkens. (...)
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  16. An Eco-Poetic Approach to Architecture Across Boundaries.Claudia Westermann - 2019 - In Teresa Hoskyns (ed.), International Conference: Architecture Across Boundaries. Dubai, UAE: pp. 281–291.
    As highlighted by the post-Cartesian discourse across philosophical schools, Western thought had been struggling for a long time with conceiving interconnectedness. The problematic of Western dualism is most apparent with the so-called mind-body problem, but the issue does not only relate to the separation of body and mind but also the separation of living beings from their environments. Asian philosophy, on the other hand, has had a long history of thinking relations. The paper argues that an architectural philosophy that is (...)
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  17. Just Design.Matteo Bianchin & Ann Heylighen - 2018 - Design Studies 54:1-22.
    Inclusive design prescribes addressing the needs of the widest possible audience in order to consider human differences. Taking differences seriously, however, may imply severely restricting “the widest possible audience”. In confronting this paradox, we investigate to what extent Rawls’ theory of justice as fairness applies to design. By converting the paradox into the question of how design can be fair, we show that the demand for equitability shifts from the design output to the design process. We conclude that the two (...)
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  18. Empathy, Engagement, Entrainment: The Interaction Dynamics of Aesthetic Experience.Ingar Brinck - 2018 - Cognitive Processing 2 (19):201-213.
    A recent version of the view that aesthetic experience is based in empathy as inner imitation explains aesthetic experience as the automatic simulation of actions, emotions, and bodily sensations depicted in an artwork by motor neurons in the brain. Criticizing the simulation theory for committing to an erroneous concept of empathy and failing to distinguish regular from aesthetic experiences of art, I advance an alternative, dynamic approach and claim that aesthetic experience is enacted and skillful, based in the recognition of (...)
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  19. Philosophers and the Politics of Neighborhoods: Park East and Bosniak Mahala (2).Rory J. Conces - 2018 - Serbia Daily (483):9-10.
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  20. Notes on More-Than-Human Architecture.Stanislav Roudavski - 2018 - In Gretchen Coombs, Andrew McNamara & Gavin Sade (eds.), Undesign: Critical Practices at the Intersection of Art and Design. Abingdon: Routledge. pp. 24-37.
    What can the creation of artificial habitats to replace old-growth forests tell us about the process, value and future of design? This chapter takes a concrete and provocative example and uses it to rethink design as a gradual, ecological action. To illustrate this understanding, the chapter begins with a description of a proposal to provide artificial habitats for wild animals such as birds, bats and invertebrates. The controversial idea to replace rapidly disappearing old-growth trees with artificial structures puts in doubt (...)
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  21. A Review of Leonardo Caffo and Azzurra Muzzonigro’s “Costruire Futuri: Migrazioni, Città, Immaginazioni”. [REVIEW]Steven Umbrello - 2018 - Journal of Futures Studies 23 (1):101-103.
    Modernism has provided a strong case for technoprogressivism, innovation and speculation on future possibilities. However, drastic and often devastating consequences have followed modernism such as global warming and mass biodiversity loss. In Leonardo Caffo and Azzurra Muzzonigro’s new book, a case for posthumanism as a means for envisioning and rethinking futures studies is argued and practical means by which those futures can be realized are outlined.
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  22. Designing a Nano-Safe Future.Steven Umbrello - 2018 - Solutions Journal 9 (4):1-3.
    A short position paper on how we can preemptively anticipate and design nanotechnology-safe futures.
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  23. The Tannhäuser Gate. Architecture in Science Fiction Films of the Second Half of the 20th and the Beginning of the 21st Century as a Component of Utopian and Dystopian Projections of the Future.Cezary Wąs - 2018 - Quart. Kwartalnik Instytutu Historii Sztuki Uniwersytetu Wrocławskiego 49 (3):83-109.
    The Tannhäuser Gate. Architecture in science fiction films of the second half of the 20th and the beginning of the 21st century as a component of utopian and dystopian projections of the future. -/- The films of science fiction genre from the second half of the 20th and early 21st century contained many visions of the future, which were at the same time a reflection on the achievements and deficiencies of modern times. In 1960s, cinematographic works were dominated by optimism (...)
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  24. De-Roling from Experiences and Identities in Virtual Worlds.Stefano Gualeni - 2017 - Journal of Virtual Worlds Research 10 (2).
    Within dramatherapy and psychodrama, the term ‘de-roling’ indicates a set of activities that assist the subjects of therapy in ‘disrobing’ themselves from their fictional characters. Starting from the psychological needs and the therapeutic goals that ‘de-roling’ techniques address in dramatherapy and psychodrama, this text provides a broader understanding of procedures and exercises that define and ease transitional experiences across cultural practices such as religious rituals and spatial design. After this introductory section, we propose a tentative answer as to why game (...)
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  25. An Artist's View of the History of Art From the Perspective of 'Analogic Representation'.Michael Joseph Winkler - 2017 - Published Online in Relation to the Henge Lab Component of the Artist's Starlight Ridge Project.
    This article is basically an artist's statement published in connection with a major interdisciplinary art project currently in development (completion date estimated to be 2020).
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  26. The Hyperintellectual in the Balkans: Recomposed.Rory J. Conces - 2016 - Global Outlook 1 (1):51-110.
    Although hypointellectuals have long been a part of our cultural landscape, it is in post-conflict societies, such as those in Bosnia and Kosovo, that there has arisen a strong need for a different breed of intellectual, one who is more than simply a social critic, an educator, a person of action, and a compassionate individual. Enter the non-partisan intellectual—the hyperintellectual. It is the hyperintellectual, whose non-partisanship is manifested through a reciprocating critique and defense of both the nationalist enterprise and strong (...)
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  27. Intuitive Cities: Pre-Reflective, Aesthetic and Political Aspects of Urban Design.Matthew Crippen - 2016 - Journal of Aesthetics and Phenomenology 3 (2):125-145.
    Evidence affirms that aesthetic engagement patterns our movements, often with us barely aware. This invites an examination of pre-reflective engagement within cities and also aesthetic experience as a form of the pre-reflective. The invitation is amplified because design has political implications. For instance, it can draw people in or exclude them by establishing implicitly recognized public-private boundaries. The Value Sensitive Design school, which holds that artifacts embody ethical and political values, stresses some of this. But while emphasizing that design embodies (...)
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  28. Self-Reflexive Videogames: Observations and Corollaries on Virtual Worlds as Philosophical Artifacts.Stefano Gualeni - 2016 - G.A.M.E. - The Italian Journal of Game Studies 5 (1).
    Self-reflexive videogames are videogames designed to materialize critical and/or satirical perspectives on the ways in which videogames themselves are designed, played, sold, manipulated, experienced, and understood as social objects. This essay focuses on the use of virtual worlds as mediators, and in particular on the use of videogames to guide and encourage reflections on technical, interactive, and thematic conventions in videogame design and development. Structurally, it is composed of two interconnected parts: -/- 1) In the first part of this essay, (...)
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  29. The Experience Machine: Existential Reflections on Virtual Worlds.Stefano Gualeni - 2016 - Journal of Virtual Worlds Research 9 (3).
    Problems and questions originally raised by Robert Nozick in his famous thought experiment ‘The Experience Machine’ are frequently invoked in the current discourse concerning virtual worlds. Having conceptualized his Gedankenexperiment in the early seventies, Nozick could not fully anticipate the numerous and profound ways in which the diffusion of computer simulations and video games came to affect the Western world. -/- This article does not articulate whether or not the virtual worlds of video games, digital simulations, and virtual technologies currently (...)
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  30. Conceptual and Methodological Aspects of Documenting the History and the Future of Monuments Restoration – Towards an Interdisciplinary Perspective.Georgia Zacharopoulou - 2016 - RECENT 17 (3):402-407.
    The objective of the paper is the methodological presentation of the basic principles towards a critical interdisciplinary approach for studying the history of monuments restoration, valid for different cultures. The proposed integrated framework offers the possibility to study and document monuments restoration in various spatial levels e.g. global, continental, international, national, regional, and local. The conceptual and methodological aspects are based on the following fundamental pillars a) the development of science and technology, including relevant history of education, b) the evolution (...)
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  31. MEMPOSISIKAN TEORI DAN KONSEP DASAR DALAM RISET KUALITATIF.Moh Zamili Zam - 2016 - Jurnal Pendidikan Islam Indonesia 1 (1):96-110.
    Theory without concepts is blind. Concept without ideas is empty. Ideas lead a researcher to find some phenomenon. Certaintly, phenomenon isn’t come partially or separately. Every act, habit, mindset, and human behavior in everyday activity rise up categorization. The task of researcher is to find out that categorization. Behind that situation and absolutely when we involve with participant, sometimes we can’t avoid from our contruct of ideas or concepts. Sometimes between real context and research perspectives comes differing. So, the important (...)
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  32. Arquitectura novohispana y mestizaje cultural.José Ramón Fabelo Corzo & José Antonio Pérez Diestre - 2015 - In José Ramón Fabelo Corzo & Jaime Torija Aguilar (eds.), Arte e identidad. Entre lo corporal y lo imaginario. Puebla, Pue., México: pp. 73-80.
    El arte no es solamente una fuente inagotable de goce estético, es además una huella, una evidencia de nuestro pasado histórico. A partir del arte es posible remitirnos a nuestra raíz cultural, y es por eso que la obra artística constituye una parte importante del patrimonio de un pueblo. Es evidente el estrecho vínculo entre el patrimonio artístico y la identidad cultural; por eso es importante dar un justo valor a ese patrimonio que, a su vez, se reflejará en la (...)
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  33. ‘What to Wear?’: Clothing as an Example of Expression and Intentionality.Ian King - 2015 - Argument: Biannual Philosophical Journal 5 (1):59-78.
    I will argue here that for many of us the act of dressing our bodies is evidence of intentional expression before different audiences. It is important to appreciate that intentionality enables us to understand how and why we act the way we do. The novel contribution this paper makes to this examination is employing clothing as a means of revealing the characteristics of intentionality. In that, it is rare to identify one exemplar that successfully captures the relationships between the cognitive (...)
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  34. Borges's Labyrinths, Kosovo's Enclaves, and Urban/Civic Designing (II) Intimations of What Is: Societies and Enclaves.Rory J. Conces - 2013 - Bosnia Daily (3088):10-11.
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  35. Borges's Labyrinths, Kosovo's Enclaves, and Urban/Civic Designing (III) Intimations of What Is: Enclaves, Objects, and Kosovo.Rory J. Conces - 2013 - Bosnia Daily (3089):10-11.
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  36. Borges's Labyrinths, Kosovo's Enclaves, and Urban/Civic Designing (IV) Intimations of Change: Urban Design.Rory J. Conces - 2013 - Bosnia Daily (3090):11-13.
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  37. Borges's Labyrinths, Kosovo's Enclaves, and Urban/Civic Designing (I) Intimations of Making Sense.Rory J. Conces - 2013 - Bosnia Daily (3087):10-11.
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  38. Review of The Lost Carving: A Journey Into the Heart of Making, by David Esterly (Viking: New York, 2012). [REVIEW]Stefanie Rocknak - 2013 - Popular Woodworking Magazine 1.
    In 1986, David Esterly won a competition to carve a replacement of a Grinling Gibbons “wall drop” for Hampten Court Palace, in East Molesey, England. His task was an onerous one: Gibbons invented a style of carving that has been matched by few, and surpassed by still fewer. Esterly is one of the latter few; his technique is superb. -/- The Lost Carving gives us an account of those fateful days at Hampton Court. Interwoven with memories of recreating the Gibbon’s (...)
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  39. The Nature of Computational Things.Franck Varenne - 2013 - In Frédéric Migayrou Brayer & Marie-Ange (eds.), Naturalizing Architecture. Orléans: HYX Editions. pp. 96-105.
    Architecture often relies on mathematical models, if only to anticipate the physical behavior of structures. Accordingly, mathematical modeling serves to find an optimal form given certain constraints, constraints themselves translated into a language which must be homogeneous to that of the model in order for resolution to be possible. Traditional modeling tied to design and architecture thus appears linked to a topdown vision of creation, of the modernist, voluntarist and uniformly normative type, because usually (mono)functionalist. One available instrument of calculation/representation/prescription (...)
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  40. Hotels on the Border: Cinematic Situations of Transgression and Transcendence.Melinda Campbell - 2011 - In Hyperborean Wind: Reflections on Design and the City.
    Three important 20th-century American films prominently feature a hotel as the site for morally ambiguous and sexually charged events depicted in the plot: Orson Welles's Touch of Evil (1958), Alfred Hitchcock's Psycho (1960), and Joel and Ethan Coen's Barton Fink (1991). While all three films have a multiplicity of elements that present how hotel spaces open horizons displaying human behaviors both normal and abnormal, moral and immoral, secret and public, sane and insane, the paper presents an extended argument for seeing (...)
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  41. Using Public Evocative Objects to Support a Multiethnic Democratic Society in Kosovo (I) Friendly and Enemy Images.Rory J. Conces - 2011 - Bosnia Daily.
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  42. Using Public Evocative Objects to Support a Multiethnic Democractic Society in Kosovo (II) Fields of Existence Vs. Fields of Battle.Rory J. Conces - 2011 - Bosnia Daily:9-10.
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  43. "Else-Where": Essays in Art, Architecture, and Cultural Production 2002-2011.Gavin Keeney - 2011 - Cambridge Scholars Press.
    “Else-where” is a synoptic survey of the representational values given to art, architecture, and cultural production from 2002 through 2011. Written primarily as a critique of what is suppressed in architecture and what is disclosed in art, the essays are informed by the passage out of post-structuralism and its disciplinary analogues toward the real Real . While architecture nominally addresses an environmental ethos, it also famously negotiates its own representational values by way of its putative autonomy ; its main repression (...)
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  44. The Paradox of Spontaneity and Design: Designing Spontaneous Interactions.Erik Rietveld & Ronald Rietveld - 2011 - Oase 2011 (85):33-41.
    This paper illustrates how affordance-based design can contribute to solutions for the grand challenges that society faces. The design methodology of ‘strategic interventions’ is explained.
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  45. Representational and Realised Design: Problems for Analogies Between Organisms and Artifacts.Greg Bamford - 2010 - Copenhagen Working Papers on Design 2010 // No. 2.
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  46. The Appropriation of Space.Christophe Bruchansky - 2010
    In this paper, I study some aspects of urban environment using the concept of non-place intro- duced by Marc Augé in 1995. I first define the concepts of space, place and non-place. I then explain why nomadism plays an important role in the way that we appropriate urban space. I discuss the role of narrative architects and how they intervene in the politics of space. And I conclude by questioning the supposedly superiority of places over non-places.
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  47. L’habiter ou le bien de l’architecture.Rabah Bousbaci - 2009 - Les ateliers de l'éthique/The Ethics Forum 4 (1):20-33.
    Le bâtir est un trait fondamental de la condition humaine. À notre époque, les réflexions en vue de mieux comprendre le sens phénoménologique et anthropologique de l’acte de bâtir se mul- tiplient. La constante qui semble rallier ces réflexions consiste à reconnaître l’enracinement du sens de l’acte de bâtir dans l’habiter : le bâtir puiserait ainsi sa signification première dans l’ha- biter. Ce ralliement et ce consensus semblent marquer ainsi ce que l’histoire pourrait un jour désigner comme le « tournant (...)
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  48. Non-Places: An Introduction to Supermodernity. [REVIEW]Eric Buck - 2009 - Theory in Action 2 (3):134-140.
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  49. Bullrich Lineal Park, Buenos Aires-Narrow Strip Surrounded by Traffic as Urban Green Space.Natalia Penacini - 2009 - Topos: European Landscape Magazine 67:66.
    Prior to this intervention the site used to be a degraded fiscal property, that functioned as a bus yard, a police legal deposit, and a restaurant parking lot. Underneath it runs the Maldonado stream culvert, covered by a concrete slab at a depth of only -20cm. Next to the site is a 5m high railroad embankment. The plot is strategically located at the end of Juan B. Justo avenue and works as a gateway to the Tres de Febrero park (also (...)
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  50. The Issue of Design in Managerial Decision Making.Marcus Selart & Erkki Patokorpi - 2009 - Problems and Perspectives in Management 7 (4):92-99.
    It is argued that the design of decisions is a process that in many ways is shaped by social factors such as identities, values, and influences. To be able to understand how these factors impact organizational decisions, the focus must be set on the management level. It is the management that shoulders the chief responsibility for designing collective actions, such as decisions. Our propositions indicate that the following measures must be taken in order to improve the quality of organizational decisions: (...)
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